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60+ undaunted keys, i still can't get the shoulder i need

  • Blackbird_V
    Blackbird_V
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    I'm 2 weeks in trying to get any weight any trait kragh shoulder. I thought getting the head was supposed to be the hard part!

    Lol no. You can just grind a dungeon. For a min of 8 char slots, you can only get 24 keys a day: 16 if you do not have DLC.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • Cherryblossom
    Cherryblossom
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    @Anhedonie
    Dammit, 6 medium not one light.
  • Anhedonie
    Anhedonie
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    @Anhedonie
    Dammit, 6 medium not one light.

    If only we could trade them.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • DurzoBlint13
    DurzoBlint13
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?
  • Inklings
    Inklings
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    Aawww my sweet summer child.

    I turned in 370 keys trying to get medium khrag divines shoulders and didn't get them.

    I'm also close to 300 vMA clears without a sharpened inferno staff.

    But I did get a sharpened bow in vDSA on my first 160cp clear. To bad I have no use for it as I don't care much for Pvp.
  • IronCrystal
    IronCrystal
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    Here's another image that I use that's basically the same as @LadyLavina posted.

    GH14uzA.jpg
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Prof_Bawbag
    Prof_Bawbag
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.
    Edited by Prof_Bawbag on February 14, 2017 4:29PM
  • Malmai
    Malmai
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    BlackbirdV wrote: »
    I'm 2 weeks in trying to get any weight any trait kragh shoulder. I thought getting the head was supposed to be the hard part!

    Lol no. You can just grind a dungeon. For a min of 8 char slots, you can only get 24 keys a day: 16 if you do not have DLC.

    That is 8 hours a day if you got solid group...
  • svartorn
    svartorn
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    I just turned in 130 keys after changing my Champion Points to Treasure Hunter.

    130 total keys. Repeat, 130.

    I got 6 useful shoulders (IE: Divines dps/sturdy tanking). The entire rest of all the shoulders looted from the chests were prosperous/training.
  • DurzoBlint13
    DurzoBlint13
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.

    who said anything about "if I did it the hard way, you should have to too"? I was just illustrating the point that it can take a very long time to get what you want when everything is RNG. IMO a token system would be much better for all players regardless of what you are looking for or how long you have been hunting it. That, or just make them tradable.....and by that I mean TRADE, not sell. If I have a pieces you want and you have a piece I want, we could simply trade. I have no idea what making them sellable would do to the economy
  • Prof_Bawbag
    Prof_Bawbag
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.

    who said anything about "if I did it the hard way, you should have to too"? I was just illustrating the point that it can take a very long time to get what you want when everything is RNG. IMO a token system would be much better for all players regardless of what you are looking for or how long you have been hunting it. That, or just make them tradable.....and by that I mean TRADE, not sell. If I have a pieces you want and you have a piece I want, we could simply trade. I have no idea what making them sellable would do to the economy

    I know you were, it wasn't a dig at anything you had said. It's been banded about here umpteen dozen times in recent months and when someone comes up with a semi plausible method, they eventually get shot down. The grind remains because a number of people complain others should have to endure the same ballache they had to endure in their endeavours to get the exact gear they want. There are even people who complain about the RNG, then in the same breath complain that it would be unfair if a token system were to be implemented and others obtained shoulders or vMA weapons quicker than they initially did.
  • dodgehopper_ESO
    dodgehopper_ESO
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    Having a hell of a time getting the swarm mother shoulder I want, but I keep getting a lot of other shoulders I've already gotten. It would be nice if we could eventually save up something to get the actual item we want.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Inklings
    Inklings
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.

    who said anything about "if I did it the hard way, you should have to too"? I was just illustrating the point that it can take a very long time to get what you want when everything is RNG. IMO a token system would be much better for all players regardless of what you are looking for or how long you have been hunting it. That, or just make them tradable.....and by that I mean TRADE, not sell. If I have a pieces you want and you have a piece I want, we could simply trade. I have no idea what making them sellable would do to the economy

    I know you were, it wasn't a dig at anything you had said. It's been banded about here umpteen dozen times in recent months and when someone comes up with a semi plausible method, they eventually get shot down. The grind remains because a number of people complain others should have to endure the same ballache they had to endure in their endeavours to get the exact gear they want. There are even people who complain about the RNG, then in the same breath complain that it would be unfair if a token system were to be implemented and others obtained shoulders or vMA weapons quicker than they initially did.

