PUG Tool

Jitterbug
Jitterbug
✭✭✭✭✭
✭✭
Do you guys think it would be a good idea to have a tool one could simply use in stead of all us scrubs flooding /z with "lfg"?

So if I enter Cyrodiil I could simply click an "LFG"-button that would put me in a PUG. These groups could maybe be "crown-less" or you could tick a "Crown" option next to your role (tank/heal/dps).

Stupid idea, or?
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    The group finder works in Cyrodiil I believe . No one uses it most of the time .
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Guilds are also a thing. The ones that pick up LFGs are almost always recruiting.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • cbaudersub17_ESO
    cbaudersub17_ESO
    ✭✭✭
    I could see a recruitment tool where a player can flag themselves as looking for a group where other players can then pick them up (or having just entered, start grabbing players or join existing groups with open slots). For it to 'work', some 'goal' options could qualify the players and overall intentions of the group to make a better fit.

    Another que or game-driven match system would likely end in countless 'fix your sh@t, ZOS' threads; which, let's be honest, can be real fun to read through.

    Since this twist on the proposed concept is very reliant on a player's character, it would likely be ripe for all kinds of...well let's just say dubious behavior. Again, likely leading to some very entertaining future threads.

    In the end, /LFG is going to be about the easiest and most used thing no matter what.
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    The group finder works in Cyrodiil I believe . No one uses it most of the time .

    Well that is sort of the point. Make a tool that people will use, in stead of not ;-)
    Guilds are also a thing. The ones that pick up LFGs are almost always recruiting.

    I know it's well intentioned but the reason all us random scrubs lfg is because we are too random and scrubby to be in, or cba to look for, guilds.
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    I could see a recruitment tool where a player can flag themselves as looking for a group where other players can then pick them up (or having just entered, start grabbing players or join existing groups with open slots). For it to 'work', some 'goal' options could qualify the players and overall intentions of the group to make a better fit.

    Another que or game-driven match system would likely end in countless 'fix your sh@t, ZOS' threads; which, let's be honest, can be real fun to read through.

    Since this twist on the proposed concept is very reliant on a player's character, it would likely be ripe for all kinds of...well let's just say dubious behavior. Again, likely leading to some very entertaining future threads.

    In the end, /LFG is going to be about the easiest and most used thing no matter what.

    I wouldn't be opposed to any of that. I just thought a tool would help the guys who actually use /z to communicate.
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Jitterbug wrote: »
    The group finder works in Cyrodiil I believe . No one uses it most of the time .

    Well that is sort of the point. Make a tool that people will use, in stead of not ;-)
    Guilds are also a thing. The ones that pick up LFGs are almost always recruiting.

    I know it's well intentioned but the reason all us random scrubs lfg is because we are too random and scrubby to be in, or cba to look for, guilds.

    Or people could start using the tool that's there, even if there are potential issues with it. ZOS probably thinks you guys don't want or wouldn't use a tool if they attempt to give you one and you don't use it.

    What they should do is make its existence more obvious in Cyrodiil. I suspect that a lot of people simply don't know it exists, so group leaders don't bother with it, making it pointless.

    And the guilds which pick up LFGs are typically open to anyone and focus on teaching. They're a decent first step to becoming less scrubby, not to mention finding a community of friends to play with in the ocean of people in pvp.
    Edited by NightbladeMechanics on March 10, 2017 12:54PM
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    Jitterbug wrote: »
    The group finder works in Cyrodiil I believe . No one uses it most of the time .

    Well that is sort of the point. Make a tool that people will use, in stead of not ;-)
    Guilds are also a thing. The ones that pick up LFGs are almost always recruiting.

    I know it's well intentioned but the reason all us random scrubs lfg is because we are too random and scrubby to be in, or cba to look for, guilds.

    Or people could start using the tool that's there, even if there are potential issues with it. ZOS probably thinks you guys don't want or wouldn't use a tool if they attempt to give you one and you don't use it.

