Why am I forced to start the game again to use the new Warden class?

  • Sigtric
    Sigtric
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    dday3six wrote: »
    CarbonX wrote: »
    Mwnci wrote: »
    CarbonX wrote: »
    LordGavus wrote: »
    You have to do that with all alt classes. Why should warden be different?

    Because when I selected the character I have now there was no Warden to select. Now there is, but I can't replace my current character with it.

    When I bought my Renault Megane IV at the end of last year, there was no Megane IV RS. In 2018 there will be but I can't freely replace my car with it. :'(

    You read my whole comment? I didn't say "freely", I even mentioned paying for it. Yes, same as you can pay to replace your car in your comment.

    You and I know ESO WILL have a change class token................its just going to be SUPER expensive.........it's nice to talk about though so when it does happen its already out of their system.......like DLC NOW becoming chapters.........I just hope the class change tokens isn't like 10k crowns.....

    Why would they? For the demographic that ESO aims for it's a better marketing strategy to get several players to make several smaller purchases overtime, than it is to get a few players to make large ones once. Giving players something to do to play more feeds into that. Class changes do not because it lets players shortcut too much play time, and too many potential convenience transactions like mount and storage upgrades.

    We don't have the numbers on our end............for all we know NO BODY could be buying upgrades for mount or storage........

    guess we will see....

    except we do know people buy them, watching twitch streams or youtube videos have shown it. Reading the forums have shown it.

    I've spent probably 12-15k crowns on them over the last year

    etc

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
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    Show Me Your Dunmer
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  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Ioulaum wrote: »
    Always satisfy the nagging, bitching, vocal minority.

    That's exactly what is wrong with MMOs. .

    Well they do that EVERY patch when then ruin PvE for the few players who *** and whine constantly about PvP.

    And yes, that is what is wrong with MMOs.

    All The Best
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  • I_killed_Vivec
    I_killed_Vivec
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    Why would you want to replace your only character with one of a different class that you know nothing about? Part of the fun of playing a new class is learning how to play it, and finding ability combos and gear sets that work for it. It would be exactly the same as just making a new character, but with none of the experimentation. The idea of a class change token sounds nice to some people, but to me, it just cuts out the easiest and most fun step of what it aims to accomplish - the actual leveling and learning associated with playing a new class. But let's say you change your class - suddenly you have 300+ unassigned skill points and hundreds of new skills (that you have never used before) to choose from. You won't know what you're doing, you'll probably play less effectively than you would with the class that you've spent 2+ years playing, and you'll probably be frustrated. It would be overwhelming. Plus, now you have to gear yourself. All of those sets you used to be effective with your specific class choice may now be obsolete. So you don't even save the time of gearing up, because you still have to find gear sets that work well with the Warden. If it were me, (and as a collector's edition pre-orderer, it is me) I'd just make a new character.

    This is what I don't understand.

    Even if you could just change your class and get your skill points back, you'd still have zero experience using your new class skills. You'd have to grind (or maybe simply play the content - I dunno, seems such a radical idea) to level up your skills before you could use those skill points.

    In the time it takes to level up those skills you'd easily level up to 50 and get all those lovely CP.

    I have more sympathy with people who have maxed out on characters and will have to delete some.

    I don't have any sympathy with anyone who thinks "My master crafter just has to be a Warden".
  • roglog
    roglog
    Soul Shriven
    OP:
    It's called an Alt.
    Edited by roglog on February 2, 2017 7:28PM
  • JinMori
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    CarbonX wrote: »
    Everyone is "Wow! Warden! New class! OMG! So cool! Warden! Wow!"... ... ...

    I only use one character and I do everything with him in the game, from PvE, to PvP, to try go get all achievements in the game, etc.

    So, new content is coming, I have to pay for it if I want it, but I'm forced to put my current character aside and play all the game again if I want to use the Warden? Why? (I know Morrowind has a lot of stuff to do, but this thread points to the use of the new class only).

    Why I can't have an option to use the Warden with the character I have now (class change)?

