That would be as I see it too. Pick a diety to worship at a shrine, if you choose to dedicate to one god, or leave things open to pray where you will.I like that concept IF and only if we can choose to change our pantheon.
That would be where a passives skill line shines - as you might advance it through specific actions, as well as through regular prayers at their shrines. Possibly daily questings tailored to your diety, be it killing undead for Arkay or collecting healing herbs for Mara, murdering in Mephalas name or holding a tea party with a bunny and a skeever for the glory of Sheogorath...I do like the idea of there being different ways to venerate the different gods. Daedra requiring sacrifices and not just blessings would be awesome!
I kinda see it more like the passives you get from fighters or mages guild. Which may or may not involve some divine power, but certainly would reflect special training and teaching that happens during the course of worship. If you follow a healer god, it just makes sense that you'd pick up more tricks about healing even without blessing. If you follow a spider goddess, it may just be that the rituals involve drinking concortions including some small doses of spider venom, resulting in a little resistance to poison. If you follow a warrior god, it just makes sense that in the course of worship some of the older warriors following that god might mention that neat trick you can do with your shield if the enemy comes at you like -this-... et cetera.That being said, I do like the idea of a passive skill set for devoting yourself to one god. The problem with that is the sheer number of gods that should be available now and will eventually be available. And I think it should only ever be passives that are given to a player. Never slot-able active abilities. The only problem I have with passives is the idea that you are constantly blessed. I don't think any deity should be that...erm... reliable.
Definitely that!I'm also really digging the idea that people of a certain faith are treated differently @Taleof2Cities. That makes so much contextual sense. I have long desired ESO to be more exclusionary. More bigotry and racism please!
I don't care for it either, but it's only on small (and easily detached) part of a larger conceptKorah_Eaglecry wrote: »I will absolutely not support anything that requires you to 'sacrifice' earned CP points to participate in this concept. CP Points are supposed to replace VR ranks so youre essentially asking people to sacrifice a level, hours worth of gameplay in some cases, to appease a digital god. Absolutely Not. Back to the drawing board with that one.
Nocturnal could make the player undetectable by guards, so they are free to rob, steal, and murder with impunity.
I think so too!This concept is amazing....
You can actually get a "blessing or Arkay" IIRC, in one of the shadowfen sidequests, giving you a little damage resistance against daedra I think. Something like that is what I imagine, something small, that gives you a little edge in some situations for a while... just a subtle little divine (or daedric) influence... go to shrine, pray for blessing, enjoy blessing while it lasts... but nothing earthmoving or such. Anyone wanting to draw on more power - that is what we have class skills for, templars are already "aedric" and sorcerors "daedric"... it would be the difference between a common follower, and a dedicated priest.But I think something simple that is akin to a Mundus Stone buff would probably work within what Zos has set up. Have everyone everywhere get the same buff for praying at any shrine. The option to "specialize" toward a certain god to give specific bonuses should come later. I would spend CP on a "constellation " of my god of choice if the bonuses were good enough. But I think a series of "community service" repeatable quests akin to the Winter Festival would work within the already given framework.
Hircine is really covered by werewolves already. But... wouldn't it be nifty if there were "good" activities that would progress WW by showing your devotion to hircine rather then just mindlessly killing stuff while furry?For myself, I'd love to dedicate one of my Bosmer boys to Y'frre and the other to Hircine. As it is, we can already show our love of Hircine by becoming a werewolf, but there isn't a "reward" for being "good". Even if it were just a title for doing charitable works or observing the Green Pact.
Nah, thread necromancy is reviving something long done and buried. Like... threads from 2014 asking about armor dyes, justice system or the imperial city when we got that already...MOTHER OF NECRO's!