Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Does anyone actually think questing is fun?

  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    You don't like to read books, do you?

    If all you like to do is kill things, then why did you buy a game with a gigantic story telling feature attached to it?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Kanereno
    Kanereno
    ✭✭
    Torbschka wrote: »
    Which zones are the best of EP ? I did DC and AD with my main and DC was very cool and funny ( especially darien), ad was very boring for me(i dont like high elves, kahjit , although bosmer are cool).

    I did stonefalls and liked the map, but the main quest was very boring, so i stopped (ago 2years now). I enjoy questing once, after i know the plot i skip through everything.

    So, which zones are worth it to quest through in EP? Rift? Eastmarch? Did i need to know the Storys before or can I immediately start there? ( i like Nords, orsimer and redguards the most).

    Eastmarch is pretty neat, I have a lot of fun with it.
  • Artemiisia
    Artemiisia
    ✭✭✭✭✭
    well I have cadwells gold on 3-4 chars :D

    I love questing
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    I always listen to the dialog. Although i think the questing was more fun in SWTOR, i did like it in ESO the first play through. I will save a 2nd play through without skipping dialog for my Warden. I also like killing things. But the stories and lore are too good to skip.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • KerinKor
    KerinKor
    ✭✭✭✭✭
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.
    Sadly it's this kind of gaming that destroyed meaningful questing and deep stories in off-line and on-line games.

    As for 'impact to any actions', there have been one or two which lead to endless QQ by those who rushed through the quest text and then whined they'd missed out .. the final reward for the Mages guild quest line springs to mind, I vaguely recall another reward of a dagger that was highly desired which required reading the text to get .. so I presume ZOs writers gave up for the quest life.
    Edited by KerinKor on March 4, 2017 12:24PM
  • VampiricByNature
    VampiricByNature
    ✭✭✭✭
    I actually am a slow quester. I am almost finished with Cadwell gold. But I have taken my time when I could with each quest. Each area behind me is 100% completed.

    Now my alts are a different story. I run through like a wild wildebeast, leveling in any way that I can. Lol
  • c0rp
    c0rp
    ✭✭✭✭✭
    The people on this forum are a small % of the people who play this game. I'd be willing to bet that a majority of that "other crowd" enjoy questing and following the stories.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Solariken
    Solariken
    ✭✭✭✭✭
    ✭✭✭✭
    I don't mind questing in general, but sadly ESO has one of the most superficial theme park quest systems I have seen. I do skip all of the dialog (with the exception of Queen Ayrenn, I love that sultry Kate Beckinsale acting).

    If ESO had a quest system more like Morrowind, I would be all about it. Instead we have mostly bland story quests with 0 consequences, 0 opposing factions, and mindless hand-holding with quest markers. It seriously takes zero effort or thought whatsoever, even a 5-year-old would be bored out of his mind. Even if you WANTED to disable quest markers and try to solve them by intellect, you most often can't because the journal system is terrible and doesn't offer hardly any info. ZOS just expects that you will right click and have the map destination spoon-fed to you. It's lame, friends... And sad. At least the PvP in ESO is excellent.
  • Bananko
    Bananko
    ✭✭✭✭
    Seraphayel wrote: »
    I love questing so much I don't even skip dialogue. Gotta hear all that voice acting.

    Yeah that's especially great when you hear all the repeating voices again and again in each zone...
    Andrewb967 wrote: »
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    Their quests are so much better than previous MMORPGs I have played.

    To be honest I need to disagree. They're not. Most of ESOs quest are the usual quest stuff. I wish they would be better. Just voice over doesn't make a quest good / better (in my opinion).

    I have to disagree :) Quests aren't fetch quests like other MMOs (collect 10 rabbit's feet lol), they all have stories, yes, not all interesting but there are enough good quests for your entertainment. I can remember some outstanding quests, just like I remember those good ones in Skyrim and Oblivion. Dominion's final mission (amazing message: "United we stand, Divided we fall), Shad Atula (interesting companions), Wilderqueen's storyarc, basically everything with Razum-dar in it, Mages Guild, the skeleton quest in Grahtwood, assisting the 2 Khajiit champions, the whole arc of Bleakrock, Naryu, solving the conflict between Argonian and Dunmer in Stonefalls, Shadowfen's lore, Betnikh's last mission, and of course, the whole Cold Habour's questline (Mass Effect 2 vibes).