    Why am I forced to start the game from scratch and repeat all I have been doing for +2 years if I want to play with the Warden?

    Or, am I also forced to create a Warden character, don't do any PvE (well, forcedly some to level it up) and use it for PvP only?

    Why this game forces people to have more than one character and so do all things over again?

    How I see things; ZOS doesn't think nor cares for players that play just one character.

    Class change please, even if with crowns.

    They could add a class change mechanic, but really leveling a character doesn't take all that much to be honest.... you are blowing this way out of proportion, 2 years?? Give me a break.
  • AlnilamE
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    bowmanz607 wrote: »
    Make more money by making you start from lvl 1. More money from mount upgrade, xp scrolls, etc.

    I have leveled 7 characters to 50 with max mount skills and inventory and I have never spent a cent on those items in the Crown Store (or on XP scrolls). They are a waste of money, IMO.

    If I do make a Warden when they come out (and I probably will), I will not spend a cent either. Just be patient and buy it with gold as you get it and problem solved.

    The Moot Councillor
  • Stopnaggin
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    Abeille wrote: »
    For people attributing wanting class change exclusivelly to laziness (too many comments to quote), there is stuff you can't get in the game anymore (or at least until the end of the year, if ZOS repeats every event exactly like they were last year), which are the festival-exclusive stuff like titles and Crown motifs.

    And before someone says "but of course you can get them this year!", we don't know that. It wouldn't be the first time I see a MMO adding different stuff each year for their festivals and locking the old festival stuff away from players forever.

    Ok so anyone new coming in should be allowed to get those? The only thing you can't get are the achievements. The fluff, motifs and recipes are still available fromost the Halloween festival. Since dyes carry over that isn't a problem either.

    I can understand not wanting to reroll a new toon, but that is what it should be. Every class has unique abilities that are meant to be learned. I can see people in dungeons flailing around like new born because they haven't learned that class. We will then see more of the same old arguments about who should be in what dungeon and so on.

    If you took the minimum amount of quests and normal skyshard hunting and such at the very least you would have time to level and learn that class. There is no point in doing all the side quests if you are just trying to level. Yeah it's a pain, but if you don't enjoy the game enough to make that effort why bother playing? Keep your current toons and keep on doing what you're doing.

    In all honesty I couldnt care less if they do or dont offer a token, it won't affect me. But I do worry about people swapping classes everytime a new meta comes out.
  • Inig0
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  • Abeille
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    Stopnaggin wrote: »
    Abeille wrote: »
    For people attributing wanting class change exclusivelly to laziness (too many comments to quote), there is stuff you can't get in the game anymore (or at least until the end of the year, if ZOS repeats every event exactly like they were last year), which are the festival-exclusive stuff like titles and Crown motifs.

    And before someone says "but of course you can get them this year!", we don't know that. It wouldn't be the first time I see a MMO adding different stuff each year for their festivals and locking the old festival stuff away from players forever.

    Ok so anyone new coming in should be allowed to get those? The only thing you can't get are the achievements. The fluff, motifs and recipes are still available fromost the Halloween festival. Since dyes carry over that isn't a problem either.
    Someone new didn't do the event. I did, but since they are character-bound and not account-bound, if I reroll my character I won't have the title anymore, even though I did the event and got the title, unlike a new player.
    Stopnaggin wrote: »
    I can understand not wanting to reroll a new toon, but that is what it should be. Every class has unique abilities that are meant to be learned. I can see people in dungeons flailing around like new born because they haven't learned that class. We will then see more of the same old arguments about who should be in what dungeon and so on.
    The world is leveled. As long as they drop class skill progress back to zero, it makes no difference if I learn the class on lvl 1 or on lvl 50.
    Stopnaggin wrote: »
    If you took the minimum amount of quests and normal skyshard hunting and such at the very least you would have time to level and learn that class. There is no point in doing all the side quests if you are just trying to level. Yeah it's a pain, but if you don't enjoy the game enough to make that effort why bother playing? Keep your current toons and keep on doing what you're doing.
    I'm at 613 CP right now and I leveled 10 characters through questing alone, eight of them to vet levels before they were dropped. I very much enjoy the game, the leveling isn't the issue. The issue is the stuff that I will lose, maybe never to get again, if I reroll. Especially when speaking of my crafter, who has a motif that isn't available anymore.
    Stopnaggin wrote: »
    In all honesty I couldnt care less if they do or dont offer a token, it won't affect me. But I do worry about people swapping classes everytime a new meta comes out.
    They can avoid this by making the token limited to the new class whenever they release one. Then people won't be able to swap classes willy-nilly, they will change to the new class when it is released without having to lose everything that can't be gotten anymore.
    Edited by Abeille on February 2, 2017 8:19PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • roglog
    roglog
    Soul Shriven
    Alt's are a major part of any mmo, it's freshens up the content, provides new challenges, not rolling alt is... unheard of for any real mmo player. How can you understand the intricacies of the game if you don't roll them?
  • Thealteregoroman
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    dday3six wrote: »
    dday3six wrote: »
    CarbonX wrote: »
    Mwnci wrote: »
    CarbonX wrote: »
    LordGavus wrote: »
    You have to do that with all alt classes. Why should warden be different?

