The most heartless guild i ever been in

Ihatenightblades
Ihatenightblades
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Lol so i thought i was kinda a [SNIp] when it came to voting to kick. A lot of things irritate me when i Q with pugs but mainly its the dps that bothers me if the dungeon takes long im leaving.

Now i was doing vet hel ra with guildies that i met about a month ago we are basically approaching the last boss and someone in group chat said "CHEST"

So we all run to chest and outa nowhere the leader of group says "who opened chest?"

Player admitted he opened it and the leader of group KICKED EM LOL.

I had NOOO IDEA WHY until i asked why was he kicked? The leader replied "i have my loot passive for chests i want to open all of them".

Lol this guy or girl got kicked for opening a chest !! I thought i was mean but holy moly can u imagine how it would feel getting kicked for opening a chest?

Hope everyone has a nice day
Edited by ZOS_JohanaB on March 30, 2017 7:22PM
  • LuminaLilly
    LuminaLilly
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    Let me guess...the guild was 12 deep?
  • Balamoor
    Balamoor
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    For every bad guild you have a awesome one, I'm not surprised though.
  • Soriana
    Soriana
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    When running trials, the rules in my guild are:

    1. You do not touch chests or heavy sacks until the trial is over...period. If you loot a heavy sack but no one else does the sack disappears after a certain time period. Everyone else loses out because you looted one sack. Same goes for chests as far as I know.
    2. Whoever has the loot passives opens the chests, to increase odds of getting better loot for everyone. Not sure if it is a myth or not but why mess with fate?

    I wouldn't have necessarily kicked them from the group but would have stated the rules at the beginning so they were clear. Why should the trial take three steps from forever because one person cannot stop themselves from looting chests?
  • idk
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    If the leader stated to wait until clearling the trial, which is common, I can see him being upset though I think kicking from group was extreme.

    I'd ask for peeps to wait until the end as well. It slows the group down and some think it's a great time to refill the drink or take the dog for a walk essentially slowing the raid further.
  • Floki_Vilgerdarson
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    Lol so i thought i was kinda a a**hole when it came to voting to kick. A lot of things irritate me when i Q with pugs but mainly its the dps that bothers me if the dungeon takes long im leaving.

    Now i was doing vet hel ra with guildies that i met about a month ago we are basically approaching the last boss and someone in group chat said "CHEST"

    So we all run to chest and outa nowhere the leader of group says "who opened chest?"

    Player admitted he opened it and the leader of group KICKED EM LOL.

    I had NOOO IDEA WHY until i asked why was he kicked? The leader replied "i have my loot passive for chests i want to open all of them".

    Lol this guy or girl got kicked for opening a chest !! I thought i was mean but holy moly can u imagine how it would feel getting kicked for opening a chest?

    Hope everyone has a nice day

    You are a troll sir!
  • redspecter23
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    First off, the treasure hunter passive applies whether the person unlocks and opens it or not. That passive kicks in for that player either way so the lead was wrong about that part. With that being said, leading a raid can be stressful and keeping things well organized can help. If it was stated ahead of time that all chests would be saved until a certain point or even if the raid lead wanted to open them all himself for whatever reason, the rest of the raid should follow along to keep the order and maintain group cohesiveness. Depending on the way the raid is set up, they may have wanted all (or most chests) saved until the end so all players could swap into treasure hunter before looting, though it doesn't sound like that's the situation here.
  • bebynnag
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    theres a guy on xbox eu - insists on opening all the chests because of the passives!,

    doesnt matter how many times u try to explain to them that the passive only effects what they loot from a chest, regardless of whether or not they open it or not.... and they have kicked people from trial runs over chests & heavy sacks!

    they got kicked from our trial group for being a (insert word there is no point in me typing as it will get censored) - so swings & roundabouts!
  • Argawarga
    Argawarga
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    The chest was just pretext. That person was actually kicked because his poor grammar and disdain for punctuation made him impossible to tolerate.
  • WalksonGraves
    WalksonGraves
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    Yeah that's why you're there, to get mats from heavy sacks.
  • IronCrystal
    IronCrystal
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    While I don't agree with the passive reasoning, it is a very common rule in vet trials to not take heavy sacks and chests until after the trial is over. That way everyone can take them. If someone takes one and someone doesn't pick it up within 5 minutes, it disappears.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • DannyLV702
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    In speed runs nobody should really be opening any chests. It'll either ruin the speed run, or ruin people's chances of getting loot. As far as the passive thing, people can believe their conspiracies I guess.
  • Ihatenightblades
    Ihatenightblades
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    First off, the treasure hunter passive applies whether the person unlocks and opens it or not. That passive kicks in for that player either way so the lead was wrong about that part. With that being said, leading a raid can be stressful and keeping things well organized can help. If it was stated ahead of time that all chests would be saved until a certain point or even if the raid lead wanted to open them all himself for whatever reason, the rest of the raid should follow along to keep the order and maintain group cohesiveness. Depending on the way the raid is set up, they may have wanted all (or most chests) saved until the end so all players could swap into treasure hunter before looting, though it doesn't sound like that's the situation here.