    Also Orsinium. Nuff said :P One of the best questlines in TES series, right there with DB questline from Oblivion.

    A special mention also goes to the Legacy of Baelborne Rock quest line which is, from a narrative and emotional standpoint, one of the most poignant quests I'd ever played in any MMO (particularly when finishing it with the "good" ending). :)
  • Jitterbug
    Jitterbug
    ✭✭✭✭✭
    ✭✭
    Yes I like it.
    Not for ever ever. But they're good and I like doing them.
  • NeKryXe
    NeKryXe
    ✭✭✭✭✭
    i wouldn't be playing any elder scrolls game if i didn't have fun on questing :)
  • svartorn
    svartorn
    ✭✭✭✭✭
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    People like you are the reason we have *** quest markers now. Back in the good old days with Morrowind and Daggerfall you'd have to read to find out where to go.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    While I would never on any given day, regardless of weather say questing is better in eso than in skyrim, I will say the quests in eso are pretty darn good. Mmo quests are harder to build into than single player, since there are a thousand other people around you doing that same epic quest, and all the enemies respawn. It's much harder to make that feel epic and immersive, but despite my outspoken dislike of much of what ZOS does, in this category I have to give ZOS their due credit. I think for a mmo, they did a very good job building the quests and making them enjoyable. Most are decently written and with a few exceptions, the voice acting is pretty good too.

    I agree but saying that an mmo quest is better than an rpg quest is just a bad idea.

    I do think that ZOS has captured the essence and feel of the single player TES questing better than any other MMO that I have come across, though.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    I really don't get what attracts some of you guys to MMORPGs when clearly you'd rather be playing FPS, MOBAs or some other type of game where you can jump right into intense "end game" action.

    But then I also don't get the attraction of 99% decorative housing and crown crates... I'm just weird I guess.
  • CapnPhoton
    CapnPhoton
    ✭✭✭✭✭
    UrQuan wrote: »
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.
    You'd be wrong. There are a ton of us who are much more interested in the story and characters than in mindlessly going from one objective marker to the next.

    Yeah this. If your not into doing a major game element like questing, this may not be the game genre for you. I see from a lot of your posts that you find a great deal of fault with the game in general. With such a huge list of issues, you might be happier playing another type of game.
    Xbox One NA Aldmeri Dominion
  • subtlezeroub17_ESO
    subtlezeroub17_ESO
    ✭✭✭✭
    I used to be like you and ignore the quest dialogs and story, simply because I was a WoW transplant and I was used to doing that. Then I decided to actually really pay attention to the lore and read all the books that I collected. I even have created rpg backstories for my characters and have dabbled in rpg.

    Now I'm hooked. The game has become so much more interesting when I fully immerse myself and my toon into the game. That's why all my characters have a theme, story and lore friendly first and last name.
  • Lord Xanhorn
    Lord Xanhorn
    ✭✭✭✭
    svartorn wrote: »
    People like you are the reason we have *** quest markers now. Back in the good old days with Morrowind and Daggerfall you'd have to read to find out where to go.

    You're absolutely and unequivocally wrong wrong wrong. People like me are a result of the all knowing quest marker not the other way around. There's no one that loved morrowind style gameplay more than me and I often wonder why MMOs won't adopt those ideas since most MMOs that use the leveling concept use quests as the primary mode of leveling.

    This is why I skip the quests.....
    Solariken wrote: »
    If ESO had a quest system more like Morrowind, I would be all about it. Instead we have mostly bland story quests with 0 consequences, 0 opposing factions, and mindless hand-holding with quest markers. It seriously takes zero effort or thought whatsoever, even a 5-year-old would be bored out of his mind. Even if you WANTED to disable quest markers and try to solve them by intellect, you most often can't because the journal system is terrible and doesn't offer hardly any info. ZOS just expects that you will right click and have the map destination spoon-fed to you. It's lame, friends...

    I'm kind of a small deal!
  • dreddurius
    dreddurius
    ✭✭✭
    Go play Mortal Kombat then.
    Edited by dreddurius on March 4, 2017 6:24PM
    CAN I HAZ UR STUFF?
  • hmsdragonfly
    hmsdragonfly
    ✭✭✭✭✭

    This is why I skip the quests.....

    There are more consequences than in Skyrim and Fallout 4. If you listen to the dialogues, of course.

