Marktoneth3 wrote: »this is I want to say
the reward is not even worth
*** piece of *** still drop training trait
Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
While we're at it, rescend the changes to mob resistances and health in dungeons.
Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can disagree all you like, just like you can tell me that Veteran Ruins Of Mazzatun's final boss on hardmode is a well deisnged fun fight, that dont make it true.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can disagree all you like, just like you can tell me that Veteran Ruins Of Mazzatun's final boss on hardmode is a well deisnged fun fight, that dont make it true.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can disagree all you like, just like you can tell me that Veteran Ruins Of Mazzatun's final boss on hardmode is a well deisnged fun fight, that dont make it true.
My Amberplasm skin disagrees with you once again
That fight is mostly about coordination, pulling all the adds together and AoE them down, tell people as soon as possible which statue to kill, save ults for the adds, everyone including healer focus totem. Not too bad
Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can disagree all you like, just like you can tell me that Veteran Ruins Of Mazzatun's final boss on hardmode is a well deisnged fun fight, that dont make it true.
My Amberplasm skin disagrees with you once again
That fight is mostly about coordination, pulling all the adds together and AoE them down, tell people as soon as possible which statue to kill, save ults for the adds, everyone including healer focus totem. Not too bad
I refer you to my earlier edit. You have got used to bad content. Dosent make it good. You have got used to fighting in an unfair contest, that does not make it any less unfair.
Your personal success does not absolve the design.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can disagree all you like, just like you can tell me that Veteran Ruins Of Mazzatun's final boss on hardmode is a well deisnged fun fight, that dont make it true.
My Amberplasm skin disagrees with you once again
That fight is mostly about coordination, pulling all the adds together and AoE them down, tell people as soon as possible which statue to kill, save ults for the adds, everyone including healer focus totem. Not too bad
I refer you to my earlier edit. You have got used to bad content. Dosent make it good. You have got used to fighting in an unfair contest, that does not make it any less unfair.
Your personal success does not absolve the design.
I wouldn't call it got used to bad content, I'd call it learnt hard content and got through itFeels awesome when you get the mechanics and tactics nailed down.
jakeedmundson wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can disagree all you like, just like you can tell me that Veteran Ruins Of Mazzatun's final boss on hardmode is a well deisnged fun fight, that dont make it true.
My Amberplasm skin disagrees with you once again
That fight is mostly about coordination, pulling all the adds together and AoE them down, tell people as soon as possible which statue to kill, save ults for the adds, everyone including healer focus totem. Not too bad
I refer you to my earlier edit. You have got used to bad content. Dosent make it good. You have got used to fighting in an unfair contest, that does not make it any less unfair.
Your personal success does not absolve the design.
I wouldn't call it got used to bad content, I'd call it learnt hard content and got through itFeels awesome when you get the mechanics and tactics nailed down.
Just FYI.... the OP is about the "reward" at the end... not playing through it.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Forgive me if I dont reguard your opinion with alot of respect or importance, most people who are willing to minmax to do the content cant understand why anyone wouldn't, and this seems like another one of those times. I'm not a drone. I refuse to be. Might be fine for you, isn't for me.
IzakiBrotherSs wrote: »Training and Prosperous don't exist in vMA.
Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Not going to.
I hate how this game does damage dealers with the myriad of wrong choices and the mindless meta and I have since Tamriel Unlimited. I'm under no delusions that I wont succeed as a tank, and I'm under no delusions that I could complete it if I put in the effort.
Still not going to, because it's not worth the pain to me. That said, I have got to around stage five as a tank. And my problems with it's design, it's really crappy design based on spawn memorization, minmaxing damage and survivability, and exploiting the design rather than mechanic comprehension stand and still do.
Forgive me if I dont reguard your opinion with alot of respect or importance, most people who are willing to minmax to do the content cant understand why anyone wouldn't, and this seems like another one of those times. I'm not a drone. I refuse to be. Might be fine for you, isn't for me.
I'd be willing to call for a nerf even if the result of the nerf is I'm still not able to complete it, because my issue is with the design, not my results with it. Not everyone is result driven, suprisingly enough.