    Ya i didnt hear a THING we had looted 2-3 chests before it i just dont know who opened it those times so we werent waiting for end of trial to loot chests .

    Ya no warning nothing I think the guild master was having a tough day though not that its justified but he did sound pretty angry that day LOL.
  • Nestor
    Nestor
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    The leader replied "i have my loot passive for chests i want to open all of them".

    This guy clearly does not understand how chests in group dungeons work and how the passive works.

    1. The chest is instanced to each player in the group, other than the lock, which only one needs to open.
    2. The loot is spawned by each player as the chest is opened by that player, not unlocked.
    3. Each player can and will get different loot from the chest, if they have the Treasure Hunter Passive, then it will be better loot in that case for that player.

    Same for Heavy Sacks, each player gets a different drop from the sack.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Reasons for getting kicked from a PVP group: 1) You're not on crown 2) You're the kid who insists upon talking about his science homework during a raid of Chalman

    Reasons for getting kicked from a PVE group: Literally everything else.
  • ZOS_JohanaB
    ZOS_JohanaB
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    Several comments were removed from this thread. Please remember profanity and attacking others are both against our community rules. When adding your input please be civil and constructive, while focused on the topic.
    Staff Post
  • Cpt_Teemo
    Cpt_Teemo
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    Reasons for getting kicked from a PVP group: 1) You're not on crown 2) You're the kid who insists upon talking about his science homework during a raid of Chalman

    Reasons for getting kicked from a PVE group: Literally everything else.

    3) Not enough macros
  • IronCrystal
    IronCrystal
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    Reasons for getting kicked from a PVP group: 1) You're not on crown 2) You're the kid who insists upon talking about his science homework during a raid of Chalman

    Reasons for getting kicked from a PVE group: Literally everything else.

    3) Not enough macros

    Everytime I see one of your posts about dps you assume people use macros. I don't know anyone in my guild (one of top 3 guilds NA) that uses macros for DPS.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Cpt_Teemo
    Cpt_Teemo
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    Reasons for getting kicked from a PVP group: 1) You're not on crown 2) You're the kid who insists upon talking about his science homework during a raid of Chalman

    Reasons for getting kicked from a PVE group: Literally everything else.

    3) Not enough macros

    Everytime I see one of your posts about dps you assume people use macros. I don't know anyone in my guild (one of top 3 guilds NA) that uses macros for DPS.

    It was just a sarcastic mark about getting kicked from a pvp group
  • kargen27
    kargen27
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    I was asked to join a guild after running a pledge with a random group. They were a trials guild so I thought it might be fun. First trial I was told the rules are if the trail leader is looking for gear and someone else gets it then they have to give it to the leader. Asking a few questions I also found that you had to be an officer in the guild to lead a group. So I didn't even make it to the first mob before I was out of the guild. I still have a few members from that guild on my ignore list.

    The guilds I am in now if it is a training run we loot along the way and the leader usually takes the time to point out where chests and heavy sacks might spawn. If it is not a training run then we wait until the end and go back to loot.

    Either way usually the person opening the chests is someone trying to get the legerdemain line leveled.
    and then the parrot said, "must be the water mines green too."
  • Lynx7386
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    The cp passive for better loot from chests is individual only, not based on who opens it. I've tested this extensively with guild mates; if you do not have the perk, you'll always get lower quality loot even if someone with the perk opens the chest, and vice versa.

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • IronCrystal
    IronCrystal
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    kargen27 wrote: »
    I was asked to join a guild after running a pledge with a random group. They were a trials guild so I thought it might be fun. First trial I was told the rules are if the trail leader is looking for gear and someone else gets it then they have to give it to the leader. Asking a few questions I also found that you had to be an officer in the guild to lead a group. So I didn't even make it to the first mob before I was out of the guild. I still have a few members from that guild on my ignore list.

    The guilds I am in now if it is a training run we loot along the way and the leader usually takes the time to point out where chests and heavy sacks might spawn. If it is not a training run then we wait until the end and go back to loot.

    Either way usually the person opening the chests is someone trying to get the legerdemain line leveled.

    While I think it's selfish to focus on the guild leader, most progressive guilds will give sets needed for certain roles to those people who play those roles (ie mending goes to the healers). If its just a random run that you guys don't run together often, I don't consider anyone priority unless they are willing to pay.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Side note: I always found it interesting how many group leaders try to shoehorn mathematically perfect builds onto players, often resulting in sub-par performance due to the player being uncomfortable.

    You can give me a NASCAR but I'll never get it to go faster than my Ford Fiesta if I don't understand how to turn it on.

