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Favourite DLC and why?

Aldin11
Aldin11
✭✭
What is your Favourite DLC and why? Imperial City, Orsinium, Thieves Guild, Dark Brotherhood or Shadows Of The Hist? Personally my I love Orsinium and Thieves Guild but I have to go with the Thieves Guild I just love the feel of it and the stealth.
Edited by Aldin11 on August 30, 2016 4:38PM

Favourite DLC and why? 234 votes

Imperial City
17%
IcyDeadPeopleSolarikenDracaneNeillMcAttackEdenprimepotirondb16_ESOAlinielMilvanJimboo84bottleofsyrupArcanusMagussvartornshadowcoderAnteCoyoteDubhliamEirellaChelisterGhettokidBigevilpeterO_LYKOS 42 votes
Orsinium
55%
wayfarerxvailjohn_ESOSlurgagabahmeatshieldb14_ESONewBlacksmurfOsteosKendaricstevvvob16_ESOPendrillionGaldorPasuzab16_ESOIruil_ESODanikatraglauAlienSlofroigseguib16_ESOdanno8BlackguardBobStannumDaraugh 130 votes
Thieves Guild
12%
WhitePawPrintsotis67Kesstrylopajlolo_01b16_ESOXantariaTryxusAnath_QguulNifty2gStillianLinaleahkylerjalenlillybitcode65536GreenSoup2HoTIl3rotherhoodDark_AetherBlackbird_VCloudless 29 votes
Dark Brotherhood
10%
Uriel_NocturneDiviniusJomoroonKleanZlateLoves_guarsSpiderg1rlwolfydogShanjijriFfastylNeartheralLokrynBlack_FlameSibeniceForgottenHereticGwythyrKammakaziMBiteTheDominionMilicentErekon 24 votes
Shadows Of The Hist
3%
MercutioMagdalinabaratronLupusdiabolusshadelonDracindoGrumpStumpsusmitdsYo_Donno 9 votes
  • KaleidoscopeEyz
    KaleidoscopeEyz
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    Orsinium
    Orsinium because the map is so much larger and you get so much more content.
  • susmitds
    susmitds
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    ✭✭✭✭✭
    Shadows Of The Hist
    Dungeons that require a good team and great mechanics.
  • Kalante
    Kalante
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    Imperial City
    I like the environment on the sewers.
    Edited by Kalante on August 30, 2016 4:44PM
  • Erelah
    Erelah
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    Orsinium
    For me Orsinium remains my favorite. It is large, has some public dungeons, a trial along with a nice size storyline. It continued my character's story. He is not a thief or an assassin so would side with the Iron Wheel or the Order of the Hour (just because a group is bad doesn't mean I root for the assassins).

    More DLC the size of Orsinium please!
  • Jimboo84
    Jimboo84
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    Imperial City
    IC - because of the in-game performance in PvP.
    And because it's a dark mysterious place.
    Jimerio / Magicka Sorcerer / PvP & PvE / Master Crafter(Woodworking, Blacksmithing, Alchemy, Provisioning, Enchanting, Clothing) / DD & Heal / CP560+ / Aldmeri Dominion / PC / EU
  • Aldin11
    Aldin11
    ✭✭
    Thieves Guild
    I have't played Shadows Of The Hist. Also I'm not quite finished with all of them but Thieves Guild. I'm on the last quest for DB and Orsinium but I'm in the beginning of Imperial City when I got it I was level 20 so I couldnt really progress through the story but the sewers were really fun.
  • wayfarerx
    wayfarerx
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    Orsinium
    Orsinium was just a really good all-around DLC. I've thoroughly enjoyed the others, but Orsinium hit that TES vibe just right.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Milvan
    Milvan
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    Imperial City
    IC is great.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Aldin11
    Aldin11
    ✭✭
    Thieves Guild
    For me its a very close tie between orsinium and TG those are my favourites
  • sluice
    sluice
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    Imperial City
    #1 for me is Imperial City, without any hesitation. That's where I mostly play as well.
    Too much lag and zergs in Cyrodiil.

    I wouldn't mind another location for some small scale pvp. I'm not talking about duel arenas but something similar to Imperial City.


    #2 Orsinium... it brought a lot of stuff to the game.. Most importantly for me.. Grind spots! and vMA.

