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Bone Pirate's Tatters set became viable?

  • templesus
    templesus
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    You honestly can't even try and make a plea for a magicka version when you consider the following: Seducer-Crafted-Great Sustain set, Amberplasm-Dungeon-Great Sustain set, Worm-Dungeon-Great Sustain Set even better for group play, Lich-Dungeon-Great sustain set, Alteration-ap Boxes-Great Sustain set, Desert Rose-Ap boxes- Decent sustain set, Syrabane-Overland-Good sustain set, Bloodthorn-overland-
    decent sustain set

    Stamina has no crafted reduced cost set, it has marksman which is decent, along with vicious ophidian and quick serpent which both drop in trials. There isn't a good sustain overland set for stam(don't even try and argue witchman) and then you have bone pirate which drops from a dungeon. Don't make me bring up the fact there is a magickasteal and no staminasteal.
    Edited by templesus on March 30, 2017 6:05PM
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    It's actually broken to ***, look at what you can achieve using it

    30C40531-41A4-4A71-84F4-C61366776194.jpg

    From the picture I can exactly tell what this guy is using:

    5 piece Draugr Hulk
    5 piece Bone Pirate
    3 Agility

    The 47k stamina is completely achievable. But since he is running The Warrior mundus stone I can't figure out how he managed to get to 3k stamina regen. Also his weapon damage is buffed from multiple sources to the max.


    I mean these are my stats on my Dunmer stamina DK:

    5 piece Bone Pirate
    2 Veredith monster set
    3 Agility
    (Malestorm daggers and bow)

    And I only have the stats below:

    38k Stamina
    2.1k stamina recovery (buffed)
    3k-3.4k weapon damage with Major and Minor brutality

    Not using an armor penetration set or a monster set will definitely hurt on the DPS so don't have those high numbers fool you.

    This guy has very high stamina and stamina recovery but not using monster set procs and armor penetration items definitely deminishes his DPS potential.

    Unbuffed this guy will probably have 2k-2.3k stamina recovery and 3.2k-3.6k weapon damage (buffed with Major and Minor brutality only) and just ~5k armor penetration since he has distributed CP points elsewhere.
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    I just did the math and it is impossible to get those 47k stamina and 3k recovery stats. The picture is definitely photo-shopped.
  • alexkdd99
    alexkdd99
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    Asardes wrote: »
    What if I decided to run 5 Bone Pirate Tatters + 5 Hulking Draugr + Dubious Camoran Throne on a race with a health bonus, for example Nord, Orc or Imperial? Then the lower health bonus from the drink, when compared to CP150 blue health + stamina food or Ozorga's triple trifle pockets wouldn't be such a problem.

    I wouldn't come into this thread with legitimate build questions. This thread has been infected by the magicka community, and is currently septic. If you have any legitimate build questions about the set, PM me.

    And your post only furthers the problem, congratulations.

    I am unsure why certain people choose to segregate themselves based on something as dumb as what resource their main toon uses. But the same thing occurs on both sides as witnessed by your post.
  • Strider_Roshin
    Strider_Roshin
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    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*
  • Lexxypwns
    Lexxypwns
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    I just did the math and it is impossible to get those 47k stamina and 3k recovery stats. The picture is definitely photo-shopped.

    Are you considering that he's got continuous attack and vampire passives to boost that regen?
    Edited by Lexxypwns on March 30, 2017 7:54PM
  • Lexxypwns
    Lexxypwns
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    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*

    except you didn't include elfborn

    Also, you ignore the fact that burst DPS is much more important in pvp than sustain. when half of your burst combo is critting as opposed to 1/3 your burst potential increases DRASTICALLY.

    That's one of the best strawmen I've seen in a long time, even came with real life math. Good try bud.
    Edited by Lexxypwns on March 30, 2017 7:53PM
  • Strider_Roshin
    Strider_Roshin
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    Lexxypwns wrote: »
    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*

    except you didn't include elfborn

    Also, you ignore the fact that burst DPS is much more important in pvp than sustain. when half of your burst combo is critting as opposed to 1/3 your burst potential increases DRASTICALLY.