    Give me a group who is comfortable and confident in their build but only 90% as efficient as they could be, over players using new skills and gear they are not used to using any day of the week.
  • Jemcrystal
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    No offense to OP but this thread would have been done more justice if the focus was not on guild(s) but on the loot passive. Seems there are some myths that needs sorting out. But yeah, OP, that was very wrong of the leader. If I were to give the leader benefit of doubt s/he might have run several dungeons with that person kicked already and had several conversations in private with them already? But if so they should have explained that to the rest of you. Bad all around and seems to be a judgement error based on misconceptions of loot dynamics.
  • Kodrac
    Kodrac
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    Kids these days...
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • Sibenice
    Sibenice
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    Soriana wrote: »
    When running trials, the rules in my guild are:

    1. You do not touch chests or heavy sacks until the trial is over...period. If you loot a heavy sack but no one else does the sack disappears after a certain time period. Everyone else loses out because you looted one sack. Same goes for chests as far as I know.
    2. Whoever has the loot passives opens the chests, to increase odds of getting better loot for everyone. Not sure if it is a myth or not but why mess with fate?

    I wouldn't have necessarily kicked them from the group but would have stated the rules at the beginning so they were clear. Why should the trial take three steps from forever because one person cannot stop themselves from looting chests?

    Chests disappear after three minutes of being opened in trials, heavy sacks do not. They stick around.

    The passive only affects yourself in group chests and no one else. Also, the gear pieces are set based on whether it's a normal or vet trial so the passive there is fairly useless anyways.
  • IronCrystal
    IronCrystal
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    Sibenice wrote: »
    Soriana wrote: »
    When running trials, the rules in my guild are:

    1. You do not touch chests or heavy sacks until the trial is over...period. If you loot a heavy sack but no one else does the sack disappears after a certain time period. Everyone else loses out because you looted one sack. Same goes for chests as far as I know.
    2. Whoever has the loot passives opens the chests, to increase odds of getting better loot for everyone. Not sure if it is a myth or not but why mess with fate?

    I wouldn't have necessarily kicked them from the group but would have stated the rules at the beginning so they were clear. Why should the trial take three steps from forever because one person cannot stop themselves from looting chests?

    Chests disappear after three minutes of being opened in trials, heavy sacks do not. They stick around.

    The passive only affects yourself in group chests and no one else. Also, the gear pieces are set based on whether it's a normal or vet trial so the passive there is fairly useless anyways.

    That's not true. Heavy sacks definitely disappear if someone takes it.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • zaria
    zaria
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    While I don't agree with the passive reasoning, it is a very common rule in vet trials to not take heavy sacks and chests until after the trial is over. That way everyone can take them. If someone takes one and someone doesn't pick it up within 5 minutes, it disappears.
    People don't stay around afterwards, doing it as you move in is much better, obvious this should not interfere with combat.
    Looting an chest in fight and you deserve an kick.
    Speed run is no chests until after trial is over of obvious reasons.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • AtraisMachina
    AtraisMachina
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    Soriana wrote: »
    When running trials, the rules in my guild are:

    1. You do not touch chests or heavy sacks until the trial is over...period. If you loot a heavy sack but no one else does the sack disappears after a certain time period. Everyone else loses out because you looted one sack. Same goes for chests as far as I know.
    2. Whoever has the loot passives opens the chests, to increase odds of getting better loot for everyone. Not sure if it is a myth or not but why mess with fate?

    I wouldn't have necessarily kicked them from the group but would have stated the rules at the beginning so they were clear. Why should the trial take three steps from forever because one person cannot stop themselves from looting chests?

    Yeap
  • Prof_Bawbag
    Prof_Bawbag
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    kargen27 wrote: »
    I was asked to join a guild after running a pledge with a random group. They were a trials guild so I thought it might be fun. First trial I was told the rules are if the trail leader is looking for gear and someone else gets it then they have to give it to the leader. Asking a few questions I also found that you had to be an officer in the guild to lead a group. So I didn't even make it to the first mob before I was out of the guild. I still have a few members from that guild on my ignore list.

    The guilds I am in now if it is a training run we loot along the way and the leader usually takes the time to point out where chests and heavy sacks might spawn. If it is not a training run then we wait until the end and go back to loot.

    Either way usually the person opening the chests is someone trying to get the legerdemain line leveled.

    While I think it's selfish to focus on the guild leader, most progressive guilds will give sets needed for certain roles to those people who play those roles (ie mending goes to the healers). If its just a random run that you guys don't run together often, I don't consider anyone priority unless they are willing to pay.

    Maybe I'm misunderstanding you and apologies if I am, but no one should be paying for anything in group dungeons. If not needed by the finder, the gear is nothing but vendor trash once the trade timer runs out. Never understood why people refuse to sell an item for say 10k, because they think it's worth 20k. No one buys it so instead it gets sold to the vendor for 20g or something like that. People who do that are either very spiteful or just greedy *** in the first place.

    I've never paid for any item in a group dungeon nor have I ever accepted any gold. If i don't need, it's just good to give it to those to will use it.

    Same goes for those who organise these runs/farms. If they clearly state they want/need item X, if found, before starting off and i needed it too, I'd still hand it over to the person who initially organised the farm/run.

    Edited by Prof_Bawbag on March 30, 2017 11:14PM
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