    What they should do is make its existence more obvious in Cyrodiil. I suspect that a lot of people simply don't know it exists.

    And the guilds which pick up LFGs are typically open to anyone and focus on teaching. They're a decent first step to becoming less scrubby, not to mention finding a community of friends to play with in the ocean of people in pvp.

    I suspect you are 100% correct in this, and this solution would also satisfy me. And let me clarify that I have no personal issue with spamming /z and soloing until a pug invites me, but I know a lot of new players find this discouraing, and I can see from /z that a lot of established players are annoyed by the spamming.
  • cbaudersub17_ESO
    cbaudersub17_ESO
    ✭✭✭
    Jitterbug wrote: »
    ...I can see from /z that a lot of established players are annoyed by the spamming.
    And how do you think these players found groups when they first stepped into Cyrodiil?! This is easily solved. Don't give a crap about what established players think regarding zone use...unless you spam WTS. :wink:

    Newer player will always have some apprehension about stepping into unfamiliar waters. But the reality is that groups are not that hard to make or find. It just might require some players to push their personal comfort zone. Time spent in Cyrodiil only makes the process easier.

    Edited by cbaudersub17_ESO on March 10, 2017 1:38PM
  • Crispen_Longbow
    Crispen_Longbow
    ✭✭✭✭✭
    Here is the problem with just a generic grouping tool for pugs. The picture below will show the 8 member new pug group on the left and they will start to fight the 8 member guild groups on the right.

    Pugs_zpsa4tfkbkc.jpg

    They just won't stand a chance, it will be lambs to the slaughter. This won't be fun for the pugs, they have no voice comms, no true leader, won't know any of the players in their group what their strengths and weakness are etc.

    Step 1
    Play in your beginner PVP campaign (Non Vet) for PC/NA that is the Blackwater Blade campaign. Learn the ropes of PVP in a non competitive environment. This is your chance to learn your class, learn to solo, learn to fight outnumbered, learn to fight in small groups etc. Take it a step at a time.

    Step 2
    Once you have graduated from Non Vet move into the NoCP campaign. If you have low CP this is the place for you, even if you have High CP this is still the place for you. The reason being is that CP creates a lot of builds that will frustrate new players to PVP. Its better to not have to fight against these builds when you are new to PVP.

    Step 3
    Find out who the pug herders are for your faction/campaign you are on. Usually the pug herders have a small core of players that they regularly play with and they can teach you the basics of groups. Hopefully they introduce you to comms, some basic group tactics etc. Pug herder groups are slightly better than the above image but only a little. They are still slaughtered without much effort.

    Step 4
    Join a PVP guild. There are several PVP guilds on each faction that have very different play styles and are at very different levels. Do some research by asking around in zone and it won't take long for you to find out who they and how to get in touch with them.

    If you want to try and bypass all of this and just get in a group quickly to PVP, refer to the above image as you will encounter it alot.
    Crispen Longbow - Daggerfall Covenant (DC): NB - Rank:50 (NA/PC) - RIP (Blue VE, Khole, LoM, MO)
    Crispen Longboww - Aldmeri Dominion (AD): NB - Rank:50 (NA/PC) - Crispen's House of Pain RIP (KP, Yellow VE, Omni)
    Crispen Longbow-EP - Ebonheart Pact (EP): NB - Rank:50 (NA/PC) - RIP (Red VE)
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    Here is the problem with just a generic grouping tool for pugs. The picture below will show the 8 member new pug group on the left and they will start to fight the 8 member guild groups on the right.

    Pugs_zpsa4tfkbkc.jpg

    They just won't stand a chance, it will be lambs to the slaughter. This won't be fun for the pugs, they have no voice comms, no true leader, won't know any of the players in their group what their strengths and weakness are etc.

