Well, if you care about high dps, you should use potions, if you don't care, just take the skill that looks nicerSameMeteor26 wrote: »Is entropy that bad now?
Fishoscandi wrote: »When I used entropy (a long time ago) I always went with structured.
Rev Rielle wrote: »Major Sorcery generally is great too
clocksstoppe wrote: »The best morph is to never use entropy.
SameMeteor26 wrote: »This is for pvp btw
clocksstoppe wrote: »The best morph is to never use entropy.
Wrecking_Blow_Spam wrote: »So everyone saying not to use this skill, you're telling me when you Pvp you pop infinite spell power pots? That would end up costing millions in pots.
I've been experimenting with Degeneration, and I have some questions.
The spell is a single-target spell. In the spell description, it says, "Also grants you Major Sorcery, increasing your Spell Damage by 20%".
--> Is that a flat 20% damage bonus against all targets for the duration of the spell? (a buff for the spellcaster)
--> Or is it a 20% damage bonus only against the affected target? (a debuff on the target)
It sounds like it's the first one, but I'm missing something, because the casting cost for Degeneration is a third of that for Power Surge, and it does damage in addition to the healing... and yet it's getting no love here.
--> Also, is it cumulative with Power Surge, for a total 40% bonus to damage?
It seems like the people on this thread who like the spell use it for solo play, and I see why the healing is less essential if you're in a group. But even in a group I'd rather have Degeneration on my back bar rather than Power Surge. It lasts half as long, but at a third the cost it still makes sense to use it - same bonus, cheaper, does damage, gives heals... what's not to love?
Neither, it gives you a 20% bonus to your spell damage stat. On most builds that's about an 8% increase in damage.
More specifically it gives you the named buff 'Major Sorcery' which will not stack with other sources of Major Sorcery. So it won't stack with Power Surge.