Olupajmibanan wrote: »SublimeSparo wrote: »Other weapon lines have things like "Increases your damage with dual wield abilities"
And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.
And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.
But wall of elements, that's really good.
The problem is vMA staves.
The drop rate on sharpened vma inferno staffs is quite frankly *** atrocious, to the point where even just getting a vma inferno of any trait is tedious, so most just backbar whatever lousy trait vma staff they get and put woe there, take the small dps hit while on back bar but gain net damage overall.
Moving woe to the front bar would require a sharpened vma staff for the front bar, so for nb's still using strife and dk's who don't typically run force pulse, it's a bit of kick in the balls
I see. Yes.
Though, wall of elements should still be best in slot, no matter what staff you are carrying. Maelstrom staff in combination with Woe is essential if you want maximum potential. But you should in any case slot woe, so that's no excuse.
Am I still missing something? In case of Destro/Destro with no destro ability on the front bar, just slotting WoE to back bar enables the passive even for front bar? Didn't know that.
I thought that any slot-reliant passive is working only on the bar with the ability slotted.
In this case it' fine, every magicka class runs WoE on the back bar.
Olupajmibanan wrote: »Ancient Knowledge: This passive ability no longer decreases the cast time of your Destruction Staff Heavy Attacks by 5/10%. Instead, it grants you a bonus as long as you have one Destruction Staff ability slotted. This bonus depends on your staff type
Do I understand it correctly or is it just a mistake spelling:
If I have Destro Staff equiped, but don't have any destro ability slotted I do NOT get the bonus????
So for ex. their new Frost Staff tanks are forced to slot a destro ability in order to get the bonus even if the ability has no use for them at all?
Thanks for responses.
Olupajmibanan wrote: »This is serious matter to me, wanted to try a ranged magplar but having to slot destro ability is a limiting factor from now.
I must take Vampires Bane instead of Reflective Light and put it on back bar. Can't imagine refreshing 5 sec dot from the back bar.
no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
IcyDeadPeople wrote: »So I can't get the bonus for fire staff heavy attack without giving up slot for a useless ability?
datgladiatah wrote: »Also most builds run a maelstrom staff and elemental blockade/unstable wall, so like, what destro staff ability is useless that you can't afford slotting?
IcyDeadPeople wrote: »So I can't get the bonus for fire staff heavy attack without giving up slot for a useless ability?
Balance is all about making sacrifices, not getting free goodies.
datgladiatah wrote: »Also most builds run a maelstrom staff and elemental blockade/unstable wall, so like, what destro staff ability is useless that you can't afford slotting?
Olupajmibanan wrote: »
no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
Giles.floydub17_ESO wrote: »Many use the dstaff ult as well and that's 2 very good skills for the bars to obtain the new passives.
IzakiBrotherSs wrote: »no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
WHAT?! I sustain just fine with 800 recovery, without doing a single heavy attack. Its called group support through Orbs and Elemental Drain (Minor Magickasteal now).
IcyDeadPeople wrote: »Giles.floydub17_ESO wrote: »Many use the dstaff ult as well and that's 2 very good skills for the bars to obtain the new passives.
Oh, good to hear the ultimate counts as one of the skills!
Giles.floydub17_ESO wrote: »no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
@AzuraKin
Why did you reply if you did not want to discuss the actual question being asked.
@Olupajmibanan
The passive change is a significant buff to Dstaff useage, at least for PvE. Very strong PvE magika build uses a staff on at least one bar, I've only seen tenplars with good builds using swords on any bar.
Simply put, every strong magika build has WoE (blockade) on the bar because it's one of the best dots in the game even when used single target. Many use the dstaff ult as well and that's 2 very good skills for the bars to obtain the new passives.
IcyDeadPeople wrote: »Giles.floydub17_ESO wrote: »Many use the dstaff ult as well and that's 2 very good skills for the bars to obtain the new passives.
Oh, good to hear the ultimate counts as one of the skills!
This won't help tanking wardens who use a bear ultimate =/
Olupajmibanan wrote: »This is serious matter to me, wanted to try a ranged magplar but having to slot destro ability is a limiting factor from now.
I must take Vampires Bane instead of Reflective Light and put it on back bar. Can't imagine refreshing 5 sec dot from the back bar.
I slot Eye of the Storm and thats it... But really I was hopping to get the passive just with a Destro Staff and not with the need of having to slot skill... Since Im a MagBlade, I dont use Destro skills in my single target bar, not even Force Pulse, I preffer Funel Health.
Other weapon lines have things like "Increases your damage with dual wield abilities"
And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.
And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.
But wall of elements, that's really good.
IzakiBrotherSs wrote: »no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)
WHAT?! I sustain just fine with 800 recovery, without doing a single heavy attack. Its called group support through Orbs and Elemental Drain (Minor Magickasteal now).
you shouldnt rely so much on healers for magicka sustain tbh (buffs as well).
I mean okay sure you can hit way harder if you dont need to have any focus on sustain yourself but id rather have a healer healing me 100% of the time instead of me dying because they were trying to buff or give resource boosts.
SublimeSparo wrote: »Other weapon lines have things like "Increases your damage with dual wield abilities"
And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.
And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.
But wall of elements, that's really good.
The problem is vMA staves.
The drop rate on sharpened vma inferno staffs is quite frankly *** atrocious, to the point where even just getting a vma inferno of any trait is tedious, so most just backbar whatever lousy trait vma staff they get and put woe there, take the small dps hit while on back bar but gain net damage overall.
Moving woe to the front bar would require a sharpened vma staff for the front bar, so for nb's still using strife and dk's who don't typically run force pulse, it's a bit of kick in the balls