    Step 1
    Play in your beginner PVP campaign (Non Vet) for PC/NA that is the Blackwater Blade campaign. Learn the ropes of PVP in a non competitive environment. This is your chance to learn your class, learn to solo, learn to fight outnumbered, learn to fight in small groups etc. Take it a step at a time.

    Step 2
    Once you have graduated from Non Vet move into the NoCP campaign. If you have low CP this is the place for you, even if you have High CP this is still the place for you. The reason being is that CP creates a lot of builds that will frustrate new players to PVP. Its better to not have to fight against these builds when you are new to PVP.

    Step 3
    Find out who the pug herders are for your faction/campaign you are on. Usually the pug herders have a small core of players that they regularly play with and they can teach you the basics of groups. Hopefully they introduce you to comms, some basic group tactics etc. Pug herder groups are slightly better than the above image but only a little. They are still slaughtered without much effort.

    Step 4
    Join a PVP guild. There are several PVP guilds on each faction that have very different play styles and are at very different levels. Do some research by asking around in zone and it won't take long for you to find out who they and how to get in touch with them.

    If you want to try and bypass all of this and just get in a group quickly to PVP, refer to the above image as you will encounter it alot.

    Those are all great advice but I am no novice to the game, been here since beta, so that's not the point. The point is whether or not it would be beneficial to the game to make grouping up for randoms easier in Cyrodiil. Those pugs exist no matter what and I have lead quite a few in my time. It's not about bypassing anything. Someone writes lfg in zone, I notice it (or maybe I don't), I invite them. Someone opens the interface and clicks join group and is automagically added to my group.
    And you're right, we wipe to coordinated groups, or best case we wail on them forever while they farm us. That's not the point either. A lot of us play this way every night, hence all the lfg spammers. My request is merely a convenience for us and for new players.
  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Jitterbug wrote: »
    Here is the problem with just a generic grouping tool for pugs. The picture below will show the 8 member new pug group on the left and they will start to fight the 8 member guild groups on the right.

    Pugs_zpsa4tfkbkc.jpg

    They just won't stand a chance, it will be lambs to the slaughter. This won't be fun for the pugs, they have no voice comms, no true leader, won't know any of the players in their group what their strengths and weakness are etc.

    Step 1
    Play in your beginner PVP campaign (Non Vet) for PC/NA that is the Blackwater Blade campaign. Learn the ropes of PVP in a non competitive environment. This is your chance to learn your class, learn to solo, learn to fight outnumbered, learn to fight in small groups etc. Take it a step at a time.

    Step 2
    Once you have graduated from Non Vet move into the NoCP campaign. If you have low CP this is the place for you, even if you have High CP this is still the place for you. The reason being is that CP creates a lot of builds that will frustrate new players to PVP. Its better to not have to fight against these builds when you are new to PVP.

    Step 3
    Find out who the pug herders are for your faction/campaign you are on. Usually the pug herders have a small core of players that they regularly play with and they can teach you the basics of groups. Hopefully they introduce you to comms, some basic group tactics etc. Pug herder groups are slightly better than the above image but only a little. They are still slaughtered without much effort.

    Step 4
    Join a PVP guild. There are several PVP guilds on each faction that have very different play styles and are at very different levels. Do some research by asking around in zone and it won't take long for you to find out who they and how to get in touch with them.

    If you want to try and bypass all of this and just get in a group quickly to PVP, refer to the above image as you will encounter it alot.

    Those are all great advice but I am no novice to the game, been here since beta, so that's not the point. The point is whether or not it would be beneficial to the game to make grouping up for randoms easier in Cyrodiil. Those pugs exist no matter what and I have lead quite a few in my time. It's not about bypassing anything. Someone writes lfg in zone, I notice it (or maybe I don't), I invite them. Someone opens the interface and clicks join group and is automagically added to my group.
    And you're right, we wipe to coordinated groups, or best case we wail on them forever while they farm us. That's not the point either. A lot of us play this way every night, hence all the lfg spammers. My request is merely a convenience for us and for new players.