    I have yet to see or hear anyone say what you're claiming others have said. If you did it's such a small % of the population that it definitely is not effecting the reason to keep the grind. In fact the developers have said otherwise why they have kept then loot system the way it is and it has nothing to do with others complaining about making it easier.
  • DurzoBlint13
    DurzoBlint13
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.

    who said anything about "if I did it the hard way, you should have to too"? I was just illustrating the point that it can take a very long time to get what you want when everything is RNG. IMO a token system would be much better for all players regardless of what you are looking for or how long you have been hunting it. That, or just make them tradable.....and by that I mean TRADE, not sell. If I have a pieces you want and you have a piece I want, we could simply trade. I have no idea what making them sellable would do to the economy

    I know you were, it wasn't a dig at anything you had said. It's been banded about here umpteen dozen times in recent months and when someone comes up with a semi plausible method, they eventually get shot down. The grind remains because a number of people complain others should have to endure the same ballache they had to endure in their endeavours to get the exact gear they want. There are even people who complain about the RNG, then in the same breath complain that it would be unfair if a token system were to be implemented and others obtained shoulders or vMA weapons quicker than they initially did.

    oh. My apologies. I misunderstood. Yeah, I can see what you are saying.
    However, I think a lot of it has to do with ZOS's attitude that more hours played equate to the game being more popular.....and that is just wrong. From my own experience, the grind drives away more players than it attract new ones. Each time I log in I see less and less people- either on my friends list or guild rosters. It feels to me like this game is committing slow suicide by boring the hell out of hard core players and focusing only on drawing in new players and Crown Store fluff. If I sub from just after DB release to Morrowind release, I will have only gotten 2 dungeons and access to crafting bags as my payoff. That is almost a full year of subs and only 2 dungeons to show for it. The Crafting Bags were a great addition to the game, but without a reason to craft....what's the point?
    Sorry, I am just frustrated with ESO right now
  • Prof_Bawbag
    Prof_Bawbag
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    Inklings wrote: »
    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.

    who said anything about "if I did it the hard way, you should have to too"? I was just illustrating the point that it can take a very long time to get what you want when everything is RNG. IMO a token system would be much better for all players regardless of what you are looking for or how long you have been hunting it. That, or just make them tradable.....and by that I mean TRADE, not sell. If I have a pieces you want and you have a piece I want, we could simply trade. I have no idea what making them sellable would do to the economy

    I know you were, it wasn't a dig at anything you had said. It's been banded about here umpteen dozen times in recent months and when someone comes up with a semi plausible method, they eventually get shot down. The grind remains because a number of people complain others should have to endure the same ballache they had to endure in their endeavours to get the exact gear they want. There are even people who complain about the RNG, then in the same breath complain that it would be unfair if a token system were to be implemented and others obtained shoulders or vMA weapons quicker than they initially did.

    I have yet to see or hear anyone say what you're claiming others have said. If you did it's such a small % of the population that it definitely is not effecting the reason to keep the grind. In fact the developers have said otherwise why they have kept then loot system the way it is and it has nothing to do with others complaining about making it easier.

    Look in almost every "increase the drop rate" thread over the last few months and you'll see those people in those very threads.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    60+ Haha. That is nothing. I have put every key I received into the same chest since the new ones came out for grothdarr in divines and still nothing. I dont know the exact number, but it def has a few zeros.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    When people who complain about the grind stop telling others if they had to spend 600 keys getting a specific item, then others should do so too. When someone pipes up about taking some of the grind out of things, you inevitably get those that were complaining about the grind in the first place that "they did it the hard way". It's us the players that demand the grind remains whether we admit it or not when called out.

    who said anything about "if I did it the hard way, you should have to too"? I was just illustrating the point that it can take a very long time to get what you want when everything is RNG. IMO a token system would be much better for all players regardless of what you are looking for or how long you have been hunting it. That, or just make them tradable.....and by that I mean TRADE, not sell. If I have a pieces you want and you have a piece I want, we could simply trade. I have no idea what making them sellable would do to the economy

    I know you were, it wasn't a dig at anything you had said. It's been banded about here umpteen dozen times in recent months and when someone comes up with a semi plausible method, they eventually get shot down. The grind remains because a number of people complain others should have to endure the same ballache they had to endure in their endeavours to get the exact gear they want. There are even people who complain about the RNG, then in the same breath complain that it would be unfair if a token system were to be implemented and others obtained shoulders or vMA weapons quicker than they initially did.

    I dont see that argument made very often. The system is there because it artificially prolongs content. And the reality is that it works (600 keys is a lot of runs). The VMA threads that typically get shot down are those wanting drops from normal mode and that sort of thing. I ran VMA god knows how many times for my staff and would welcome a token system in a heartbeat.

