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Bone Pirate's Tatters set became viable?

  • Lexxypwns
    Lexxypwns
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    Lexxypwns wrote: »
    templesus wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Impen will not negate all extra crit damage and you still want the crit for heals.
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    I think its good now. I think next patch, when sustain becomes much more diffuclt(according to rumors) then this set is going to become vitrualy mandatory for pvp
    Asardes wrote: »
    1) 5 Bone Pirate Tatters
    2) 5 Hulking Draugr
    3) Maelstrom 2H front bar
    4) Master's Bow back bar
    5) Dubious Camoran Throne
    6) Stamina Sorcerer
    7) Redguard
    8) Warrior mundus

    why would you run warrior? thief and shadow are both far far better

    Can't crit against shields, and most experienced players use all impen.

    Clearly you don't know how impen works or you'd know even 3500 isn't enough to protect you from crit burst.

    Furthermore, thief also effects healing DRASTICALLY more than warrior.

    If you're building to kill shield stackers in 2017 you're playing wrong, 6 seconds shields means you can either sustain stacking them or you can kill me but not likely both. And there's only really 2 classes that shield stack anyway, meaning you're building wildly inefficiently.

    Also, you can indeed crit shields and the overflow damage WILL crit their health pool.

    Aaaaaand, you can get that weapon damage from warrior much more efficiently than you can get crit to replace thief ;)

    Sigh... you guys are going to make me do math now aren't you?

    Okay so for starters switching from Warrior to Thief will reduce your tool tip value for your heal (vigor), and your surprise attack by 3%

    Thief grants a 12% increase in your crit chance; which being a Nightblade with a 52% crit chance will increase your overall DPS, as well as healing by 3.7% (60 X 0.12 = 7.2 ; 7.2 x 0.52 = 3.7) Now with that said, that means that it will increase your healing, and your overall DPS by 0.7% (definitely not "DRASTICALLY" more than warrior).

    Now let's look at how it would affect PvP. Someone wearing 7 Impen, and with 30 pionts into resistance will have roughly around 2500 crit resistance. This equates to a 34% damage reduction done by crit damage. So that 3.7% increase now turns into 2.4%. You are now doing overall 0.6% less damage against anyone with 2500 crit resistance, and 3% less damage against damage shields.

    But your healing is 0.7% better *golf clap*

    except you didn't include elfborn

    Also, you ignore the fact that burst DPS is much more important in pvp than sustain. when half of your burst combo is critting as opposed to 1/3 your burst potential increases DRASTICALLY.

    That's one of the best strawmen I've seen in a long time, even came with real life math. Good try bud.

    Oh so we're using elfborn/precise strikes now? And where are we taking those CP points from hmmm?

    Once again, if you invest a lot into crit chance, and damage; the increases in crit damage are going to increase a lot slower than your non-crit damage will decrease. You're relying on luck, and I prefer consistency. Not to mention you're making yourself weaker, and weaker to damage shields; which downplay them as you may (my money is that your main is magicka, and you're downplaying your strengths), damage shields are incredibly powerful.

    If you're not running precise strikes/elfborn on your pvp builds then we're done here. Its like trying to argue with pugs
  • Strider_Roshin
    Strider_Roshin
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)

    Your math is bad. 2000 Stamina equates to 150 weapon damage. Don't believe me?

    150 x 1.32 = 198
    198 x 10.1 = 2000 (Stamina equivalent)

    Meaning the 5 piece of Hunding's provides twice as much of a damage buff than Bone Pirate. And you can use Lava Foot with it in order to gain adequate resource management (although not as good), and more damage than Dubious Camoran Throne would.

    Bone Pirate isn't OP. I personally prefer it because it allows a good well rounded build.
  • psychotic13
    psychotic13
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    Juhasow wrote: »
    SnubbS wrote: »
    It's actually broken to ***, look at what you can achieve using it

    30C40531-41A4-4A71-84F4-C61366776194.jpg

    I'm not even sure how that's real—in fact, I'd bet it was fake. Zooming in on the regen, it definitely looks photoshopped. Looks like someone put hundings/hulking together, and photoshopped the 3k regen in there.

