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new Ancient Knowledge passive (2.7.5)

  • Olupajmibanan
    Olupajmibanan
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    Dracane wrote: »
    Dracane wrote: »
    Other weapon lines have things like "Increases your damage with dual wield abilities"
    And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.

    And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.

    But wall of elements, that's really good.

    The problem is vMA staves.
    The drop rate on sharpened vma inferno staffs is quite frankly *** atrocious, to the point where even just getting a vma inferno of any trait is tedious, so most just backbar whatever lousy trait vma staff they get and put woe there, take the small dps hit while on back bar but gain net damage overall.
    Moving woe to the front bar would require a sharpened vma staff for the front bar, so for nb's still using strife and dk's who don't typically run force pulse, it's a bit of kick in the balls

    I see. Yes.
    Though, wall of elements should still be best in slot, no matter what staff you are carrying. Maelstrom staff in combination with Woe is essential if you want maximum potential. But you should in any case slot woe, so that's no excuse.

    Am I still missing something? In case of Destro/Destro with no destro ability on the front bar, just slotting WoE to back bar enables the passive even for front bar? Didn't know that.

    I thought that any slot-reliant passive is working only on the bar with the ability slotted.

    In this case it' fine, every magicka class runs WoE on the back bar.
    Edited by Olupajmibanan on February 7, 2017 11:39AM
  • Masel
    Masel
    Class Representative
    Aquanova wrote: »
    It stinks. As a magicka dk try using Igneous Weapons now with a HA. Basically made Igneous more useless.

    @Aquanova, did you mean molten armaments with heavy attacks ? If you think that is useless now, check out the dk build in my signature.
    PC EU

    All Trial Trifecta Titles Done!

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  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Also most builds run a maelstrom staff

    Given how many people are on these forums daily complaining about how hard it is to get a useable Maelstrom weapon I think your "almost all builds" may be somewhat exaggerated.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • lucky_Sage
    lucky_Sage
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    don't you like that though destroy has to slot a ablity to get dmg from it but stam weapons don't. not a hate on stam but in balance it doesn't make since why one has to sacrifice but other doesn't
    DC PC NA
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    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
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    stamplar
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    magsorc

  • notimetocare
    notimetocare
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    xeNNNNN wrote: »
    AzuraKin wrote: »
    no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)

    WHAT?! I sustain just fine with 800 recovery, without doing a single heavy attack. Its called group support through Orbs and Elemental Drain (Minor Magickasteal now).

    you shouldnt rely so much on healers for magicka sustain tbh (buffs as well).

    I mean okay sure you can hit way harder if you dont need to have any focus on sustain yourself but id rather have a healer healing me 100% of the time instead of me dying because they were trying to buff or give resource boosts.
    xeNNNNN wrote: »
    AzuraKin wrote: »
    no idea, but dont matter to me, i dont use staffs on most of my mage builds, and the 1 that does, only uses it because even at 1600 regen, sorcs need heavy attacks to maintain resources in extended fights (i.e. boss fights)

    WHAT?! I sustain just fine with 800 recovery, without doing a single heavy attack. Its called group support through Orbs and Elemental Drain (Minor Magickasteal now).

    you shouldnt rely so much on healers for magicka sustain tbh (buffs as well).

    I mean okay sure you can hit way harder if you dont need to have any focus on sustain yourself but id rather have a healer healing me 100% of the time instead of me dying because they were trying to buff or give resource boosts.

    You dont understand endgame... LOL
    Healers in eso are support, not simply mana batteries playing health whackamole
  • jircris11
    jircris11
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    Minalan wrote: »
    So I can't get the bonus for fire staff heavy attack without giving up slot for a useless ability?

    Balance is all about making sacrifices, not getting free goodies.

    People are all upset because their op bills need to be re worked lol. My guild all butt hurt over proc not criting
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Enslaved
    Enslaved
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    Ancient Toilet Knowledge: Housing

    FIFY
  • gentomann
    gentomann
    do i get this right: aoe skills i cast do more aoe dmg if casted on lightning staff bar, and still do when i swap to inferno bar as long as the dot (blockade) is running?
  • runagate
    runagate
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    Dracane wrote: »
    Dracane wrote: »
    Other weapon lines have things like "Increases your damage with dual wield abilities"
    And destro has the limitation to have one abilitiy slotted, but it grants all other abilities the bonus.

    And what's the problem with slotting wall of elements ? EVERYONE does this in pve, it's a must have dps ability for any comptetitive magicka DD and it is so easy to use and it's even usefull in pvp. I honestly don't see an issue with finding at least 1 Destro abilitiy that fits your build. I know, destrucive touch is extremely poor, elemental drain is no longer relevant because you can have Templar aoe draning everything with radiant aura, impulse is very weak and force pulse gets outdamage by a large margin by your puncturing sweeps.

    But wall of elements, that's really good.

    The problem is vMA staves.
    The drop rate on sharpened vma inferno staffs is quite frankly *** atrocious, to the point where even just getting a vma inferno of any trait is tedious, so most just backbar whatever lousy trait vma staff they get and put woe there, take the small dps hit while on back bar but gain net damage overall.
    Moving woe to the front bar would require a sharpened vma staff for the front bar, so for nb's still using strife and dk's who don't typically run force pulse, it's a bit of kick in the balls

    I see. Yes.
    Though, wall of elements should still be best in slot, no matter what staff you are carrying. Maelstrom staff in combination with Woe is essential if you want maximum potential. But you should in any case slot woe, so that's no excuse.

    I suspect that's not the case for Nightblade and Path in this patch. I've been running around doing writs and farming too much to have even remembered to check.
  • Cinbri
    Cinbri
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    At least for templar there is no sacrifice - slot Frost Ult will proc reduce block passive, so literally magplar by wearing magickal snb can use best offensive ult.
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