Does anyone actually think questing is fun?

  • Solid_Metal
    Solid_Metal
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    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    "i don't playing like this, therefore people should be playing exactly like me"

    seriously?
    "i will walk through the fog, as i welcome death"
  • Abeille
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    Abeille wrote: »
    Skyrim had some interesting plot lines that for some reason led nowhere, so we were left with a bunch of open endings that were not touched upon by the DLCs. I don't understand why they did that.

    I am not sure what endings you are referring to, but game development only goes so far, and anything outside of that is "don't care". The whole game is a facade. Think of it like a movie set. They only build the "sets" to meet the immediate needs of the story they are telling. Beyond that, they don't care.

    The major thing that I was thinking of was the Thalmor invasion. After the Civil War ending, it was on a "they are about to arrive at Skyrim's shores anytime now", and then... It ends there. Nothing after that. I really thought the DLCs would follow up on that threat, but they did not, they were completely unrelated. Not that I didn't appreciate the DLCs, I absolutely love seeing Hermaeus Mora plays a big part in any TES game, but I was still hoping to see something regarding the Thalmor invasion (we got the kidnapping of that Skaal Blacksmith and that's it). I imagine we will know how that ended when the next TES game is released, but I would rather have played through the invasion and not just listen about it years later.

    Other than that, a few smaller things really. Like how you are left with a decision regarding Paarthurnax, but you are unable to actually decide against killing him - other than never finishing the quest or downloading a mod. They just didn't give us an option to actually make that decision. Another thing is that, after the invasion of Whiterun, a part of the city remains permanently destroyed. The debris isn't even moved out of the way. I got a mod to fix that part of the city because it bothered me this much. Just a few things that come to mind that were big plot points (the invasion and the mere existence of Paarthurnax) but felt incomplete, to me.
    Edited by Abeille on March 4, 2017 8:49PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • illuminousflux
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    Yeah, I love questing. I try my best not to skip through them, but sometimes I still do through the side quests. I recommend at least paying attention to all the main quests for each faction and dlc.
  • Elsonso
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    Yeah, I love questing. I try my best not to skip through them, but sometimes I still do through the side quests. I recommend at least paying attention to all the main quests for each faction and dlc.

    I actually prefer well written side quests to a well written main quest.

    I bought Fallout 4 intending to resolve the main quest, and in three play throughs, I have only done it one time, and it was not even the first time through. Once I resolve The Question, I found no reason to finish the main quest. The side quests, however, that kept me in the game.

    In Skyrim, I spent the least amount of time on the main quest, and the civil war. Most of my time was spent on side quests, and Skyrim was not a strong side quest game.

    In Oblivion, I always did the main quest immediately, but that was to get it out of the way so I could just play the game without the distraction of portals spawning everywhere.

    Here in ESO, side quests rule the game for me. The main quest is disconnected from the rest of the game, so skipping it, or doing it, has no effect. The main reason in ESO to do the main quest is to get the Prophet to stop appearing everywhere. I preordered Morrowind, not for the 30 hours of main quests, but because I hope they have at least that much for me to do in side quests.
    XBox EU/NA:@ElsonsoJannus
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  • Blacksmoke
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    I love questing! Its my favorite part of the game no teammates to drag you down or annoy you.. Its great! I rather do quests then trails or dungeons!
    Champion point: 645
    Characters
    Ganlian Stormian - AD - Dungeon healer - Templar - Crafter
    Ondaril Stormian - AD - Trail DPS - Sorcerer
    Shagrod gro-Bolmog - AD - PVP - Dragonknight
  • Weasel_Tunneler
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    200 CP Templar Magicka Tanker, skipped the whole main story.

    during the double exp week with the keg drink thing, I farmed a lot of dolmens and daily dungeons.

    But I'll probably beat the main quest line because i might be missing some skill points.
  • SydneyGrey
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    The main reason in ESO to do the main quest is to get the Prophet to stop appearing everywhere.
    LOL! I did the main quest, and made sure I killed the Prophet when I did it. >:)

  • MrDenimChicken
    MrDenimChicken
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    People who actually listen to all of the quests in this game must be ridiculously easy to entertain.

    yes the quests in this game are better than most if not all other mmo's, but that is because MMO's don't prioritize questing plots. The gameplay is MUCH more important for players to stay for a long time. (WOW didnt do *** for questing, yet was the most played MMO ever)

    This game puts more emphasis on questing, like as if it wants to be a decent single player RPG. And that's pretty much how the gameplay feels like during leveling.

