timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
arkansas_ESO wrote: »arkansas_ESO wrote: »
This was in a 1v1, I'm at 26k physical resist (major resolve from Shadow Barrier, minor resolve (and Major Evasion) from Mirage, Blood Spawn proc, 5 heavy) and 3.5k crit resist (5 impen+Transmutation proc.) It's even worse against magic Templars--I'm convinced nobody at ZOS checked to see how insane Backlash+Soul Assault+Radiant Oppression would be before pushing this to live.
Hmm i guess you havent seen the surprise attacks, dizzying swings, or frags hitting for same numbers and they are spamable. At least with this backlash you have 6 seconds of eternity to defend yourself before it explodes.
You can time POTL to go off right after you hit somebody with Dizzying Swing and Dawnbreaker, it not being spammable isn't a weakness.9203 damage from Backlash means in previous 6seconds you received ~23000 damage. It is already overkill, and given how much damage you ate with your parameters - enemy didn't even reacched cap as it should hit for ~11k damage.
Grim Focus might take couple more seconds to activate but will hit for same numbers while doesn't require to store damage, proced Frags with you parameters(in case you have at least 50 points into physical resistance CP) will hit you for 8k without require to store damage along with new unblockable Curse.
Suggestion: stop looking on magplar as "no damage healbot" and on stamplar as "useless stamina build".
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
You probably didn't know but mDK already have everything that possible to have.
People always complain about skills not being useful and when ZOS gives them a use people just complain it's broken. Boozdog just told you the best counterplay for the skill so instead of complaining just go ahead and l2p.
timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
arkansas_ESO wrote: »People always complain about skills not being useful and when ZOS gives them a use people just complain it's broken. Boozdog just told you the best counterplay for the skill so instead of complaining just go ahead and l2p.
I appreciate Boozdog's input, and I'll be dodge rolling every Backlash that I can until they fix it, but Backlash not going through dodge is likely a bug that will be fixed at some point. It's not actual, intended counterplay.
timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I know I'm gonna get some heat from all templars once again but can anyone confirm that Backlash and its morphs are bugged ? What I noticed was that you could store up the damage to create a bigger final explosion by reapplying the skill before it goes off. Something like that :
0s : Backlash inital damage for 5k
2s : Reapply Backlash for an inital explosion of 5k damage
4s : ....
Around 40 sec : let Backlash go off for the cap value
I really doubt that's intended
timidobserver wrote: »I know I'm gonna get some heat from all templars once again but can anyone confirm that Backlash and its morphs are bugged ? What I noticed was that you could store up the damage to create a bigger final explosion by reapplying the skill before it goes off. Something like that :
0s : Backlash inital damage for 5k
2s : Reapply Backlash for an inital explosion of 5k damage
4s : ....
Around 40 sec : let Backlash go off for the cap value
I really doubt that's intended
I just tested this and was not seeing that result. Are you taking into consideration that they added a base damage to backlash? In other words, just casting the skill does damage now.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
No need to convince me of anything. Just saying that the main point everyone makes when they defend backlash is that u have to do an insane amount of to reach the cap. I guess you just threw that argument out of the window. So its basically a guaranteed unblockable huge burst ability with absolutely no counterplay.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
No need to convince me of anything. Just saying that the main point everyone makes when they defend backlash is that u have to do an insane amount of to reach the cap. I guess you just threw that argument out of the window. So its basically a guaranteed unblockable huge burst ability with absolutely no counterplay.
Not quite.
The weakness to purifying light is that the caster has to be on the offensive for it to do decent damage. Meaning, someone has to sit there and let you hit them. A Sorc can curse you, teleport around in a circles spamming shields, and then load a frag and a meteor into you to create burst when the curse explodes. Putting the purifying light user on the defensive, ccing them, cleansing it, or los them will reduce the damage signficantly. The only thing I am saying to you in my previous posts is that it is possible to get a decent purifying light hit against a blocking target.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
No need to convince me of anything. Just saying that the main point everyone makes when they defend backlash is that u have to do an insane amount of to reach the cap. I guess you just threw that argument out of the window. So its basically a guaranteed unblockable huge burst ability with absolutely no counterplay.
