Molten whip vs flame lash

Lynx7386
Lynx7386
✭✭✭✭✭
✭✭✭✭✭
What do you prefer for a light armor magicka dk? Having trouble deciding if the 70 spell power or self heal is better
PS4 / NA
M'asad - Khajiit Nightblade - Healer
Pakhet - Khajiit Dragonknight - Tank
Raksha - Khajiit Sorcerer - Stamina DPS
Bastet - Khajiit Templar - Healer
Leonin - Khajiit Warden - Tank
  • EldritchPenguin
    EldritchPenguin
    ✭✭✭✭✭
    If you're running 3 or more Ardent Flame abilities on your front bar, Molten Whip is worthwhile. If you're running Talons and few Ardent Flame abilities, then Flame Lash is probably better.

    In general, Molten Whip is the PvE morph and Flame Lash is the PvP morph.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Flame Lash. It's super powerful when you pair it with CC, even in PvE.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • BlackMadara
    BlackMadara
    ✭✭✭✭
    If you run wall of lightning with charged lightning staff back bar with lightning damage enchant, the la on that staff will proc off balance for a mob (even bosses) hit. Then you get consecutive power lash procs. Basically 360 whips over and over for increased damage. Idk how dps for that compared to standard mDK pve set up looks, but its fun, does high damage, and you get a constant hot.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    I use to go whip in PVE and lash in PVP. Now that we have a functional self heal, I have just been staying with whip. It hits hard!
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you run wall of lightning with charged lightning staff back bar with lightning damage enchant, the la on that staff will proc off balance for a mob (even bosses) hit. Then you get consecutive power lash procs. Basically 360 whips over and over for increased damage. Idk how dps for that compared to standard mDK pve set up looks, but its fun, does high damage, and you get a constant hot.

    Isn't homestead removing off balance from lightning?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Masel
    Masel
    Class Representative
    Lynx7386 wrote: »
    If you run wall of lightning with charged lightning staff back bar with lightning damage enchant, the la on that staff will proc off balance for a mob (even bosses) hit. Then you get consecutive power lash procs. Basically 360 whips over and over for increased damage. Idk how dps for that compared to standard mDK pve set up looks, but its fun, does high damage, and you get a constant hot.

    Isn't homestead removing off balance from lightning?

    No its not:
    parseneudebuffs.png

    Put 75 into thaumaturge, use flame lash and a lightning blockade in trials and enjoy!

    Check the DK build in my signature if you want to know more about that.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Stannum
    Stannum
    ✭✭✭✭
    for PvE Molten Whip only as lash is useless for DPS.
  • Masel
    Masel
    Class Representative
    Stannum wrote: »
    for PvE Molten Whip only as lash is useless for DPS.

    It isn't. Have you tried it? With the new concussion and one lightning blockade in the group, it procs at least 80% of the time...
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Stannum
    Stannum
    ✭✭✭✭
    Masel92 wrote: »
    Stannum wrote: »
    for PvE Molten Whip only as lash is useless for DPS.

    It isn't. Have you tried it? With the new concussion and one lightning blockade in the group, it procs at least 80% of the time...

    Ok, but it's proc is useless for boss DPS (and trash will go away anyway with AoE) and you lose embers, burning breath and inferno buff
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Stannum wrote: »
    Masel92 wrote: »
    Stannum wrote: »
    for PvE Molten Whip only as lash is useless for DPS.

    It isn't. Have you tried it? With the new concussion and one lightning blockade in the group, it procs at least 80% of the time...

    Ok, but it's proc is useless for boss DPS (and trash will go away anyway with AoE) and you lose embers, burning breath and inferno buff

    Have you even read the thread? Concussion procs just fine on bosses.
  • Liofa
    Liofa
    ✭✭✭✭✭
    ✭✭
    Stannum wrote: »
    Masel92 wrote: »
    Stannum wrote: »
    for PvE Molten Whip only as lash is useless for DPS.

    It isn't. Have you tried it? With the new concussion and one lightning blockade in the group, it procs at least 80% of the time...

    Ok, but it's proc is useless for boss DPS (and trash will go away anyway with AoE) and you lose embers, burning breath and inferno buff

    Have you even read the thread? Concussion procs just fine on bosses.