    If you want to go as hard-core realistic as not paying attention as to quest markers, why don't you go as far as paying attention to the dialogue and writing the journal yourself? It's not like someone else takes note for you IRL.
    Edited by hmsdragonfly on March 4, 2017 6:29PM
    Aldmeri Dominion Loyalist. For the Queen!
  • jaye63
    jaye63
    ✭✭✭✭
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.

    Yes I enjoy questing. Have you not played any of the other ES games? They were all about questing. It's THE reason I joined ESO. There were other reasons but the story lines of ES have been interesting to me. Even if I dont read EVERYTHING, I still find questing to be the main reason. If Im just grinding for gear and stuff, I dont want to play. I played Wizardry, Myst, Riven, problem solving games, puzzle games... I play PvPs, combat, and others, but I prefer the figuring things out. I get extremely bored when the purpose is to grind. Especially if the grind IS the purpose. And Im hoping that Morrowind isnt going to be just a grind.

    For a few reasons, Im not going to preorder. Lag, fixes that need to be done that havent, plus being pointless any more and a few other reasons. And if Morrowind turns out to be just a grind, Im not getting it. I dont care if I will end up missing out on an uber gear set, racial or class type... I want it to hold my interest.
  • theultimatewarrior
    After getting bored of exploring... For thing treasure chests or after getting pwn in pvp so much .. yes i do find questing fun.
  • CardboardedBox
    CardboardedBox
    ✭✭✭✭
    Of course people enjoy it. Why play not only an RPG, but one that takes place in the massively lore oriented Elder Scrolls universe, and completely bypass all the story? My favorite quest is the one from Orsinium that involves an orc raised khajiit that's trying to find his pet cat, and ends up accidentally learning about his real family, and his origins in the process.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Solariken wrote: »
    I don't mind questing in general, but sadly ESO has one of the most superficial theme park quest systems I have seen. I do skip all of the dialog (with the exception of Queen Ayrenn, I love that sultry Kate Beckinsale acting).

    If ESO had a quest system more like Morrowind, I would be all about it. Instead we have mostly bland story quests with 0 consequences, 0 opposing factions, and mindless hand-holding with quest markers. It seriously takes zero effort or thought whatsoever, even a 5-year-old would be bored out of his mind. Even if you WANTED to disable quest markers and try to solve them by intellect, you most often can't because the journal system is terrible and doesn't offer hardly any info. ZOS just expects that you will right click and have the map destination spoon-fed to you. It's lame, friends... And sad. At least the PvP in ESO is excellent.
    How many quests in Morrowind had consequences? Except of the fighter - thief guild conflict I bypassed multiple times by ignoring :)

    Some quests has an area effects like towns who become useful after you drive off invaders.
    Since its an MMO you can obviously not change gameplay for everybody however you can get npc comments about your actions.
    Else I agree its a bit of copy paste but probably better than Skyrim here, on the other hand skyrim is more immersive.
    An MMO will have problems here
    Option to turn off the markers and used longer written descriptions had worked since locations are static except the dailies and most of them point to named locations.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    After getting bored of exploring... For thing treasure chests or after getting pwn in pvp so much .. yes i do find questing fun.
    That is the other thing, its easy to overload on quests as its so many.
    Do all sort of stuff with one Tamriel you can do them at any level.
    Edited by zaria on March 4, 2017 6:46PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • SydneyGrey
    SydneyGrey
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    I call those "Skyrim Kids". They only played Skyrim (and joined the Stormcloaks, and they will let you know, this is important), which could be called "Dragons and Vikings on Ice" for all that they care since no other TES game matters to them. They play a Nord DK in ESO (Not all Nord DKs are Skyrim Kids, but all Skyrim Kids are Nord DKs). They praise Talos in the zone chat unironically even though we are in the Second Era. They are horribly racist against any and all kinds of Mer and then proceed to complain about them being racist. They want Dragon mounts.
    I'm a huge Skyrim fan. I thought Skyrim was the best out of all the Elder Scrolls games, and I'm not even CLOSE to how you described. I'd never troll or bully someone else for thinking another game is better. I play a Breton in ESO. I don't have any racist characters. I don't want a dragon mount.

    Basically, you're making some ridiculous assumptions based on a couple of rabid fans you've seen online, who don't respresent most Skyrim fans. You're demeaning and insulting people based on a couple of morons you saw online who were the type you're describing. :/ What the heck, dude.

