Is differently geared available as guild name?
BlackSparrow wrote: »No bows are not bad for dolmens, world bosses, normal and vet dungeons, etc. I'll argue for the viability of the bow for pretty much anything but vet Trials because I haven't done them.I have used a bow as my main weapon since beta and it is not the absolute strongest but it is certainly viable and fun. I can pull 22-25k single target DPS in PVE with my bow build which is plenty for any of the content I have done. I can stand toe to toe with many people in PvP without having to gank them.
Just because many people haven't figured out how to maximize the combat system in the game and are familiar with the old Skyrim bow style doesn't mean the bow itself doesn't have potential. I am so tired of the misconception that the bow is useless as a main weapon...BlackSparrow wrote: »Bow builds are absolutely viable for PvE. They're just not up to snuff for things where DPS matters, like Trials. If you don't care about being the very best, like no one ever was? A bow-exclusive build works fine.
One of my alts is a bow build. Why? Because that's her character concept, simple as that. I have a lot of fun playing her, bouncing mobs all around inside a hail of arrows. I don't run her in dungeons or PvP, but for solo PvEing? She does just fine, and I have fun with the build. As far as I'm concerned, that's all that matters.
Bow builds are absolutely viable for PvE? With trials being the only exception? Lol. Okay. Go do VICP, VCoS, or VRoM with the 2 Damage Dealers of the group as bowmen. Report to me with the results you find, compared to 2 Damage Dealers as staff users or DW users. Hell maybe even 2H users (if they're not the Uppercut spamming type). Matter of a fact. Not even those dungeons. Go hit up VCoA2 or VCoH2 with 2 archers, and return with your findings. As I'm interested to see how it'll turn out, although I already have an idea of how it will turn out.
What you guys are misunderstanding is that I mean not saying using a bow is 100% useless and garbage. No. I'm not saying that. What I'm saying is, it's not viable as the center of your strategy. It's not viable to go about making it your main source of damage.
I think the one misunderstanding is you.
Just because a build isn't at the top of the DPS ladder doesn't mean it's not viable as the "center of your strategy" and "main source of damage."
Viable (adjective): capable of working successfully; feasible.
Using a bow-exclusive build is very much feasible, depending on what you want to do with it. I wouldn't take my archer into the vet dungeons you listed, because I don't really like doing vet dungeons in the first place. They're just not my thing. But for normal dungeons, she does just fine. For solo PvE, she does just fine. For everything I want to do in the game, she does just fine.
What you consider "viable" is not what other people consider "viable." For me, it's "Can I solo PvE quest and have fun while not being completely steamrolled?" If the answer is "yes," I consider it viable.
If you are personally inconvenienced by a bow user, feel free to take it up with that individual player. In the meantime, stop judging other people's builds by your own standards of success.
I think we should all agree that:
Bow as main: no
Bow on backbar for stam: yes
Also,
2hnd - PvP
DW - PvE
BlackSparrow wrote: »No bows are not bad for dolmens, world bosses, normal and vet dungeons, etc. I'll argue for the viability of the bow for pretty much anything but vet Trials because I haven't done them.I have used a bow as my main weapon since beta and it is not the absolute strongest but it is certainly viable and fun. I can pull 22-25k single target DPS in PVE with my bow build which is plenty for any of the content I have done. I can stand toe to toe with many people in PvP without having to gank them.
Just because many people haven't figured out how to maximize the combat system in the game and are familiar with the old Skyrim bow style doesn't mean the bow itself doesn't have potential. I am so tired of the misconception that the bow is useless as a main weapon...BlackSparrow wrote: »Bow builds are absolutely viable for PvE. They're just not up to snuff for things where DPS matters, like Trials. If you don't care about being the very best, like no one ever was? A bow-exclusive build works fine.
One of my alts is a bow build. Why? Because that's her character concept, simple as that. I have a lot of fun playing her, bouncing mobs all around inside a hail of arrows. I don't run her in dungeons or PvP, but for solo PvEing? She does just fine, and I have fun with the build. As far as I'm concerned, that's all that matters.
Bow builds are absolutely viable for PvE? With trials being the only exception? Lol. Okay. Go do VICP, VCoS, or VRoM with the 2 Damage Dealers of the group as bowmen. Report to me with the results you find, compared to 2 Damage Dealers as staff users or DW users. Hell maybe even 2H users (if they're not the Uppercut spamming type). Matter of a fact. Not even those dungeons. Go hit up VCoA2 or VCoH2 with 2 archers, and return with your findings. As I'm interested to see how it'll turn out, although I already have an idea of how it will turn out.