    I think they are talking about Power Lash proc , not Concussion . There is no point in talking about Concussion , it has already pretty high uptime even without Aether . You can see it clearly on Masel's DPS parse . That is solo and he keeps it 80% by himself . Imagine what happens in a trial environment .
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    The one that gives life-steal/heal over time is for PvP. The other morph for PvE. There, problem solved
  • Xerton
    Xerton
    ✭✭✭✭
    Liofa wrote: »
    Stannum wrote: »
    Masel92 wrote: »
    Stannum wrote: »
    for PvE Molten Whip only as lash is useless for DPS.

    It isn't. Have you tried it? With the new concussion and one lightning blockade in the group, it procs at least 80% of the time...

    Ok, but it's proc is useless for boss DPS (and trash will go away anyway with AoE) and you lose embers, burning breath and inferno buff

    Have you even read the thread? Concussion procs just fine on bosses.

    I think they are talking about Power Lash proc , not Concussion . There is no point in talking about Concussion , it has already pretty high uptime even without Aether . You can see it clearly on Masel's DPS parse . That is solo and he keeps it 80% by himself . Imagine what happens in a trial environment .

    Power Lash DOES proc on bosses. So it might be worth using in PvE. One would have to test it
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
    Proud Member of Aquila Raiders - Raidgroup Hydra

    ~ Dro-m'Athra Destroyer ~
    ~ Flaweless Conqueror ~

    vMoL HM (Nuke); vSO HM; vHRC HM; vAA HM; vDSA - cleared
    vMSA - cleared on all classes mag+stam
  • Stannum
    Stannum
    ✭✭✭✭
    If you go DK you'll focus on fire dmg and DoTs and you will try to focus it. Ig i have 5sun+5spellweave+2grothdar or scoria. I have also 6 DoTs to keep w\o ulties (and lots of CP in taumaturge) embers/blockade/inferno/breath/ash/eruption/clench. So replacing fire staff for lightning will remove sun bonus for half of skills, lash will remove molten bonus for other half and you'll get slight buff on proc for spam skill wich you will not spam too often as DK is based on DoT rotation.
  • Masel
    Masel
    Class Representative
    Stannum wrote: »
    If you go DK you'll focus on fire dmg and DoTs and you will try to focus it. Ig i have 5sun+5spellweave+2grothdar or scoria. I have also 6 DoTs to keep w\o ulties (and lots of CP in taumaturge) embers/blockade/inferno/breath/ash/eruption/clench. So replacing fire staff for lightning will remove sun bonus for half of skills, lash will remove molten bonus for other half and you'll get slight buff on proc for spam skill wich you will not spam too often as DK is based on DoT rotation.

    My setup is a niche build, yes, but assuming that using a lightning staff will definitely be a significant dps loss is just not right, given that you don't have numbers to prove it. In most of our raids I hit more than 15% of the group dps with my setup, up to 25% in add-heavy boss fights and trash mobs.

    I've used flame lash in combination with a lightning blockade prior to homestead in raids, and the uptime was awesome.
    Now that people are aware of the exploiter passive and are actively using it (I always wondered why people didn't do that before), it will be even better. It hits for 13k tooltip, so you can imagine how hard that will hit with buffs on! I'm on holidays now, otherwise I'd post you a parse of me using it...

    And you don't even need to switch to a lightning staff to make flame lash more powerful, if healers or someone else uses lightning blockade you'll get it for free.

    Edited by Masel on February 14, 2017 11:24AM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well I run fire staff front bar for single target and lightning back bar for aoe, so I might try the concussion thing out. When soloing I can hardly ever get lash to proc without using stone fist or roots first
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Qbiken wrote: »
    The one that gives life-steal/heal over time is for PvP. The other morph for PvE. There, problem solved

    That's not right. It might look like this but the follow up skill from Flame Lash hits pretty hard and with a Lightning Staff you can turn your Flame Lash most times into the more powerful version. It's not only higher damage, it's pretty good self healing as well which can help in PvE environments as well.
    ________