    Personally I would prefer cleaner loot tables rather than a token system, but at this point I would welcome any change.
  • DHale
    DHale
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    60 keys that is not even a water molucule in the ocean. I have run several hundred of the same dungeon to not get a helm or shoulder I want.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • xboxNA corin6
    xboxNA corin6
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    I'm agreeing this is the WORST system i've ever seen in my 15 years of MMO experience. Some players get their gear in a few days, some get their gear over a years worth of time. It's just not fair. I would be happy with a key system, even if it took 100 or 200 keys to get that item, atleast everyone would be playing equally.
    I'm a magsorc
  • Neoauspex
    Neoauspex
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    It is frustrating. But it is also what keeps us coming back.
  • Minalan
    Minalan
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    LadyLavina wrote: »
    Reference for anyone that stumbles upon this thread and doesn't already know.

    CuwfFl-VMAAL00D.jpg-large.jpeg

    good insight....wonder if ppl are using the wrong chests often?

    There's a letter in the undaunted enclave that says which dungeon sets are in which chest.
  • Anhedonie
    Anhedonie
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    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    Somebody should tell them that, considering there is no mandatory subscription and the only way to make people buy sub is through creating interesting content, not soul crushing grind.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Minalan
    Minalan
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    LadyLavina wrote: »
    Reference for anyone that stumbles upon this thread and doesn't already know.

    CuwfFl-VMAAL00D.jpg-large.jpeg

    good insight....wonder if ppl are using the wrong chests often?

    There's a letter in the undaunted enclave that says which dungeon sets are in which chest.
    Anhedonie wrote: »
    Anhedonie wrote: »
    Amateur. I'm past 200 keys and still don't have medium Grothdarr.

    took me just over 320 keys to get that. Still do not have a Heavy Impen Grothdar though and I have opened well over 500 keys now (probably closer to 600).

    When will ZOS realize that making the game an endless grind does not benefit anyone?

    Somebody should tell them that, considering there is no mandatory subscription and the only way to make people buy sub is through creating interesting content, not soul crushing grind.

    Here's what you do:

    Get a trait that works, even if it isn't perfect.
    Wait for the PVP gold vendor to run that set, get the exact piece you want.

    Life is too short to obsess over 250 Magicka or Impen.
  • Purrmaid
    Purrmaid
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    When all else fail! Threaten the god of luck and RNG!!

    ... and hope they laugh hard enough to show pity on you.
  • Duckbutta
    Duckbutta
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    GilGalad wrote: »
    I know that feeling. It took me 330 keys to get a divines Grothdarr shoulder.

    Here are the chances to get a shoulder in the desired trait:
    RNG_Math_Undaunt.png

    (*): Chances if they would remove prosperous and training.

    So if you are looking for a specific divines shoulder e.g. medium divines you have a 50% chance after 200 keys. If you dont care about the weight but only want a divines shoulder the chances are 87% after 200 keys.

    So if you dont have the shoulder after 200 keys you belong to the unlucky 50%! :wink:

    Help me understand your math please. You say there is a 50% chance after 200 keys, but where do you get this number? There are 3 weights, 8 traits, and 12 shoulders per chest (non-dlc) so it should be 1 in 288, correct? Even if you were to remove prosperous and training (which isn't happening, but ok) that still puts you at 1 in 216. Am I missing something?
    Edited by Duckbutta on February 16, 2017 4:51PM
    Daggerfall Covenant [NA/PC] - Requiem | Elder Scrolls Exchange | Nightfighters | Ethereal Traders Union | Centuria Invictus

    Smush M’gush | Orsimer | Stam DK DPS [Trials Guide] [vMA Guide]
    Bill Clawsby | Khajiit | Stam NB PvP/DPS
    Yolo Swagginborn | Breton | Mag Templar DPS [vMA Guide]
    Tastes-Like-Chícken | Argonian | Mag DK Tank
    Cholo Laggins | Altmer | Mag NB DPS [vMA Guide]
    Critney Spearz | Redguard | Stam Templar DPS
    Michael Boltin | Imperial | Stam Sorc DPS
    Sherlock Ohms | Altmer | Mag Sorc DPS
    Pyro Ren | Dunmer | Mag DK DPS
    Mules-All-Gear | Argonian | Mag Templar Healer
    Lil Bossmer | Bosmer | Stam Warden DPS
  • Duckbutta
    Duckbutta
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    Furthermore, let's suppose that you did have 200 different combinations, that doesn't mean that after 200 keys you would have a 50% chance of getting what you want. That's like saying if you flip a coin twice, you would have a 50% chance of getting heads at least once. The chance of getting heads at least once after 2 coin flips is actually 75% (I can explain the math behind this later if needed, but I'm typing on my phone right now).
    Edited by Duckbutta on February 16, 2017 4:51PM
    Daggerfall Covenant [NA/PC] - Requiem | Elder Scrolls Exchange | Nightfighters | Ethereal Traders Union | Centuria Invictus

