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Removing the Veteran Dungeons from Finder.

  • bloodthirstyvampire
    bloodthirstyvampire
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    No.
    I am sick and tired of trying to get a vet group in a dead instance
  • Flowersquisher
    Flowersquisher
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    No.
    This would be a terrible idea. Best case, they introduce a role test for vet dungeons. I'm looking at you tanks with inferno staffs and no shield(and i dont mean magical ones)
  • idk
    idk
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    No.
    No, they need to add a minimum cp level for dlc veteran dungeons. Alternatively, players should be able to set the minimum amount of cp they want their team mates to have in veteran auto-finder.

    They also need to add trials to the auto-finder, with the same caps or level requirements.

    @HarlotsLoki

    Players can already set the minimum level of CP they want in their group for a dungeon. Form the group outside of the GF. There should be no restrictions of this kind added to the GF.

    And fortunately it will not be added. Besides, CP does not equate to skill.
    praglaud wrote: »
    All that vet dungeons need is a, 'has completed dgn on normal-mode' flag, so players can be sure of mechs.

    Most of my characters have never completed the normal version. I go right in and do speed runs on vet HM to get undaunted up fast.

    No one is going to say I cannot do the vet version because I have not done normal.

    I have done plenty of GF runs, random vet with a complete random group, not because I have to. I have only had 3 time the group did not clear.

    Funny thing is, a recent random vet GF run the healer tried to vote kick a CP 100 dps and then left the group when the vote kick failed. We 3 manned the dungeon without issue with the CP 100 dps still in the group. Would have been funny if the healer got a full CP600 group that sucked as a result.

  • DDemon
    DDemon
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    No.
    No need, most non DLC's only restriction is that you need multiple people for mechanics, for example direfrost keep you need someone to stand on the preasure plate. If you're a decent DPS it does not matter if the rest of the group is bad.

    If you want to do the harder dungeons, just get a guild group together.

    When you queue up just make sure you can go in with a char that can also do damage.
  • abigfishy
    abigfishy
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    When I queue for my daily random with a level 20 character or COS or WGT pops I feel like I am being punished for having ESO+.

    LIkewise if I get one of those four as my daily Vet I just quit the group.
    Level 50 Characters
    USA
    Odette Skullcrusher Nord DK EP Tank
    Hannah Smithee Breton Templar DC Healer
    Charlotte of the Wild Bosmer NB EP DPS
    Rabbath Amman Dark Elf Sorc EP DPS
    Lovely Twinkle High Elf Sorc AD Tank
    Nepith Dark Elf Warden EP Healer
    Tupac Shakoor Redguard Sorc DC Tank
    Faire the Last Snow Elf Altmer Warden EP Ice Staff Tank
    EU
    Soul-Shriven Breton Sorc DC DPS
    Makush gro-Shurgal Orc DK DC Tank
    Cleopatra Tharn Imperial Sorc EP Healer
    Daenerys Targaryin Nord Templar DC Healer
    Zar Saarshar Khajiit NB DC Thief
    Celrith High Elf Sorc EP Assassin
    Falcar Dark Elf NB DC Necromancer
    Myriam Blaylock Breton NB EP Vampire
    Nivrillin Wood Elf NB DC Werewolf
  • raglau
    raglau
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    No.
    abigfishy wrote: »
    When I queue for my daily random with a level 20 character or COS or WGT pops I feel like I am being punished for having ESO+.

    LIkewise if I get one of those four as my daily Vet I just quit the group.

    I don't know why, nCoS and nWGT are completely doable at your level, I've been through both with chars of far lower level.
  • MercTheMage
    MercTheMage
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    No.
    Ok maybe its just me, but the solution seems fairly obvious, but hey, maybe its unknown to the general populace... DONT QUEUE FOR VET THEN!
    You just going to stand there like a lemon?
  • Beardimus
    Beardimus
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    No.
    I have a feeling the OP meant DLC dungeons not Vet..
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Alchemical
    Alchemical
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    No.
    I accidentally queued for a vet dungeon as a fresh 50 with garbage gear. It took a while, but we did it, haha.

    I think Group Finder probably needs an overhaul a little more complex than just removing vet content. It needs to build groups 'smartly', and weight a person's level and content completion. Way under the average level of completion for a dungeon? Make you less likely to get that one randomly until you've completed it once. Haven't completed this on normal? You will be ranked lower than others in Vet queue who have. It won't prevent them completely, and they can still specific queue, but simply make them less likely to randomly be dumped into content that is designed for late-end game.

    This would mean much, much, much longer queues, but it would prevent a level 10 who just bought the gold edition from ending up in WGT, which might result in a botched run resulting in even more time wasted. If you start a new toon and need to get your 'training wheels' off you can specific queue or get a guildy to help you power through your completions, so it shouldn't be too restricting for better players with alts.