    That's one of the best strawmen I've seen in a long time, even came with real life math. Good try bud.

    Oh so we're using elfborn/precise strikes now? And where are we taking those CP points from hmmm?

    Once again, if you invest a lot into crit chance, and damage; the increases in crit damage are going to increase a lot slower than your non-crit damage will decrease. You're relying on luck, and I prefer consistency. Not to mention you're making yourself weaker, and weaker to damage shields; which downplay them as you may (my money is that your main is magicka, and you're downplaying your strengths), damage shields are incredibly powerful.
    Edited by Strider_Roshin on March 30, 2017 8:14PM
  • WhiteMage
    WhiteMage
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    Hold on, what numbers are you using where for these rough calculations?
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Lol. Everything always turns into a fight.

    I almost forgot continuous attack. I'm sure he has that as well. Possibly other server buffs too.
    Hey everyone! Look! It's a signature!
  • SnubbS
    SnubbS
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    I just did the math and it is impossible to get those 47k stamina and 3k recovery stats. The picture is definitely photo-shopped.

    The most confusing part is how he has that much weapon damage without his arms glowing from buffs. The regen seems to be from continuous attack, a 2h kill & a pot. The stam has to be from Hulking + Bone Pirate—no clue about the weapon damage.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • Koolio
    Koolio
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    SnubbS wrote: »
    I just did the math and it is impossible to get those 47k stamina and 3k recovery stats. The picture is definitely photo-shopped.

    The most confusing part is how he has that much weapon damage without his arms glowing from buffs. The regen seems to be from continuous attack, a 2h kill & a pot. The stam has to be from Hulking + Bone Pirate—no clue about the weapon damage.


    You get almost 1000 WD while in a dungeon. As long as you Que
  • waterfairy
    waterfairy
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    I have more stamina with basic blue food that buffs stam and health..the regen is about 1k more then mine but I'm not geared for regen.
  • templesus
    templesus
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    Lexxypwns wrote: »
    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*

    except you didn't include elfborn

    Also, you ignore the fact that burst DPS is much more important in pvp than sustain. when half of your burst combo is critting as opposed to 1/3 your burst potential increases DRASTICALLY.

    That's one of the best strawmen I've seen in a long time, even came with real life math. Good try bud.

    Oh so we're using elfborn/precise strikes now? And where are we taking those CP points from hmmm?

    Once again, if you invest a lot into crit chance, and damage; the increases in crit damage are going to increase a lot slower than your non-crit damage will decrease. You're relying on luck, and I prefer consistency. Not to mention you're making yourself weaker, and weaker to damage shields; which downplay them as you may (my money is that your main is magicka, and you're downplaying your strengths), damage shields are incredibly powerful.

    You're not taking it from anywhere, you keep 100 in mighty then put cp in precise strikes however much you may choose. Just hold this L for bringing up math and Cp for a stamblade yet not use precise strikes or the stamblade passives for increase crit damage done. You're obviously just another stamina *** rider know it all who goes on every thread thinking they the ***. Hold. This. L.
    Edited by templesus on March 30, 2017 11:53PM
  • Strider_Roshin
    Strider_Roshin
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    templesus wrote: »
    Lexxypwns wrote: »
    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*

    except you didn't include elfborn

    Also, you ignore the fact that burst DPS is much more important in pvp than sustain. when half of your burst combo is critting as opposed to 1/3 your burst potential increases DRASTICALLY.

    That's one of the best strawmen I've seen in a long time, even came with real life math. Good try bud.

    Oh so we're using elfborn/precise strikes now? And where are we taking those CP points from hmmm?

    Once again, if you invest a lot into crit chance, and damage; the increases in crit damage are going to increase a lot slower than your non-crit damage will decrease. You're relying on luck, and I prefer consistency. Not to mention you're making yourself weaker, and weaker to damage shields; which downplay them as you may (my money is that your main is magicka, and you're downplaying your strengths), damage shields are incredibly powerful.