    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Dromede
    Dromede
    ✭✭✭✭
    Orsinium
    Use it the most.
    Skye Cloude - Sorc DPS, Master Crafter. Main, the bestest
    Lae Lenne - Templar Healer Trial grade.
    Dromede - Stamina Nightblade, she's a newb and doesn't know what she's doing
    V'oghatta - Stamplar pretending to be a tank
    Ulville Thonvella - aspiring Fire Mage, be careful around her fire sticks!
    Dromedaris - lost and not found. Named after a shoe, what else can you expect from her? A proper tank in her wildest dreams
    Swims-Naked - too pretty to grind, too silly to quest.
    Sun Flair - Dunmer Templar that can't spell for life. To bad she's too broke to afford a name change... Well, at least she's pretty...
  • EleonoraCrendraven
    EleonoraCrendraven
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    Imperial City
    Imperial City. Crawling through the sewers and sneaking around the surface of the city because of PVP, Daedra everywhere,...
    and hey, it's THE city!
  • lolo_01b16_ESO
    lolo_01b16_ESO
    ✭✭✭✭✭
    ✭✭
    Thieves Guild
    Thieves guild because of vMoL.
    Followed by Imperial City (PvP + Dungeons) and SotH.
    Orsinium had nice written quests, but the performance was so bad in that zone, that I decided to not buy the dlc after my subscription expired.
    DB has a nice landscape, but that's it. Way smaller questing zone than Orsinium, no PvP addition, no group content and murdering innocents doesn't belong to my favourite activities.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thieves Guild
    Thieves . It's very immersive and fun . It was a hard pick from Dark Brotherhood . Orsinium is a great area well designed , I'm just not into Orcs .
  • Khaos_Bane
    Khaos_Bane
    ✭✭✭✭✭
    Orsinium
    Orsinium, because it is awesome. We will most likely never see a DLC that size again unfortunately.
  • Eirella
    Eirella
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    Imperial City
    I wish I could vote for two options because I really like IC, but I also really enjoyed the storyline for Orsinium.
    Edited by Eirella on August 30, 2016 5:17PM
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Tarrin
    Tarrin
    ✭✭✭
    Orsinium
    Orsinium, because of better leveldesign in ESO. Storyline is not bad, but to sweet-heroic for me (but better than main storyline).


    Thieves guilds storyline is better than all in ESO, and characters are better edited (Walks-Softly, and Silver Claw are my favorites).


    Dark Brotherhood is cool with building and caves design (sectret tunnels and chambers)
    Edited by Tarrin on August 30, 2016 5:53PM
    Samurai without a sword
    Like a samurai with the sword
    But without the sword
  • Fallen_Ray
    Fallen_Ray
    ✭✭✭✭✭
    Orsinium
    Because its the only DLC that has given me my money's worth in content.
    "Dear brother, I do not spread rumors, I create them"- Lucien Lachance
  • Vipstaakki
    Vipstaakki
    ✭✭✭✭✭
    Thieves Guild
    Best characters by far.
  • opaj
    opaj
    ✭✭✭✭✭
    Thieves Guild
    The writing in Thieves Guild is fantastic.

    The quests in Orsinium and Dark Brotherhood are a ton of fun, too, but the characterization is so on-point in Hew's Bane. Looking forward to that content team's next DLC, whatever it ends up being.
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    Orsinium
    I've liked each of the DLCs for different reasons, but my vote has to go to Orsinium.

    So here's a list of what I like best about each DLC.

    Imperial City:
    I don't do much PVP, because I simply don't enjoy it as much as PVE. Having said that, most of the times I've actually had a lot of fun PVPing has been in Imperial City. So there's that. I thought the quest line was pretty good too (especially The Drake - she's one of my favorite characters in the game), and the group dungeons are really well done (even if some of the mechanics can be a real pain to learn how to deal with). These days (this week aside) I don't often go back to Imperial City, although of course I still run the group dungeons every now and then.

    Thieves Guild:
    I enjoyed the storyline and characters for TG quite a bit. Even if I did figure out about Cosh way before the characters did... The delves are really interestingly designed too, and I like that the repeatable quests send you throughout all of the base game zones. The repeatables are a little bit bland and boring for the most part though. The heists are a lot of fun once you get the hang of that kind of play. Aside from taking characters through the Hew's Bane & TG story who haven't yet done it, the heists are the only thing that keep me coming back to the TG DLC.

    Dark Brotherhood:
    The Gold Coast is a small zone, but I think it's really well designed, especially the cities of Anvil and Kvatch. It's also cool to compare it to the Gold Coast from Oblivion. The storyline was decent here too, but I'd probably call it the weakest of the DLC storylines. The side quests where you encounter characters from the base game were cool. I had such a blast figuring out how to find the targets in the Litany of Blood and going out and delivering them all to Sithis. Also the sacraments are everything I enjoy about the TG heists, but more so. The world boss dailies are fun too.

    Shadows of the Hist:
    Well, this DLC is just 2 group dungeons, so not a lot to talk about really... They're very well designed group dungeons IMO, and a lot of fun (even if I do feel that the non-vet mode for them is a bit too easy - definitely easier than the non-vet mode for the IC group dungeons), but that's all there is to it. I do like the dungeons a lot though.