    No need to photoshop anything. You can get really crazy stats if You combine all buffs You can.

    P453GlV.png

    And no it's not emperor character.

    My thoughts about that stamina dk are that he's wearing 5x dreugr hulk 5x bone pirate maelstorm 2h with NIRNHONED and he also have buff for taking objective on cyro which give 20% regens and 10% wep/spell dmg also campaign he is onto can have scrolls buffs. Next buff is from 2 handed weapon and gives 30% more stamina regen after killing enemie for 10 seconds. It's also possible he had enchant with wep/spell dmg on back bar because his spell dmg is also high. If You take a shot in proper moment stats can be crazy.

    70k magicka, that's imperial physique?
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    Asardes wrote: »
    Is Amberplasm good for magicka in PvP? Haven't seen a lot of people asking to farm it. Only when they put the motifs in there I could find groups for Mazzatun.

    Its trash.

    Amber plasm is amazing for magicka PvP. It's main drawback is that you need a group even in normal mode due to mechanics. That makes the weapon grind really bad (much worse than BSW). However, the first boss is easily solo farmable, so if you can get the jewelry, it's not hard to get 2 small pieces with the traits you want.

    However, spinner/lich with the right staves has some nice advantages over a no-weapons Amberplasm setup
  • Surak73
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    Juhasow wrote: »
    SnubbS wrote: »
    It's actually broken to ***, look at what you can achieve using it

    30C40531-41A4-4A71-84F4-C61366776194.jpg

    I'm not even sure how that's real—in fact, I'd bet it was fake. Zooming in on the regen, it definitely looks photoshopped. Looks like someone put hundings/hulking together, and photoshopped the 3k regen in there.

    No need to photoshop anything. You can get really crazy stats if You combine all buffs You can.

    P453GlV.png

    And no it's not emperor character.

    My thoughts about that stamina dk are that he's wearing 5x dreugr hulk 5x bone pirate maelstorm 2h with NIRNHONED and he also have buff for taking objective on cyro which give 20% regens and 10% wep/spell dmg also campaign he is onto can have scrolls buffs. Next buff is from 2 handed weapon and gives 30% more stamina regen after killing enemie for 10 seconds. It's also possible he had enchant with wep/spell dmg on back bar because his spell dmg is also high. If You take a shot in proper moment stats can be crazy.

    70k magicka, that's imperial physique?


    It's not necessary. With my magblade I can reach 62k with Necropotence and Stygian. Using a Master staff and putting in bar a couple more of mage guild skills I could reach 65k+; then, with a warhorn bonus, I would arrive at 71.5k..
    Edited by Surak73 on April 1, 2017 9:42AM
  • ArnoTerranova
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    Yeah I heard about it for magicka,
    seems nice for stam people then,

    Would you recommend it for pvp only, or pve as well ?

    I am a pve player, it is worth loosing another the 5 piece bonus to get this huge stam and regen pool ?

    Fatty White-Claw (lvl 50+) heal trial pve
    Koros Bone-Shield (lvl 50+) tank trial pve
    Koros Lust (lvl 50+) dps pve, pvp
    Seiri (lvl 50+) dps pve
    Wildfire (lvl 50+) dps pvp
    EU-PC - Playing since April 2014. (beta)
  • Ragnaroek93
    Ragnaroek93
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    It's actually broken to ***, look at what you can achieve using it

    30C40531-41A4-4A71-84F4-C61366776194.jpg

    Sorry, but blaming bone pirate for this is biased as hell. You can basically make everything looking overpowered on screenshots with stuff like proccing clever alchemist and swap gear afterwards or group buffs. Maybe it's even photoshopped or with the dungeon group buff. Here is my screenshot, I'm wearing bonepirate, hundings and 1 kena (outside of Cyrodiil as you can see) and the only buff I used is Major Brutality:

    Screenshot_20170401_135923.png

    Since I'm playing on german client I'm posting my stats for everyone who can't read: 10664 magicka, 16168 health, 37497 stamina, 611 magickaregen, 383 health regen, 2468 stamina regen, 3076 weapondamage (BUFFED with Major Brutality, no weapondmg glyph proc tho) and 44.5% critchance (also buffed by that nightblade passive).