Not quite.
The weakness to purifying light is that the caster has to be on the offensive for it to do decent damage. Meaning, someone has to sit there and let you hit them. A Sorc can curse you, teleport around in a circles spamming shields, and then load a frag and a meteor into you to create burst when the curse explodes. Putting the purifying light user on the defensive, ccing them, cleansing it, or los them will reduce the damage signficantly. The only thing I am saying to you in my previous posts is that it is possible to get a decent purifying light hit against a blocking target.
Cleanse isnt a counterplay unless u are a templar and los is counterplay to everything. If u can do that much dmg on a blocking target it means that u have to do much less on someone who isnt permablocking. So you dont exactly have to be on the offensive all the time. And while i do agree that curse is better it still doesnt hit for over 10k. The only way to hit someone that hard is if they have very low resistances and if ur curse crits. The average curse wont hit anywhere near 10k. So if u dont consider backlash a guaranteed huge burst then the same applies for curse. Its not a guaranteed huge burst. And while i dont have a problem with templars having burst potential you cant exactly justify it by saying sorcs can do even more burst. You are comparing apples with oranges. Its two completely different classes. Sorcs are designed to do burst dmg. They dont have a spammable ability, dots or the same defenses with templars. Sorcs need that burst cause they are not going to kill anything without it.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
No need to convince me of anything. Just saying that the main point everyone makes when they defend backlash is that u have to do an insane amount of to reach the cap. I guess you just threw that argument out of the window. So its basically a guaranteed unblockable huge burst ability with absolutely no counterplay.
Not quite.
The weakness to purifying light is that the caster has to be on the offensive for it to do decent damage. Meaning, someone has to sit there and let you hit them. A Sorc can curse you, teleport around in a circles spamming shields, and then load a frag and a meteor into you to create burst when the curse explodes. Putting the purifying light user on the defensive, ccing them, cleansing it, or los them will reduce the damage signficantly. The only thing I am saying to you in my previous posts is that it is possible to get a decent purifying light hit against a blocking target.
Cleanse isnt a counterplay unless u are a templar and los is counterplay to everything. If u can do that much dmg on a blocking target it means that u have to do much less on someone who isnt permablocking. So you dont exactly have to be on the offensive all the time. And while i do agree that curse is better it still doesnt hit for over 10k. The only way to hit someone that hard is if they have very low resistances and if ur curse crits. The average curse wont hit anywhere near 10k. So if u dont consider backlash a guaranteed huge burst then the same applies for curse. Its not a guaranteed huge burst. And while i dont have a problem with templars having burst potential you cant exactly justify it by saying sorcs can do even more burst. You are comparing apples with oranges. Its two completely different classes. Sorcs are designed to do burst dmg. They dont have a spammable ability, dots or the same defenses with templars. Sorcs need that burst cause they are not going to kill anything without it.
I gave you 4 ways to get around it. CC the Templar, LOS them( LOS doesn't apply to everything, you will be hit twice for full damage anyway if you LOS curse after it is cast), put them on the defensive, or cleanse it. Additionally, there is dodge rolling which can reduce some incoming damage thus reducing the backlash damage and the damage can be entirely avoided if the dodge roll is at the right moment. All of those things above are valid counterplay.
There is much more counterplay involved available with Purifying Light than there is in avoiding burst from a proc build.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
No need to convince me of anything. Just saying that the main point everyone makes when they defend backlash is that u have to do an insane amount of to reach the cap. I guess you just threw that argument out of the window. So its basically a guaranteed unblockable huge burst ability with absolutely no counterplay.
Not quite.
The weakness to purifying light is that the caster has to be on the offensive for it to do decent damage. Meaning, someone has to sit there and let you hit them. A Sorc can curse you, teleport around in a circles spamming shields, and then load a frag and a meteor into you to create burst when the curse explodes. Putting the purifying light user on the defensive, ccing them, cleansing it, or los them will reduce the damage signficantly. The only thing I am saying to you in my previous posts is that it is possible to get a decent purifying light hit against a blocking target.