    And finally, my vote goes to Orsinium:
    The zone is HUGE, and there's just so many cool things to find all around it, and so many things to do. The storyline was great (even if I distrusted the king and the forge mother from the beginning), and even the side quests that weren't directly connected with the main story were really well written. The public dungeons are both very cool. The world boss dailies are a ton of fun to do (especially with a group of guildies). Collecting all of the relics is loads of fun - especially because getting them all unlocks a quest that you don't get to do otherwise. The delves are good (not as good as the Hew's Bane ones IMO - I think those are the best DLC delves) with the delve dailies. Maelstrom Arena is a good challenge. And of course the quests where you encounter characters from the base game are cool too.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    Imperial City
    It's really hard to choose, but if I really had to sort them, this would be my list:
    Imperial City 10/10
    Orsinium 9/10
    Shadows of the Hist 7/10
    Thieves guild 4/10
    Dark Brotherhood 2/10

    And honestly, TG would have an even lower rating without MoL.
    It's really hard to rate a DLC that has a great trial in it but sucks bigtime otherwise.
    >>>Detailed Justice System Concept thread<<<
  • Taleof2Cities
    Taleof2Cities
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    Orsinium
    Orsinium because the map is so much larger and you get so much more content.

    This, but the other DLCs have their own merits.
  • svartorn
    svartorn
    ✭✭✭✭✭
    Imperial City
    Orsinium was fun for a playthrough but IC has had the most lasting content. I got back at least once a week.
  • Aldin11
    Aldin11
    ✭✭
    Thieves Guild
    Wow this is my first discussion that I wrote and look how many people have joined it. This really means a lot to me. Thanks to all!
  • KleanZlate
    KleanZlate
    ✭✭✭
    Dark Brotherhood
    Dark Brotherdood 'cause... Dark Brotherhood!
  • Aldin11
    Aldin11
    ✭✭
    Thieves Guild
    A question: I don't really do many dungeons but when I do they're fun. Also I'm a champion 126. Should I get Shadows of the Hist? Thank you so much.
  • GreenSoup2HoT
    GreenSoup2HoT
    ✭✭✭✭✭
    ✭✭
    Thieves Guild
    Out of all the DLCs, this DLC in particular had a very good quest-line and story to tell. I enjoyed the play through very much. Kind of wish the rewards for heists were buffed up.
    Edited by GreenSoup2HoT on August 30, 2016 5:48PM
    PS4 NA DC
  • Aldin11
    Aldin11
    ✭✭
    Thieves Guild
    UrQuan wrote: »
    I've liked each of the DLCs for different reasons, but my vote has to go to Orsinium.

    So here's a list of what I like best about each DLC.

    Imperial City:
    I don't do much PVP, because I simply don't enjoy it as much as PVE. Having said that, most of the times I've actually had a lot of fun PVPing has been in Imperial City. So there's that. I thought the quest line was pretty good too (especially The Drake - she's one of my favorite characters in the game), and the group dungeons are really well done (even if some of the mechanics can be a real pain to learn how to deal with). These days (this week aside) I don't often go back to Imperial City, although of course I still run the group dungeons every now and then.

    Thieves Guild:
    I enjoyed the storyline and characters for TG quite a bit. Even if I did figure out about Cosh way before the characters did... The delves are really interestingly designed too, and I like that the repeatable quests send you throughout all of the base game zones. The repeatables are a little bit bland and boring for the most part though. The heists are a lot of fun once you get the hang of that kind of play. Aside from taking characters through the Hew's Bane & TG story who haven't yet done it, the heists are the only thing that keep me coming back to the TG DLC.

    Dark Brotherhood:
    The Gold Coast is a small zone, but I think it's really well designed, especially the cities of Anvil and Kvatch. It's also cool to compare it to the Gold Coast from Oblivion. The storyline was decent here too, but I'd probably call it the weakest of the DLC storylines. The side quests where you encounter characters from the base game were cool. I had such a blast figuring out how to find the targets in the Litany of Blood and going out and delivering them all to Sithis. Also the sacraments are everything I enjoy about the TG heists, but more so. The world boss dailies are fun too.

    Shadows of the Hist:
    Well, this DLC is just 2 group dungeons, so not a lot to talk about really... They're very well designed group dungeons IMO, and a lot of fun (even if I do feel that the non-vet mode for them is a bit too easy - definitely easier than the non-vet mode for the IC group dungeons), but that's all there is to it. I do like the dungeons a lot though.

    And finally, my vote goes to Orsinium:
    The zone is HUGE, and there's just so many cool things to find all around it, and so many things to do. The storyline was great (even if I distrusted the king and the forge mother from the beginning), and even the side quests that weren't directly connected with the main story were really well written. The public dungeons are both very cool. The world boss dailies are a ton of fun to do (especially with a group of guildies). Collecting all of the relics is loads of fun - especially because getting them all unlocks a quest that you don't get to do otherwise. The delves are good (not as good as the Hew's Bane ones IMO - I think those are the best DLC delves) with the delve dailies. Maelstrom Arena is a good challenge. And of course the quests where you encounter characters from the base game are cool too.

    UrQuan for some reason I always see you on almost every thread. You must be some hardcore forum person.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    Orsinium
    All of the DLCs are good but I liked Orsinium the best for all the reasons stated above. Also Orsinium is big enough that it's still fun to start at one end and walk to the other, harvesting mats and killing bandits overland.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
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