    You're not taking it from anywhere, you keep 100 in mighty then put cp in precise strikes however much you may choose. Just hold this L for bringing up math and Cp for a stamblade yet not use precise strikes or the stamblade passives for increase crit damage done. You're obviously just another stamina *** rider know it all who goes on every thread thinking they the ***. Hold. This. L.

    Do you feel better? Lol
  • templesus
    templesus
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    templesus wrote: »
    Lexxypwns wrote: »
    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*

    except you didn't include elfborn

    Also, you ignore the fact that burst DPS is much more important in pvp than sustain. when half of your burst combo is critting as opposed to 1/3 your burst potential increases DRASTICALLY.

    That's one of the best strawmen I've seen in a long time, even came with real life math. Good try bud.

    Oh so we're using elfborn/precise strikes now? And where are we taking those CP points from hmmm?

    Once again, if you invest a lot into crit chance, and damage; the increases in crit damage are going to increase a lot slower than your non-crit damage will decrease. You're relying on luck, and I prefer consistency. Not to mention you're making yourself weaker, and weaker to damage shields; which downplay them as you may (my money is that your main is magicka, and you're downplaying your strengths), damage shields are incredibly powerful.

    You're not taking it from anywhere, you keep 100 in mighty then put cp in precise strikes however much you may choose. Just hold this L for bringing up math and Cp for a stamblade yet not use precise strikes or the stamblade passives for increase crit damage done. You're obviously just another stamina *** rider know it all who goes on every thread thinking they the ***. Hold. This. L.

    Do you feel better? Lol

    L
  • Ocelot9x
    Ocelot9x
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    @Strider_Roshin your math may be correct but PvP is all about burst, DPS means nothing because thanks to the op healing/tankyness you have just around 0,7sec to kill someone,and in such a situation 12%crit >200 WD. Anyway,I really like bone pirate,finally we can play with some recovery without sacrificing all of our damage
  • Waffennacht
    Waffennacht
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    @Psychotic13, bro, just tell em what you're runnin so they stop with all the conspiracy theories.

    Knowing you I'm fairly confident I know exactly what you're usin there, but I'm loving the suspense

    Edit: Anyone gonna think that maybe a stam potion was used gaining 20% stam regen? That 2500 gets real close to 3k after one of them... hint hint
    Edited by Waffennacht on March 31, 2017 2:34AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SnubbS
    SnubbS
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    Koolio wrote: »
    SnubbS wrote: »
    I just did the math and it is impossible to get those 47k stamina and 3k recovery stats. The picture is definitely photo-shopped.

    The most confusing part is how he has that much weapon damage without his arms glowing from buffs. The regen seems to be from continuous attack, a 2h kill & a pot. The stam has to be from Hulking + Bone Pirate—no clue about the weapon damage.


    You get almost 1000 WD while in a dungeon. As long as you Que

    What.


    I don't.
    Xbox NA: SnubbS
    GoW eSports player & part time ESO Pug Ball Zerger.
    GB
  • Strider_Roshin
    Strider_Roshin
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    Ocelot9x wrote: »
    @Strider_Roshin your math may be correct but PvP is all about burst, DPS means nothing because thanks to the op healing/tankyness you have just around 0,7sec to kill someone,and in such a situation 12%crit >200 WD. Anyway,I really like bone pirate,finally we can play with some recovery without sacrificing all of our damage

    I actually did a lot of testing, and dueling after this discussion, and there wasn't any noticeable difference in performance when fighting a high impen, heavy armored opponent; therefore it makes no sense to sacrifice damage shield effectiveness for such a negligible difference. I'm sticking with warrior. Also a CP allocation of 25 precise strikes, and 24 piercing seemed ideal.
    Edited by Strider_Roshin on March 31, 2017 3:35AM
  • Gilvoth
    Gilvoth
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    i just tested this set against my normal set and im not seeing any real difference in damage.
    the only thing that stands out is more stamina and more stam regen., but fighting in both pvp and pve is just about the same numbers.
  • Waffennacht
    Waffennacht
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    i just tested this set against my normal set and im not seeing any real difference in damage.
    the only thing that stands out is more stamina and more stam regen., but fighting in both pvp and pve is just about the same numbers.

