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Listen up Experienced Tanks

  • IronCrystal
    IronCrystal
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    Giraffon wrote: »
    As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.
    Erock25 wrote: »
    Giraffon wrote: »
    I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.

    What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.

    Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.

    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
    Edited by IronCrystal on March 27, 2017 4:56PM
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • t3hdubzy
    t3hdubzy
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    Giraffon wrote: »
    As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.
    Erock25 wrote: »
    Giraffon wrote: »
    I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.

    What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.

    Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.

    Are you a tank?
  • Stridig
    Stridig
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    Royaji wrote: »
    Giraffon wrote: »
    As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.
    Erock25 wrote: »
    Giraffon wrote: »
    I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.

    What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.

    Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.

    Please tell me you are trolling. If you are not, I won't even blame this guy for leaving. You would've never finished RoM like this.

    Not true. I will tank for you any time OP. In fact, I que for random all the time just to see who I get grouped with. Low level does not mean low skill. It's pretty fun actually. All you naysayers have a bad attitude.
    Edited by Stridig on March 27, 2017 5:11PM
    Enemy to many
    Friend to all
  • bryanhaas
    bryanhaas
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    Giraffon wrote: »
    When you queue up for a random dungeon don't drop as soon as you see a bunch of low level characters in your group. Take a moment to find out what the experience level of the group is. Last night I queued up for 40 minutes and then got Ruins of Maz. I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS and a level 40 Healz. The 300CP tank dropped as soon as they saw the group.

    In addition to being really inconsiderate, the act of dropping out was totally unnecessary. The group was experienced and had their builds right. We got up to the big turtle and got him down to half health a couple times with just the three of us. We'd been queued up for a tank the whole time but none were available so we just called it off.

    What a wasted opportunity for all just because the tank wouldn't even give it a try. I main a tank and have taken several "non-vet" groups through this dungeon without any trouble.

    Don't judge a book by it's cover!

    I used to feel like you OP then I met too many crappy players unwilling to listen and usually will drop a low level group but if there is 1 more cp 600 or higher I will usually hang around. Sometimes I will stay for the challenge it all depends. I would say what turns me off on most groups like you mentioned is the tank isn't a tank and the healer isn't a healer. So do you wait around for the I don't know how many times to figure out if these are liars too or do you just drop for more competent people? This may be why everyone complains about group finder, all the people claiming to be x role when they are not so people start just running with friends making it take longer.

    So I guess my point is the liar healers and tanks screw it up for everyone else.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • bryanhaas
    bryanhaas
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    Lynx7386 wrote: »
    Ive also been farming arx corinium lately and come across a ton of people who stand in the venom and keep attacking the snake boss every time it curls up. That boss recovers health when you do that. Nothing like turning a 30 second fight into a ten minute one while you struggle to get people to pay attention to mechanics and they keep insisting that their ultra leet deeps is so good they can ignore them.

    If you are the healer the solution is simple, just dps the boss the problem should solve itself. If you are the tank just do a dance.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • Giraffon
    Giraffon
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    Royaji wrote: »
    Please tell me you are trolling. If you are not, I won't even blame this guy for leaving. You would've never finished RoM like this.

    Wow.
    Giraffon - Beta Lizard - For the Pact!
  • Oompuh
    Oompuh
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    I assume we are talking about normal because you said level 22 dps. I don't run normal dungeons but in vet,i usually wait until the first ad pull to inspect the group, if its bad, then I leave. Sometimes I will kick you if you are holding the team back. Like the grothdarr, double bow, stamblade, spamming heavy attacks, no thank you.
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • Giraffon
    Giraffon
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    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
    Giraffon - Beta Lizard - For the Pact!
  • Oompuh
    Oompuh
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    Giraffon wrote: »
    As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.
    Erock25 wrote: »
    Giraffon wrote: »
    I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.

    What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.

    Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.

