I've never tried Spell Wall, but I can confirm that reflective scales work on conjured chudan during the last boss fight too (ran it last night, vet but not hm)... I forgot and ate some poison the first time, but reflected the second spit. The tooltip seems to be the same between spell wall and reflective scales, so I'd assume it was at least designed to reflect (especially if it reflects correctly during the regular chudan boss fight). Although, it could be an additional hard-mode only mechanic...Does that work on Chudan ad on last boss fight (in vet hm)? Pretty sure I've gotten rekt there through Spell Wall before.
Does plague doctor give more health than green pact?
kendellking_chaosb14_ESO wrote: »Ebon you would be surprised how many DPS need that extra 1k health cause they can't be bothered to put anything into health.
kendellking_chaosb14_ESO wrote: »Ebon you would be surprised how many DPS need that extra 1k health cause they can't be bothered to put anything into health.
Tell me about it, any stories will be appreciated
ifDoubtNerfIt wrote: »
Taking into account the current DPS meta, meaning full magicka or at most one or two stamina DDs especially in trials Alkosh is not that useful. Meaning mobs and bosses have 18200 resistance from which you subtract:
- 5160 from sharpened weapons
- 4884 Concentration LA passive
- 5280 Major breach/fracture from Elemental Drain (healer) or Pierce Armor (tank)
- 1320 Minor breach/fracture from Power of the Light (healer)
- 1200 crusher enchantment from tank/healer
Which give a total of 17884, leaving just 356 resistance to be overcome by other means, meaning only a ~0.5% DPS increase from any Alkosh procs removing the remaining mitigation. In my opinion Alkosh is mostly useless unless you run a stamina heavy trial group, which you wouldn't anyway if you cared about score.
Dark_Aether wrote: »Dunmer Templar here, got bored with dps and I've been trying tanking in Blood Spawn, Tava's and Green Pact. I'm sitting at 35k HP, 10k mag and 20k stam (only CP245) with 2k stam regen, 1k hp and mag. I have Warhorn and bone shield up all day. I got in some pretty bad groups and was still able to get them back up as boss beat on me because they kept dying standing in red.
@Gargath
Hey bud! IIRC- you and I had a long conversation about perfecting a build around the Master's Sword. Did you ever try 5 Knight's Errant, 5 Torug, and 1 Troll King (or Sentinel)?
I'd imagine it'd have heals for daaaaaaaaaays.
Dark_Aether wrote: »Dunmer Templar here, got bored with dps and I've been trying tanking in Blood Spawn, Tava's and Green Pact. I'm sitting at 35k HP, 10k mag and 20k stam (only CP245) with 2k stam regen, 1k hp and mag. I have Warhorn and bone shield up all day. I got in some pretty bad groups and was still able to get them back up as boss beat on me because they kept dying standing in red.
Templars don't make very good stam tank and sustaining stamina can be a pain. Especially when you don't get the resource benefit from DK ult passives.
Ebon sucks. Wow you give your group an extra 1k health.. big whoop. I beat Chudan on vet solo on my blazing shield tank.
Ebon sucks. Wow you give your group an extra 1k health.. big whoop. I beat Chudan on vet solo on my blazing shield tank.
paulsimonps wrote: »Taking into account the current DPS meta, meaning full magicka or at most one or two stamina DDs especially in trials Alkosh is not that useful. Meaning mobs and bosses have 18200 resistance from which you subtract:
- 5160 from sharpened weapons
- 4884 Concentration LA passive
- 5280 Major breach/fracture from Elemental Drain (healer) or Pierce Armor (tank)
- 1320 Minor breach/fracture from Power of the Light (healer)
- 1200 crusher enchantment from tank/healer
Which give a total of 17884, leaving just 356 resistance to be overcome by other means, meaning only a ~0.5% DPS increase from any Alkosh procs removing the remaining mitigation. In my opinion Alkosh is mostly useless unless you run a stamina heavy trial group, which you wouldn't anyway if you cared about score.
The problem with your math is that unless your tank is running Infused+5p Torug's Pact you will not have 100% uptime on Crusher and its not easy to get full uptime on Power of the light either seeing as its sometime that has to be done every 6s and in some situations healer have to, you know, heal. So Alkosh in combination with all of things you listed gives you a much higher up time on the buffs/debuffs necessary to bring the boss to 0 Resistance. Another thing is that the Alkosh if aimed right and used properly can hit multiple enemies. So if the bosses have adds or during trash pulls you can give out a large debuff. PotL will not be on all enemies and neither will crusher, but a good tank can hit a lot of targets with a well placed Alkosh.
Now if you had a pure 100% magicka DPS group and you only cared about the DPS on the bosses themselves then I would say let your main tank go with Ebon and Torugs and you would have 100% uptime, or close to it at least, on Crusher and the crusher would give around 2,400 in debuff, and btw gold Cp 160 crusher gives default 1622 debuff not 1200. Problem is that the crusher has a 10s cooldown and only a 5s duration. So unless you have Infused+Torugs you will not have a good uptime on it. Obviously you still want to run crusher cause in combination with Alkosh you get a good combined uptime on these debuffs.
I have had bad experience with ebon armory after spending weeks farming it. One group in the veteran argonian ruin dugeon was compalining about my 30k health because the poison attacks in chudan keeps killing me. Should I go plague doctor instead of ebon so I have 5k more health since people at ungreatful about me giving them extra health? Wearing the ebon really man my stats look bad so should i switch?