Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Shgon_Dunstan wrote: »... No, really. ME:A is irelevent to the fact that the house just isn't worth that much real money.
Just REALLY love the house that much? ... Your still being a fool for buying it at those prices. If you want it so much, it's worth the work and wait to get it all with in game gold.
Tommy_The_Gun wrote: »Funny thing is that if you ever did some Morrowind / Oblivion / Skyrim mods (using creation kit) you will know that creating new location that is abut the size of a Earthtear Cavern... takes about 5 days (if only one person is working on it) - or 5 hours if you had layout planned before
So I really don't know why they charge so much of this...
You are perfectly right. This is also my effort estimate for the Earthtear Cavern, if not even significantly lower if the person working on it is an expert.
And the point here is not the comparison with one game or another. I just picked up Andromeda as an example because I like ME and I know that there is a massive effort invested in it vs. a ridiculously lower effort for the creation of the cave in ESO. It is also perfectly fine if people like more the cave and decide to buy it, it is their own decision how they spend their money.
What I question is the value of the digital content in ESO for the premium prices. I think that is absurd to sell for this price something that you created with almost no effort. And keep in mind that the effort was spent once while the digital item will sell countless times with no additional costs. It is not like buying a premium good like for ex an expensive sport car - in that case, each car requires effort and materials, meaning there are significant costs for producing every unit.
Time and materials is only a small part of the value of a thing.
For things that are of an entertainment nature - it may be the least important factor.
in 1995 Waterworld cost 175m to make vs Apollo 13 at 62m and Waterworld took a lot longer to film to boot.
if we were to assign a "value" based on time and materials - that makes Waterworld the best picture of 1995 - by a landslide iirc.
The value for these kinds of things has little to do with budget and man-hours - and everything to do with whether or not it delivers what its intended audience wants.
EC IMO will do this for its intended audience - but that intended audience is not "every ESO player" or "every ESO forum whiner" at all.
There are lots of cheaper houses scaling up from free to just under the price of EC for those who don't share the same values as the intended audience or buyers of EC.
there is no right or wrong metric for these things beyond personal preferences.
@STEVIL, could you please explain what exactly is EC delivering to justify this insane price? I would also like to know who may be the intended audience, in your opinion.
And while at it, could you also please explain what do you mean by "every ESO forum whiner"?
Thank you.
Oakmontowls_ESO wrote: »
$5 for new people and 1Cent for me if you played before for 4 years So yeh it still blows ESO out of the water.
By this logic you can't compare anything to anything.
Doflamingo wrote: »But Mass Effect Andromeda lasts for like 1 week and then there's nothing to do (story takes 4 days at most). ESO is an MMORPG so it never ends
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Nearly everthing in the crown store is overpriced nothing in this game should be more then 5500 crowns or the Morrowind Expansion which is 40$ for the standard upgrade so your telling me that a 1 dank cave in Craglorn is worth more than the biggest content drop and a whole zone 1/3 bigger then Orsinium. the Craglorn cave should be tops 1500 crowns seeing as its smaller than the Shadows of the Hist dlc lol.
Oakmontowls_ESO wrote: »Nearly everthing in the crown store is overpriced nothing in this game should be more then 5500 crowns or the Morrowind Expansion which is 40$ for the standard upgrade so your telling me that a 1 dank cave in Craglorn is worth more than the biggest content drop and a whole zone 1/3 bigger then Orsinium. the Craglorn cave should be tops 1500 crowns seeing as its smaller than the Shadows of the Hist dlc lol.
Like I said a few posts up, comparing the price of cosmetics to dlcs doesn't work when they have said they sell them for less than they normally would.
I doubt the game will go full F2P. My estimation is that ESO will lean on the cash shop price gouging model of a F2P while at the same time milking the more lump sum gains of continually releasing expansions and bundled editions. ZOS is going to use the fandom of the TES series to profiteer as much as possible.
Tommy_The_Gun wrote: »Funny thing is that if you ever did some Morrowind / Oblivion / Skyrim mods (using creation kit) you will know that creating new location that is abut the size of a Earthtear Cavern... takes about 5 days (if only one person is working on it) - or 5 hours if you had layout planned before
So I really don't know why they charge so much of this...
You are perfectly right. This is also my effort estimate for the Earthtear Cavern, if not even significantly lower if the person working on it is an expert.
And the point here is not the comparison with one game or another. I just picked up Andromeda as an example because I like ME and I know that there is a massive effort invested in it vs. a ridiculously lower effort for the creation of the cave in ESO. It is also perfectly fine if people like more the cave and decide to buy it, it is their own decision how they spend their money.
What I question is the value of the digital content in ESO for the premium prices. I think that is absurd to sell for this price something that you created with almost no effort. And keep in mind that the effort was spent once while the digital item will sell countless times with no additional costs. It is not like buying a premium good like for ex an expensive sport car - in that case, each car requires effort and materials, meaning there are significant costs for producing every unit.