    We're using pretty much AoE skills, e.g. Breath, Blockade, Meteor / Elemental Rage, Eruption - all of them profit rather from the Lightning Staff than from the Fire Staff. I think the combination of Lightning Staff + Flame Lash can work pretty well although I am unable to test DPS because I'm playing on console. I mean Flame Lash hits for 1/3 of Burning Embers and the follow up skill hits even harder and is free to cast. If somebody worries that we don't use Flame Lash that often then... use it more often.
    Edited by Seraphayel on February 14, 2017 2:46PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Masel
    Masel
    Class Representative
    Seraphayel wrote: »
    Qbiken wrote: »
    The one that gives life-steal/heal over time is for PvP. The other morph for PvE. There, problem solved

    That's not right. It might look like this but the follow up skill from Flame Lash hits pretty hard and with a Lightning Staff you can turn your Flame Lash most times into the more powerful version. It's not only higher damage, it's pretty good self healing as well which can help in PvE environments as well.
    ________

    We're using pretty much AoE skills, e.g. Breath, Blockade, Meteor / Elemental Rage, Eruption - all of them profit rather from the Lightning Staff than from the Fire Staff. I think the combination of Lightning Staff + Flame Lash can work pretty well although I am unable to test DPS because I'm playing on console. I mean Flame Lash hits for 1/3 of Burning Embers and the follow up skill hits even harder and is free to cast. If somebody worries that we don't use Flame Lash that often then... use it more often.

    I've tested power lash when weaving it in between heavy attacks in my build. It hits reeeally hard, I've seen crits up to 25k and more. And it's basically permanently active in a trial group with one lightning blockade and a few sorcs/lightning dks around. I mean force pulse procs concussion too with a 20% chance. With at least 4 dds using that, let's say every 2 seconds (the others are dks or templars) you have a 100% uptime on concussion, not even factoring in liquid lightning and other lightning dots. Lightning blockade sets enemies off balance every second, so with two lightning blockades you have a nearly 100% off balance uptime.

    Prepare to turn off the skill procsounds, it gets really annoying hearing the flame lash proc all the time...
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Stannum wrote: »
    If you go DK you'll focus on fire dmg and DoTs and you will try to focus it. Ig i have 5sun+5spellweave+2grothdar or scoria. I have also 6 DoTs to keep w\o ulties (and lots of CP in taumaturge) embers/blockade/inferno/breath/ash/eruption/clench. So replacing fire staff for lightning will remove sun bonus for half of skills, lash will remove molten bonus for other half and you'll get slight buff on proc for spam skill wich you will not spam too often as DK is based on DoT rotation.

    Molten bonus is ***

    101 spell dmg is peanuts. Lit staff gives minor vulnreability which si way better than the bonus from molten
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ok, so I tried questing for a bit today using lightning staff heavy / lightning blockade to proc off balance for flame lash. Was also throwing ash cloud into the mix for an extra aoe dot.

    Off balance didn't seem to proc very often, only every few mobs. There were rare times when it would proc 3 or 4 times in a row on one enemy and I could spam flame lash, but it wasn't consistent at all.

    So I guess I need to find a way to apply concussed to enemies more reliably so that lightning blockade can set them off balance more often. Any suggestions?

    Only thing I can think of is force shock, but there's little room for it on my bar and I'm not a big fan of it in the first place.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • SolarCat02
    SolarCat02
    ✭✭✭✭✭
    Enchantments?
    Shock enchantment on a charged destruction staff?
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Lynx7386 wrote: »
    Ok, so I tried questing for a bit today using lightning staff heavy / lightning blockade to proc off balance for flame lash. Was also throwing ash cloud into the mix for an extra aoe dot.

    Off balance didn't seem to proc very often, only every few mobs. There were rare times when it would proc 3 or 4 times in a row on one enemy and I could spam flame lash, but it wasn't consistent at all.

    So I guess I need to find a way to apply concussed to enemies more reliably so that lightning blockade can set them off balance more often. Any suggestions?

    Only thing I can think of is force shock, but there's little room for it on my bar and I'm not a big fan of it in the first place.

    Impulse? Destro reach (stuns)
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • cpuScientist
    cpuScientist
    ✭✭✭✭✭
    The DK rotation actually allows for about 5 or so whips. Lash is better DPS since concussion is proccing the lash in trials. Also the 100 spell damage on only ardent flame abilities is ridiculously miniscule. Do the math and you will see it's really bad. Whereas lash is proccing all the time since bosses are concussed all the time. And helps with sustain as the lash is free...
  • Lynx7386
    Lynx7386
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm proccing concussed a lot more now with a lightning glyph on my staff, when I have the mats I'll have to remake the staff with charged instead of precise.