What you guys are misunderstanding is that I mean not saying using a bow is 100% useless and garbage. No. I'm not saying that. What I'm saying is, it's not viable as the center of your strategy. It's not viable to go about making it your main source of damage.
I think the one misunderstanding is you.
Just because a build isn't at the top of the DPS ladder doesn't mean it's not viable as the "center of your strategy" and "main source of damage."
Viable (adjective): capable of working successfully; feasible.
Using a bow-exclusive build is very much feasible, depending on what you want to do with it. I wouldn't take my archer into the vet dungeons you listed, because I don't really like doing vet dungeons in the first place. They're just not my thing. But for normal dungeons, she does just fine. For solo PvE, she does just fine. For everything I want to do in the game, she does just fine.
What you consider "viable" is not what other people consider "viable." For me, it's "Can I solo PvE quest and have fun while not being completely steamrolled?" If the answer is "yes," I consider it viable.
If you are personally inconvenienced by a bow user, feel free to take it up with that individual player. In the meantime, stop judging other people's builds by your own standards of success.
Its fine if they want to solo with it. In a group it isn't viable. I would just assume 3 man it and kick them.
NocturnalGuideMe wrote: »Anti_Virus wrote: »Cherryblossom wrote: »First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
Can you explain to me why it is a bow and arrow would be a main choice of weaponry for a stamina-oriented build, when you have: Axes, hammers, dual-wielded daggers and swords, and greatswords, and swords and shields? How does that even sound right? Lol. As a backup weapon? Sure. I can see that, and use a bow as my backup weapon of choice for stamina builds. But main weapon? Lol nope.
I met someone a few days ago saying the same thing at a WB with their double bow build. Know what happened? Lol. They kept light attacking the boss with poison injections here and there, and proceeded to get slapped silly. Lmao. I just watched knowing that I was correct, and how what they were attempting to do was futile. But still let them have at it. After getting brutally annihilated about a good 7 to 8 times, he cussed me out and proceeded with leaving. I then proceeded with solo'ing said boss, and collecting my loot. Poor fella. He doesn't get it.
Someone is obviously not well versed in just how deadly bows were on the medieval battlefield.
An axe is great, but good luck swinging it when you get shot full of arrows at fifty yards.
There's no reason a bow shouldn't work as a primary weapon, other than the fact that the bow skill tree lacks the ability for it.
If you are on the battlefield with only a fecking bow, you are a dead man, if I have an axe, I have a shield, I'm also running at you. There is a reason archers stand behind infantry you know! It's not a primary weapon.
Archers were deadly on battlefield due to Barrage, the main work was done by foot soldiers in melee combat.
The battle your thinking about where a few thousand longbow men destroyed armoured knights, was because the Longbow men were behind big walls and it would seem wrapping a french man in metal makes him stupid.
So no its a support weapon, not a primary unless your Robinhood.
And if you wear robes and carry a staff what are you going to do? Beat people on the head with your stick?
And get sliced up through your armor?
So no Staff is a support weapon, not a primary unless you're gandalf.
CosmicSoul wrote: »NocturnalGuideMe wrote: »Anti_Virus wrote: »Cherryblossom wrote: »First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
Can you explain to me why it is a bow and arrow would be a main choice of weaponry for a stamina-oriented build, when you have: Axes, hammers, dual-wielded daggers and swords, and greatswords, and swords and shields? How does that even sound right? Lol. As a backup weapon? Sure. I can see that, and use a bow as my backup weapon of choice for stamina builds. But main weapon? Lol nope.
I met someone a few days ago saying the same thing at a WB with their double bow build. Know what happened? Lol. They kept light attacking the boss with poison injections here and there, and proceeded to get slapped silly. Lmao. I just watched knowing that I was correct, and how what they were attempting to do was futile. But still let them have at it. After getting brutally annihilated about a good 7 to 8 times, he cussed me out and proceeded with leaving. I then proceeded with solo'ing said boss, and collecting my loot. Poor fella. He doesn't get it.
Someone is obviously not well versed in just how deadly bows were on the medieval battlefield.