Time and materials is only a small part of the value of a thing.
For things that are of an entertainment nature - it may be the least important factor.
in 1995 Waterworld cost 175m to make vs Apollo 13 at 62m and Waterworld took a lot longer to film to boot.
if we were to assign a "value" based on time and materials - that makes Waterworld the best picture of 1995 - by a landslide iirc.
The value for these kinds of things has little to do with budget and man-hours - and everything to do with whether or not it delivers what its intended audience wants.
EC IMO will do this for its intended audience - but that intended audience is not "every ESO player" or "every ESO forum whiner" at all.
There are lots of cheaper houses scaling up from free to just under the price of EC for those who don't share the same values as the intended audience or buyers of EC.
there is no right or wrong metric for these things beyond personal preferences.
@STEVIL, could you please explain what exactly is EC delivering to justify this insane price? I would also like to know who may be the intended audience, in your opinion.
And while at it, could you also please explain what do you mean by "every ESO forum whiner"?
Thank you.
Asking someone to explain why one piece of entertainment value is worth it is like asking why they find rosie funny but ellen not or they think mint choco chip sux but butter pecan is best thing going. You seem to be imagining you can quantitify fun.
Comparing EC to the other houses it makes sense to me. The things that attracted me include the tons of space, lots of separation without structure and the lotsa water along with its feel.as i did the preview i saw several different scheme in my minds eye, very appealing ones, that i could not do elsewhere as well.
Imo the intended audience are those for whom decorating and utilizing the space and the instance are must haves and for whom money is not a significant restriction. It all comes down to what do you value.
When i go to the movies, i choise IMAX 3d if possible. If i am going out to see a movie i want the full visual, full and best sensory aspect. One of my oldest friends waits for it to hit the two buck second runs. He says he doesnt understand why i would pay so much for "3d that doesnt matter" etc.
This discussion reminds me of that a lot - most particularly in that while i never try to tell him that he should see imax 3d etc instead of second runs, thats its clearly worth it (i just say to each his own)... anytime the subject comes up he insists on challenging, on proving his assessment of value is right.
As for "every eso forum whiner" that seems self-explanatory, unless you expect they were the audience zos sought.
there is no god to say what is or is not good or bad value, as that changes from person to person and is subjective. there is far more to it like supply and demand and costs of resources if we get into real world costs.
some people see spending hundreds of thousands on a car as silly when you can buy something that will take you from point a to point b just as effectively for less then 10k, does that mean a Bugatti or Ferrari are stupid? we say things like gold or silver has value when its just shiny metal, or pretty rocks, we say paper money has value because we say it does, and it has a different value base on the number on it, sounds silly when you think about it.
also price points are determined based on there estimated value (value being anything from amount of content, to intended rarity or exclusivity, etc.) based on gamers budgets (around $0-$100) on average for any particular content purchase. and not against the game as a whole.
for instance many free to play games have a cash store, if you used what you got in the core game as a bench mark for price then the game would have to pay you anytime you get any bonus content (weather it be gameplay or cosmetic in nature)
obviously that's ridiculous.
earthheart cavern is priced based on an average gamers budget so that its rare within the game or exclusive, its also priced at a particular supply and demand point based on sales figures we don't have access to.
if they price it cheaper so more people buy it they might end up loosing money on it in the long run then if they had made it more expensive. thus, supply and demand.
I'm sure concepts like this are hard for you OP, but its okay you don't have to understand them or like them for it to work, like gravity or why ice cubes float in water. the point is that it does work, it will sell, and it makes sense if you know the how and why.
Well, I think that the prices are not entirely subjective and without any relation with the value on the market. Is like you are claiming that is fine for you to buy dirt for the price of gold.
Now, regarding the general pricing in the crown store, I think the problem is the baseline pricing. As long as ZoS was able to establish a price of 5000 crowns for a skin, the next step was to ask 13000 crowns for a big house.
But this is exactly the problem. Because some people accepted this baseline price, now their perception about the EC pricing is that it is fair price, which is ridiculous.
prices have value based on lots of things, gold is a rare material in relation to dirt, rare = exclusivity, it also looks pretty (subjective) compared to dirt, etc. etc. so its price in the market is much more then dirt, that said dirt still has value.
that said I want to draw your attention to a part of your statement:
"Because some people accepted this baseline price"
meaning some people found the value of the item worth more then the cash equivalent they had and purchased it. all prices are based on what people are willing to pay, just because some of us cannot afford those prices does not mean that they deserve those prices, thus, supply and demand.
Tommy_The_Gun wrote: »Funny thing is that if you ever did some Morrowind / Oblivion / Skyrim mods (using creation kit) you will know that creating new location that is abut the size of a Earthtear Cavern... takes about 5 days (if only one person is working on it) - or 5 hours if you had layout planned before
So I really don't know why they charge so much of this...
