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If Champion Points were removed from all campaigns would you quit PVP?

  • Lucky28
    Lucky28
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    Yes
    WhiteMage wrote: »
    Heheheheh I love how ZOS is going to kick the CP crutch out from under us. I take SO much pleasure in this news, and hope the data they get compels them to make it permanent.

    #NoCPMasterRace

    they would change some of the proc passives not the stat increases.... i dunno, some of you people are delusional.

    at any rate. i wouldn't PvP as often. i tried PvP on Azura's i didn't really like it.
    Edited by Lucky28 on February 22, 2017 4:26PM
    Invictus
  • Zouni
    Zouni
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    Yes
    Therre are servers for non cp play...why the hate for CP players?!
    Nyxtes - NB
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  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I'd like to mention something else
    No. I wouldn't leave. It would be an odd adjustment though. I still think soft caps making a come back would be better.
    Hey everyone! Look! It's a signature!
  • Minno
    Minno
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    No
    Zouni wrote: »
    Therre are servers for non cp play...why the hate for CP players?!

    There's no hate for CP players. There's hate for the way CP adds free 25% dmg, dmg mitigation, and extra healing into pvp making balance a problem.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • FluffyReachWitch
    FluffyReachWitch
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    No
    I always fight in Azura's Star, so I wouldn't even feel a change like that.

    But if they permanently removed CP from all campaigns, I suspect they'd have to make some changes to the CP system itself, since some perks are all about mitigating incoming critical attacks, and only players can make critical attacks.
  • CatchMeTrolling
    CatchMeTrolling
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    No
    The real problem with cp is that you can put points into every tree, should have to choose between damage, sustain, healing and mitigation.

    Besides the obvious imbalance towards newer player's.
  • Sureshawt
    Sureshawt
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    No
    Highly unlikely they will remove the entire CP system even if it turns out to be the culprit. They will make an attempt to tweak/retool the code first.

    It is also unlikely that every part of the CP system is causing problems.

    Worst case scenario is a few elements would be altered or removed if they can't tweak them to fix the performance issues.


    Edited by Sureshawt on February 23, 2017 6:23PM
  • Ragnaroek93
    Ragnaroek93
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    No
    I would not quit the game but I'm not sure what I should think about that to be honest. I don't like CP (they are too powerful in my opinion) but I can't imagine that a complete removal would make the game better or that this would have the impact on PvP which many people hope it would have. Actually I don't see a better balance on Azuras Star than on CP campaigns.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Aeko
    Aeko
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    No
    I wouldn't leave PvP and wouldn't remind CP being removed it helped the game to remove it. I think that honestly the system can be reworked to just be a bit more interesting and diverse if the purpose of CP is to specify a build. Some of them are quite boring right now (Most people need to take full Mighty or whatever increases Magicka damage and then have some in Hardy and Elemental Defender).
    -Strífe
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    -Lótus
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    Mashed Potato Seasoned With Truffle Salt
  • RinaldoGandolphi
    RinaldoGandolphi
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    No
    tplink3r1 wrote: »
    tplink3r1 wrote: »
    No progression = no MMORPG
    If they remove it, i'm quitting this game.

    Which is just silly. They can create a new system of progression based on AP that gives different bonuses such as:

    Faster pack and unpack siege time
    Restoring Mag and Stam when purging an ally
    Scout quests give more AP and gold

    Etc

    There is a lot they can do. The CP system should have never been part of Cyrodiil in the first place and many top
    High end players who quit tried to tell them

    You can leave CP alone for PVE, but pvp and pve profession systems need to be completely different and this would be a good start to that.

    Is that what you call character progression? God, this game community is doomed. To me it's very simple, if they don't increase the gear progression(largely) in case they remove CP, then this game is dead to me.
    And i also don't like the idea of a separate progression for PVP.

