Our entire guild premise is built on distrust, lies and military level psychological torture techniques.
We emotionally and psychologically damage each other until simple acts of betrayal mean nothing when your guild mates have been verbally water boarding you for a couple years.
rofl, then why does dc keep winning tf? we dont win because ep and ad swap over. we win even with ad and ep teaming up consistantly. sure you may see dc attacking ep and ad attacking ep and such, but you will never see dc and ad or dc and ep fighting side by side. because dc is the highest capita of alliance loyalists. we enjoy it. we enjoy it when we win, we enjoy it when we lose. dc is our alliance, and we will fight to win. fyi 100 players swap to winning alliance, for every 1 player who tries to balance out alliances. this is a solid part of why dcers are the highest capita of alliance loyalists. we stayed loyal when dc went 5 months straight without a win and the non loyalist dcers went to ad and ep.
Joy_Division wrote: »EP doesn't even listen to it's own Zone chat. Any so called "spy" who relayed these "strategies" to the other faction would in fact be totally misleading them.
Unless, of course, the it was a message to AD that a horde of EP potatoes was incoming to Alessia front door.
Just relax, play the game, and try to enjoy the fights.
Stovahkiin wrote: »
rofl, then why does dc keep winning tf? we dont win because ep and ad swap over. we win even with ad and ep teaming up consistantly. sure you may see dc attacking ep and ad attacking ep and such, but you will never see dc and ad or dc and ep fighting side by side. because dc is the highest capita of alliance loyalists. we enjoy it. we enjoy it when we win, we enjoy it when we lose. dc is our alliance, and we will fight to win. fyi 100 players swap to winning alliance, for every 1 player who tries to balance out alliances. this is a solid part of why dcers are the highest capita of alliance loyalists. we stayed loyal when dc went 5 months straight without a win and the non loyalist dcers went to ad and ep.
https://www.youtube.com/watch?v=HEAR5DjzNDI
https://www.youtube.com/watch?v=xaitNyaaUWIPandaIsAPotato wrote: »
Jesus did I hit you that hard with Wrecking Blow that you turned into a sociopath? Subto baby please.
KisoValley wrote: »Zos would kill PVP for A LOT of players by faction locking. Believe it or not, people actually have friends on other factions. Believe it or not, games are meant to be played to have fun. If I want to play on my EP/DC with my mates I'm not going to regrind a whole new account to do it.
CosmicSoul wrote: »KisoValley wrote: »Zos would kill PVP for A LOT of players by faction locking. Believe it or not, people actually have friends on other factions. Believe it or not, games are meant to be played to have fun. If I want to play on my EP/DC with my mates I'm not going to regrind a whole new account to do it.
Well I did not suggest that in the first place, but believe it or not you need to do whats best for the game and make it fair period. There are other options without driving people away as mentioned in previous posts.
KisoValley wrote: »CosmicSoul wrote: »KisoValley wrote: »Zos would kill PVP for A LOT of players by faction locking. Believe it or not, people actually have friends on other factions. Believe it or not, games are meant to be played to have fun. If I want to play on my EP/DC with my mates I'm not going to regrind a whole new account to do it.
Well I did not suggest that in the first place, but believe it or not you need to do whats best for the game and make it fair period. There are other options without driving people away as mentioned in previous posts.
Zos need to do what is best to make money. Making it fair isn't possible, because how could they possibly keep people playing together (different factions wise) with faction locks?
PVP is dying, ESO has and always will be a PVE game. You're better off waiting on a new game than waiting for balance and fairness in ESO PVP.
Maybe if they made the rewards for players in second and third place a bit better than 20/10 wall repair kits and a few 1000 gold, people might be less inclined to switch to the winning faction where they get 10K+ gold, and a chance at purple jewlery, and 2 or more purple armor pieces but you get at least 2 or 3 purple or blue armor pieces/weapons.
CosmicSoul wrote: »KisoValley wrote: »CosmicSoul wrote: »KisoValley wrote: »Zos would kill PVP for A LOT of players by faction locking. Believe it or not, people actually have friends on other factions. Believe it or not, games are meant to be played to have fun. If I want to play on my EP/DC with my mates I'm not going to regrind a whole new account to do it.
Well I did not suggest that in the first place, but believe it or not you need to do whats best for the game and make it fair period. There are other options without driving people away as mentioned in previous posts.
Zos need to do what is best to make money. Making it fair isn't possible, because how could they possibly keep people playing together (different factions wise) with faction locks?
PVP is dying, ESO has and always will be a PVE game. You're better off waiting on a new game than waiting for balance and fairness in ESO PVP.
I am all for zos making money and not driving people away, but how would being locked in a faction per week drive people away? I highly doubt that, guild wars 2 locks people in per server yet people do not have an issue with it.