SublimeSparo wrote: »Other weapon lines have things like "Increases your damage with dual wield abilities"
And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.
And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.
But wall of elements, that's really good.
The problem is vMA staves.
The drop rate on sharpened vma inferno staffs is quite frankly *** atrocious, to the point where even just getting a vma inferno of any trait is tedious, so most just backbar whatever lousy trait vma staff they get and put woe there, take the small dps hit while on back bar but gain net damage overall.
Moving woe to the front bar would require a sharpened vma staff for the front bar, so for nb's still using strife and dk's who don't typically run force pulse, it's a bit of kick in the balls
I see. Yes.
Though, wall of elements should still be best in slot, no matter what staff you are carrying. Maelstrom staff in combination with Woe is essential if you want maximum potential. But you should in any case slot woe, so that's no excuse.
It stinks. As a magicka dk try using Igneous Weapons now with a HA. Basically made Igneous more useless.
datgladiatah wrote: »Also most builds run a maelstrom staff
IzakiBrotherSs wrote: »no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
WHAT?! I sustain just fine with 800 recovery, without doing a single heavy attack. Its called group support through Orbs and Elemental Drain (Minor Magickasteal now).
you shouldnt rely so much on healers for magicka sustain tbh (buffs as well).
I mean okay sure you can hit way harder if you dont need to have any focus on sustain yourself but id rather have a healer healing me 100% of the time instead of me dying because they were trying to buff or give resource boosts.
IzakiBrotherSs wrote: »no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
WHAT?! I sustain just fine with 800 recovery, without doing a single heavy attack. Its called group support through Orbs and Elemental Drain (Minor Magickasteal now).
you shouldnt rely so much on healers for magicka sustain tbh (buffs as well).
I mean okay sure you can hit way harder if you dont need to have any focus on sustain yourself but id rather have a healer healing me 100% of the time instead of me dying because they were trying to buff or give resource boosts.
IcyDeadPeople wrote: »So I can't get the bonus for fire staff heavy attack without giving up slot for a useless ability?
Balance is all about making sacrifices, not getting free goodies.
SublimeSparo wrote: »Other weapon lines have things like "Increases your damage with dual wield abilities"
And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.
And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.
But wall of elements, that's really good.
The problem is vMA staves.
The drop rate on sharpened vma inferno staffs is quite frankly *** atrocious, to the point where even just getting a vma inferno of any trait is tedious, so most just backbar whatever lousy trait vma staff they get and put woe there, take the small dps hit while on back bar but gain net damage overall.
Moving woe to the front bar would require a sharpened vma staff for the front bar, so for nb's still using strife and dk's who don't typically run force pulse, it's a bit of kick in the balls
I see. Yes.
Though, wall of elements should still be best in slot, no matter what staff you are carrying. Maelstrom staff in combination with Woe is essential if you want maximum potential. But you should in any case slot woe, so that's no excuse.