NewBlacksmurf wrote: »Yes it does.
To those saying not or that you had to do it the long way......
Stop
That's dumb
Why would you want ppl to not have opportunities to participate in buying and selling or progressing
Ideally if they wanted to make the ESO plus benefit worth a dang....it should reduce all to 8 24 hours each
Outside of ESO Plus, it never should exceed 5 days
you use monster helm set for head and shoulder, so you dont have to research these two.
research dagger and ignore the other one handed weapons.
research maul and ignore the other two handed weapons.
there. 50% cut to your total research time.
Kyle1983b14_ESO wrote: »
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
NewBlacksmurf wrote: »Yes it does.
To those saying not or that you had to do it the long way......
Stop
That's dumb
Why would you want ppl to not have opportunities to participate in buying and selling or progressing
Ideally if they wanted to make the ESO plus benefit worth a dang....it should reduce all to 8 24 hours each
Outside of ESO Plus, it never should exceed 5 days
So now I'm dumb and you don't know me. I would say what I think your way is but the post would just get deleted.
No. It's more analogous to someone who spent years getting the certification they needed in order to get gainful employment in their chosen field (which doesn't have a lot of paying jobs to begin with), and they don't want the certification to become a quick rubber stamp that requires no time/effort to get because then there'll be too many people competing for too few jobs.unfortunately, all the people who had to go through that particular annoyance (and yes, its what it is - an annoyance at this point) are far to bitter to want newer players to have better time catching up.
its the whole "walked up hill, in a snow, both ways, barefoot" mentality. I have suffered, now you should suffer as well.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
At the very least, crafted sets need to be worth the effort it takes to do all that research.
Right now only a small handful of crafted sets are any good, and even those are just brief stepping stones to the far superior dropped or pvp sets
It's because the maximum number of traits you can research at a time is 3, but the total number of items that you can research traits on is not divisible by 3 (well, not for blacksmithing or clothing anyway). So if you research all 9 traits on 3 items at a time, and then move on to researching all 9 traits on the next 3 items, and continue that way you'll end up wasting 1 of your 3 research slots when you get to the last 2 items that you haven't yet researched any traits on.MarkusLiberty wrote: »How exactly does research time change depending on the order in which you choose to do them? When you stack every trait, you still get the same overall research time, regardless of order. Or is my brain completely useless today?
NewBlacksmurf wrote: »Yes it does.
To those saying not or that you had to do it the long way......
Stop
That's dumb
Why would you want ppl to not have opportunities to participate in buying and selling or progressing
Ideally if they wanted to make the ESO plus benefit worth a dang....it should reduce all to 8 24 hours each
Outside of ESO Plus, it never should exceed 5 days
At the very least, crafted sets need to be worth the effort it takes to do all that research.
Right now only a small handful of crafted sets are any good, and even those are just brief stepping stones to the far superior dropped or pvp sets
^^^ This guys idea and contribution is much better than OP's.
That would only be true if the number of items to research traits on was divisible by 3. So for woodworking it doesn't make any difference. For blacksmithing or clothing it makes a significant difference. Do the math and you'll see.Giles.floydub17_ESO wrote: »It's because the maximum number of traits you can research at a time is 3, but the total number of items that you can research traits on is not divisible by 3 (well, not for blacksmithing or clothing anyway). So if you research all 9 traits on 3 items at a time, and then move on to researching all 9 traits on the next 3 items, and continue that way you'll end up wasting 1 of your 3 research slots when you get to the last 2 items that you haven't yet researched any traits on.MarkusLiberty wrote: »How exactly does research time change depending on the order in which you choose to do them? When you stack every trait, you still get the same overall research time, regardless of order. Or is my brain completely useless today?
The time required would be the same if a player chose to research 1 trait per item for all items then moved to two traits, etc, vs taking 3 pieces of gear and researching them to conclusion and then moving onto
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Only people saying no are the ones that been playing forever and have been able to research all the traits. I've been researching since I've started playing. It's ridiculous how long this takes.
I'm pretty sure you should have read the thread to see what people are actually saying, instead of just randomly making assumptions about what they're thinking.I think people here are thinking in extremes.
Im pretty sure most who voted no are thinking in two ways:
And this is why you really should have read the thread. Because you clearly have no idea what the issue is, otherwise you wouldn't be spouting this nonsense. Come back when you've read the thread and have something to say about the points people are actually making instead of the things people are saying in your imagination.a) "I" had to wait months and months to complete my trait lists why should anyone else have it easier?
My response: Dont be so selfish and arrogant. You sound like people who were born decades ago and if some of you are then frankly, act your age.
Again, you're showing why you really should have read the thread before posting. If you had read the thread you would have seen that the original title of the thread was calling for a major nerf, not just a small correction. When OP was wondering why people were assuming it would be a massive nerf, it was pointed out to him (by me) that the reason was because of the thread title, and subsequently he edited the title to remove that language. But of course, by then there were already a ton of posts written on the assumption the OP was asking for a very large nerf (because he had been asking for that in the thread title, even if his actual post hadn't specified the size of the nerf). I doubt most people would be concerned with a relatively small reduction in research times.b) if they nerf its going to be too easy!
My response: What? just because the words "nerf" and "reduce" are used it does not automatically mean that something will be nerfed to the point where its too easy or useless to use. A little would be better than nothing if they were to do it at all.
So you think it's OK to take away a revenue stream from people who have put in the time and effort to be able to make gold from crafting? You think it would be fair to destroy what little crafting economy there is (after all, if everyone can easily be a 9-trait crafter then nobody is paying anyone to craft TBS)? You think it would be fair to give altaholics like myself a massive advantage over everyone else when it comes to master writs, and probably force ZOS to nerf the master writ drop rate?I also think a lot of you want to keep your little flow of income too especially with housing so a lot of you are being massively biased and not objective.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
starkerealm wrote: »The way you have it laid is not the most efficient way to research all of the traits.
The way you have it listed above, for both blacksmithing and clothing you've got 1 research slot sitting idle for a full 88 days. If you do it properly, it's only when you're down to researching your last two traits for a craft that you'll have a research slot idle.
That means that you don't research every trait for 3 items, then move on to research every trait for the next 3 items. Instead you research the first trait for 3 items, then the first trait for the next 3 items, and so on. You'll end up with staggered research times for some of your research slots, and the only time any slot will be idle is when you're down to researching your last 2 traits.
Also, you're not taking into account ESO plus, which makes a significant difference in the total amount of time. Taking 27 days to research the 9th trait on an item rather than 30 days is a big deal, even without taking into account all of the time savings along the way to getting to the 9th trait.
Plus, let's be honest. You can power-level everything else for crafting. The fact that it takes a long time to become a 9-trait crafter is the only thing stopping someone who's never crafted before from overnight becoming just as good at crafting as someone who's been crafting since launch.
And, the resulting research time is hilariously inflated as a result. As I recall, we were actually seeing the first full nine trait crafters before ESO+ was a thing. Which puts it at under a 10 months. Again, 6 to 7, with an efficient pattern sounds about right.