    However, in my opinion, about 60-70% of the quests in this game are pretty half assed compared to single player RPG's, and they start to feel like copy and pastes of each other in terms of general plot after several hours. 20% are okay and I'll listen to them, and 10% are actually really good.

    and unfortunately, you get pretty much NO other dialogue options in most quests, and your responses don't matter and don't lead to a different line of dialogue from the NPC. So it doesn't matter if you listen, as long as you just press A or 1 over and over, the same *** will happen.

    Fortunately, the DLC zones like Orsinium and Thieve's guild have much better questing than the base game. If Zenimax put the same effort into the base game zones as they did the DLC zones, than this game would have been much better received upon release.
  • zaria
    zaria
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    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    "i don't playing like this, therefore people should be playing exactly like me"

    seriously?
    More accurate, game is designed to charter to various play styles: lots of quests, dungeons, raids, pvp, crafting.
    And you are not limited to one thing. Be free to mix that is also best.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • wolfdoggie_ESO
    wolfdoggie_ESO
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    Only quest dialogue I skip is in dungeons because I don't have much choice otherwise.
  • AlnilamE
    AlnilamE
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    Yes, I do enjoy questing.
    The Moot Councillor
  • Mojmir
    Mojmir
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    It was fun the first 2 times,glad it isn't needed to go to other zones anymore.
  • k9mouse
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    I love questing so much I don't even skip dialogue. Gotta hear all that voice acting.

    I feel the same way.
  • Lord Xanhorn
    Lord Xanhorn
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    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    "i don't playing like this, therefore people should be playing exactly like me"

    seriously?

    While I recognize your clear attempt to troll me, I will not bite sir. Everyone knows that's not what I said. Good try though.
    I'm kind of a small deal!
  • Kendo12
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    I havent even had the sound on for months now
  • UrQuan
    UrQuan
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    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    "i don't playing like this, therefore people should be playing exactly like me"

    seriously?

    While I recognize your clear attempt to troll me, I will not bite sir. Everyone knows that's not what I said. Good try though.
    That's true, what you said was more "I don't play like this, therefore I don't think other people do either", which is different.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • parkham
    parkham
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    Patriick wrote: »
    With my main I can get into the story lines. Some are stupid, some are quite good. But with alts I just cut to the chase if I even do quests with them at all.

    ^^This

    PC-NA-EST

    - All's Faire Guild
    - Divine Crusade Guild
    - Greybeards & Gals Guild
    - Dead Citizens Guild
  • Lord Xanhorn
    Lord Xanhorn
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    UrQuan wrote: »
    That's true, what you said was more "I don't play like this, therefore I don't think other people do either", which is different.

    Close but its more like "I don't play like this and from my experience of talking to other friends/guildies, I would guess a majority of others don't either. Is that right?" I mean the title is a question and not a declarative statement.
    I'm kind of a small deal!
  • ynimma
    ynimma
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    TLDR: ESO has a wonderful game lore and it's a big loss not to enjoy it


    I'm always very sad to see instant team mates just clicking through the dialogs - one of the best features elevating ESO above the rest of the MMOs is that fantastically deep and beautifully crafted world lore which gives the whole Elder Scrolls taste.
    So the quests :)
    I spent my first 6 months of ESO literally playing it as a single player RPG with a hint of coop and enjoyed it very much. As I still do - there are many more quests all around Tamriel I haven't even discovered, just started the Dominion-line and find it again exciting.

    It's not easy to cover up the schematics of the classic MMO quest types: bring a few of this, kill a few of that and then that but ESO does a magical job: with all the layered structures in the storylines (the main, the guilds, the zones, the side quests, etc.) and those well chosen points where these meet each other makes the whole questing epic in my book.
    The dialogs are fantastic (and ESO have all dialogs spoken, not just a wall of text in a bubble and a funny beep), and not just the content but the actors giving their voices to these meticulously crafted character-masterpieces: I LOVE THEM! Sir Cadwell, Molag Bal, Vanus Galerion, the Prohpet, all the companions and how they tease each other it's just marvellous, I can't stop playing through just the main quests all the time with a new character just to hear these absolutely artistic pieces of characterizing.

    The variety ESO can wrap the same few quest types into so many different contexts and seemingly different ways is fascinating to me. Never have seen this in any other MMOs. I played quite a few and most became dull and repetitive just because the devs didn't go for the extra mile and left their stories bare and unfurnished, they lacked in those tiny little wonders which made me put the effort into them to go on and play them along.