    No those were just examples

    Im saying they can replace the CP system with a system SPECIFICALLY tied to AP gains that give bonuses meant specifically for Cyrodiil. Small bonuses, that are Alliance war specific

    They could add a lot of little things to this system along with mounts, weapons, and armor suits specifically tied to Allaince Rank that would give pvp folks something to work towards instead of just more damage, more sustain, more healing, and cheaper stuff.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • RinaldoGandolphi
    RinaldoGandolphi
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    No
    Minalan wrote: »
    @Nestor

    I am not sure my friend the forums give an accurate portrayal of non cp campaigns popularity . I imagine a lot of PVP players do not regularly use the forums so they're preference is going unheard . While non cp maybe popular here on the forums , the pop locked campaigns I believe are a better indicator of popularity Ingame . On PC Trueflame is CP enabled and always pop locked the majority of the day and prime time while Azura Star , the non cp one , seems to stay around two or three bars during this time . This leads me to believe the cp system is more popular among players .

    This. People vote when they queue up. And people are willing to wait in line behind 50 other players to play in a CP campaign, rather than play immediately in a No-CP one.

    I know that makes some of you guys mad, and some people are 'happy' that everyone is 'forced' to play like you want them to for a week. That's asinine by the way...

    But that doesn't change the fact that CP campaigns are just plain more fun for more people and thus more popular. People don't like dying to a stupid NPC guard.

    Im not so sure this is entirely accurate though Min

    Many people just simply follow because others do.

    If you told 6 out of 10 Tf pugs "Hey, there is another server we can play on that doesn't lag, and has lots of people to fight, but you can't use CP, want to come" most of them would say yes because the largest complaint in zone is LAG...they just feel they have no place else to go because none of their friends play non-cp....get a few of their friends to try it, let them get a taste of lag free pvp, and many of them would leave TF.

    A friend convinced me to leave TF, best decision i ever made. its simply more fun because it doesn't lag, i can adjust for no-cp no problem, but not having a red ping all the time is huge.

    last night Azura was pop locked on all 3 factions and i had 86 ping in Cyrodiil, never went above 100 despite the huge fights going on at the last Emp keep....i'll glady give up CP for that....take my money....performance matters to me more then anything else...i don't care if i have 3,000 CP..if the game lags, im not having fun....Azura does not lag for me, even in big fights, so im ok with trading CP and the shortcomings in return for responsive quality combat...many others would too if they would give it a shot.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Derra
    Derra
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    Yes
    Minalan wrote: »
    @Nestor

    I am not sure my friend the forums give an accurate portrayal of non cp campaigns popularity . I imagine a lot of PVP players do not regularly use the forums so they're preference is going unheard . While non cp maybe popular here on the forums , the pop locked campaigns I believe are a better indicator of popularity Ingame . On PC Trueflame is CP enabled and always pop locked the majority of the day and prime time while Azura Star , the non cp one , seems to stay around two or three bars during this time . This leads me to believe the cp system is more popular among players .

    This. People vote when they queue up. And people are willing to wait in line behind 50 other players to play in a CP campaign, rather than play immediately in a No-CP one.

    I know that makes some of you guys mad, and some people are 'happy' that everyone is 'forced' to play like you want them to for a week. That's asinine by the way...

    But that doesn't change the fact that CP campaigns are just plain more fun for more people and thus more popular. People don't like dying to a stupid NPC guard.

    Im not so sure this is entirely accurate though Min

    Many people just simply follow because others do.

    Well - zenimax in their wisdom converted the previously most populated CP campaign (azuras star as we all know) to non CP. Without reassigning campaigns.
    All people who homed azuras before the change were still there after the change.
    People left the campaign because they did not want to play there.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sheuib
    Sheuib
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    I'd like to mention something else
    It's a MMORPG and like all MMORPG games it has a progression system. I personally like this system better than just a pure level system. I don't have to get new gear every time they raise the cap.

    And I don't see how everyone says CP are the cause of imbalance. Everyone has access to the exact same CP. If you're talking the difference between a 160 CP character and a 600 CP character you should try other MMORPG games that use just levels as the means of progression. In those games just a few levels makes a big difference. This system is way more balanced in that respect.

    And what is with all this complaining about sustainment. Do you really want to just use 4 abilities then heavy attack until you have resources back. We know nobody is going to be happy with that and adjust builds. So you will just end up with the same situation but slightly lower damage. Oh wait but you can't mitigate as much damage either so time to kill doesn't change.

    I will keep playing if CP are removed but I don't know for how long. Basically what makes me leave a game is when my main and alts can't get any better and the game itself just isn't growing. Even PVP gets boring after a while if you have done everything several times.
  • Sheuib
    Sheuib
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    I'd like to mention something else
    tplink3r1 wrote: »
    tplink3r1 wrote: »
    No progression = no MMORPG
    If they remove it, i'm quitting this game.

