Just the idea is quite mad and if anyone had told people about it before hand, they'd thought it was the most amazing thing since sliced bread as far as MMORPG games are concerned. Well that's what the board of directors thought when Steve and Dennis the two programmers who came up with the idea, sauntered and slinked into the meeting with an air of confidence yet still retaining their usual borderline Asperger's /anti-social mannerisms while giving their pitch. And it was then that some corporate monkey (well they said they were intelligent..) that had that light bulb go off and thought 'hey, let's lock it to the subscription system! We'll be rolling in it then!'
You want proof? Read the thread(s) so far (and more to come). The majority of answers are nothing more than 'I subbed for the crafting bag.'
Zenimax *****d up their own product, and then rejuvenated it in a heinous fashion, and people seem to be totally OK with it.
I like the idea of more bank space for ESO+ members, but honestly.. I haven't even maxed out my 'normal' bank upgrades yet. So it's nice, but not extremely useful (for me at least). I would have loved to see them add something that's a genuine extra, instead of an expansion on already available functionality. Feels a bit like a pay-gate..
Entirely not relevant.
@Lexynide makes a good point. If this game(and modern ones like it) did not have so many damn items all over the place, and went with an attitude of 'less is more' [isn't that the whole appeal they are going for with only six {twelve} hot bar abilities?] then we wouldn't need hundreds and hundreds of storage space. Furthermore, it's non canonical as far as TES is concerned because of no weight limits. And finally, if they'd just designed the system better altogether, a "craft bag" wouldn't be necessary.
No, they made poor architectural decisions and rather than clean it up for everyone's benefit, they got their corporate bozos and lawyers in to find a way to spin the product's poor market position, into something more profitable at the expense of logic and ethics.
So they put together this ridiculous craft bag which effectively defies physics and logic simultaneously and for all intents and purposes is the greatest (and that doesn't mean good, it means ghastly obvious) feature ever offered in any MMORPG. A storage system that auto loots/sorts/distributes and provides access for an infinite amount of items that can be withdrawn or further manually deposited by any character on the same account at anytime and any location in the game world.
Just the idea is quite mad and if anyone had told people about it before hand, they'd thought it was the most amazing thing since sliced bread as far as MMORPG games are concerned. Well that's what the board of directors thought when Steve and Dennis the two programmers who came up with the idea, sauntered and slinked into the meeting with an air of confidence yet still retaining their usual borderline Asperger's /anti-social mannerisms while giving their pitch. And it was then that some corporate monkey (well they said they were intelligent..) that had that light bulb go off and thought 'hey, let's lock it to the subscription system! We'll be rolling in it then!'
You want proof? Read the thread(s) so far (and more to come). The majority of answers are nothing more than 'I subbed for the crafting bag.'
Zenimax *****d up their own product, and then rejuvenated it in a heinous fashion, and people seem to be totally OK with it.
Pancake-Tragedy wrote: »The extra bank space is just icing on the cake for me.
Pancake-Tragedy wrote: »
Actually, I was around when this game required a sub to play and got nothing in return except play time. During that time, subbed players didn't get a crafting bag or extra 10% bonuses to exp/inspration/gold. What I am paying for now is exactly what I meant - a bonus.
The monthly crowns ensure that if I were to unsub, I can still enjoy all of the game's content. All around, I see it as a great deal and $15/month is no big deal for hours of entertainment.
Then quit playing MMO's.No sub for me fam. The inventory nightmare for non-subs, and the gold costs needed to upgrade storage space, is a great detriment to the fun-factor of ESO. Games are supposed to be fun. Anything that detracts from that by design and needs to be alleviated by spending money is an insult to the customers. Storage space is an artificial, easily fixed problem created by ZOS. As it is par for the course lately, they unsurprisingly want us to spend more money to address the game's shortcomings. And for some reason, people are welcoming it as a "benefit." A subscriber bonus should not be tied to core gameplay mechanics or anything that affects fun-factor in such a clear-cut manner.
Pancake-Tragedy wrote: »
My reason for having a sub (in a thread about if/why you would sub for additional bank space) is entirely irrelevant, while you write a rambling book about 'why' the devs are implementing additional ESO+ rewards...Got it.
BREAKING NEWS: Poll finds people subscribe to a game to enjoy quality of life changes.
Here is the thing...I agree that the subscription model is a dying breed. I don't 'like' paying a subscription just for game time. However, I feel the way ZOS implemented their sub model is great because the quality of life changes are very nice to have and don't feel like pay2win.
If you don't like it? Great, stay unsubbed, but complaining about perks that the subscribers get is just asinine.