    Because when I selected the character I have now there was no Warden to select. Now there is, but I can't replace my current character with it.

    When I bought my Renault Megane IV at the end of last year, there was no Megane IV RS. In 2018 there will be but I can't freely replace my car with it. :'(

    You read my whole comment? I didn't say "freely", I even mentioned paying for it. Yes, same as you can pay to replace your car in your comment.

    You and I know ESO WILL have a change class token................its just going to be SUPER expensive.........it's nice to talk about though so when it does happen its already out of their system.......like DLC NOW becoming chapters.........I just hope the class change tokens isn't like 10k crowns.....

    Why would they? For the demographic that ESO aims for it's a better marketing strategy to get several players to make several smaller purchases overtime, than it is to get a few players to make large ones once. Giving players something to do to play more feeds into that. Class changes do not because it lets players shortcut too much play time, and too many potential convenience transactions like mount and storage upgrades.

    We don't have the numbers on our end............for all we know NO BODY could be buying upgrades for mount or storage........

    guess we will see....

    Then ZOS would have removed the options from the store. It's also an example of convenience based transactions, not the only ones.

    You're free to use that methodology in order to keep hope alive while you wait. However financially speaking it does not make sense for ZOS to add a class change option.

    Edit - The "what if nobody" type arguments are typically rather weak because they're easily refuted by finding some who did. For instance when ESO was released on PS4 I maxed the Speed and Stamina of my mount to make grinding in Cyrodiil for Caltrops easier.

    YOU can't even explain HALF the things this company does.....no one can........so please stop acting like YOU sit at that table. Neither of us do.

    "IF" they decide to do a change class token system who gone get mad? Who gonna check them!?!?! No one....just like the inflation of crown store items.......introductions of crates AND NOW CHAPTERS.........there were only 50% xp scolls.....NOW there is 100% and 150%.....and you really sitting up here and thinking they wont make a class change token?

    I don't have the numbers but where there is smoke there is fire.....like I said bookmark this post so I can do a "clap back" to it later. I have called WAY TOO much stuff coming in this game.

    Maybe I'm just lucky.......but like you said this is "Convenience." Neither of us know exactly how many different characters people play.....ESO has those metrics.......not me and certainly not you.

    like I said again we shall see.

    Take care.
    Edited by Thealteregoroman on February 2, 2017 8:46PM
    ****Master Healer...****
  • Artis
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    CarbonX wrote: »
    I don't get the obsession with forcing people to start a fresh character to play a class. For the record, I enjoy the levelling experience.

    ...as my current main, a character I've played for 2 years and would have made a Warden instead of a Templar if available. Why not let me give ZOS some $$$ to make that happen? Seriously, one good reason, anyone

    This.

    The Warden didn't exist at the time and thus was not an option. Just because you want to change now that it is coming is not a good reason. Things change. Stop feeling like a victim.