  • Morimizo
    Morimizo
    ✭✭✭✭✭
    UrQuan wrote: »
    As the central feature of almost every single DLC and now the Morrowind xpac, does anyone actually enjoy questing? I would think that most people are like me and just skip the dialogue and move to the objective that the all knowing marker tells me to go to. There's no choice, consequence, or impact to any of my actions and listening to dialogue for 5 minutes at a time seems tedious and keeps me away from what I really want to be doing which is killing things.
    You'd be wrong. There are a ton of us who are much more interested in the story and characters than in mindlessly going from one objective marker to the next.

    Yep, love questing because of the story telling and characters. Would be thrilled to have an entire zone in Anequina dedicated to some adventure of Razam-Dar's for example. And if there's ten minutes of dialogue each time there is a breath from the fighting/collecting/etc., so much the better.
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    Skyrim had some interesting plot lines that for some reason led nowhere, so we were left with a bunch of open endings that were not touched upon by the DLCs. I don't understand why they did that.

    I am not sure what endings you are referring to, but game development only goes so far, and anything outside of that is "don't care". The whole game is a facade. Think of it like a movie set. They only build the "sets" to meet the immediate needs of the story they are telling. Beyond that, they don't care.

    Skyrim is not designed to be a game where you start a character and, 5000 hours later, you are still playing that character. They don't resolve plot lines because you, the player, aren't intended to be around long enough for those endings to matter. When you resolve the main story, complete the civil war story, and wrap up the DLC content, the game is over. Ferris Bueller. "You're still here? It's over. Go home. Go."

    Yeah, they let you play on, but you are entirely on your own. No warranty. If the game stops loading your save, or you run out of things to do, or get bored doing the same things over and over, that is on you.

    All of the TES games are like this, including ESO, but they are different in how we perceive it. Skyrim is a broad ocean that you can walk across. A lot to do, not much in the way of depth. Morrowind is a smaller ocean, but the lore interactions made it pretty deep. You could spend 10 minutes just interrogating a single NPC. This made it a lot less obvious that the game had limits, but the game did have limits. ESO is more like Skyrim than Morrowind.
    Abeille wrote: »
    I assumed at first that it was to left the doors open to a direct continuation. I mean, Arena, Daggerfall, Morrowind and Oblivion all happened in a little over 30 years, so maybe they would do the same for TES V and VI and set them close to each other in the time line. But now I think they just wanted to do that to make the game feel "infinite", you know?

    Nah. Where the prior stories need an ending for some event in some future game, one will simply be provided. Even the outcome of the civil war in Skyrim will have an official canon ending, if they need one. The demands of the current story will dictate any ambiguity left over from past stories.
    Solariken wrote: »
    If ESO had a quest system more like Morrowind, I would be all about it. Instead we have mostly bland story quests with 0 consequences, 0 opposing factions, and mindless hand-holding with quest markers. It seriously takes zero effort or thought whatsoever, even a 5-year-old would be bored out of his mind. Even if you WANTED to disable quest markers and try to solve them by intellect, you most often can't because the journal system is terrible and doesn't offer hardly any info. ZOS just expects that you will right click and have the map destination spoon-fed to you. It's lame, friends... And sad. At least the PvP in ESO is excellent.

    Thanks to voice acting, we are now stuck in shallow oceans. Depth costs money when you have to pay someone to read it, record it, and process it, in addition to writing it. That, coupled with player impatience and a general unwillingness to do anything hard, or time consuming, has led to "modern" RPGs where you don't have to listen to the objective because the game will guide you to where you need to go. When the game does require some nuance, they "hint" you into getting it right. Fail? No problem, either the result is the same, or you just get Mulligans until you succeed.




    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Bigevilpeter
    Bigevilpeter
    ✭✭✭✭✭
    ✭✭
    Quests are just a way to gain xp/skillpoints and gold. I skip through everything, never payed attention to any story other than the main Manemarco story
  • Rainwhisper
    Rainwhisper
    ✭✭✭✭✭
    I'm exactly the opposite of the OP.

    I play the game for the writing. I'm not really sure what the point of the game is if you have no interest in the storytelling, worldbuilding, and questlines.
  • Squeezoid
    Squeezoid
    ✭✭
    Questing is fun, is the best part of the game, the characters the story, the quests!...
    The aliens are coming for me!! They're gonna use my butt for stuff! SQUEE!!!!!!!!! ~
Sign In or Register to comment.