    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    He probably thought there were 2 tanks so he left :D
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • Royaji
    Royaji
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    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    Glass canon? Yeah, low level glass canon is bad. But average glass canon has 16 -17k health. You do not need to go twice that. 20k I can accept, 23k is still fine, but everything beyond 25k hinders you DPS so much it's not even funny.
    Edited by Royaji on March 27, 2017 5:35PM
  • Kneighbors
    Kneighbors
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    Giraffon wrote: »
    As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.
    Erock25 wrote: »
    Giraffon wrote: »
    I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.

    What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.

    Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.

    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    It's possible the scaling gave him that amount of health, plus some equipment etc... Doesn't necessarily means that be invested points in health, that's my point. Think all lvl 14 get over 30k hp in dungeons, correct me if I'm wrong.
  • IronCrystal
    IronCrystal
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    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • kewl
    kewl
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    Lynx7386 wrote: »
    I did selenes Web on my tank the other day. My tank uses the dk shield build so I have 58k health and nobody ever dies, but I have very low damage.

    I was, still doing more damage to selene than both of the dps combined. It took us 20 minutes to wear her down.

    Sometimes people need to not queue up for a dungeon, especially a vet dungeon, if they know they can't pull their own weight. Nobody likes to have to carry everyone else.

    Imho, many of those people don't know or care that they can't.
  • Giraffon
    Giraffon
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    bryanhaas wrote: »
    Giraffon wrote: »
    When you queue up for a random dungeon don't drop as soon as you see a bunch of low level characters in your group. Take a moment to find out what the experience level of the group is. Last night I queued up for 40 minutes and then got Ruins of Maz. I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS and a level 40 Healz. The 300CP tank dropped as soon as they saw the group.

    In addition to being really inconsiderate, the act of dropping out was totally unnecessary. The group was experienced and had their builds right. We got up to the big turtle and got him down to half health a couple times with just the three of us. We'd been queued up for a tank the whole time but none were available so we just called it off.

    What a wasted opportunity for all just because the tank wouldn't even give it a try. I main a tank and have taken several "non-vet" groups through this dungeon without any trouble.

    Don't judge a book by it's cover!

    I used to feel like you OP then I met too many crappy players unwilling to listen and usually will drop a low level group but if there is 1 more cp 600 or higher I will usually hang around. Sometimes I will stay for the challenge it all depends. I would say what turns me off on most groups like you mentioned is the tank isn't a tank and the healer isn't a healer. So do you wait around for the I don't know how many times to figure out if these are liars too or do you just drop for more competent people? This may be why everyone complains about group finder, all the people claiming to be x role when they are not so people start just running with friends making it take longer.

    So I guess my point is the liar healers and tanks screw it up for everyone else.

    Yeah, I hate false tanks and healers. They just do it so they don't have to wait like the other DPS players.
    Giraffon - Beta Lizard - For the Pact!
  • Giraffon
    Giraffon
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    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.

    I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.
    Giraffon - Beta Lizard - For the Pact!
  • IronCrystal
    IronCrystal
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    Giraffon wrote: »
    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.

    I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.

    Sigh, no point in arguing with someone who thinks 8.7k is decent dps.
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Dantaria
    Dantaria
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    Like... I'm sorry, but 8.7k with
    Giraffon wrote: »
    I've got 600 CP behind the scenes
    is abysmal.

    My low-lvl stamNB alt was pulling >10k easily because of the scaling. And that was with only 250cp. And I find stambuilds hard and am not very good with them.

    8.7k DPS is meh on its own. 8.7k dps in RoM? No. Hell, no.
    Edited by Dantaria on March 27, 2017 6:11PM
    English isn't my native, apologies for any mistakes.
  • DMuehlhausen
    DMuehlhausen
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    I left once because I only get a couple hours to play a night. Didn't want to do RoM. Shortly after got a message from a guy in the group. "You're the reason every one in this game has aids"...yeah pretty sure your the reason buddy if you can't even take somebody leaving your group.
  • Giraffon
    Giraffon
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    Giraffon wrote: »
    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.