    I think the rate limiting step here is having willing and able leaders online. Everyone in Cyrodiil can jump into a PvP group queue, but if no leader steps up to start a group, there still won't be a group to take those people.

    And if willing and able leaders are online, they'll pull people from zone anyway, or so I assume.

    I prefer not to assemble people in a PvP group queue into groups without people queuing specifically as leaders because leaderless groups will be as aimless as groupless pugs, and because random assignment of crown will result in unwilling and unable leaders thrown into charge. It simply won't result in a fun experience for anyone involved, except maybe their enemies slaughtering them...

    In my opinion, ZOS needs to look to increase the number of willing and able leaders in Cyrodiil.

    Incentives could be put in place to make able leaders become willing to assemble and lead pug groups. I fall into the category of unwilling but able. I simply don't feel any gratification or get any other reward from leading groups of randoms, but I could be convinced to if I got something out of it.

    I think a better place for ZOS to look, if they were to intervene, is educating people on leading groups in game. To do so, they'd have to learn how group leaders actually lead groups, and implement tools to educate people on how that works and to better coordinate players who don't have voice comms.

    Honestly, though, increasing reasons to fight to win the campaign might result in more willing leaders too. If people had more reasons to push and hold objectives for extended periods of time instead of just flipping for an o tick, like meaningful end of campaign rewards, then more people would make pug groups to go push objectives together. In other words more people would be willing to make the groups to point pugs in the same direction regardless of their ability to lead.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

    [MEGATHREAD] Feedback Threads for Class Reps

    Class Representative Feedback Discords:
    Nightblade Discussion:
    https://discord.gg/t2Xhnu6

    Dragonknight Discussion:
    https://discord.gg/UHtZhz8

    Sorcerer Discussion:
    https://discord.gg/e3QkCS8

    Templar Discussion:
    https://discord.gg/WvVuSw7

    Warden Discussion:
    https://discord.gg/sTFY4ys

    General Healing Discussion:
    https://discord.gg/6CmzBFb

    TONKS!
    https://discord.gg/DRNYd39

    Werewolf Discussion:
    https://discord.gg/aDEx2ev

    Vampire Discussion:
    https://discord.gg/yfzck8Q
  • pmn100b16_ESO
    pmn100b16_ESO
    ✭✭✭✭✭
    Jitterbug wrote: »
    Do you guys think it would be a good idea to have a tool one could simply use in stead of all us scrubs flooding /z with "lfg"?

    So if I enter Cyrodiil I could simply click an "LFG"-button that would put me in a PUG. These groups could maybe be "crown-less" or you could tick a "Crown" option next to your role (tank/heal/dps).

    Stupid idea, or?

    If you come to EU AD we already have an automated LFG tool, he's called Big Boss Dark Phoenix.
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    @NightbladeMechanics those are some very good points. I had been thinking of some sort of checkbox if you wanted to lead.
    And you might be right that the amount of willing leaders don't support more pugs than there already are, but there had been times where I sit and ponder whether to start a new pug or not... "are there 4 ppl lfg?", "are there alrdy 2 full pug raids up?", stuff like that.
    A simple tool might open up to more succesful grouping experiences all around, and I might be more willing to start pug raids if I knew qhat my odds were going in.

    As to a tutorial om Cyrodiil tactics and map mechanics I would be all for that, but I didn't mind learning as a foot soldier in pugs to a level where I felt, hey I could do this too. It's all "def/push nikel" anyway ;)

    As to better incentives to lead, I dont know... you mean like a bonus to xp or something for being crown?
    There are a lot of capable tacticians in pugs and more often than not it's sort of a democracy, but not everyone feel comfortable with the crown on their head, and though there are some great pug leaders (on DC EU PC anyway) a lot of the time it's mostly having a marker on the map as to where you res and run to. I don't mean to belittle the role but maybe an approach could be to downplay the importance of a traditional leader in these random pugs. Just thinking out loud...
Sign In or Register to comment.