Cleanse isnt a counterplay unless u are a templar and los is counterplay to everything. If u can do that much dmg on a blocking target it means that u have to do much less on someone who isnt permablocking. So you dont exactly have to be on the offensive all the time. And while i do agree that curse is better it still doesnt hit for over 10k. The only way to hit someone that hard is if they have very low resistances and if ur curse crits. The average curse wont hit anywhere near 10k. So if u dont consider backlash a guaranteed huge burst then the same applies for curse. Its not a guaranteed huge burst. And while i dont have a problem with templars having burst potential you cant exactly justify it by saying sorcs can do even more burst. You are comparing apples with oranges. Its two completely different classes. Sorcs are designed to do burst dmg. They dont have a spammable ability, dots or the same defenses with templars. Sorcs need that burst cause they are not going to kill anything without it.
I gave you 4 ways to get around it. CC the Templar, LOS them( LOS doesn't apply to everything, you will be hit twice for full damage anyway if you LOS curse after it is cast), put them on the defensive, or cleanse it. Additionally, there is dodge rolling which can reduce some incoming damage thus reducing the backlash damage and the damage can be entirely avoided if the dodge roll is at the right moment. All of those things above are valid counterplay.
There is much more counterplay involved available with Purifying Light than there is in avoiding burst from a proc build.
And again like i told you curse by itself is not a guaranteed huge burst either. But i still dont see the relevance between the two. Sorcs are designed to do burst. Its their only source to do dmg. They need it otherwise they are not gonna kill anything.
And proctato builds are broken. Thats not an argument to make when u want to defend something.
timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »timidobserver wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
Backlash is probably the most effective way we have to deal with permablockers thanks for the blazing spear nerf.
Blazing spear didnt go through block. Luminous is the one that goes through block and thats the way templars are supposed to deal with permablockers even tho luminous is crap and it needs some help. And i cant really see how backlash is going to help you against a permablocker. All ur stored dmg will be blocked so it will never do the full dmg. If anything, blocking is a counter to backlash not the other way around. What backlash gives is burst potential, not a way to counter block.
Awesome, you go ahead and counter backlash by blocking.
And you go ahead and reach the dmg cap in 6 seconds on someone that is permablocking. lol. Is this a joke? Did you even think about it? You do realise that the devs said that this was what they had in mind right? Backlash was designed to give templars burst and the way to counter it is to prevent the stored dmg.
I reach the damage cap or at least a very nice 7-8k hit on people that are blocking all the time. Using it on stam builds and block builds is my favorite use for the skill. You can easily line up a combined nice burst against a blocking target with this skill. Though, there is really no need for me to convince you of anything. So feel free to continue on.
No need to convince me of anything. Just saying that the main point everyone makes when they defend backlash is that u have to do an insane amount of to reach the cap. I guess you just threw that argument out of the window. So its basically a guaranteed unblockable huge burst ability with absolutely no counterplay.
Not quite.
The weakness to purifying light is that the caster has to be on the offensive for it to do decent damage. Meaning, someone has to sit there and let you hit them. A Sorc can curse you, teleport around in a circles spamming shields, and then load a frag and a meteor into you to create burst when the curse explodes. Putting the purifying light user on the defensive, ccing them, cleansing it, or los them will reduce the damage signficantly. The only thing I am saying to you in my previous posts is that it is possible to get a decent purifying light hit against a blocking target.
Cleanse isnt a counterplay unless u are a templar and los is counterplay to everything. If u can do that much dmg on a blocking target it means that u have to do much less on someone who isnt permablocking. So you dont exactly have to be on the offensive all the time. And while i do agree that curse is better it still doesnt hit for over 10k. The only way to hit someone that hard is if they have very low resistances and if ur curse crits. The average curse wont hit anywhere near 10k. So if u dont consider backlash a guaranteed huge burst then the same applies for curse. Its not a guaranteed huge burst. And while i dont have a problem with templars having burst potential you cant exactly justify it by saying sorcs can do even more burst. You are comparing apples with oranges. Its two completely different classes. Sorcs are designed to do burst dmg. They dont have a spammable ability, dots or the same defenses with templars. Sorcs need that burst cause they are not going to kill anything without it.
