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This Was Originally A Comment I Left. Wanted To Start A New Thread. In Campaign ClousuresForUpdate13

Serjustin19
Serjustin19
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This was originaly a comment I left in the "Campaign closures for homestead thread" https://forums.elderscrollsonline.com/en/discussion/318454/campaign-closures-for-homestead#latest

I want to put my comment in this thread. I want to see what others think about my comment and what others thoughts. For those who are affected. With upcoming Campaign deletion. Especially to those who serve in my campaign currently. Scourge PS4 EU.


I'm wondering. There is something else. In the book. But behind the cover that's locked tight. There are many good responses here. The campaign's being pop locked even more. To having better servers. To not having a CP 30 day campaign.

In honestly I'm guessing Haderus on PS4 EU would be the next CP 30'day campaign and or Thornblade. However I do believe ZOS is reading all of our responses. But I truly believe. They are kinda forced to not respond. (I also think I should blame myself with my stories about balance on Scourge PS4 EU)

However many here have good responses about this issue. It's sad it may be. But I believe ZOS is actually hiding something. But unable to tell. Until when Update 13 hits. "There are also many more surprises to come" Which closing my favorite campaign. For the second time was a huge surprise. Little hit hard honestly.

But in way might be good. Until Update 13 draws near we shall wait and see. Of what future would hold for us PvPer's who are still left. But sadly dying out. Thus. Besides the new PvP arena. Us PvPer's should've got a dlc for PvPer's. To bring more PvPers in. Besides dueling in towns.

Which I believe ZOS was trying to bring moe into PvP with dueling out of Cyrodiil. But not enough yet. Hopefully The new PvP arena will work. But sadly I truly believe us PvPer's needs more Dlc's to. I truly believe if by getting more DLC's for PvPers.
There is a possibility of saving PvP. Instead of alot of PvE dlc's. However PvP dlc's could be paid also. To help fund ZOS.

Sadly also. There are alot of bugs. Broken sets. That account for other PvPers to leave Cyrodiil. Possibly for good. The Lag and Freezing is the main issue to most. Including myself. However I still believe and still have faith in ZOS. I truly do. But at times ZOS are forced to make sacrifice if need be. Eventhough it may be hard to do in long run.

In which case. The sacrifice that ZOS must make are the campaign's deletion. It's very sad. It truly is. But yes there are also way more PvEr's out there. Somewhere. But I sure miss the gold old times. When Many PvPer's came to be. Long ago. When ZOS first advertised the PvP in trailer.

To Angry Joe, To Deltia, To Sypher, To Fenguresh, To lefy Lucy and many others. For being great spokes person. To teach us the ways of PvP. (Unsure about Angry Joe though...) To not let us PvPers. Not give up. But in a way I believe those who are mentioned and many more. Have brought many PvPers in game. Long ago. But sadly I'm unsure if PvP will last for long time.

I hope this is not the case. I hope PvP will have many more years to go. Even with campaigns being deleted. I truly believe ZOS has a plan for us all. For us PvPer's. Even though some may disagree with the closures of campaigns. Including myself I must admit. But it's alright now.

However to the PvPer's out there don't give up. Don't leave. Especially to the deletion of our favorite campaigns. Yes to those whom are being affected. Including myself. We sure had good time right? So many good stories. So many good memories. It's not the end. It's just only the beginning. It time to move on. Including me.

I also know most of everyone on Scourge PS4 EU. After the deletion in Update 13. Will go to Haderus. So in a way. It will be just like Scourge PS4 EU. But only different after the Update 13. When my current Campaign will be deleted. So I will actually see everyone who once served in Scourge will now see everyone I know from Scourge in Haderus. So it's a win win for all.

@Beruge @gaxuxa @Makinglife @BurritoESO @outsideworld76 and others. Please leave responses if you want and your thoughts
Edited by Serjustin19 on February 6, 2017 5:58PM
Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • NightbladeMechanics
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    Here's a great thread collecting community ideas for PvP updates.

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  • Derra
    Derra
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    There has been absolutely no pvp content added since the game was released. None.

    Naturally people stop playing it eventually. If you try the glass is half full instead of half empty approach. It´s suprising how populated pvp still is after being absolutely neglected for over two years.