    BS. And the class change or other options don't exist now, but can exist in the future. Just like people asked for a new class and got it, why shouldn't he ask for what he needs?

    You still didn't answer his question. Why shouldn't it be possible?
    Mwnci wrote: »
    Just like OP needs to create a new Warden instead of sitting around wishing for class changes because he can't be bothered to level a new character


    code65536 wrote: »

    And how do you know that you'd want to make your main a Warden if you've never even seen the class or played it. And how do you know you'd want to keep your main as a Warden through the years as the class changes?

    My main isn't necessarily the character that's most effective or that's most fun to play--my main is the character that has the most history and sentiment attached to it. Because the former changes. The latter is constant.

    You answered your own question. He sees his character as "the Warden" just didn't have that class as an option maybe.

    In fact, just like we knew what our mains will be when we created our first characters without seeing any classes. We read the description and decided that this will match the name we wanted to use better.
    Jesus christ, this has to be a troll. You could make the same arguments for any class in the game.
    "I only play one sorcerer character, so why should I make a new one to use dragonknight standard?"

    It takes very little time to level a new character to max. I just levelled a new magicka dk in a week by just casual questing.

    And that's a good point, I agree. Why should we choose at all if we don't know how characters are to start with and if they are changing the game completely multiple times. Indeed, we should have a class respect so we can play whichever class we feel like playing and not lose our progress. Not many people have time to grind fishing or other achievements again and again. It's us, players, getting them, no matter which tool we are using.

    Also, logically, when they change racial passives they added a race change token. Adding a new class MUST be followed by giving us some option of rerolling easy without loosing progress and name, just like people who wanted a character of a different race had that option.


    RavenSworn wrote: »
    I can't even... Seriously? The level of entitlement astounds me. Ha. Ha. Ha. Really?

    There are things you can do with and things you can do without. You don't have to play the warden class to play morrowind. And you sure as hell need a new character if you want to play another class. The least you would have is four characters right now. Fifth for the warden.

    You have 8 slots.

    He sure as hell shouldn't need a new character though. Somehow genetic transformation from altmer to redguard is possible, but simple training to learn another class's skills isn't? That's dumb.
    Asardes wrote: »
    The same reason you are required to start over if you want to play Sorcerer, Templar or Nighblade if you have a DK.

    Yeah no. When you choose to have a DK it's because you saw others and decided what you feel like doing better. Now a new option is added. You didn't have it before. What if you chose it if you had it? So no, it's not the same thing.
    Tandor wrote: »
    I agree. How people make the jump from "I want them to add a new class to the game" to "I want any new class to be given to my existing character" is amazing.
    Facepalm, they are obviously different people and many people asked not to add new classes and/or to make achievements seen account-wide.

    Tandor wrote: »

    It's not illogical if you read the whole point I made.

    Making everything account-wide is alt-friendly only for those who don't want to develop their alts by playing them through the whole game and simply want them for end-game, but it is extremely alt-unfriendly for those who regard all their characters as equal and who want to develop them fully on an individual basis rather than simply creating them in a finished state for the end-game.

    giving an option of having everything account-wide is not unfriendly to anyone though. If you want to repeat everything on your alt you uncheck (or don't check) the corresponding box in setting and that's it.

    Why do you feel the need to grind EVRERYTHING again on every character? You can get enough experience, skyshards lorebooks etc. In less than a week by just questing in zones. You don't need EVERY quest, skyshard, achievement etc. to be able to play a character.
    Because until you reach everything you already reached you aren't playing and aren't working towards increasing your achievement score and not approaching that 100% achievements mark. You are just catching up so that you can finally start making progress in another 3 years. For a lot of us achievements = we completed something, finished a part of the game.
    Why would you want to replace your only character with one of a different class that you know nothing about?

    How is that even a question? Just like at some point you created a first character you knew nothing about. You'll unlock class skills and will learn. But at least you won't have to do the same achievements etc just to finally recreate your avatar and unlock everything you already achieved just so you can start making progress.
    What does it really matter if you have an archievement on your alt or not? Besides the titles nobody sees them! And if it's that important to you to let the people know you beat vSO, vMA or whatever, than that accomplishment should be done with exact that character.
    Also, what does it matter what my crafting-only character has for a class?