    I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.

    Sigh, no point in arguing with someone who thinks 8.7k is decent dps.

    So what, in your opinion, is good DPS for a level 14 damage dealer? I'm very pleased with 8.7K sustained single target. I was getting over 20K on groups in Cyrodiil last night but that's just burst. I hit over 30K once in Maz last night on mobs. I mean seriously...you think that's bad? I don't.
    Giraffon - Beta Lizard - For the Pact!
  • Dantaria
    Dantaria
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    Giraffon wrote: »
    So what, in your opinion, is good DPS for a level 14 damage dealer? I'm very pleased with 8.7K sustained single target. I was getting over 20K on groups in Cyrodiil last night but that's just burst. I hit over 30K once in Maz last night on mobs. I mean seriously...you think that's bad? I don't.

    Sorry. But you shouldn't be.

    You are ridiculously scaled in dungs. My girl pulled ~14k single-target in Fungal Grotto I on lvl 12. I lol'ed pretty hard, I must admit.

    If you queue into dungs as DPS, please, make sure to at least have blue weapons. Blue weapons are a must, not lower. 8.7k dps makes dung a pain. And is good only for honest newbie without CP who only learns the game.

    EDIT: blue weapons - when you level of course. On cp it's no lower than epic. And DPS really should get gold asap.
    Edited by Dantaria on March 27, 2017 6:22PM
    English isn't my native, apologies for any mistakes.
  • Rainteal
    Rainteal
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    Giraffon wrote: »
    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.

    I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.

    Because you have sacrificed massive amounts of your DPS resource, in this case stam, by using all health enchants. This isn't a question of resource management either. Your damage from abilities is based on your weapon damage times a certain portion of you max stamina. With lower stamina, you abilities will naturally hit for MUCH less than they would with a larger stamina pool.
  • MaxwellC
    MaxwellC
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    If I queue up for a dungeon I'd rather not spend 1 to 2 hours in it when I know it could be done under 45 mins. OP you're asking a lot; When I queue up as a tank if you're below 160 cp in non dlc dungeons well Imma drop.. if you're below 300cp in dlc dungeons then I'll see how the first boss goes then decide to drop or not.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • kojou
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    I would like it if there were check boxes for the different pledge giver's dungeons. So you can do a random dungeon, but limit the randomness to Maj al-Ragath and Glirion the Redbeard if those are the only dungeons you want to do. I know that would mean that a lot of players uncheck Urgalarg the Chief-bane, but in honesty I (and probably most players) only do those on vet mode with experienced players that we know, or do it with guildies that we know we are training.

    As for non-vet mode, if I saw a bunch of low level DPS then I would be skeptical and probably switch my tank to Black Rose and Vicious Ophidian to contribute more to DPS, but I would at least give them a shot. If we wiped more than a few times and didn't have the appearance of making progress then I would drop.

    Playing since beta...
  • Royaji
    Royaji
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    Giraffon wrote: »
    Giraffon wrote: »
    37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.

    That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?

    You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.

    I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.

    Well, let's try to go slow here. Max stamina and max magicka affect your weapon and spell damage in ESO. The more stamina you have, the more damage you do, the better your dps is. It's a game mechanic. With 37k health your stamina will be less than 30k. And that's a lot of wasted weapon damage. DD does not need more than 25k health. Period. Every enchant you put in health is a hit for your stamina thus a hit for your weapon damage. Low weapon damage = low DPS.
  • Stridig
    Stridig
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    Does DPS really matter in a normal dungeon? All this CP and DPS talk makes me wonder why people are not in que for a Vet dungeon. Why drop out of a group in a random normal? I get it.... people on the Forums are all pro ESO players but seriously, drop group in a random normal because of the level of the other group members? There has to be something I'm missing here.
    Edited by Stridig on March 27, 2017 6:35PM
    Enemy to many
    Friend to all
  • timidobserver
    timidobserver
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    The issue with ESO dungeons is that they have become 95% super easy with 1 or 2 challenging encounters towards the end. You could be in there for 15-30 minutes before reaching the challenging portion and realizing your group isn't going to cut it. This leads people to preemptively leave less than ideal groups.