    If dmg is the same, but regen and resources are better, then, you have a strictly superior set up with this set. Plus more stam regwn means more dodge rolling :)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Koolio
    Koolio
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    SnubbS wrote: »
    Koolio wrote: »
    SnubbS wrote: »
    I just did the math and it is impossible to get those 47k stamina and 3k recovery stats. The picture is definitely photo-shopped.

    The most confusing part is how he has that much weapon damage without his arms glowing from buffs. The regen seems to be from continuous attack, a 2h kill & a pot. The stam has to be from Hulking + Bone Pirate—no clue about the weapon damage.


    You get almost 1000 WD while in a dungeon. As long as you Que

    What.


    I don't.

    Really if I que into a vet dungeon I get about 650 Spell Damage on my sorc. One of my friends are pushing 40k stam and 6600 WD in dungeons. But he's only at like 5300 in PVP.
  • Surak73
    Surak73
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    From the picture I can exactly tell what this guy is using:

    5 piece Draugr Hulk
    5 piece Bone Pirate
    3 Agility

    The 47k stamina is completely achievable. But since he is running The Warrior mundus stone I can't figure out how he managed to get to 3k stamina regen. Also his weapon damage is buffed from multiple sources to the max.


    It looks like he has the "battle spirit", so he's in Cyrodiil. Then, he can have some bonus from scrolls and captured resources, and this last increases recovery as well: a 3k stam recovery is therefore plausible
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.
    Edited by rosendoichinoveb17_ESO on March 31, 2017 6:08PM
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    The thing is, 429 Stam recovery is worth about 3.3 set bonuses, and 1500 stamina is worth about 1.6 set bonuses. Bone pirate is completely better, as long as you have a use for that stam regen
    Edited by cschwingeb14_ESO on March 31, 2017 7:00PM
  • Waffennacht
    Waffennacht
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Kalante
    Kalante
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    lol and they say nb's are overpowered outside of ganking nope they are not. Sadly this class has been relegated to just that, anything else outside ganking the whole forums start crying. Sad really how all stam nb players have been shoved off from hm trials and forced to run heavy armor open world to even stand a chance in a fair fight. Meanwhile mag players are allowed to bomb groups and just be overall cancer because this game is ruled by magzis. This pirate set just benefits all the other stam classes except stam nb who will just get one shotted running medium armor.
    Edited by Kalante on March 31, 2017 7:59PM
  • Juhasow
    Juhasow
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    SnubbS wrote: »
    It's actually broken to ***, look at what you can achieve using it

    30C40531-41A4-4A71-84F4-C61366776194.jpg

    I'm not even sure how that's real—in fact, I'd bet it was fake. Zooming in on the regen, it definitely looks photoshopped. Looks like someone put hundings/hulking together, and photoshopped the 3k regen in there.

    No need to photoshop anything. You can get really crazy stats if You combine all buffs You can.

    P453GlV.png

    And no it's not emperor character.

    My thoughts about that stamina dk are that he's wearing 5x dreugr hulk 5x bone pirate maelstorm 2h with NIRNHONED and he also have buff for taking objective on cyro which give 20% regens and 10% wep/spell dmg also campaign he is onto can have scrolls buffs. Next buff is from 2 handed weapon and gives 30% more stamina regen after killing enemie for 10 seconds. It's also possible he had enchant with wep/spell dmg on back bar because his spell dmg is also high. If You take a shot in proper moment stats can be crazy.
    Edited by Juhasow on March 31, 2017 8:23PM
  • Izaki
    Izaki
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    Asardes wrote: »
    Is Amberplasm good for magicka in PvP? Haven't seen a lot of people asking to farm it. Only when they put the motifs in there I could find groups for Mazzatun.

    Its trash.
    Edited by Izaki on March 31, 2017 8:13PM
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
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