    Any suggested crafted armor sets for the heavy attack/mDK setup?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • EldritchPenguin
    EldritchPenguin
    ✭✭✭✭✭
    The DK rotation actually allows for about 5 or so whips. Lash is better DPS since concussion is proccing the lash in trials. Also the 100 spell damage on only ardent flame abilities is ridiculously miniscule. Do the math and you will see it's really bad. Whereas lash is proccing all the time since bosses are concussed all the time. And helps with sustain as the lash is free...
    I think my dilemma with having to respec every time I go from PvE to PvP has finally been solved. I'm going to join Team Flame Lash.

    I'm also going to be hungover in class tomorrow, so this is mostly a reminder for myself.
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
  • Nephilim_NL
    Did some testing today (april 15th, 2017) and Lash hits harder than whip when you have a buddy cast it for you, which will be the case 9 times out of 10 where it matters, like trials. Not only that, but the Power Lash proc is without cost so you're not as thirsty like a DK normally would be, heals a metric crapton and running Lash actually applies offbalance as well once every 5 seconds. That, and the Lash looks cooler and the flipwhip (Power Lash proc) animation is just epic! Burn on, brothers and sisters.
  • pretzl
    pretzl
    ✭✭✭✭
    Did some testing today (april 15th, 2017) and Lash hits harder than whip when you have a buddy cast it for you, which will be the case 9 times out of 10 where it matters, like trials. Not only that, but the Power Lash proc is without cost so you're not as thirsty like a DK normally would be, heals a metric crapton and running Lash actually applies offbalance as well once every 5 seconds. That, and the Lash looks cooler and the flipwhip (Power Lash proc) animation is just epic! Burn on, brothers and sisters.

    Running Flame Lash does NOT apply off-balance. Stop spreading misinformation. Flame lash CONSUMES off-balance. Same goes for heavy attacking. Last tick of them consumes off-balance. I wonder how long it took ppls raidgroups here to realize their off-balance uptime is god awful and who to point the finger at.

    Stop running flame lash in PvE if you're even remotely serious. You're hurting your raidgroup for an extra 1k-1,5k DPS
    CP | Chronically Capped
    Characters | pretzL (Stamblade) , Brannbil (Stamplar) , Spicy pretzL (mDK) , Campingbil (MagSorc) , Saltkringla (Magplar) , Disco Dan (sDK) , Darth Salty (Mag NB) , Plebsorc (Stamsorc), pretzLeroni (Magplar), Mahoogler (pvp mDK)
    Guilds | HODOR & Who Pulled
    Kindling Power Magicka DK Build
    twitch.tv/pretzlcsgo
  • Masel
    Masel
    Class Representative
    pretzl wrote: »
    Did some testing today (april 15th, 2017) and Lash hits harder than whip when you have a buddy cast it for you, which will be the case 9 times out of 10 where it matters, like trials. Not only that, but the Power Lash proc is without cost so you're not as thirsty like a DK normally would be, heals a metric crapton and running Lash actually applies offbalance as well once every 5 seconds. That, and the Lash looks cooler and the flipwhip (Power Lash proc) animation is just epic! Burn on, brothers and sisters.

    Running Flame Lash does NOT apply off-balance. Stop spreading misinformation. Flame lash CONSUMES off-balance. Same goes for heavy attacking. Last tick of them consumes off-balance. I wonder how long it took ppls raidgroups here to realize their off-balance uptime is god awful and who to point the finger at.

    Stop running flame lash in PvE if you're even remotely serious. You're hurting your raidgroup for an extra 1k-1,5k DPS
    pretzl wrote: »
    Did some testing today (april 15th, 2017) and Lash hits harder than whip when you have a buddy cast it for you, which will be the case 9 times out of 10 where it matters, like trials. Not only that, but the Power Lash proc is without cost so you're not as thirsty like a DK normally would be, heals a metric crapton and running Lash actually applies offbalance as well once every 5 seconds. That, and the Lash looks cooler and the flipwhip (Power Lash proc) animation is just epic! Burn on, brothers and sisters.