    Imagine what zos could have achieved if they actually put 20% of the resources of pve development into the pvp department.
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  • Ishammael
    Ishammael
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    Derra wrote: »
    There has been absolutely no pvp content added since the game was released. None.

    Naturally people stop playing it eventually. If you try the glass is half full instead of half empty approach. It´s suprising how populated pvp still is after being absolutely neglected for over two years.

    Imagine what zos could have achieved if they actually put 20% of the resources of pve development into the pvp department.

    this has always been my view.

    ..."imagine if"
  • Beruge
    Beruge
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    I believe the problem on ps4 is that the cap for each alliance is at 200/200/200, instead of 150/150/150.

    Thornblade wich is almost always full is also almost always full of lagg.

    A better solution would be to lower the cap to 150/150/150 on each campaign but not reduce the server capacity, this would spread people more out on the important campaigns like scourge, thornblade and haderus.

    Scourge is the only real long term campaign we have left on ps4 and it is a shame if that one will be removed.
    My youtube channel: Beruge Casualgaming
  • Etaniel
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    Beruge wrote: »
    I believe the problem on ps4 is that the cap for each alliance is at 200/200/200, instead of 150/150/150.

    Thornblade wich is almost always full is also almost always full of lagg.

    A better solution would be to lower the cap to 150/150/150 on each campaign but not reduce the server capacity, this would spread people more out on the important campaigns like scourge, thornblade and haderus.

    Scourge is the only real long term campaign we have left on ps4 and it is a shame if that one will be removed.

    Except that People would rather queue for an hour to join the main campaign while farming plants rather than pvp on another campaign.
    For the past month, if everyone who was in a queue for trueflame had gone to haderus instead, we would have another active campaign by now.
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  • Serjustin19
    Serjustin19
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    Derra wrote: »
    There has been absolutely no pvp content added since the game was released. None.

    Naturally people stop playing it eventually. If you try the glass is half full instead of half empty approach. It´s suprising how populated pvp still is after being absolutely neglected for over two years.

    Imagine what zos could have achieved if they actually put 20% of the resources of pve development into the pvp department.

    Very true.As of right now. We can only imagine. Nice example also. Hopefully someday we "PVPER's" have more luck.
    Beruge wrote: »
    I believe the problem on ps4 is that the cap for each alliance is at 200/200/200, instead of 150/150/150.

    Thornblade wich is almost always full is also almost always full of lagg.

    A better solution would be to lower the cap to 150/150/150 on each campaign but not reduce the server capacity, this would spread people more out on the important campaigns like scourge, thornblade and haderus.

    Scourge is the only real long term campaign we have left on ps4 and it is a shame if that one will be removed.

    I like this idea also. But as of right now. Imperial City if I'm mistaken counts as PvP campaign also. However if IC have separate instance memebers to take away the capicity numbers up top. Would this count as lower cap? If IC is separate? I like your idea of spreading more. Sadly it to late.
    Etaniel wrote: »
    Beruge wrote: »
    I believe the problem on ps4 is that the cap for each alliance is at 200/200/200, instead of 150/150/150.

    Thornblade wich is almost always full is also almost always full of lagg.

    A better solution would be to lower the cap to 150/150/150 on each campaign but not reduce the server capacity, this would spread people more out on the important campaigns like scourge, thornblade and haderus.

    Scourge is the only real long term campaign we have left on ps4 and it is a shame if that one will be removed.

    Except that People would rather queue for an hour to join the main campaign while farming plants rather than pvp on another campaign.
    For the past month, if everyone who was in a queue for trueflame had gone to haderus instead, we would have another active campaign by now.

    Sadly I agree. It because others will do like you have mentioned. However it same and different for us. Beruge and I who serve in the Campaign that's going to be effected. Like yours. But in different campaigns on PS4 EU. Thornblade is the most popular with locks, Haderus is second popular and Scourge the least Popular. But Scourge became better in this current campaign. But it's affected for deletion for second time.
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • sirston
    sirston
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    I always wondered myself if they never dropped the P2P concept and kept popping updates out what is would look like? if the guilds I used to play in would still be around today....If imp city was at least good enough at launch with a full sewer of people. its always disappointing seeing a game swap so many faces to please one crowd.
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