As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.
What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.
Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.
As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.
What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.
Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.
As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.
What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.
Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.
Please tell me you are trolling. If you are not, I won't even blame this guy for leaving. You would've never finished RoM like this.
When you queue up for a random dungeon don't drop as soon as you see a bunch of low level characters in your group. Take a moment to find out what the experience level of the group is. Last night I queued up for 40 minutes and then got Ruins of Maz. I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS and a level 40 Healz. The 300CP tank dropped as soon as they saw the group.
In addition to being really inconsiderate, the act of dropping out was totally unnecessary. The group was experienced and had their builds right. We got up to the big turtle and got him down to half health a couple times with just the three of us. We'd been queued up for a tank the whole time but none were available so we just called it off.
What a wasted opportunity for all just because the tank wouldn't even give it a try. I main a tank and have taken several "non-vet" groups through this dungeon without any trouble.
Don't judge a book by it's cover!
Ive also been farming arx corinium lately and come across a ton of people who stand in the venom and keep attacking the snake boss every time it curls up. That boss recovers health when you do that. Nothing like turning a 30 second fight into a ten minute one while you struggle to get people to pay attention to mechanics and they keep insisting that their ultra leet deeps is so good they can ignore them.
"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
IronCrystal wrote: »As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.
What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.
Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.
37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
IronCrystal wrote: »As a follow up, I totally understand that other factors come into play besides the collective level of the group. I'm not hey were all waiting on the tank and now you just left them. They get to start waiting all over again.I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS. The group was experienced and had their builds right.
What? You can't have your 'build right' by level 22 let alone level 14. You will be missing a ton of passives and other must have skills.
Well I can't speak for the others of that night, but for a level 14 DPS, I was doing pretty good. My single target sustained DPS is around 8.7K and health around 37K. I've got 600 CP behind the scenes and I know the dungeon. I was pulling my weight just fine.
37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
I did selenes Web on my tank the other day. My tank uses the dk shield build so I have 58k health and nobody ever dies, but I have very low damage.
I was, still doing more damage to selene than both of the dps combined. It took us 20 minutes to wear her down.
Sometimes people need to not queue up for a dungeon, especially a vet dungeon, if they know they can't pull their own weight. Nobody likes to have to carry everyone else.
When you queue up for a random dungeon don't drop as soon as you see a bunch of low level characters in your group. Take a moment to find out what the experience level of the group is. Last night I queued up for 40 minutes and then got Ruins of Maz. I actually really enjoy running that one and was excited to do it with my level 14 DPS. We had a level 22 DPS and a level 40 Healz. The 300CP tank dropped as soon as they saw the group.
In addition to being really inconsiderate, the act of dropping out was totally unnecessary. The group was experienced and had their builds right. We got up to the big turtle and got him down to half health a couple times with just the three of us. We'd been queued up for a tank the whole time but none were available so we just called it off.
What a wasted opportunity for all just because the tank wouldn't even give it a try. I main a tank and have taken several "non-vet" groups through this dungeon without any trouble.
Don't judge a book by it's cover!
I used to feel like you OP then I met too many crappy players unwilling to listen and usually will drop a low level group but if there is 1 more cp 600 or higher I will usually hang around. Sometimes I will stay for the challenge it all depends. I would say what turns me off on most groups like you mentioned is the tank isn't a tank and the healer isn't a healer. So do you wait around for the I don't know how many times to figure out if these are liars too or do you just drop for more competent people? This may be why everyone complains about group finder, all the people claiming to be x role when they are not so people start just running with friends making it take longer.
So I guess my point is the liar healers and tanks screw it up for everyone else.
IronCrystal wrote: »"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.
IronCrystal wrote: »"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.
I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.
is abysmal.I've got 600 CP behind the scenes
IronCrystal wrote: »IronCrystal wrote: »"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.
I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.
Sigh, no point in arguing with someone who thinks 8.7k is decent dps.
So what, in your opinion, is good DPS for a level 14 damage dealer? I'm very pleased with 8.7K sustained single target. I was getting over 20K on groups in Cyrodiil last night but that's just burst. I hit over 30K once in Maz last night on mobs. I mean seriously...you think that's bad? I don't.
IronCrystal wrote: »"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.
I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
IronCrystal wrote: »"IronCrystal wrote: »37k hp. On a dps. That's more than my tank. And pulling 8.7k dps is gonna make that dungeon a pain. I would have left immediately if a dps had twice as much hp as they should have.
That's just crazy talk. It's not like I went out of my way to buff my HP. I put health on my armor. So what? I'm not having any sustain issues so it was fine to do that. If you got a baby DPS in the mix wouldn't you rather have one that isn't a glass cannon?
You realize max stats also effect how much damage you do? I understand battle scaling will put some extra health and you'll be at like 25k hp due to it but 37k is crazy.
I've got all my attribute points in Stamina. I put health buffs on my armor. I totally ignored HP. That's just what I've got. That's with a food buff from Cyrodill on for like 5K health and Stamina BTW. I just don't see how you can assume that just because I have a lot health that I'm a terrible DPS. It's true I MIGHT be, but you can't really know that.
Alas, it does, when we talk about DLC ones. Especially SotH ones (RoM and CoS).Does DPS really matter in a normal dungeon? All this CP and DPS talk makes me wonder why people are not in que for a Vet dungeon. Why drop out of a group in a random normal? I get it.... people on the Forums are all pro ESO players but seriously, drop group in a random normal because of the level of the other group members? There has to be something I'm missing here.
So what, in your opinion, is good DPS for a level 14 damage dealer? I'm very pleased with 8.7K sustained single target. I was getting over 20K on groups in Cyrodiil last night but that's just burst. I hit over 30K once in Maz last night on mobs. I mean seriously...you think that's bad? I don't.
Sorry. But you shouldn't be.
You are ridiculously scaled in dungs. My girl pulled ~14k single-target in Fungal Grotto I on lvl 12. I lol'ed pretty hard, I must admit.
If you queue into dungs as DPS, please, make sure to at least have blue weapons. Blue weapons are a must, not lower. 8.7k dps makes dung a pain. And is good only for honest newbie without CP who only learns the game.
EDIT: blue weapons - when you level of course. On cp it's no lower than epic. And DPS really should get gold asap.
Maybe you have to consider maybe the tank wasn't good enough? I have seen a lot of tanks die to might chudan.