IzakiBrotherSs wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Not going to.
I hate how this game does damage dealers with the myriad of wrong choices and the mindless meta and I have since Tamriel Unlimited. I'm under no delusions that I wont succeed as a tank, and I'm under no delusions that I could complete it if I put in the effort.
Still not going to, because it's not worth the pain to me. That said, I have got to around stage five as a tank. And my problems with it's design, it's really crappy design based on spawn memorization, minmaxing damage and survivability, and exploiting the design rather than mechanic comprehension stand and still do.
Forgive me if I dont reguard your opinion with alot of respect or importance, most people who are willing to minmax to do the content cant understand why anyone wouldn't, and this seems like another one of those times. I'm not a drone. I refuse to be. Might be fine for you, isn't for me.
I'd be willing to call for a nerf even if the result of the nerf is I'm still not able to complete it, because my issue is with the design, not my results with it. Not everyone is result driven, suprisingly enough.
Did you just call all the people who want to get the maximum out of their damage "drones"? Or all the people who adapt their build to a certain type of content are "drones" too?
You're a tank right? Are you going to go into vAA HM with the same CP setup as a some veteran dungeon? Are you going to use the same setup for vDSA as you would for vMol HM? Are you going to PvP with your PvE tanking setup? If you aren't changing anything depending on the content you're doing, but I hate to break it you, you're not a good tank. But I suppose you are doing adapting to the content you do. So that makes you a "drone" too.
Btw, one of my guild mates cleared vMA on a healer setup with healer gear (namely Worm and SPC) only changing his bars to include some damage (Jabs and RD). I also know a tank who's cleared it in Tava's, Viper and Bloodspawn (instead of the usual Ebon + Alkosh).
Doctordarkspawn wrote: »IzakiBrotherSs wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Not going to.
I hate how this game does damage dealers with the myriad of wrong choices and the mindless meta and I have since Tamriel Unlimited. I'm under no delusions that I wont succeed as a tank, and I'm under no delusions that I could complete it if I put in the effort.
Still not going to, because it's not worth the pain to me. That said, I have got to around stage five as a tank. And my problems with it's design, it's really crappy design based on spawn memorization, minmaxing damage and survivability, and exploiting the design rather than mechanic comprehension stand and still do.
Forgive me if I dont reguard your opinion with alot of respect or importance, most people who are willing to minmax to do the content cant understand why anyone wouldn't, and this seems like another one of those times. I'm not a drone. I refuse to be. Might be fine for you, isn't for me.
I'd be willing to call for a nerf even if the result of the nerf is I'm still not able to complete it, because my issue is with the design, not my results with it. Not everyone is result driven, suprisingly enough.
Did you just call all the people who want to get the maximum out of their damage "drones"? Or all the people who adapt their build to a certain type of content are "drones" too?
You're a tank right? Are you going to go into vAA HM with the same CP setup as a some veteran dungeon? Are you going to use the same setup for vDSA as you would for vMol HM? Are you going to PvP with your PvE tanking setup? If you aren't changing anything depending on the content you're doing, but I hate to break it you, you're not a good tank. But I suppose you are doing adapting to the content you do. So that makes you a "drone" too.
Btw, one of my guild mates cleared vMA on a healer setup with healer gear (namely Worm and SPC) only changing his bars to include some damage (Jabs and RD). I also know a tank who's cleared it in Tava's, Viper and Bloodspawn (instead of the usual Ebon + Alkosh).
I'll just adress these two things.
1A. No, I'm not going to walk into vAA HM with the same CP setup. In fact, I dont do vet trials. Another case of, I value individuality and personal enjoyment over success and results, I run a templar tank that has done COS this patch who barely blocks. I'll continue to run it for as long as it's viable in normal dungeons and trials. But by no means do I demand my jank build be viable for -everything-, veteran raids are and should be hard. I just dont think everything needs to be on that level.
