tomernadyarwb17_ESO wrote: »2H will get Twin Slashes ability, DW get RS. Bonuses from morphs remained same. DW will get heal as percentage of finisher damage, 2H some DoT buff.
Weapons will get roles.
2h - big DPS, but slow start. Good for dungeons.
DW - burst damage. Good for vMA.
So let it be. No?
DocFrost72 wrote: »I'm concerned with how it would affect 2H PvE builds, truthfully. Giving dual wield an execute is waaaay overkill when their passives naturally execute already, and then makes 2H kind if pointless to run anyway, PvP or PvE.
This is how I understand your suggestion, anyway.
tomernadyarwb17_ESO wrote: »DocFrost72 wrote: »I'm concerned with how it would affect 2H PvE builds, truthfully. Giving dual wield an execute is waaaay overkill when their passives naturally execute already, and then makes 2H kind if pointless to run anyway, PvP or PvE.
This is how I understand your suggestion, anyway.
3 nonmitigated bleed Dots may be useful vs shiled stackers. No?
tomernadyarwb17_ESO wrote: »DocFrost72 wrote: »I'm concerned with how it would affect 2H PvE builds, truthfully. Giving dual wield an execute is waaaay overkill when their passives naturally execute already, and then makes 2H kind if pointless to run anyway, PvP or PvE.
This is how I understand your suggestion, anyway.
3 nonmitigated bleed Dots may be useful vs shiled stackers. No?
But you can put moar than 3 dots on shield stackers with DW
1. twin slashes
2. axe passive dot
3. trap beast
4. caltrops
As a magicka char you have a couple moar
tomernadyarwb17_ESO wrote: »
How about no, the simple fix would be to change one of the morphs of cleave to a single target dot. Probably Carve which doesn't get much use compared to Brawler which is all around superior.
tomernadyarwb17_ESO wrote: »
tomernadyarwb17_ESO wrote: »
tomernadyarwb17_ESO wrote: »
Where is that knowledge come from ? Your imagination ?
KingYogi415 wrote: »Wrecking blows will never be "big dps" for PVE.
Get over it.
Cheers!
tomernadyarwb17_ESO wrote: »tomernadyarwb17_ESO wrote: »DocFrost72 wrote: »I'm concerned with how it would affect 2H PvE builds, truthfully. Giving dual wield an execute is waaaay overkill when their passives naturally execute already, and then makes 2H kind if pointless to run anyway, PvP or PvE.
This is how I understand your suggestion, anyway.
3 nonmitigated bleed Dots may be useful vs shiled stackers. No?
But you can put moar than 3 dots on shield stackers with DW
1. twin slashes
2. axe passive dot
3. trap beast
4. caltrops
As a magicka char you have a couple moar
As far as I know only bleeds cannot be mitigated. 3 n 4 are not bleeds. I desperately need one more bleed for my 2H. I cannot kill Sellistrix faster than 15 min. That yelling b***h has 4kk health and generate 6 kk damage shield. And she still owe me undaunted ring. My game experience and fingers almost ruined
Lightspeedflashb14_ESO wrote: »tomernadyarwb17_ESO wrote: »tomernadyarwb17_ESO wrote: »DocFrost72 wrote: »I'm concerned with how it would affect 2H PvE builds, truthfully. Giving dual wield an execute is waaaay overkill when their passives naturally execute already, and then makes 2H kind if pointless to run anyway, PvP or PvE.
This is how I understand your suggestion, anyway.
3 nonmitigated bleed Dots may be useful vs shiled stackers. No?
But you can put moar than 3 dots on shield stackers with DW
1. twin slashes
2. axe passive dot
3. trap beast
4. caltrops
As a magicka char you have a couple moar
As far as I know only bleeds cannot be mitigated. 3 n 4 are not bleeds. I desperately need one more bleed for my 2H. I cannot kill Sellistrix faster than 15 min. That yelling b***h has 4kk health and generate 6 kk damage shield. And she still owe me undaunted ring. My game experience and fingers almost ruined
No one understands that boss fight, you HAVE to stay in the water, with Sellistrix in the water too, or she gets a damage sheild and you can't crit. AND she drops taunt too as in does that dash to a player that is not in the water and away from the tank, that whole fight is a healer test, if the machinics are followed. If those machinics are followed, it goes from a 6 minute fight to a 2 minute.
On topic, they need to make the first tick of the bleed on cleave hit at the same time as the initial damage, like posion injection works, or is that reflective light?
Also maybe have Carve be a 360 hit and up the damage from the bleed, instead of giving Minor heroism, that would make it much more viable for dps, so there would be a choice, brawler for survival and carve for a good AOE.
tomernadyarwb17_ESO wrote: »Lightspeedflashb14_ESO wrote: »tomernadyarwb17_ESO wrote: »tomernadyarwb17_ESO wrote: »DocFrost72 wrote: »I'm concerned with how it would affect 2H PvE builds, truthfully. Giving dual wield an execute is waaaay overkill when their passives naturally execute already, and then makes 2H kind if pointless to run anyway, PvP or PvE.
This is how I understand your suggestion, anyway.
3 nonmitigated bleed Dots may be useful vs shiled stackers. No?
But you can put moar than 3 dots on shield stackers with DW
1. twin slashes
2. axe passive dot
3. trap beast
4. caltrops
As a magicka char you have a couple moar
As far as I know only bleeds cannot be mitigated. 3 n 4 are not bleeds. I desperately need one more bleed for my 2H. I cannot kill Sellistrix faster than 15 min. That yelling b***h has 4kk health and generate 6 kk damage shield. And she still owe me undaunted ring. My game experience and fingers almost ruined
No one understands that boss fight, you HAVE to stay in the water, with Sellistrix in the water too, or she gets a damage sheild and you can't crit. AND she drops taunt too as in does that dash to a player that is not in the water and away from the tank, that whole fight is a healer test, if the machinics are followed. If those machinics are followed, it goes from a 6 minute fight to a 2 minute.
On topic, they need to make the first tick of the bleed on cleave hit at the same time as the initial damage, like posion injection works, or is that reflective light?
Also maybe have Carve be a 360 hit and up the damage from the bleed, instead of giving Minor heroism, that would make it much more viable for dps, so there would be a choice, brawler for survival and carve for a good AOE.
I don't have tank and healer. I'm a noob. I'm killing her alone.
I cant tank In water her electrical ulti and I have to retrete (or die). It cose DPS lost. So whole fight is going on her island.
http://imgur.com/bQvumPY
KingYogi415 wrote: »Wrecking blows will never be "big dps" for PVE.
Get over it.
Cheers!
tomernadyarwb17_ESO wrote: »2H DK can tank better than 1h magika recharge freaks, ZOS gonna screw them more in Morrowind. But this technique for masters. You are not ready.
KingYogi415 wrote: »Wrecking blows will never be "big dps" for PVE.
Get over it.
Cheers!
No, but the combo Dizz swing + medium attack + crit rush can do nice dmg
tomernadyarwb17_ESO wrote: »2H DK can tank better than 1h magika recharge freaks, ZOS gonna screw them more in Morrowind. But this technique for masters. You are not ready.
How?
tomernadyarwb17_ESO wrote: »tomernadyarwb17_ESO wrote: »2H DK can tank better than 1h magika recharge freaks, ZOS gonna screw them more in Morrowind. But this technique for masters. You are not ready.
How?
Shields stacking. Brawler's shield have to take damage last. When others get low it get high.
http://imgur.com/8VXBKbO