    This is much more realistic and please don't come here and tell me that these stats are overpowered because they clearly aren't compared to sets like amberplasm, lich, burning spellweave, 7th legion, ravager, fury and necropotence. On top of that you need bonepirate on both bars to make it work well unlike lich, burning spellweave, ravager or 7th legion.

    And please magicka players, stop being jelly on stamina sets which boost max stamina. Max stamina is barely worth stacking on stamina builds unless you are Redguard, simply because heavy and light attacks dont get buffed by stamina and magicka, only from weapon and spelldamage.
    Medium armor does need a good set which isn't a cheesy proc biased stuff like Viper which can compete with that huge powercreep sets like mentioned above.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Waffennacht
    Waffennacht
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)

    Your math is bad. 2000 Stamina equates to 150 weapon damage. Don't believe me?

    150 x 1.32 = 198
    198 x 10.1 = 2000 (Stamina equivalent)

    Meaning the 5 piece of Hunding's provides twice as much of a damage buff than Bone Pirate. And you can use Lava Foot with it in order to gain adequate resource management (although not as good), and more damage than Dubious Camoran Throne would.

    Bone Pirate isn't OP. I personally prefer it because it allows a good well rounded build.

    K? You talkin bout? 2000 / 10.1 = 198 so 2000 stam = 198 weapon dmg

    Why is there a 1.32 in your math? Every 1 weapon dmg (for most abilities not all) is equal to 10.1 stamina, a straight up conversion.

    My logic goes: the stam is equal to .75 of hundlings, the regen is equal to .5 of amberplasm, meaning this set has a final bonus worth 1.25 of other sets (it does have a requirement therefore can be a bit stronger - but now said requirement is a buff and not a liability anymore)

    Im not saying it's OP, I'm advocating trainee being returned to it's old stats, did you ever read that WW hybrid post? I'm still sad for that guy,
    Edited by Waffennacht on April 1, 2017 2:48PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Strider_Roshin
    Strider_Roshin
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)

    Your math is bad. 2000 Stamina equates to 150 weapon damage. Don't believe me?

    150 x 1.32 = 198
    198 x 10.1 = 2000 (Stamina equivalent)

    Meaning the 5 piece of Hunding's provides twice as much of a damage buff than Bone Pirate. And you can use Lava Foot with it in order to gain adequate resource management (although not as good), and more damage than Dubious Camoran Throne would.

    Bone Pirate isn't OP. I personally prefer it because it allows a good well rounded build.

    Wtf you talkin bout? 2000 / 10.1 = 198 so 2000 stam = 198 weapon dmg

    Didn't think I would've needed to explain this...
    Okay, why do you think I multiplied 150 by 1.32?
    It's because you increase your weapon damage by 20% with major brutality, and 12% with the agility passive.

    Meaning 150 WD equates to 198 WD; which equates to 2000 stamina.
  • Ragnaroek93
    Ragnaroek93
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)

    Your math is bad. 2000 Stamina equates to 150 weapon damage. Don't believe me?

    150 x 1.32 = 198
    198 x 10.1 = 2000 (Stamina equivalent)

    Meaning the 5 piece of Hunding's provides twice as much of a damage buff than Bone Pirate. And you can use Lava Foot with it in order to gain adequate resource management (although not as good), and more damage than Dubious Camoran Throne would.

    Bone Pirate isn't OP. I personally prefer it because it allows a good well rounded build.