I gave you 4 ways to get around it. CC the Templar, LOS them( LOS doesn't apply to everything, you will be hit twice for full damage anyway if you LOS curse after it is cast), put them on the defensive, or cleanse it. Additionally, there is dodge rolling which can reduce some incoming damage thus reducing the backlash damage and the damage can be entirely avoided if the dodge roll is at the right moment. All of those things above are valid counterplay.
There is much more counterplay involved available with Purifying Light than there is in avoiding burst from a proc build.
And again like i told you curse by itself is not a guaranteed huge burst either. But i still dont see the relevance between the two. Sorcs are designed to do burst. Its their only source to do dmg. They need it otherwise they are not gonna kill anything.
And proctato builds are broken. Thats not an argument to make when u want to defend something.
I never said curse was guaranteed burst. You said that los works on everything. I pointed out that it doesn't work on curse.
Proc builds are valid and run by many ESO players. It is perfectly valid to point out that backlash has much more counter play than those builds. 6 seconds to react is more counter play than most things.
That's what I'm talking about :
Because yes "Backlash: This ability and its morphs now deal moderate damage when they are initially applied to the enemy. This damage does not contribute to the copied damage delivered at the end of the ability’s duration" is not working either
Now let's say you do this : Backlash, Reflective Light, 2 x Puncturing Sweep, reapply Backlash before explosion goes off, same rotation and let the explosion go off. It would be an almost guaranteed 10k explosion. If the guy is tanky or blocking just do a 3rd rotation ^^ on top of it you can even add an Eye of the Storm or a Meteor
@ZOS_GinaBruno
Joy_Division wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
No. I believe I made it quite clear what I did say.
You said "when you take away templars ability to actually do dmg". But no one asked for such thing. Templars without backlash is certainly not the same as sorcs without shields, DKs without a heal etc.
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
Joy_Division wrote: »Joy_Division wrote: »arkansas_ESO wrote: »
Should the class with the highest healing output, the best group heal, and the cheapest purge have high damage, though? If we gave stam NB a Breath of Life or Major Mending then that would be obviously broken, but we're cool with giving Templar a harder-hitting Curse?
First of all, I would trade Backlash for Curse is a blink of an eye and not think twice about it. Curse can crit and I've gotten 9k curses and I'm not even one of those sorcs that stack 50K+ magicka. Curse explodes faster, can't be blocked, and doesn't require me to do a crapton of damage in 6 seconds to actually get that 9K figure
Second of all, the narrative that templars are somehow uniquely gifted in high self-healing is nonsense. Every halfway decent stam build through vigor and rally will output more self-healing per second than my templar, particularly that very same stam NB you lament about because of its easy access to heal debuffs. Stam sorc Dark Deal is a burst heal which also restores a primary resource. DKs new Dragonblood toy is just as high as BoL and is actually a guaranteed self-heal, and a sorc shield stacking gives them a higher effective health pool than templars. Also Healing Ward is a superior heal to breath of life; it does require a resto staff which is why most templars wont use it in cyrodiil (but the do use it in PvE content such as vet Maelstrom).
What templars can do that the other classes can't is heal others, which is something that many templars couldnt give a hoot about because it is of absolutely zero use in say a 1v1 against say a mDK who will out heal us because of dragonblood, embers, whips, etc., or vs. your typical Rally-Vigor stam dizzy blow spamming proctard.
Since you seem to want templars to be nothing but impotent healbots, that's fine, we'll be healbots. But when you take away templars ability to actually do damage, then fair is fair and take away the vigor+rally combo that accompanies the ridiculous burst damage for stamina, strip away shield stacking on sorcs, revert the Dragonblood back to its uselessness, and dont allow Mageblades to use healing ward.
So you are saying backlash is the only way for templars to do dmg?
No. I believe I made it quite clear what I did say.
You said "when you take away templars ability to actually do dmg". But no one asked for such thing. Templars without backlash is certainly not the same as sorcs without shields, DKs without a heal etc.
Exactly that with a guaranteed 10k explosion that requires 2 to 4 rotations if the guy is really really tanky (and on the event of having a decent damage output).
arkansas_ESO wrote: »So the best counter to Templar is to play Templar? Doesn't seem right.
*cough* Cloak -> Mark Target *cough*
Right is not in Wrobel's vocabulary.