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Mega nerf reasons? CP 180 prevention?
So I was just watching Alcasts review on the PTS patch notes, and I found myself getting irritated again about the nerfs. I thought to myself why? So I started thinking maybe it is intended to raise the floor etc like ZOS has stated, and maybe it's to prevent / slowdown raising NPCs / gear to CP 180. could you imagine having to grind all of your gear again and gold it out? With how easy trials and vmsa etc have become at CP 600 a increase to CP 180 was imminent. Thoughts? Different ideas maybe?
Edited by ButtersEP on April 20, 2017 5:09PM