An axe is great, but good luck swinging it when you get shot full of arrows at fifty yards.
There's no reason a bow shouldn't work as a primary weapon, other than the fact that the bow skill tree lacks the ability for it.
If you are on the battlefield with only a fecking bow, you are a dead man, if I have an axe, I have a shield, I'm also running at you. There is a reason archers stand behind infantry you know! It's not a primary weapon.
Archers were deadly on battlefield due to Barrage, the main work was done by foot soldiers in melee combat.
The battle your thinking about where a few thousand longbow men destroyed armoured knights, was because the Longbow men were behind big walls and it would seem wrapping a french man in metal makes him stupid.
So no its a support weapon, not a primary unless your Robinhood.
And if you wear robes and carry a staff what are you going to do? Beat people on the head with your stick?
And get sliced up through your armor?
So no Staff is a support weapon, not a primary unless you're gandalf.
Correction he channels some abilities through his staff therefor making it an extension of his hands, therefor it is a primary. Also Gandalf has used a sword and staff as a melee weapon.
NocturnalGuideMe wrote: »CosmicSoul wrote: »NocturnalGuideMe wrote: »Anti_Virus wrote: »Cherryblossom wrote: »First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
Can you explain to me why it is a bow and arrow would be a main choice of weaponry for a stamina-oriented build, when you have: Axes, hammers, dual-wielded daggers and swords, and greatswords, and swords and shields? How does that even sound right? Lol. As a backup weapon? Sure. I can see that, and use a bow as my backup weapon of choice for stamina builds. But main weapon? Lol nope.
I met someone a few days ago saying the same thing at a WB with their double bow build. Know what happened? Lol. They kept light attacking the boss with poison injections here and there, and proceeded to get slapped silly. Lmao. I just watched knowing that I was correct, and how what they were attempting to do was futile. But still let them have at it. After getting brutally annihilated about a good 7 to 8 times, he cussed me out and proceeded with leaving. I then proceeded with solo'ing said boss, and collecting my loot. Poor fella. He doesn't get it.
Someone is obviously not well versed in just how deadly bows were on the medieval battlefield.
An axe is great, but good luck swinging it when you get shot full of arrows at fifty yards.
There's no reason a bow shouldn't work as a primary weapon, other than the fact that the bow skill tree lacks the ability for it.
If you are on the battlefield with only a fecking bow, you are a dead man, if I have an axe, I have a shield, I'm also running at you. There is a reason archers stand behind infantry you know! It's not a primary weapon.
Archers were deadly on battlefield due to Barrage, the main work was done by foot soldiers in melee combat.
The battle your thinking about where a few thousand longbow men destroyed armoured knights, was because the Longbow men were behind big walls and it would seem wrapping a french man in metal makes him stupid.
So no its a support weapon, not a primary unless your Robinhood.
And if you wear robes and carry a staff what are you going to do? Beat people on the head with your stick?
And get sliced up through your armor?
So no Staff is a support weapon, not a primary unless you're gandalf.
Correction he channels some abilities through his staff therefor making it an extension of his hands, therefor it is a primary. Also Gandalf has used a sword and staff as a melee weapon.
HEAR THAT ZOS? WE WANT DUAL WIELD SWORD AND STAFF! You can call it the poke and Stroke.
stab stab, Lightning Bolt!
leepalmer95 wrote: »NocturnalGuideMe wrote: »CosmicSoul wrote: »NocturnalGuideMe wrote: »Anti_Virus wrote: »Cherryblossom wrote: »First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
Can you explain to me why it is a bow and arrow would be a main choice of weaponry for a stamina-oriented build, when you have: Axes, hammers, dual-wielded daggers and swords, and greatswords, and swords and shields? How does that even sound right? Lol. As a backup weapon? Sure. I can see that, and use a bow as my backup weapon of choice for stamina builds. But main weapon? Lol nope.
I met someone a few days ago saying the same thing at a WB with their double bow build. Know what happened? Lol. They kept light attacking the boss with poison injections here and there, and proceeded to get slapped silly. Lmao. I just watched knowing that I was correct, and how what they were attempting to do was futile. But still let them have at it. After getting brutally annihilated about a good 7 to 8 times, he cussed me out and proceeded with leaving. I then proceeded with solo'ing said boss, and collecting my loot. Poor fella. He doesn't get it.
Someone is obviously not well versed in just how deadly bows were on the medieval battlefield.