    Because you know and that's the most important thing. Because you press J every now and then to open a tab and see what you didn't complete yet and what you need to work towards to. Because if you don't have Grand Overlord yet, PvPing on other characters feels like a waste of time, because you could be pvping on your main working towards that achievement, for example. Or fishing. Or picking up resource nodes. Because when you just logged on an alt first time in a month to do a daily and got a Gossamer Winglet after killing a random wasp which you never got on your main - that is heartbreaking and unfair. I can go on. I can't believe you don't understand that for some players achievements is the measure of what they completed and what they still need to complete. And yes, we compare scores to see who got more, competing in a way, just like you compete your leaderboard scores.
    JinMori wrote: »

    They could add a class change mechanic, but really leveling a character doesn't take all that much to be honest.... you are blowing this way out of proportion, 2 years?? Give me a break.

    DId you see his signature? 2 years is an optimistic estimate as some of those achievements are guaranteed at all. For a lot of players, including OP, a character isn't complete if he doesn't reflect everything that player completed. That's partially why he's using one character as his main and doesn't really play others. Who would want to grind trophies more than once, for example?
  • Thealteregoroman
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    Sigtric wrote: »
    dday3six wrote: »
    CarbonX wrote: »
    Mwnci wrote: »
    CarbonX wrote: »
    LordGavus wrote: »
    You have to do that with all alt classes. Why should warden be different?

    Because when I selected the character I have now there was no Warden to select. Now there is, but I can't replace my current character with it.

    When I bought my Renault Megane IV at the end of last year, there was no Megane IV RS. In 2018 there will be but I can't freely replace my car with it. :'(

    You read my whole comment? I didn't say "freely", I even mentioned paying for it. Yes, same as you can pay to replace your car in your comment.

    You and I know ESO WILL have a change class token................its just going to be SUPER expensive.........it's nice to talk about though so when it does happen its already out of their system.......like DLC NOW becoming chapters.........I just hope the class change tokens isn't like 10k crowns.....

    Why would they? For the demographic that ESO aims for it's a better marketing strategy to get several players to make several smaller purchases overtime, than it is to get a few players to make large ones once. Giving players something to do to play more feeds into that. Class changes do not because it lets players shortcut too much play time, and too many potential convenience transactions like mount and storage upgrades.

    We don't have the numbers on our end............for all we know NO BODY could be buying upgrades for mount or storage........

    guess we will see....

    except we do know people buy them, watching twitch streams or youtube videos have shown it. Reading the forums have shown it.

    I've spent probably 12-15k crowns on them over the last year

    etc

    We don't have metrics. SO WE don't really know who is buying what....THEY however do.
    ****Master Healer...****
  • Jade1986
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    I am actually looking forward to coming back and starting the class that I always wanted to play in this game. Since I am quite the nature girl myself, this is right up my alley.
  • Sigtric
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    Sigtric wrote: »
    dday3six wrote: »
    CarbonX wrote: »
    Mwnci wrote: »
    CarbonX wrote: »
    LordGavus wrote: »
    You have to do that with all alt classes. Why should warden be different?

    Because when I selected the character I have now there was no Warden to select. Now there is, but I can't replace my current character with it.

    When I bought my Renault Megane IV at the end of last year, there was no Megane IV RS. In 2018 there will be but I can't freely replace my car with it. :'(

    You read my whole comment? I didn't say "freely", I even mentioned paying for it. Yes, same as you can pay to replace your car in your comment.

    You and I know ESO WILL have a change class token................its just going to be SUPER expensive.........it's nice to talk about though so when it does happen its already out of their system.......like DLC NOW becoming chapters.........I just hope the class change tokens isn't like 10k crowns.....

    Why would they? For the demographic that ESO aims for it's a better marketing strategy to get several players to make several smaller purchases overtime, than it is to get a few players to make large ones once. Giving players something to do to play more feeds into that. Class changes do not because it lets players shortcut too much play time, and too many potential convenience transactions like mount and storage upgrades.