    Which is just silly. They can create a new system of progression based on AP that gives different bonuses such as:

    Faster pack and unpack siege time
    Restoring Mag and Stam when purging an ally
    Scout quests give more AP and gold

    Etc

    There is a lot they can do. The CP system should have never been part of Cyrodiil in the first place and many top
    High end players who quit tried to tell them

    You can leave CP alone for PVE, but pvp and pve profession systems need to be completely different and this would be a good start to that.

    Is that what you call character progression? God, this game community is doomed. To me it's very simple, if they don't increase the gear progression(largely) in case they remove CP, then this game is dead to me.
    And i also don't like the idea of a separate progression for PVP.

    No those were just examples

    Im saying they can replace the CP system with a system SPECIFICALLY tied to AP gains that give bonuses meant specifically for Cyrodiil. Small bonuses, that are Alliance war specific

    They could add a lot of little things to this system along with mounts, weapons, and armor suits specifically tied to Allaince Rank that would give pvp folks something to work towards instead of just more damage, more sustain, more healing, and cheaper stuff.

    Please no. There is nothing worse than a gear grind.
  • Sheuib
    Sheuib
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    I'd like to mention something else
    I am curious to see the amount of complaining about sorcs this creates considering they are the class that relies the least on resource regen.
  • Minno
    Minno
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    No
    Sheuib wrote: »
    tplink3r1 wrote: »
    tplink3r1 wrote: »
    No progression = no MMORPG
    If they remove it, i'm quitting this game.

    Which is just silly. They can create a new system of progression based on AP that gives different bonuses such as:

    Faster pack and unpack siege time
    Restoring Mag and Stam when purging an ally
    Scout quests give more AP and gold

    Etc

    There is a lot they can do. The CP system should have never been part of Cyrodiil in the first place and many top
    High end players who quit tried to tell them

    You can leave CP alone for PVE, but pvp and pve profession systems need to be completely different and this would be a good start to that.

    Is that what you call character progression? God, this game community is doomed. To me it's very simple, if they don't increase the gear progression(largely) in case they remove CP, then this game is dead to me.
    And i also don't like the idea of a separate progression for PVP.

    No those were just examples

    Im saying they can replace the CP system with a system SPECIFICALLY tied to AP gains that give bonuses meant specifically for Cyrodiil. Small bonuses, that are Alliance war specific

    They could add a lot of little things to this system along with mounts, weapons, and armor suits specifically tied to Allaince Rank that would give pvp folks something to work towards instead of just more damage, more sustain, more healing, and cheaper stuff.

    Please no. There is nothing worse than a gear grind.

    You mean the one we have now?
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Knootewoot
    Knootewoot
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    No
    I already play on non-CP campaign 90% of the times. I like it much better.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • WalkingLegacy
    WalkingLegacy
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    No
    I'd PvP a hell of a lot more.

    Since I took a year break, I'm way behind. CP needs to go.

    But there's already a campaign for people like you. What is there to gain by removing player choice?

    Competition. Equal play. No power creep.
  • kuro-dono
    kuro-dono
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    No
    bunch of human trash who require cp to be someone.
  • Lucky28
    Lucky28
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    Yes
    kuro-dono wrote: »
    bunch of human trash who require cp to be someone.

    this is very nonsensical as everyone has CP.
    Invictus
  • montiferus
    montiferus
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    No
    I would definitely not quit PVP. I've tried non cp campaign on Xbox and it is just as laggy so I am not so sure CP is the issue here with regard to improving game performance at least on Xbox which is currently a mess.

    That said I think it would make us all better players as the CP is a pretty huge crutch. It would also encourage lower CP players to PVP more.
  • Minalan
    Minalan
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    Yes
    kuro-dono wrote: »
    bunch of human trash who require cp to be someone.

    Bunch of crybaby zergling terri-bad players who are tired of being 1vX'ed by more skilled players that understand theorycrafting and game mechanics beyond stacking damage stats.