1B. Vet Maelstrom's only purpose is a raid buffer. That's what it allways was, and what it's allways will be. That's fine. But I'd rather they do a raid buffer right and let the -content- produced just be content.
1C. A choice of gear to run so similar to each other may as well just be picking the color of your jumpsuit. It's almost not a choice.
2. Yes, I called them drones, but not for the reason you might think. Yes, most people follow the meta because they wanna win, but I notice a trend in the people who do run the meta, who stop being able to comprehend anyone wouldn't. Almost like brainwashing, people who start to do whatever they must to win, grind, train, whatever, see it as the only way and anyone who wont do it, as that crazy tinfoil hat guy on the street. Or someone who's worth less relevence.
2B. Furthermore, this mentality escalates to thinking that if you are arguing for the content they adapted to be changed in any way, shape or form, that you cant do it and are therefore less relevent. This is the issue I have with this mentality.
Doctordarkspawn wrote: »IzakiBrotherSs wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Not going to.
I hate how this game does damage dealers with the myriad of wrong choices and the mindless meta and I have since Tamriel Unlimited. I'm under no delusions that I wont succeed as a tank, and I'm under no delusions that I could complete it if I put in the effort.
Still not going to, because it's not worth the pain to me. That said, I have got to around stage five as a tank. And my problems with it's design, it's really crappy design based on spawn memorization, minmaxing damage and survivability, and exploiting the design rather than mechanic comprehension stand and still do.
Forgive me if I dont reguard your opinion with alot of respect or importance, most people who are willing to minmax to do the content cant understand why anyone wouldn't, and this seems like another one of those times. I'm not a drone. I refuse to be. Might be fine for you, isn't for me.
I'd be willing to call for a nerf even if the result of the nerf is I'm still not able to complete it, because my issue is with the design, not my results with it. Not everyone is result driven, suprisingly enough.
Did you just call all the people who want to get the maximum out of their damage "drones"? Or all the people who adapt their build to a certain type of content are "drones" too?
You're a tank right? Are you going to go into vAA HM with the same CP setup as a some veteran dungeon? Are you going to use the same setup for vDSA as you would for vMol HM? Are you going to PvP with your PvE tanking setup? If you aren't changing anything depending on the content you're doing, but I hate to break it you, you're not a good tank. But I suppose you are doing adapting to the content you do. So that makes you a "drone" too.
Btw, one of my guild mates cleared vMA on a healer setup with healer gear (namely Worm and SPC) only changing his bars to include some damage (Jabs and RD). I also know a tank who's cleared it in Tava's, Viper and Bloodspawn (instead of the usual Ebon + Alkosh).
I'll just adress these two things.
1A. No, I'm not going to walk into vAA HM with the same CP setup. In fact, I dont do vet trials. Another case of, I value individuality and personal enjoyment over success and results, I run a templar tank that has done COS this patch who barely blocks. I'll continue to run it for as long as it's viable in normal dungeons and trials. But by no means do I demand my jank build be viable for -everything-, veteran raids are and should be hard. I just dont think everything needs to be on that level.
1B. Vet Maelstrom's only purpose is a raid buffer. That's what it allways was, and what it's allways will be. That's fine. But I'd rather they do a raid buffer right and let the -content- produced just be content.
1C. A choice of gear to run so similar to each other may as well just be picking the color of your jumpsuit. It's almost not a choice.
2. Yes, I called them drones, but not for the reason you might think. Yes, most people follow the meta because they wanna win, but I notice a trend in the people who do run the meta, who stop being able to comprehend anyone wouldn't. Almost like brainwashing, people who start to do whatever they must to win, grind, train, whatever, see it as the only way and anyone who wont do it, as that crazy tinfoil hat guy on the street. Or someone who's worth less relevence.
2B. Furthermore, this mentality escalates to thinking that if you are arguing for the content they adapted to be changed in any way, shape or form, that you cant do it and are therefore less relevent. This is the issue I have with this mentality.
2C. get gud
Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
Doctordarkspawn wrote: »IzakiBrotherSs wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.