    K? You talkin bout? 2000 / 10.1 = 198 so 2000 stam = 198 weapon dmg

    Why is there a 1.32 in your math? Every 1 weapon dmg (for most abilities not all) is equal to 10.1 stamina, a straight up conversion.

    My logic goes: the stam is equal to .75 of hundlings, the regen is equal to .5 of amberplasm, meaning this set has a final bonus worth 1.25 of other sets (it does have a requirement therefore can be a bit stronger - but now said requirement is a buff and not a liability anymore)

    Im not saying it's OP, I'm advocating trainee being returned to it's old stats, did you ever read that WW hybrid post? I'm still sad for that guy,

    No 1 weapondmg doesn't equal 10 stamina because stamina doesn't increase heavy and light attack damage.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Waffennacht
    Waffennacht
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    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)

    Your math is bad. 2000 Stamina equates to 150 weapon damage. Don't believe me?

    150 x 1.32 = 198
    198 x 10.1 = 2000 (Stamina equivalent)

    Meaning the 5 piece of Hunding's provides twice as much of a damage buff than Bone Pirate. And you can use Lava Foot with it in order to gain adequate resource management (although not as good), and more damage than Dubious Camoran Throne would.

    Bone Pirate isn't OP. I personally prefer it because it allows a good well rounded build.

    K? You talkin bout? 2000 / 10.1 = 198 so 2000 stam = 198 weapon dmg

    Why is there a 1.32 in your math? Every 1 weapon dmg (for most abilities not all) is equal to 10.1 stamina, a straight up conversion.

    My logic goes: the stam is equal to .75 of hundlings, the regen is equal to .5 of amberplasm, meaning this set has a final bonus worth 1.25 of other sets (it does have a requirement therefore can be a bit stronger - but now said requirement is a buff and not a liability anymore)

    Im not saying it's OP, I'm advocating trainee being returned to it's old stats, did you ever read that WW hybrid post? I'm still sad for that guy,

    No 1 weapondmg doesn't equal 10 stamina because stamina doesn't increase heavy and light attack damage.

    Which may matter in PvE, but I'm not talkin PvE, stats like those are dangerous in PvP.

    Like who complains about someone being too strong in their PvE group?

    Edit: I'll expand a bit, everyone knows about Burst and PvP, LA weaving or even Heavy attacks make up a very small portion damage of builds in PvP. Typically used only for AC and procs, a small added dmg is nice but very few builds will care about their LA dmg when Frag, Whip, Incap, Jesus Beam etc and other abilities are burst combo.

    So in PvP, the amount of dmg a LA contributes is insignificant compared to say... Eots or Dbos
    Edited by Waffennacht on April 1, 2017 9:09PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • bloodthirstyvampire
    bloodthirstyvampire
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    Ya zos nerf it that way it will be lost and forgotten to time https://www.youtube.com/watch?v=WvFW_FCatLM
  • WreckfulAbandon
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    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    PC NA

    All my comments are regarding PvP
  • KingJ
    KingJ
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    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    Magic dps pull the same single target as stam builds with cluel flurry enchantment,while having better survivability and AOE DPS?So you want magic builds to just crap on stam even more?
    Edited by KingJ on April 2, 2017 1:03AM
  • WreckfulAbandon
    WreckfulAbandon
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    KingJ wrote: »
    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    Magic dps pull the same single target as stam builds with cluel flurry enchantment,while having better survivability and AOE DPS?So you want magic builds to just crap on stam even more?

    No, I don't want that, just ironically pointing out the imbalance. I don't think a single enchantment should provide 2k+ WD/SD all by itself.
    PC NA

    All my comments are regarding PvP
  • KingJ
    KingJ
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    KingJ wrote: »
    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    Magic dps pull the same single target as stam builds with cluel flurry enchantment,while having better survivability and AOE DPS?So you want magic builds to just crap on stam even more?