    Running Flame Lash does NOT apply off-balance. Stop spreading misinformation. Flame lash CONSUMES off-balance. Same goes for heavy attacking. Last tick of them consumes off-balance. I wonder how long it took ppls raidgroups here to realize their off-balance uptime is god awful and who to point the finger at.

    Stop running flame lash in PvE if you're even remotely serious. You're hurting your raidgroup for an extra 1k-1,5k DPS

    While I agree that flame lash takes out too much time of off-balance, heavy attack builds hardly influence the uptime as it's only the last tick and rotations usually include two of them. So if you have one of them in the group you'll be fine.

    In fact that constant 40% buff to heavy attacks is quite amazing in raids.

    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • pretzl
    pretzl
    ✭✭✭✭
    Masel92 wrote: »
    pretzl wrote: »
    Did some testing today (april 15th, 2017) and Lash hits harder than whip when you have a buddy cast it for you, which will be the case 9 times out of 10 where it matters, like trials. Not only that, but the Power Lash proc is without cost so you're not as thirsty like a DK normally would be, heals a metric crapton and running Lash actually applies offbalance as well once every 5 seconds. That, and the Lash looks cooler and the flipwhip (Power Lash proc) animation is just epic! Burn on, brothers and sisters.

    Running Flame Lash does NOT apply off-balance. Stop spreading misinformation. Flame lash CONSUMES off-balance. Same goes for heavy attacking. Last tick of them consumes off-balance. I wonder how long it took ppls raidgroups here to realize their off-balance uptime is god awful and who to point the finger at.

    Stop running flame lash in PvE if you're even remotely serious. You're hurting your raidgroup for an extra 1k-1,5k DPS
    pretzl wrote: »
    Did some testing today (april 15th, 2017) and Lash hits harder than whip when you have a buddy cast it for you, which will be the case 9 times out of 10 where it matters, like trials. Not only that, but the Power Lash proc is without cost so you're not as thirsty like a DK normally would be, heals a metric crapton and running Lash actually applies offbalance as well once every 5 seconds. That, and the Lash looks cooler and the flipwhip (Power Lash proc) animation is just epic! Burn on, brothers and sisters.

    Running Flame Lash does NOT apply off-balance. Stop spreading misinformation. Flame lash CONSUMES off-balance. Same goes for heavy attacking. Last tick of them consumes off-balance. I wonder how long it took ppls raidgroups here to realize their off-balance uptime is god awful and who to point the finger at.

    Stop running flame lash in PvE if you're even remotely serious. You're hurting your raidgroup for an extra 1k-1,5k DPS

    While I agree that flame lash takes out too much time of off-balance, heavy attack builds hardly influence the uptime as it's only the last tick and rotations usually include two of them. So if you have one of them in the group you'll be fine.

    In fact that constant 40% buff to heavy attacks is quite amazing in raids.

    Heavy attacking magbuilds doesn't influence it much, but you're still taking away someone else's DPS to boost your own. If you put a stam in that mix, uptime can be as shoddy as 60%... Not something I'd advise if you're doing serious score runs.
    CP | Chronically Capped
    Characters | pretzL (Stamblade) , Brannbil (Stamplar) , Spicy pretzL (mDK) , Campingbil (MagSorc) , Saltkringla (Magplar) , Disco Dan (sDK) , Darth Salty (Mag NB) , Plebsorc (Stamsorc), pretzLeroni (Magplar), Mahoogler (pvp mDK)
    Guilds | HODOR & Who Pulled
    Kindling Power Magicka DK Build
    twitch.tv/pretzlcsgo
  • Nephilim_NL
    pretzl wrote: »
    Running Flame Lash does NOT apply off-balance. Stop spreading misinformation. Flame lash CONSUMES off-balance. Same goes for heavy attacking. Last tick of them consumes off-balance. I wonder how long it took ppls raidgroups here to realize their off-balance uptime is god awful and who to point the finger at.

    You are right, good sir. Never meant to spread misinformation. It says so in the tooltip that it applies offbalance, but obviously it's negligible as chain-casting the proc eats offbalance faster than it can be properly applied.

    I moved away from the class as my main, as it really needs some well deserved loving in the sustain department, though I log on now and again to enjoy the cool factor. Stick and stones may break my bones, but whips and chains excite me!
    Edited by Nephilim_NL on December 18, 2017 12:33PM
Sign In or Register to comment.