An axe is great, but good luck swinging it when you get shot full of arrows at fifty yards.
There's no reason a bow shouldn't work as a primary weapon, other than the fact that the bow skill tree lacks the ability for it.
If you are on the battlefield with only a fecking bow, you are a dead man, if I have an axe, I have a shield, I'm also running at you. There is a reason archers stand behind infantry you know! It's not a primary weapon.
Archers were deadly on battlefield due to Barrage, the main work was done by foot soldiers in melee combat.
The battle your thinking about where a few thousand longbow men destroyed armoured knights, was because the Longbow men were behind big walls and it would seem wrapping a french man in metal makes him stupid.
So no its a support weapon, not a primary unless your Robinhood.
And if you wear robes and carry a staff what are you going to do? Beat people on the head with your stick?
And get sliced up through your armor?
So no Staff is a support weapon, not a primary unless you're gandalf.
Correction he channels some abilities through his staff therefor making it an extension of his hands, therefor it is a primary. Also Gandalf has used a sword and staff as a melee weapon.
HEAR THAT ZOS? WE WANT DUAL WIELD SWORD AND STAFF! You can call it the poke and Stroke.
stab stab, Lightning Bolt!
Theres something called wand and rune :P
CosmicSoul wrote: »NocturnalGuideMe wrote: »Anti_Virus wrote: »Cherryblossom wrote: »First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
That said, bow SHOULD be a solid choice as a main weapon for stamina builds, and the only thing holding it back is a proper spammable damage attack. Of course, if attack canceling/weaving was fixed, bow would be fine.
Imo they need to replace magnum shot, or at least one of its morphs, with an instant, full range direct damage attack that can be woven with light or medium attacks to contend with other options for damage. Bow has good dots with poison injection and endless hail, but snipe fails as a spammable.
Can you explain to me why it is a bow and arrow would be a main choice of weaponry for a stamina-oriented build, when you have: Axes, hammers, dual-wielded daggers and swords, and greatswords, and swords and shields? How does that even sound right? Lol. As a backup weapon? Sure. I can see that, and use a bow as my backup weapon of choice for stamina builds. But main weapon? Lol nope.
I met someone a few days ago saying the same thing at a WB with their double bow build. Know what happened? Lol. They kept light attacking the boss with poison injections here and there, and proceeded to get slapped silly. Lmao. I just watched knowing that I was correct, and how what they were attempting to do was futile. But still let them have at it. After getting brutally annihilated about a good 7 to 8 times, he cussed me out and proceeded with leaving. I then proceeded with solo'ing said boss, and collecting my loot. Poor fella. He doesn't get it.
Someone is obviously not well versed in just how deadly bows were on the medieval battlefield.
An axe is great, but good luck swinging it when you get shot full of arrows at fifty yards.
There's no reason a bow shouldn't work as a primary weapon, other than the fact that the bow skill tree lacks the ability for it.
If you are on the battlefield with only a fecking bow, you are a dead man, if I have an axe, I have a shield, I'm also running at you. There is a reason archers stand behind infantry you know! It's not a primary weapon.
Archers were deadly on battlefield due to Barrage, the main work was done by foot soldiers in melee combat.
The battle your thinking about where a few thousand longbow men destroyed armoured knights, was because the Longbow men were behind big walls and it would seem wrapping a french man in metal makes him stupid.
So no its a support weapon, not a primary unless your Robinhood.
And if you wear robes and carry a staff what are you going to do? Beat people on the head with your stick?
And get sliced up through your armor?
So no Staff is a support weapon, not a primary unless you're gandalf.
Correction he channels some abilities through his staff therefor making it an extension of his hands, therefor it is a primary. Also Gandalf has used a sword and staff as a melee weapon.
BlackSparrow wrote: »No bows are not bad for dolmens, world bosses, normal and vet dungeons, etc. I'll argue for the viability of the bow for pretty much anything but vet Trials because I haven't done them.I have used a bow as my main weapon since beta and it is not the absolute strongest but it is certainly viable and fun. I can pull 22-25k single target DPS in PVE with my bow build which is plenty for any of the content I have done. I can stand toe to toe with many people in PvP without having to gank them.