    So yes, for me questing is great fun, ESO is super-immersive with plenty of epic mementos in the quests. Just like I love to re-watch some movies, re-read books I'm really happy to go over quests again and again with different characters. ESO has a rich game lore and each and every play through adds some more to it even if I already know what's going on. Enough content for years to come for me.

    This game can only sing if the player drops all the previously conditioned attitudes and behaviour brought over from WOW or other earlier classics. I'm really sad to see new players grinding like hell to chase levels, numbers and being stressed about an imaginary end-game at level 5. They are the ones turning this truly deep storyline and lore to a clickfest while they are not certain why they don't enjoy ESO. Ok, that's one way to go but the chance to enjoy this game is there, it just needs a different approach.
    Edited by ynimma on March 4, 2017 10:51PM
  • The_Conquerer
    The_Conquerer
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    quests on ESO are watered down compared to Skyrim and oblivion. You're usually doing the same thing in every quest and most of the concepts they add to all quests are copied and pasted from previous quests. As for dialogue i liked the main harborage quests the first time around after that and doing Cadwells almanac I noticed that many of the voices are portaryed by the same voice actor it makes it feel very repetitive.
  • UrQuan
    UrQuan
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    UrQuan wrote: »
    That's true, what you said was more "I don't play like this, therefore I don't think other people do either", which is different.

    Close but its more like "I don't play like this and from my experience of talking to other friends/guildies, I would guess a majority of others don't either. Is that right?" I mean the title is a question and not a declarative statement.
    Yeah, which is pretty different from if you had been saying that other people should only play the way you do.

    Basically when you (and I'm using "you" in the general sense here, not specifically referring to you the person I'm replying to lol) play/think a particular way, you're likely to associate with other people who play/think in a similar way, either consciously or subconsciously. That makes you less likely to see how other people play/think and makes you more likely to feel like everyone (or at least the majority of people) play/think in a similar way to you. That's human nature. It's important to check assumptions like that and not always just take it as a given that you're representative of everyone.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Bananko
    Bananko
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    ynimma wrote: »
    TLDR: ESO has a wonderful game lore and it's a big loss not to enjoy it


    I'm always very sad to see instant team mates just clicking through the dialogs - one of the best features elevating ESO above the rest of the MMOs is that fantastically deep and beautifully crafted world lore which gives the whole Elder Scrolls taste.
    So the quests :)
    I spent my first 6 months of ESO literally playing it as a single player RPG with a hint of coop and enjoyed it very much. As I still do - there are many more quests all around Tamriel I haven't even discovered, just started the Dominion-line and find it again exciting.

    It's not easy to cover up the schematics of the classic MMO quest types: bring a few of this, kill a few of that and then that but ESO does a magical job: with all the layered structures in the storylines (the main, the guilds, the zones, the side quests, etc.) and those well chosen points where these meet each other makes the whole questing epic in my book.
    The dialogs are fantastic (and ESO have all dialogs spoken, not just a wall of text in a bubble and a funny beep), and not just the content but the actors giving their voices to these meticulously crafted character-masterpieces: I LOVE THEM! Sir Cadwell, Molag Bal, Vanus Galerion, the Prohpet, all the companions and how they tease each other it's just marvellous, I can't stop playing through just the main quests all the time with a new character just to hear these absolutely artistic pieces of characterizing.

    The variety ESO can wrap the same few quest types into so many different contexts and seemingly different ways is fascinating to me. Never have seen this in any other MMOs. I played quite a few and most became dull and repetitive just because the devs didn't go for the extra mile and left their stories bare and unfurnished, they lacked in those tiny little wonders which made me put the effort into them to go on and play them along.

    So yes, for me questing is great fun, ESO is super-immersive with plenty of epic mementos in the quests. Just like I love to re-watch some movies, re-read books I'm really happy to go over quests again and again with different characters. ESO has a rich game lore and each and every play through adds some more to it even if I already know what's going on. Enough content for years to come for me.

    This game can only sing if the player drops all the previously conditioned attitudes and behaviour brought over from WOW or other earlier classics. I'm really sad to see new players grinding like hell to chase levels, numbers and being stressed about an imaginary end-game at level 5. They are the ones turning this truly deep storyline and lore to a clickfest while they are not certain why they don't enjoy ESO. Ok, that's one way to go but the chance to enjoy this game is there, it just needs a different approach.