    No, I don't want that, just ironically pointing out the imbalance. I don't think a single enchantment should provide 2k+ WD/SD all by itself.
    Not really a imbalanced since it only affects dots and not all abilities. If magica had a similar enchant magic DPs would Skyrocket. without the enchant stam can't pull similar DPs as a magic build. Magic build can pull 50k+ without VMA weapons altogether. It would only me a imbalanced if stam pulled way more DPS than magic because of this enchantment but even before the Nerf magic still pulled closed numbers with several more bonuses other than Just high DPS.
  • Waffennacht
    Waffennacht
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    KingJ wrote: »
    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    Magic dps pull the same single target as stam builds with cluel flurry enchantment,while having better survivability and AOE DPS?So you want magic builds to just crap on stam even more?

    No, I don't want that, just ironically pointing out the imbalance. I don't think a single enchantment should provide 2k+ WD/SD all by itself.

    Imbalance?! IMBALANCE!? THIS IS ESO!!!

    maxresdefault%201_zpsbltcw8r3.jpg
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • WreckfulAbandon
    WreckfulAbandon
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    KingJ wrote: »
    KingJ wrote: »
    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    Magic dps pull the same single target as stam builds with cluel flurry enchantment,while having better survivability and AOE DPS?So you want magic builds to just crap on stam even more?

    No, I don't want that, just ironically pointing out the imbalance. I don't think a single enchantment should provide 2k+ WD/SD all by itself.
    Not really a imbalanced since it only affects dots and not all abilities. If magica had a similar enchant magic DPs would Skyrocket. without the enchant stam can't pull similar DPs as a magic build. Magic build can pull 50k+ without VMA weapons altogether. It would only me a imbalanced if stam pulled way more DPS than magic because of this enchantment but even before the Nerf magic still pulled closed numbers with several more bonuses other than Just high DPS.

    No, it is imbalanced that Cruel Flurry is required for Stam dps to keep up.

    It's just bad design that a stat increase of that magnitude is required for certain setups to be viable in PvE. Because those huge numbers can make crazy things happen over in PvP land. I'd elaborate but we've already derailed this thread.
    Edited by WreckfulAbandon on April 2, 2017 3:02AM
    PC NA

    All my comments are regarding PvP
  • Strider_Roshin
    Strider_Roshin
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    KingJ wrote: »
    KingJ wrote: »
    WhiteMage wrote: »
    My thoughts? OP. Where's my magicka equivalent?

    Where's my stam equivalent of BSW? I would love 729 weapon damage just for landing a poison injection.

    WTB magicka equivalent of Cruel Flurry enchantment
    Magic dps pull the same single target as stam builds with cluel flurry enchantment,while having better survivability and AOE DPS?So you want magic builds to just crap on stam even more?

    No, I don't want that, just ironically pointing out the imbalance. I don't think a single enchantment should provide 2k+ WD/SD all by itself.
    Not really a imbalanced since it only affects dots and not all abilities. If magica had a similar enchant magic DPs would Skyrocket. without the enchant stam can't pull similar DPs as a magic build. Magic build can pull 50k+ without VMA weapons altogether. It would only me a imbalanced if stam pulled way more DPS than magic because of this enchantment but even before the Nerf magic still pulled closed numbers with several more bonuses other than Just high DPS.

    No, it is imbalanced that Cruel Flurry is required for Stam dps to keep up.

    And you wanna hear what's pathetic? Stamina's​ DPS is still inferior with such OP weapons. That's how bad stamina is. We can't even compete with such a crutch as Maelstrom weapons.
  • Mettaricana
    Mettaricana
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    I wanna get tatters but as of today it was trainning everything and prosperous or only knight and undaunted that dropped very aggrivating
  • olsborg
    olsborg
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    olsborg wrote: »
    BSW and Lich is stronger for magicka.

    No it isn't stop being so narrow minded.

    Its still stronger. Stop being so stubborn.
    Edited by olsborg on April 2, 2017 4:02AM

    PC EU
    PvP only
  • olsborg
    olsborg
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    SirAndy wrote: »
    Bone Pirate's Tatters set became viable?
    I think you are confused about the term viable. That set has always been viable.
    shades.gif

    Yea, the set has always been viable, for sustain. Now on the other hand, it also provides abit of dmg. Still wont say the set is OP in any way, heavy armor setups are still superior.

