HairyFairy wrote: »Crafting will take a hit with this system.
New motifs come out, and people can just transmog their gear to look like it if they wish instead of making new gear sets, which give the major crafting folks in the game a purpose.
As it is now, crafting is subliminal and crafters are hardly sought after, with the introduction to this, they will be sought after less and less.
I also simply dislike the fact the you all are taking this straight out of WoW, and that further annoys me.
But the only unique to crafted aspect crafted sets have that makes them appealing over drop sets is cosmetic appearance control. By expanding that to be done on drop sets, you are taking away that one unique advantage that crafted sets provide. that is one more nail in the coffin of getting asked to craft sets - moving crafting more into just a "drop set support" skill tree.
Draconerus wrote: »It wouldn't ruin anything. What you would do is have it require the style item and a crafter who KNEW the motif.
But the only unique to crafted aspect crafted sets have that makes them appealing over drop sets is cosmetic appearance control. By expanding that to be done on drop sets, you are taking away that one unique advantage that crafted sets provide. that is one more nail in the coffin of getting asked to craft sets - moving crafting more into just a "drop set support" skill tree.
@STEVIL
You didn't read my posts then. I made it very clear that the transmog system could and should only be applied to crafted sets or items (even dropped ones) that have the same style. Unique items like the monster helms should definitely retain their skin as it is "unique".
In case scenario:
1) You craft me a Tava's Favor set in the Redguard motif, I can come back to you later on and have you reforge or transmog for me the same set you originally created to a different motif. Assuming you know of said motif.
2) If I come to you with a farmed set, say the Akaviri Dragonguard Set, you should be able to reforge/transmog that from its original Nord motif to another motif you already know of.
3) If the Blood Spawn set drops and I come to you asking for a reforge/transmog, then you should be able to tell me that it's not possible because it's a unique item. The skin art itself is not part of any known motif so it cannot be changed.
As for your other concerns about 3 & 4 piece sets, that's another thing. The only thing I'm asking for (and others as well) is the ability to have a system that will change an item's skin art or motif as we know in the game.
AzraelKrieg wrote: »It's being worked on. The transmutation system for traits that is coming with Clockwork City is the first part of it.
AzraelKrieg wrote: »It's being worked on. The transmutation system for traits that is coming with Clockwork City is the first part of it.
Good to hear, thanks for the info.