    So much this.^^^
  • EIGHTS
    EIGHTS
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    I like the quests.
    But I can't read English very quickly.
    That's why I don't group. I can't understand what I'm doing in those group dungeons. :D

    That's the only pity in the game for me.
    I'm not native speaker in English. I hope that I don't make you misunderstand.
  • uzbachchi
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    Most of my XP (CP204 now) is from questing. I love the quests. Some of the most amusing things happen if you slow down and read the dialogue. I'll get moments of real angst when I realize I've made a "wrong" choice on a quest and done something my character would end up regretting.
  • Elsonso
    Elsonso
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    (WOW didnt do *** for questing, yet was the most played MMO ever)

    This is an understatement on a stunning level. :smile:

    The WoW devs were going to write some decent quests, but first they needed to go get 10 pencils from one of 5 possible pencil stores, none of which carry pencils more than half the time.





    XBox EU/NA:@ElsonsoJannus
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  • hmsdragonfly
    hmsdragonfly
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    People who actually listen to all of the quests in this game must be ridiculously easy to entertain.

    yes the quests in this game are better than most if not all other mmo's, but that is because MMO's don't prioritize questing plots. The gameplay is MUCH more important for players to stay for a long time. (WOW didnt do *** for questing, yet was the most played MMO ever)

    This game puts more emphasis on questing, like as if it wants to be a decent single player RPG. And that's pretty much how the gameplay feels like during leveling.

    However, in my opinion, about 60-70% of the quests in this game are pretty half assed compared to single player RPG's, and they start to feel like copy and pastes of each other in terms of general plot after several hours. 20% are okay and I'll listen to them, and 10% are actually really good.

    and unfortunately, you get pretty much NO other dialogue options in most quests, and your responses don't matter and don't lead to a different line of dialogue from the NPC. So it doesn't matter if you listen, as long as you just press A or 1 over and over, the same *** will happen.

    Fortunately, the DLC zones like Orsinium and Thieve's guild have much better questing than the base game. If Zenimax put the same effort into the base game zones as they did the DLC zones, than this game would have been much better received upon release.

    Remove questing, and let's see if this game is even worth it. I am pretty sure people no one will play this game if the questing is as terrible as WoW's. Less endgame PvE content that WoW, PvP is a lag fest. Yup combat is better than WoW but if combat is the only thiing you care about, there are much better options.

    Look, this game is so huge, there's no way you can make 80% of the quests amazing, that's impossible. There are great quests, good quests, decent quests, and ofc, there are badly written quests. But if you take a look at Skyrim, it's actually the same thing, most quests have the same quality as quests in ESO. i would say the writing quality of both games are pretty much the same.

    Also, most of the people who listen to all the quests are people who care about TES lore. ESO's lore is extensive rich, in my opinion ZOS has done a better job at the lore than what Bethesda has done with Skyrim and Oblivion. People listen to the dialogues because they want to find out who are the sea elves, what the hell is Falinesti, what are the green pact and meat mandate, who is the silvenar etc, things like that.

    You don't have many choices in Skyrim and Oblivion either, this is Bethesda, not Bioware xD Actually there are more choics you can make in ESO than in Skyrim xD
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
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    quests on ESO are watered down compared to Skyrim and oblivion. You're usually doing the same thing in every quest and most of the concepts they add to all quests are copied and pasted from previous quests. As for dialogue i liked the main harborage quests the first time around after that and doing Cadwells almanac I noticed that many of the voices are portaryed by the same voice actor it makes it feel very repetitive.

    Actually, the contrary.
    Aldmeri Dominion Loyalist. For the Queen!
  • Vahrokh
    Vahrokh
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    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    I take it, when someone gifts you a book, you skip the reading and move to the objective... using it as a doorstop, right?
    Edited by Vahrokh on March 5, 2017 1:42AM
  • haute
    haute
    Well, I really enjoy questing since it's the core part of RPG - role playing. Taking it away the game is nothing but killing monsters.
  • Elsonso
    Elsonso
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    Vahrokh wrote: »
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    I take it, when someone gifts you a book, you skip the reading and move to the objective... using it as a doorstop, right?

    I would imagine that a lot of people feel that any book longer than 140 characters is TL;DR, and any video clip over 8 seconds is time they will never get back.

    WoW caters to the TL;DR questing crowd, but even they made the mistake of allowing 500 character quest dialogs. Probably no one noticed they were that long, but still...

    Hopefully, BGS and ZOS never follow that crowd when developing new quests for their games.
    Edited by Elsonso on March 5, 2017 12:50PM
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