    Smush M’gush | Orsimer | Stam DK DPS [Trials Guide] [vMA Guide]
    Bill Clawsby | Khajiit | Stam NB PvP/DPS
    Yolo Swagginborn | Breton | Mag Templar DPS [vMA Guide]
    Tastes-Like-Chícken | Argonian | Mag DK Tank
    Cholo Laggins | Altmer | Mag NB DPS [vMA Guide]
    Critney Spearz | Redguard | Stam Templar DPS
    Michael Boltin | Imperial | Stam Sorc DPS
    Sherlock Ohms | Altmer | Mag Sorc DPS
    Pyro Ren | Dunmer | Mag DK DPS
    Mules-All-Gear | Argonian | Mag Templar Healer
    Lil Bossmer | Bosmer | Stam Warden DPS
  • GilGalad
    GilGalad
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    Duckbutta wrote: »
    GilGalad wrote: »
    I know that feeling. It took me 330 keys to get a divines Grothdarr shoulder.

    Here are the chances to get a shoulder in the desired trait:
    RNG_Math_Undaunt.png

    (*): Chances if they would remove prosperous and training.

    So if you are looking for a specific divines shoulder e.g. medium divines you have a 50% chance after 200 keys. If you dont care about the weight but only want a divines shoulder the chances are 87% after 200 keys.

    So if you dont have the shoulder after 200 keys you belong to the unlucky 50%! :wink:

    Help me understand your math please. You say there is a 50% chance after 200 keys, but where do you get this number? There are 3 weights, 8 traits, and 12 helms per chest (non-dlc) so it should be 1 in 288, correct? Even if you were to remove prosperous and training (which isn't happening, bu ok) that still puts you at 1 in 216. I believe your graphs should all be shifted vertically down from where they are now, am I missing something?

    Not sure what you mean by shifted vertically down, but if you check out my thread here you can find all the details about the calculation: Link

    In short: The probability to have the desired shoulder after N runs is given by:
    P = 1-(287/288)^N
    
    So you calculate the probability of not getting the shoulder N consecutive times with a chance of 287/288 and then you take the opposite event. For N = 1 you get the expected 1/288 chance, for N -> infinity the probability will reach 100%. On average it will take 288 keys to get the shoulder.

    To illustrate the problem I quickly made a table with random number distributions: RNG Table

    So I created three test distributions simulating 288 keys used. Looking at the histogram you can see big differences between the 3 distributions and most importantly many zero entries. Counting zero entries gives us (107, 110, 119), meaning that these players would still not have 107, 110 or 119 of the 288 possible shoulder drops after 288 keys.

    The problem is that wide spread which is a result of the extremely low probabilty to get the desired shoulder (1/288 = 0,35%). The exponential function describing the drop probability will never reach 100%. 3 out of 100 people wont have the desired shoulder after 1000 keys ([278/288]^1000 = 3.1%). On the other hand there will be people with multiple shoulders. If trading was allowed and assuming everyone on the server would use 288 keys and trade duplicates everyone would have every shoulder with every trait, because with high draw numbers you will converge to the even distribution of shoulders.
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
  • Khaos_Bane
    Khaos_Bane
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    I wish I could turn one of my 800 keys in for something....... I STIL DON'T HAVE EVEN A SINGLE SPC SET I LIKE BECAUSE OF THE RIDICULOUS RNG.
    Edited by Khaos_Bane on February 16, 2017 6:15PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    60+ Haha. That is nothing. I have put every key I received into the same chest since the new ones came out for grothdarr in divines and still nothing. I dont know the exact number, but it def has a few zeros.

    Apparently complaining on forums pleases the almighty RNGesus. Divines grothdarr dropped for me last night. haha

    Now I get to see whats in the other chests...
  • GilGalad
    GilGalad
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    Duckbutta wrote: »
    Furthermore, let's suppose that you did have 200 different combinations, that doesn't mean that after 200 keys you would have a 50% chance of getting what you want. That's like saying if you flip a coin twice, you would have a 50% chance of getting heads at least once. The chance of getting heads at least once after 2 coin flips is actually 75% (I can explain the math behind this later if needed, but I'm typing on my phone right now).

    Thats exactely what I used to calculate the probabilites. In terms of getting at least one head you have:
    P = 1-0.5^2 = 0.75
    

    The graphs you see above are based on the following formulas:
    light blue:   P = 1 - (1-3/288)^N
    light green:  P = 1 - (1-3/216)^N
    dark blue:    P = 1 - (1-1/288)^N
    dark green:   P = 1 - (1-1/216)^N
    
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
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