    PC EU
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  • kyle.wilson
    kyle.wilson
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    It's actually broken to ***, look at what you can achieve using it

    30C40531-41A4-4A71-84F4-C61366776194.jpg

    This appears to be multiple shots threaded together for a troll April Fools day prank.
    And the screenshot seems to be intentionally low quality to attempt to obscure the truth.

  • Waffennacht
    Waffennacht
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    This is without full undaunted mettle, without full glyphs, with blue jewelry, without Bound Armaments, No Cryodiil buff, self buffed only, no group, a real build so it has lethal arrow, rendering slashes, flurry etc no undaunted worthless moves slotted so it could have even higher weapon damage, no Flawless Dawnbreaker,. So really, If I wanted, Easily another 10% weapon damage or more (have cost reduction glyph too) even a few tri stat glyphs... SOO...

    I believe @psychotic13 did NOT photoshop a pic

    Ghostpirate_zpsrh9c3jo4.png
    Edited by Waffennacht on April 2, 2017 7:42AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

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  • Waffennacht
    Waffennacht
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    Wait! Imagine if I had a Daedric move slotted and WW! Like 3200ish stam

    Then imagine War Horn! Then Imagine Transforming into a WW!

    You'd have like... more than 50K stam with like 5k wpn dmg and 3k stam regen

    Hurricane also gives 5k resist too... just sayin...
    Edited by Waffennacht on April 2, 2017 7:53AM
    Gamer tag: DasPanzerKat NA Xbox One
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  • Ragnaroek93
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    Ocelot9x wrote: »
    @Strider_Roshin your math may be correct but PvP is all about burst, DPS means nothing because thanks to the op healing/tankyness you have just around 0,7sec to kill someone,and in such a situation 12%crit >200 WD. Anyway,I really like bone pirate,finally we can play with some recovery without sacrificing all of our damage

    That would mean that shadow mundus must be even better than thief :p
    To summarize it, Bone Pirate outperforms Draugr Hulk in stats in the following terms:

    If you have Draugr Hulk instead of Bone Pirate your stats will be:

    +1500 stamina -429 staminta recovery

    Where as if you have Bone Pirate instead of Draugr Hulk you stats will be:

    - 1500 stamina +429 staminta recovery

    So you sacrifice 1.5k stamina for 429 stamina recovery. Having in mind that Draugr Hulk is not considered one of the best stamina sets in the game, I wouldn't consider Bone Pirate as outperforming all other sets.

    So you get a considerable amount of stamina recovery in an expense of danage, procs or utility.

    The whole point on starting this tread was for me to point out that Bone Pirate set is now a very good option for stamina builds but definitely it's not outperforming some of the currently BiS sets.

    Juliannos gives only 299 spell dmg for it's fifth. Tatters gives 2k stam (essentially 200 wpn dmg equivalent) and 300 stam regen. So for the low cost of approximately 100 dmg you gain 300 regen. Imo that's about 2/3rds of a 5th set bonus better than Juliannos.

    What tempered tatters was the fact only magicka had the regen + stats drink. Now that the stam drink exists I feel tatters is better than almost all other pure stat sets. (Unnerf Trainee ZoS!)

    Your math is bad. 2000 Stamina equates to 150 weapon damage. Don't believe me?

    150 x 1.32 = 198
    198 x 10.1 = 2000 (Stamina equivalent)

    Meaning the 5 piece of Hunding's provides twice as much of a damage buff than Bone Pirate. And you can use Lava Foot with it in order to gain adequate resource management (although not as good), and more damage than Dubious Camoran Throne would.

    Bone Pirate isn't OP. I personally prefer it because it allows a good well rounded build.