    I prefer the way the original Sanctum Ophidia was with the bouncer at the front door.
    Edited by timidobserver on March 27, 2017 6:42PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Dantaria
    Dantaria
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    Stridig wrote: »
    Does DPS really matter in a normal dungeon? All this CP and DPS talk makes me wonder why people are not in que for a Vet dungeon. Why drop out of a group in a random normal? I get it.... people on the Forums are all pro ESO players but seriously, drop group in a random normal because of the level of the other group members? There has to be something I'm missing here.
    Alas, it does, when we talk about DLC ones. Especially SotH ones (RoM and CoS).

    When I queue into random normal and end up in Fungal Grotto I with bunch of lvl 10 people, I go into "awwwwww" mode, cover them in petals, give them some tips, if they want them, carry them on my own, if I have to, smile, smile, smile and call it a great day.

    When I queue into random normal and end up in RoM with bunch of lvl 10 people, I go into "oh ***" mode, politely say that, sorry, guys, it's not you, it's the system, this dung is hard, you absolutely shouldn't be here, not your fault , best of luck - bow and get out.
    English isn't my native, apologies for any mistakes.
  • Giraffon
    Giraffon
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    Dantaria wrote: »
    Giraffon wrote: »
    So what, in your opinion, is good DPS for a level 14 damage dealer? I'm very pleased with 8.7K sustained single target. I was getting over 20K on groups in Cyrodiil last night but that's just burst. I hit over 30K once in Maz last night on mobs. I mean seriously...you think that's bad? I don't.

    Sorry. But you shouldn't be.

    You are ridiculously scaled in dungs. My girl pulled ~14k single-target in Fungal Grotto I on lvl 12. I lol'ed pretty hard, I must admit.

    If you queue into dungs as DPS, please, make sure to at least have blue weapons. Blue weapons are a must, not lower. 8.7k dps makes dung a pain. And is good only for honest newbie without CP who only learns the game.

    EDIT: blue weapons - when you level of course. On cp it's no lower than epic. And DPS really should get gold asap.

    I don't know about dungeon scaling, but I can pull that 8.7K on a target dummy and I'm pretty sure that's not scaled. I don't really care if anyone thinks my build is up to the task or not. I know it is and that I can run 80% of the non-vet dungeons as is.

    And although I'm willing to debate the dungeon readiness of my baby DPS all day long, I'd really rather get back to the topic at hand which is to remind tanks that they can probably do more with a lowbie group than they realize. They should at least give it a try or offer some sort of reason for dropping out before they go. After all, the other players may have been looking forward to your arrival for quite some time.

    Giraffon - Beta Lizard - For the Pact!
  • Tasear
    Tasear
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    Maybe you have to consider maybe the tank wasn't good enough? I have seen a lot of tanks die to might chudan.


    Edit: saw Op's DPS...It was you. I think I pull same amount of DPS on my healer as you do on DPS... :'(

    Edited by Tasear on March 27, 2017 7:03PM
  • Giraffon
    Giraffon
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    Tasear wrote: »
    Maybe you have to consider maybe the tank wasn't good enough? I have seen a lot of tanks die to might chudan.

    True that! That thing has killed my tank plenty. Not so much now, but the first few times I went through that dungeon he would always drop me once or twice. It's just if you aren't paying attention that 45K one shot will get ya'! And I'm usually running it with a random group and I'm trying to agro and debuff the boss, control the mobs, help with heals, and buff other players. Mostly they don't even know I'm doing all these things and that's fine...but alas...I get distracted and take a poison shot from the side. Down I go. /facepalm
    Giraffon - Beta Lizard - For the Pact!
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