Sorry but I have to absolutely disagree. It's a very well made piece of solo content that forces you to your limits and helps you improve enormously as a player. Also helps you learn your class inside out, and learn how to survive alone (which is sometimes needed in vTrials)
The RNG is terrible, but as a piece of content itself it is extremely rewarding and feels great once you finish it. Then feels even better when you get flawless conqueror on a stamblade with 500 ping
You can get used to bad content just like you can get used to bad controls that dont make sense, like say, maping your first ability to a stick-press on console. That does not change the fact, that controll scheme is insane. And the fact people have got used to the bad content dosent make it good.
I can see from your signature you are exclusively a tank player. I would recommend you try rolling a DD to complete vMA as you really need burst damage to get through it easily. It's possible on a tank, but pretty difficult I'm guessing, compared to a DD at least
Not going to.
I hate how this game does damage dealers with the myriad of wrong choices and the mindless meta and I have since Tamriel Unlimited. I'm under no delusions that I wont succeed as a tank, and I'm under no delusions that I could complete it if I put in the effort.
Still not going to, because it's not worth the pain to me. That said, I have got to around stage five as a tank. And my problems with it's design, it's really crappy design based on spawn memorization, minmaxing damage and survivability, and exploiting the design rather than mechanic comprehension stand and still do.
Forgive me if I dont reguard your opinion with alot of respect or importance, most people who are willing to minmax to do the content cant understand why anyone wouldn't, and this seems like another one of those times. I'm not a drone. I refuse to be. Might be fine for you, isn't for me.
I'd be willing to call for a nerf even if the result of the nerf is I'm still not able to complete it, because my issue is with the design, not my results with it. Not everyone is result driven, suprisingly enough.
Did you just call all the people who want to get the maximum out of their damage "drones"? Or all the people who adapt their build to a certain type of content are "drones" too?
You're a tank right? Are you going to go into vAA HM with the same CP setup as a some veteran dungeon? Are you going to use the same setup for vDSA as you would for vMol HM? Are you going to PvP with your PvE tanking setup? If you aren't changing anything depending on the content you're doing, but I hate to break it you, you're not a good tank. But I suppose you are doing adapting to the content you do. So that makes you a "drone" too.
Btw, one of my guild mates cleared vMA on a healer setup with healer gear (namely Worm and SPC) only changing his bars to include some damage (Jabs and RD). I also know a tank who's cleared it in Tava's, Viper and Bloodspawn (instead of the usual Ebon + Alkosh).
I'll just adress these two things.
1A. No, I'm not going to walk into vAA HM with the same CP setup. In fact, I dont do vet trials. Another case of, I value individuality and personal enjoyment over success and results, I run a templar tank that has done COS this patch who barely blocks. I'll continue to run it for as long as it's viable in normal dungeons and trials. But by no means do I demand my jank build be viable for -everything-, veteran raids are and should be hard. I just dont think everything needs to be on that level.
1B. Vet Maelstrom's only purpose is a raid buffer. That's what it allways was, and what it's allways will be. That's fine. But I'd rather they do a raid buffer right and let the -content- produced just be content.
1C. A choice of gear to run so similar to each other may as well just be picking the color of your jumpsuit. It's almost not a choice.
2. Yes, I called them drones, but not for the reason you might think. Yes, most people follow the meta because they wanna win, but I notice a trend in the people who do run the meta, who stop being able to comprehend anyone wouldn't. Almost like brainwashing, people who start to do whatever they must to win, grind, train, whatever, see it as the only way and anyone who wont do it, as that crazy tinfoil hat guy on the street. Or someone who's worth less relevence.
2B. Furthermore, this mentality escalates to thinking that if you are arguing for the content they adapted to be changed in any way, shape or form, that you cant do it and are therefore less relevent. This is the issue I have with this mentality.
Hopefully that answered all the questions, even if the response is just gonna be 'you suck' ten times over. I stand by my points. VMA sucks, and people are defending it for the wrong reasons.
Doctordarkspawn wrote: »VMA sucks. Allways has, allways will until it's nerfed.