Just because many people haven't figured out how to maximize the combat system in the game and are familiar with the old Skyrim bow style doesn't mean the bow itself doesn't have potential. I am so tired of the misconception that the bow is useless as a main weapon...BlackSparrow wrote: »Bow builds are absolutely viable for PvE. They're just not up to snuff for things where DPS matters, like Trials. If you don't care about being the very best, like no one ever was? A bow-exclusive build works fine.
One of my alts is a bow build. Why? Because that's her character concept, simple as that. I have a lot of fun playing her, bouncing mobs all around inside a hail of arrows. I don't run her in dungeons or PvP, but for solo PvEing? She does just fine, and I have fun with the build. As far as I'm concerned, that's all that matters.
Bow builds are absolutely viable for PvE? With trials being the only exception? Lol. Okay. Go do VICP, VCoS, or VRoM with the 2 Damage Dealers of the group as bowmen. Report to me with the results you find, compared to 2 Damage Dealers as staff users or DW users. Hell maybe even 2H users (if they're not the Uppercut spamming type). Matter of a fact. Not even those dungeons. Go hit up VCoA2 or VCoH2 with 2 archers, and return with your findings. As I'm interested to see how it'll turn out, although I already have an idea of how it will turn out.
What you guys are misunderstanding is that I mean not saying using a bow is 100% useless and garbage. No. I'm not saying that. What I'm saying is, it's not viable as the center of your strategy. It's not viable to go about making it your main source of damage.
I think the one misunderstanding is you.
Just because a build isn't at the top of the DPS ladder doesn't mean it's not viable as the "center of your strategy" and "main source of damage."
Viable (adjective): capable of working successfully; feasible.
Using a bow-exclusive build is very much feasible, depending on what you want to do with it. I wouldn't take my archer into the vet dungeons you listed, because I don't really like doing vet dungeons in the first place. They're just not my thing. But for normal dungeons, she does just fine. For solo PvE, she does just fine. For everything I want to do in the game, she does just fine.
What you consider "viable" is not what other people consider "viable." For me, it's "Can I solo PvE quest and have fun while not being completely steamrolled?" If the answer is "yes," I consider it viable.
If you are personally inconvenienced by a bow user, feel free to take it up with that individual player. In the meantime, stop judging other people's builds by your own standards of success.
I'm not sure what you mean by kill credit but I have no problem getting dolmen event xp or xp from killing mobs at dolmen zergs with my Dragonknight using a greatsword.First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
DagmarSLNY wrote: »I'm not sure what you mean by kill credit but I have no problem getting dolmen event xp or xp from killing mobs at dolmen zergs with my Dragonknight using a greatsword.First off, the reason bows are so common at dolmens is because everything dies so quickly that you need to be spamming ranged attacks to get kill credit. Trying to run around finding things to melee is pointless, and almost all stamina builds use a bow back bar anyways.
Blame the image Legolas has created...
TequilaFire wrote: »I disagree, my bow builds are quite powerful, don't just spam light attacks but weave them to proc bow enchant or poisons.
The light or heavy attack also causes the Hawk Eye passive to increase bow damage by 5% stacking 5 times for 5 seconds.
Lethal Arrow and Poison injection along with arrow barrage combined with caltrops are quite deadly.
It is like anything else correct build and use make the difference.
iamkeebler wrote: »I'm a dps playing dual wielding night blade. I spent the whole game doing only dual wield until I hit vet level and I noticed the only area I was having problems with this play style was in pvp. So I recently started to work on the bow and its mechanics. The issue I was running into is that I had no good ranged or aoe attacks as a solid dual wield build. The bow adds a nice versatility for when I want to be a part of the action but not getting completely murdered and t-bagged. Is it a great weapon and would I go solid bow? Hallllllll naww! But it does have its uses.
Knootewoot wrote: »I am so curious about what a stamina warden will be called and a magicka.
Stamward?
Magward?
Also drop the armor, let nude runs be the new standardNocturnalGuideMe wrote: »Edit: And for those who don't believe me, yes. You can clear the majority of the content in this game with no weapons, if you TRULY wanted to. Being as people are using that as an excuse for running double bows and bows as main hands. Don't believe me? Get a MagPlar or MagSorc, and you're good. I've watched a guildie solo a WB with no weapons, just Puncturing Sweeps and other class-based skills. I think he also may have used Proximity Detonation, although not a class skill. For MagSorc, just use pets and hard-cast C-Frags and curses. Then use whatever utility skills you need for sustain and survivability.