Which of course is the exact definition of what a DLC is...NewBlacksmurf wrote: »The others in my opinion were not actual DLC, they were just paid content updates.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I actually like that. You're building up your name within the guild as a rising star - you need to prove yourself.potirondb16_ESO wrote: »GreenSoup2HoT wrote: »Out of all the DLCs, this DLC in particular had a very good quest-line and story to tell. I enjoyed the play through very much. Kind of wish the rewards for heists were buffed up.
That DLC main quest was really nice, but I really dislike that they asked you to do the dailies in order to acces further inside the storyline. Do hate even more that they followed the same patern for Dark Brotherhood ! LOL
Ha! Jokes on you! I'm sitting in a meeting room on my laptop!nimander99 wrote: »My level of forum activity depends directly on how busy I am at work... When it's slow and I'm bored, I post a lot. When I'm going through a busy period, I don't post at all. There's an excellent chance I won't be able to post much for the next couple of months.I've liked each of the DLCs for different reasons, but my vote has to go to Orsinium.
So here's a list of what I like best about each DLC.
Imperial City:
I don't do much PVP, because I simply don't enjoy it as much as PVE. Having said that, most of the times I've actually had a lot of fun PVPing has been in Imperial City. So there's that. I thought the quest line was pretty good too (especially The Drake - she's one of my favorite characters in the game), and the group dungeons are really well done (even if some of the mechanics can be a real pain to learn how to deal with). These days (this week aside) I don't often go back to Imperial City, although of course I still run the group dungeons every now and then.
Thieves Guild:
I enjoyed the storyline and characters for TG quite a bit. Even if I did figure out about Cosh way before the characters did... The delves are really interestingly designed too, and I like that the repeatable quests send you throughout all of the base game zones. The repeatables are a little bit bland and boring for the most part though. The heists are a lot of fun once you get the hang of that kind of play. Aside from taking characters through the Hew's Bane & TG story who haven't yet done it, the heists are the only thing that keep me coming back to the TG DLC.
Dark Brotherhood:
The Gold Coast is a small zone, but I think it's really well designed, especially the cities of Anvil and Kvatch. It's also cool to compare it to the Gold Coast from Oblivion. The storyline was decent here too, but I'd probably call it the weakest of the DLC storylines. The side quests where you encounter characters from the base game were cool. I had such a blast figuring out how to find the targets in the Litany of Blood and going out and delivering them all to Sithis. Also the sacraments are everything I enjoy about the TG heists, but more so. The world boss dailies are fun too.
Shadows of the Hist:
Well, this DLC is just 2 group dungeons, so not a lot to talk about really... They're very well designed group dungeons IMO, and a lot of fun (even if I do feel that the non-vet mode for them is a bit too easy - definitely easier than the non-vet mode for the IC group dungeons), but that's all there is to it. I do like the dungeons a lot though.
And finally, my vote goes to Orsinium:
The zone is HUGE, and there's just so many cool things to find all around it, and so many things to do. The storyline was great (even if I distrusted the king and the forge mother from the beginning), and even the side quests that weren't directly connected with the main story were really well written. The public dungeons are both very cool. The world boss dailies are a ton of fun to do (especially with a group of guildies). Collecting all of the relics is loads of fun - especially because getting them all unlocks a quest that you don't get to do otherwise. The delves are good (not as good as the Hew's Bane ones IMO - I think those are the best DLC delves) with the delve dailies. Maelstrom Arena is a good challenge. And of course the quests where you encounter characters from the base game are cool too.
UrQuan for some reason I always see you on almost every thread. You must be some hardcore forum person.
LoL! We must work at the same place... One the count of three raise your head above the cubicle.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yeah, that's kind of true. Especially the Covetous Countess, which you can use to power-level your TG line...I actually like that. You're building up your name within the guild as a rising star - you need to prove yourself.potirondb16_ESO wrote: »GreenSoup2HoT wrote: »Out of all the DLCs, this DLC in particular had a very good quest-line and story to tell. I enjoyed the play through very much. Kind of wish the rewards for heists were buffed up.
That DLC main quest was really nice, but I really dislike that they asked you to do the dailies in order to acces further inside the storyline. Do hate even more that they followed the same patern for Dark Brotherhood ! LOL
I liked this aspect as well, in theory. In practice the way they implemented it, particularly in Dark Brotherhood, the "prove yourself" quests were: get quest -> loading screen -> push button -> loading screen -> turn in quest -> repeat. The heists and sacraments are fun, but the do-as-many-as-you-want reputation building quests were very shallow.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I levelled from V14 to V16 in Wrothgar and spent nearly all my time in the region for the next 8 to 10 months. I never got bored and found plenty of things to do whilst there. I still return for visits frequently. It has to come top of my list.
I did not like the ethics of Th-G and DB but necessity called (skyshards and skill-points) so I succumbed. I like the Gold Coast and have no qualms about the Daily quests, so I do those when time permits.
I would like to do more in IC but I cannot cope with the PvP element. Never-the-less, I have almost completed the main story-line and I have gathered all but 3 skyshards. My Tel-Var achievement is maxed out, I have never spent any but I only have 7K+ of them in my account.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***