    This would make me more likely to use random dungeons, to be honest. I bought Shadows of the Hist when it was on sale, because I want to farm those motifs SOME DAY, but my level 12 healer getting thrown into Cradle of Shadows was the scariest thing I've ever dealt with... for the 5 minutes until the tank realized I was 12 and left.
  • O_LYKOS
    O_LYKOS
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    No.
    Worst suggestion ever.
    PC NA - GreggsSausageRoll
  • Browiseth
    Browiseth
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    No.
    is this because of casuals?

    i can carry an awful group through most dungeons. they are not that hard

    of course if the new changes really make the game that much more challenging, i might need to expect some level of competence and higher brain functionfrom the playerbase in order to succeed in dungeons, but i'm sure it won't be that bad
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Innocente
    Innocente
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    I would like to see them remove Dungeon Finder from the game in its entirety! I am sure that is not a popular view, but guilds and socialization would be much improved for its being gone. As it is, I never use it, and only group with guild and sister guild folks. Wishful thinking, I know.
  • Myyth
    Myyth
    ✭✭✭✭✭
    Yes.
    Yes do not allow random Veteran groups in the finder.

    I just finished trying to get a monster helmet and it was one of the worst gaming experiences I have had.
    The majority of players that queue up random veterans do not have the skill level, character build, or the champion points to do veteran dungeons. I had to go through multiple failed groups that could not complete the dungeon.
    One group we got all the way to the last boss and then for some reason could not do it. Complete waste of time and a thousand gold repair bill. Most of the time groups fail due to lack of dps.

    The chance of failure is just too high so I will never queue random veterans again.

    Veteran dungeons should be like trials where you have to form a group.


    Edited by Myyth on April 22, 2017 7:11PM
  • jaye63
    jaye63
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    No.
    Based on my experience it needs to have a chat attached to it so that it's not a 14 day wait to fill a group.
  • Lynx7386
    Lynx7386
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    No.
    No, but there should be a queue requirement. Either a minimum of cp160 to join vet dungeons in the group finder, or have to complete the dungeon on normal first
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • idk
    idk
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    No.
    Lynx7386 wrote: »
    No, but there should be a queue requirement. Either a minimum of cp160 to join vet dungeons in the group finder, or have to complete the dungeon on normal first

    @Lynx7386 So since some CP 160 are better than some of those complaining about this because they cannot be troubled to form a group on their own, we should exclude those players just because of this reason?

    No. Of course not. Do not like begin grouped with random people then form your own group. Zos will never succumb to these bad ideas.l
  • zaria
    zaria
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    No.
    Alchemical wrote: »
    I accidentally queued for a vet dungeon as a fresh 50 with garbage gear. It took a while, but we did it, haha.

    I think Group Finder probably needs an overhaul a little more complex than just removing vet content. It needs to build groups 'smartly', and weight a person's level and content completion. Way under the average level of completion for a dungeon? Make you less likely to get that one randomly until you've completed it once. Haven't completed this on normal? You will be ranked lower than others in Vet queue who have. It won't prevent them completely, and they can still specific queue, but simply make them less likely to randomly be dumped into content that is designed for late-end game.

    This would mean much, much, much longer queues, but it would prevent a level 10 who just bought the gold edition from ending up in WGT, which might result in a botched run resulting in even more time wasted. If you start a new toon and need to get your 'training wheels' off you can specific queue or get a guildy to help you power through your completions, so it shouldn't be too restricting for better players with alts.

    This would make me more likely to use random dungeons, to be honest. I bought Shadows of the Hist when it was on sale, because I want to farm those motifs SOME DAY, but my level 12 healer getting thrown into Cradle of Shadows was the scariest thing I've ever dealt with... for the 5 minutes until the tank realized I was 12 and left.
    This, some smartness, the issue with the dlc dungeons is that they have no level cap unlike the other harder normal so an lvl 10 has an good chance getting them. Trivial to fix.
    And looking at achievements / undaunted level the making groups
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • raglau
    raglau
    ✭✭✭✭✭
    No.
    Innocente wrote: »
    I would like to see them remove Dungeon Finder from the game in its entirety! I am sure that is not a popular view, but guilds and socialization would be much improved for its being gone. As it is, I never use it, and only group with guild and sister guild folks. Wishful thinking, I know.

    I empathise with this. Since Finder become so badly broken in the Homestead release, I'm much more social about finding my PUGs, asking in zone chat and filling gaps with friends I've made on previous PUGs, the same as for random trials.

    The breaking of the LFG tool through ZOS' own stupidity, has been somewhat serendipitous.
  • Blackfyre20
    Blackfyre20
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    No.
    I don't understand, just don't use it if you don't like it and want it removed...? I do think some dungeons should be removed from the random dungeon finder for sure though.
    Buff Soft Caps
  • Lynx7386
    Lynx7386
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    No.
    Lynx7386 wrote: »
    No, but there should be a queue requirement. Either a minimum of cp160 to join vet dungeons in the group finder, or have to complete the dungeon on normal first

    @Lynx7386 So since some CP 160 are better than some of those complaining about this because they cannot be troubled to form a group on their own, we should exclude those players just because of this reason?