You are perfectly right. This is also my effort estimate for the Earthtear Cavern, if not even significantly lower if the person working on it is an expert.
And the point here is not the comparison with one game or another. I just picked up Andromeda as an example because I like ME and I know that there is a massive effort invested in it vs. a ridiculously lower effort for the creation of the cave in ESO. It is also perfectly fine if people like more the cave and decide to buy it, it is their own decision how they spend their money.
What I question is the value of the digital content in ESO for the premium prices. I think that is absurd to sell for this price something that you created with almost no effort. And keep in mind that the effort was spent once while the digital item will sell countless times with no additional costs. It is not like buying a premium good like for ex an expensive sport car - in that case, each car requires effort and materials, meaning there are significant costs for producing every unit.
Time and materials is only a small part of the value of a thing.
For things that are of an entertainment nature - it may be the least important factor.
in 1995 Waterworld cost 175m to make vs Apollo 13 at 62m and Waterworld took a lot longer to film to boot.
if we were to assign a "value" based on time and materials - that makes Waterworld the best picture of 1995 - by a landslide iirc.
The value for these kinds of things has little to do with budget and man-hours - and everything to do with whether or not it delivers what its intended audience wants.
EC IMO will do this for its intended audience - but that intended audience is not "every ESO player" or "every ESO forum whiner" at all.
There are lots of cheaper houses scaling up from free to just under the price of EC for those who don't share the same values as the intended audience or buyers of EC.
there is no right or wrong metric for these things beyond personal preferences.
@STEVIL, could you please explain what exactly is EC delivering to justify this insane price? I would also like to know who may be the intended audience, in your opinion.
And while at it, could you also please explain what do you mean by "every ESO forum whiner"?
Thank you.
Asking someone to explain why one piece of entertainment value is worth it is like asking why they find rosie funny but ellen not or they think mint choco chip sux but butter pecan is best thing going. You seem to be imagining you can quantitify fun.
Comparing EC to the other houses it makes sense to me. The things that attracted me include the tons of space, lots of separation without structure and the lotsa water along with its feel.as i did the preview i saw several different scheme in my minds eye, very appealing ones, that i could not do elsewhere as well.
Imo the intended audience are those for whom decorating and utilizing the space and the instance are must haves and for whom money is not a significant restriction. It all comes down to what do you value.
When i go to the movies, i choise IMAX 3d if possible. If i am going out to see a movie i want the full visual, full and best sensory aspect. One of my oldest friends waits for it to hit the two buck second runs. He says he doesnt understand why i would pay so much for "3d that doesnt matter" etc.
This discussion reminds me of that a lot - most particularly in that while i never try to tell him that he should see imax 3d etc instead of second runs, thats its clearly worth it (i just say to each his own)... anytime the subject comes up he insists on challenging, on proving his assessment of value is right.
As for "every eso forum whiner" that seems self-explanatory, unless you expect they were the audience zos sought.
I understand from your answer that you like top quality and you are willing to pay for it. I totally agree with you because I have the same preference. But let me ask you this: will you pay the premium price of IMAX 3d for a second run in a poor quality theater? Because this is exactly my question.
I don't argue that everybody is free to decide how to spend money, but why should you pay top bucks for so little?[/quote]
In "for so little" you have already made a subjective value judgement that is a different judgement of value than anyone who wants this product enough to pay for it would reach.
i get that you place a different value on the things i listed than i do and than other do, juts like my friend placed different avlue on the IMAX video and sound and 3d than i do, and so i am fine that you decide its not worth your money.
What keeps being amusing is your (and his, my good friend) insistance on proving to me (and others) that yours is the right value judgement in cases where we disagree on this subjective value?!
prices have value based on lots of things, gold is a rare material in relation to dirt, rare = exclusivity, it also looks pretty (subjective) compared to dirt, etc. etc. so its price in the market is much more then dirt, that said dirt still has value.
OK, let's use your argument of rarity as one parameter that can establish the value of an item. I would say that with the effort of 200 programmers over 5 years you can make tons of different houses similar with EC but only one ME Andromeda. So, we have exactly the case of selling dirt with the same price as gold.that said I want to draw your attention to a part of your statement:
"Because some people accepted this baseline price"
meaning some people found the value of the item worth more then the cash equivalent they had and purchased it. all prices are based on what people are willing to pay, just because some of us cannot afford those prices does not mean that they deserve those prices, thus, supply and demand.
Or maybe this started with peoples which just used their crowns from subscription without bothering to do the mats and to realize that they just purchased a skin or more with 30+ EUR each. Or a merchant that doesn't repair gear for that matter.
OK, I understand that you may value the EC above a AAA game, doesn't matter which one and I'm fine with it. From my point a view what ZOS is doing is a rip-off, regardless how anybody would try to sugar-coat it.