    Your tears are delicious. Keep calling me trash.
  • Kram8ion
    Kram8ion
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    No
    Different is good I'm looking forward to different and not having any clue how Zoe is going to analyse the data from this test I'm trusting her choices

    Baby steps
    Aussie lag is real!
  • RinaldoGandolphi
    RinaldoGandolphi
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    No
    I will say, I'm looking forward to the QQ on trueflame for resource draining poisons...,they are soooooo OP without CP it's an I win button really,

    They will tag you once and without cp you will be instantly out of resources. It's very harsh. The rest of no cp is fine but those poisons in no cp are the most stupidly op thing I have ever seen in this game since 2014.

    The QQ will be immense
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
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    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Joy_Division
    Joy_Division
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    Yes
    I will say, I'm looking forward to the QQ on trueflame for resource draining poisons...,they are soooooo OP without CP it's an I win button really,

    They will tag you once and without cp you will be instantly out of resources. It's very harsh. The rest of no cp is fine but those poisons in no cp are the most stupidly op thing I have ever seen in this game since 2014.

    The QQ will be immense

    What do you mean waiting? Many people have been telling ZoS that 60% resource cost poisons are dumb since they put it on the PTS, CP or no CP
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Sheuib
    Sheuib
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    I'd like to mention something else
    Minno wrote: »
    Sheuib wrote: »
    tplink3r1 wrote: »
    tplink3r1 wrote: »
    No progression = no MMORPG
    If they remove it, i'm quitting this game.

    Which is just silly. They can create a new system of progression based on AP that gives different bonuses such as:

    Faster pack and unpack siege time
    Restoring Mag and Stam when purging an ally
    Scout quests give more AP and gold

    Etc

    There is a lot they can do. The CP system should have never been part of Cyrodiil in the first place and many top
    High end players who quit tried to tell them

    You can leave CP alone for PVE, but pvp and pve profession systems need to be completely different and this would be a good start to that.

    Is that what you call character progression? God, this game community is doomed. To me it's very simple, if they don't increase the gear progression(largely) in case they remove CP, then this game is dead to me.
    And i also don't like the idea of a separate progression for PVP.

    No those were just examples

    Im saying they can replace the CP system with a system SPECIFICALLY tied to AP gains that give bonuses meant specifically for Cyrodiil. Small bonuses, that are Alliance war specific

    They could add a lot of little things to this system along with mounts, weapons, and armor suits specifically tied to Allaince Rank that would give pvp folks something to work towards instead of just more damage, more sustain, more healing, and cheaper stuff.

    Please no. There is nothing worse than a gear grind.

    You mean the one we have now?

    The one we have now is not nearly as bad as the one that was on WoW. At least here you gold out some 160 gear and you're done unless you want to change your build.

    In WoW every time they raised the cap it was a grind and not just a grind for one set but you had to grind out a medium level set just to have a shot at getting a better quality set. And that grind was even longer.
  • Kas
    Kas
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    No
    Playing on azura anyways.. Still, with cp without lag and queue would be even netter. No cp in duels is an improvement though (only dark deal kinda insane then, other than that less endless duels)
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Lore_lai
    Lore_lai
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    No
    I will say, I'm looking forward to the QQ on trueflame for resource draining poisons...,they are soooooo OP without CP it's an I win button really,

    They will tag you once and without cp you will be instantly out of resources. It's very harsh. The rest of no cp is fine but those poisons in no cp are the most stupidly op thing I have ever seen in this game since 2014.

    The QQ will be immense

    What do you mean waiting? Many people have been telling ZoS that 60% resource cost poisons are dumb since they put it on the PTS, CP or no CP

    Remember this
    https://forums.elderscrollsonline.com/en/discussion/267429/visual-representation-of-poisons

    That pic tho!
    @Wrobel - balance your game if you want to remove CP's ffs
  • xeNNNNN
    xeNNNNN
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    No
    DocFrost72 wrote: »
    Seems kinda selfish to want "my" CP at the expense of server performance. What good is power if the lag ruins it all the same?

    this ^

    Seriously, people pvp'ed before CP was even a thing and it was fun then too I dont understand this whiney crap thats going on right now.

    I dont need CP to enjoy pvp and I dont think a lot of other do either, honestly people have just been using CP for so long they think it'll be *** without it and they're probably going to be wrong.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Entegre
    Entegre
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    No
    I have 258 cp so I will feel like I am at level cap. Hehe will play even more.
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