    K? You talkin bout? 2000 / 10.1 = 198 so 2000 stam = 198 weapon dmg

    Why is there a 1.32 in your math? Every 1 weapon dmg (for most abilities not all) is equal to 10.1 stamina, a straight up conversion.

    My logic goes: the stam is equal to .75 of hundlings, the regen is equal to .5 of amberplasm, meaning this set has a final bonus worth 1.25 of other sets (it does have a requirement therefore can be a bit stronger - but now said requirement is a buff and not a liability anymore)

    Im not saying it's OP, I'm advocating trainee being returned to it's old stats, did you ever read that WW hybrid post? I'm still sad for that guy,

    No 1 weapondmg doesn't equal 10 stamina because stamina doesn't increase heavy and light attack damage.

    Which may matter in PvE, but I'm not talkin PvE, stats like those are dangerous in PvP.

    Like who complains about someone being too strong in their PvE group?

    Edit: I'll expand a bit, everyone knows about Burst and PvP, LA weaving or even Heavy attacks make up a very small portion damage of builds in PvP. Typically used only for AC and procs, a small added dmg is nice but very few builds will care about their LA dmg when Frag, Whip, Incap, Jesus Beam etc and other abilities are burst combo.

    So in PvP, the amount of dmg a LA contributes is insignificant compared to say... Eots or Dbos

    Depends on the environment. In 1vX I do mostly kite around and try to burst people. But in duels I weave a lot because weaving and light attacking works so incredible well on stamina nightblade so it makes indeed a difference. The difference doesn't look huge indeed but just look at the overall difference that 2k stam gives you - it's very small too.

    The huge two downsides of the sets are: It doesn't work with gold food (which is still the best for nightblade in my opinion) and you need it on both bars unlike Lich, Burning Spellweave, Legion, Alchemist or Ravager. I'm testing it at the moment and I don't have the feeling that it is OP. My heavy armor build or my magsorc still outperform it in my opinion.

    And please stop posting such *** screenshots, it's unrealistic and just confusing people. I know a screenshot of my gm for example where he has 55k stamina, 40k health and 5k weapondmg (without bonepirate btw)... just stop using these things for balance discussions :D
    Edited by Ragnaroek93 on April 2, 2017 10:25AM
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Waffennacht
    Waffennacht
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    @Ragnaroek93 ... but... I just posted one screenshot...

    And it seriously is... what... three buffs? No crazy weird niche buffs that are hard to do.

    It's not OP, and just fyi I never thought it was (personally just want trainee back)

    I wonder if it would perform better on a heavy build than a medium (tatters)?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

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  • Strider_Roshin
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    @Ragnaroek93 Shadow Stone eh? Not a bad suggestion :-)
  • Asardes
    Asardes
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    Asardes wrote: »
    Is Amberplasm good for magicka in PvP? Haven't seen a lot of people asking to farm it. Only when they put the motifs in there I could find groups for Mazzatun.

    Its trash.

    Amber plasm is amazing for magicka PvP. It's main drawback is that you need a group even in normal mode due to mechanics. That makes the weapon grind really bad (much worse than BSW). However, the first boss is easily solo farmable, so if you can get the jewelry, it's not hard to get 2 small pieces with the traits you want.

    However, spinner/lich with the right staves has some nice advantages over a no-weapons Amberplasm setup

    I have all the body pieces in impenetrable - got many more in divines but deconned them because I don't consider this set viable for anything but PvP. I also have a sharpened resto staff, infused shield, and sharpened sword and a whole set of purple jewelry. Some other staves with non-ideal traits as well - charged resto and powered ligtning, would have nice to get them the other way around. I currently use this set on my Sorcerer tank - jewelry, sword, shield and a lightning staff on a back bar - and the recovery stacks pretty well with my Willow's Path set: 2.1K magicka and 1.35K stamina recovery with Thief mundus, around 50% crit. I will continue to farm VROM HM for motifs anyway and maybe I will get lucky with better traits weapons too.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Sovaso
    Sovaso
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    #NerfBSWasap
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