Titansteele wrote: »...
I much prefer the Guild Trader system, it involves more "work" than an AH does but it is less prone to corruption & control than the AH system is.
...!
Don't let youself be deluded.There are unpublished add-ons, surveying enough to prevent serious bargain goods.
notimetocare wrote: »Auction houses suck, plain and simple. They are useful for lazy people, sure, but the average person on ESO can make a ton of gold just playing the trader game. Some people really love this. All an AH does is drive down the value of items by constant undercutting until nothing has value.
To put it bluntly: Guild Vendor suck and they dont work. Not only because its hard to find a guild with the items you want - forcing to go all around Tamriel looking for that extra Jazbay Grape. It sucks if you are part of a guild with no Guild Merchant. I have several legendary and useful items in my bank. No way to share with the world. Plus all those crazy taxes and guilding asking money. Like many console players I can spend a lot of time without playing the game, wich means guilds will kick me off.
Why not simply have Auction Houses where every one in Tamriel can freely exchange stuff. If one is too much, you can have one for each faction.
Right now if I cant find what I need from the GV near Elder Wood, [snip] it. I wont go around like an old lady in a giant shopping mall.
[Edit for censor bypassing]
arakis99ub17_ESO wrote: »Want a better auction house, better housing, and/or a much(!!!) better inventory system?
Play swtor.
Otherwise you have to suck it up, ZOS isn't going to change. The crappy design has been monitized.
Don't get me wrong, it's not all bad, tamerial one was great design. ESO is a darn fun game in many ways.
Kyle1983b14_ESO wrote: »arakis99ub17_ESO wrote: »Want a better auction house, better housing, and/or a much(!!!) better inventory system?
Play swtor.
Otherwise you have to suck it up, ZOS isn't going to change. The crappy design has been monitized.
Don't get me wrong, it's not all bad, tamerial one was great design. ESO is a darn fun game in many ways.
Doesn't say that in the ToS.
6. Availability of Services and Content; Game Maintenance, Patches, Updates; Termination of Services
ZeniMax does not guarantee that any Services will be available at all times, in all countries and/or all geographic locations, at any given time, or that ZeniMax will continue to offer any particular Services for any particular length of time. Except as prohibited by applicable law and subject to the Statutory Obligations (as defined in Section 1), ZeniMax reserves the right to change and update Content without notice to You.
arakis99ub17_ESO wrote: »Kyle1983b14_ESO wrote: »arakis99ub17_ESO wrote: »Want a better auction house, better housing, and/or a much(!!!) better inventory system?
Play swtor.
Otherwise you have to suck it up, ZOS isn't going to change. The crappy design has been monitized.
Don't get me wrong, it's not all bad, tamerial one was great design. ESO is a darn fun game in many ways.
Doesn't say that in the ToS.
6. Availability of Services and Content; Game Maintenance, Patches, Updates; Termination of Services
ZeniMax does not guarantee that any Services will be available at all times, in all countries and/or all geographic locations, at any given time, or that ZeniMax will continue to offer any particular Services for any particular length of time. Except as prohibited by applicable law and subject to the Statutory Obligations (as defined in Section 1), ZeniMax reserves the right to change and update Content without notice to You.
I think you may have taken part of statement out of context and way too literally. Unless you were kidding, in which case, ha ha.
notimetocare wrote: »Auction houses suck, plain and simple. They are useful for lazy people, sure, but the average person on ESO can make a ton of gold just playing the trader game. Some people really love this. All an AH does is drive down the value of items by constant undercutting until nothing has value.
xboxNA corin6 wrote: »Most people are busy trying to make efficient builds, pvping, trials, or vma and such.
Bye.Both my trading guilds lost their spot this week. Its awesome not being able to sell anything ....
This system they have is just awful. While I do enjoy the game overall, stupid stuff like this will make me leave as soon as a decent new mmo gets released just for something different.
anitajoneb17_ESO wrote: »xboxNA corin6 wrote: »Most people are busy trying to make efficient builds, pvping, trials, or vma and such.
How do you know what most people do ? Unless you have access to data provided by ZOS, you don't know ut that.
Dungeoning/Raiding/Min-Maxing/Questing are all "finite" activities. Some day you'll be "done with the game's content". Trading/Farming/Socializing on the other end are infinite. That's why we traders/Farmers/Social people are very important to the longevity of the game : because we STAY, even if we've played everything, because we ensure continuity in the game's population, because we're the long term customers. Questers are gone (they might come back with the next piece of content), most raiders have gone (they might be back with the next trial).
Why do you think an MMO designs so much towards grind and completionism ? Because they need people who STAY. That's also why they designed housing as a long-term commitment.
Farming/trading/socializing might not be the meta-game (as you put it) but it's the core of the meta-population. That's another reason why trading needs to remain healthy and fun (via guild traders) and not transformed into a stupid global auction house.
(I left PvP out of the equation because that, too, is an "infinite" activity, but imho not much related to the current argument).
Uriel_Nocturne wrote: »Bye.Both my trading guilds lost their spot this week. Its awesome not being able to sell anything ....
This system they have is just awful. While I do enjoy the game overall, stupid stuff like this will make me leave as soon as a decent new mmo gets released just for something different.
xboxNA corin6 wrote: »Because I've played a lot of MMOs and I'm pretty sure this is a fact for ESO unless the player base is wildly odd and different. With 8.5 million people, I'm even more sure of this. I don't need the data.
xboxNA corin6 wrote: »Oh and trials are just as infinite as PvP. So is vma. Leaderboards hello.
anitajoneb17_ESO wrote: »xboxNA corin6 wrote: »Because I've played a lot of MMOs and I'm pretty sure this is a fact for ESO unless the player base is wildly odd and different. With 8.5 million people, I'm even more sure of this. I don't need the data.
Well, without data, it's just your opinion, not a fact.xboxNA corin6 wrote: »Oh and trials are just as infinite as PvP. So is vma. Leaderboards hello.
Well, look at all the posts in here by top competitive players, complaining about the lack of incentives for leaderboards and the long time gap between new 12-man trial content.
I also see it in the game : competitive trial guilds get more or less deserted between new trials. When in new instance is out, raiders work 7 evenings on it for 4 to 6 months to get 1st clear and best times, after which they get bored and leave. They come back with the next new trial.
VMA ? If it wasn't for the insane-RNG'ed weapon grind, noone would run VMA anymore (except, maybe, Andy.S ;-) ). Source ? This very forum.