    No. Of course not. Do not like begin grouped with random people then form your own group. Zos will never succumb to these bad ideas.l

    It's a matter of gear. Below 160, you are not using endgame gear yet, and veteran dungeons are ENDGAME content. You don't get to just skip past everything else with your subpar bow wizard build.

    It takes very little time to get to 160, even for a new player as they get half a million bonus xp upon reaching champion rank (Level 50). If a player cannot be bothered to at least be at the gear cap before attempting endgame content, other players should not be expected to pick up the slack.

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • SilverWF
    SilverWF
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    No.
    Based on your experience with veteran dungeons, do you agree that Zenimax should remove Veteran Dungeons from Dungeon Finder?
    Why?
    The only thing I can agree is removing roles from the LFG-tool, since it's pointless.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • HarlotsLoki
    HarlotsLoki
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    No.

    @HarlotsLoki

    Players can already set the minimum level of CP they want in their group for a dungeon. Form the group outside of the GF. There should be no restrictions of this kind added to the GF.

    And fortunately it will not be added. Besides, CP does not equate to skill.

    I already covered those points in my second post in this thread.

    DLC group finder needs a reworking. That can be a level cap, a player set filter or something similar to what @Alchemical suggested. Telling players who can complete the content to search for other players outside the group finder fixes nothing, it only takes players who can do it out of the rotation while leaving those who can't in it. That only serves to exacerbate the issue.
  • Leogon
    Leogon
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    No.
    I would say: add normal trials to them... but hey I am just saying... xD
    7ef.jpg
  • Sleep
    Sleep
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    just remove the group finder
  • hoopatron3000
    hoopatron3000
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    No.
    Lol
  • deleted008293
    deleted008293
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    There should be 3 levels of difficulty for Dungeons and Trials.
    Normal
    Veteran + HM
    Extreme + HM
    And everyone will be happy
  • kargen27
    kargen27
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    Myyth wrote: »
    Yes do not allow random Veteran groups in the finder.

    I just finished trying to get a monster helmet and it was one of the worst gaming experiences I have had.
    The majority of players that queue up random veterans do not have the skill level, character build, or the champion points to do veteran dungeons. I had to go through multiple failed groups that could not complete the dungeon.
    One group we got all the way to the last boss and then for some reason could not do it. Complete waste of time and a thousand gold repair bill. Most of the time groups fail due to lack of dps.

    The chance of failure is just too high so I will never queue random veterans again.

    Veteran dungeons should be like trials where you have to form a group.


    You do know you can form a group for dungeons outside the group finder? The group finder is an added feature but you don't have to use it. If you don't like sprinkles on your ice cream you don't demand they quit offering sprinkles you just don't order them.
    and then the parrot said, "must be the water mines green too."
  • Beesting
    Beesting
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    No.
    I like the groupfinder for farmruns late at night, i tick 3 vet dungeons and wait to see what happens. It always works out
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • idk
    idk
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    No.
    Lynx7386 wrote: »
    Lynx7386 wrote: »
    No, but there should be a queue requirement. Either a minimum of cp160 to join vet dungeons in the group finder, or have to complete the dungeon on normal first

    @Lynx7386 So since some CP 160 are better than some of those complaining about this because they cannot be troubled to form a group on their own, we should exclude those players just because of this reason?

    No. Of course not. Do not like begin grouped with random people then form your own group. Zos will never succumb to these bad ideas.l

    It's a matter of gear. Below 160, you are not using endgame gear yet, and veteran dungeons are ENDGAME content. You don't get to just skip past everything else with your subpar bow wizard build.

    It takes very little time to get to 160, even for a new player as they get half a million bonus xp upon reaching champion rank (Level 50). If a player cannot be bothered to at least be at the gear cap before attempting endgame content, other players should not be expected to pick up the slack.

    @Lynx7386

    Most of the vet dungeons are not a challenge. In a random GF group a healer quit after no one would vote out the CP 100 dps. We 3 manned the dungeon, a tank built as a trial tank and the two dps including the CP 100 all without issue.

    If that can be done then BiS end game gear is certainly not required. Granted, there are a few vet dungeons more challenging than the average, but not many.

    In context of this thread, someone who feels as @bloodthirstyvampire vampires does should just not queue for a vet dungeon. Really simple solution that does not require Zos to intervene. Not suggesting that is how OP actually feels since he probably made this thread in reply to all the threads that QQ about GF.
    Edited by idk on April 23, 2017 1:12AM
  • Shadow_Viper_vX
    Shadow_Viper_vX
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    No.
    No reason to remove Vet Dungeons from the Dungeon Finder.

    Just lock them until the character has completed the standard version.
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