    We don't have the numbers on our end............for all we know NO BODY could be buying upgrades for mount or storage........

    guess we will see....

    except we do know people buy them, watching twitch streams or youtube videos have shown it. Reading the forums have shown it.

    I've spent probably 12-15k crowns on them over the last year

    etc

    We don't have metrics. SO WE don't really know who is buying what....THEY however do.

    Correct on the metrics

    But we do know for a fact people are buying them which is why your statement "for all we know NO BODY is buying them" is flawed. Collectively, WE do know. You might not, but that's not a 'we' problem.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
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  • AlexanderDeLarge
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    The leveling is the least of my worries considering a lot of the progression in crafting/PVE/PVP is character-based. I would love it if some of these things became account-wide.
    Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.
  • Chilly-McFreeze
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    Crafting reasearch won't become account wide since it has influence on have many master writs you can do a day.
    Riding lessons won't become account wide since that would lower the sales on crown store lessons.
    Sky shards and lorebooks won't become account wide since the grind is what keeps you playing and the game "alive" (from zos pov).
    Archievements won't become account wide because if you want a stormproof title on you warden, finish vma on your warden etc.
    Did I miss something?

    PS It's not that I like the grind for shards or the walk to the horse guy everyday. It's just my opinion why it won't become account wide.
  • Stopnaggin
    Stopnaggin
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    Abeille wrote: »
    Stopnaggin wrote: »
    Abeille wrote: »
    For people attributing wanting class change exclusivelly to laziness (too many comments to quote), there is stuff you can't get in the game anymore (or at least until the end of the year, if ZOS repeats every event exactly like they were last year), which are the festival-exclusive stuff like titles and Crown motifs.

    And before someone says "but of course you can get them this year!", we don't know that. It wouldn't be the first time I see a MMO adding different stuff each year for their festivals and locking the old festival stuff away from players forever.

    Ok so anyone new coming in should be allowed to get those? The only thing you can't get are the achievements. The fluff, motifs and recipes are still available fromost the Halloween festival. Since dyes carry over that isn't a problem either.
    Someone new didn't do the event. I did, but since they are character-bound and not account-bound, if I reroll my character I won't have the title anymore, even though I did the event and got the title, unlike a new player.
    Stopnaggin wrote: »
    I can understand not wanting to reroll a new toon, but that is what it should be. Every class has unique abilities that are meant to be learned. I can see people in dungeons flailing around like new born because they haven't learned that class. We will then see more of the same old arguments about who should be in what dungeon and so on.
    The world is leveled. As long as they drop class skill progress back to zero, it makes no difference if I learn the class on lvl 1 or on lvl 50.
    Stopnaggin wrote: »
    If you took the minimum amount of quests and normal skyshard hunting and such at the very least you would have time to level and learn that class. There is no point in doing all the side quests if you are just trying to level. Yeah it's a pain, but if you don't enjoy the game enough to make that effort why bother playing? Keep your current toons and keep on doing what you're doing.
    I'm at 613 CP right now and I leveled 10 characters through questing alone, eight of them to vet levels before they were dropped. I very much enjoy the game, the leveling isn't the issue. The issue is the stuff that I will lose, maybe never to get again, if I reroll. Especially when speaking of my crafter, who has a motif that isn't available anymore.
    Stopnaggin wrote: »
    In all honesty I couldnt care less if they do or dont offer a token, it won't affect me. But I do worry about people swapping classes everytime a new meta comes out.
    They can avoid this by making the token limited to the new class whenever they release one. Then people won't be able to swap classes willy-nilly, they will change to the new class when it is released without having to lose everything that can't be gotten anymore.

    I will give you an insightful on this. I know some people feel the need to complete everything. I have 180k gamerscore, so I know about being a completionist. So i get what you are saying as far as that goes. I have 1 max crafter that if I lost would definitely suck. But also my new main is going after crafting and I can't get the exclusive motifs. Which kinda sucks but it is what it is. Even if I could have rerolled my templar main, I wouldn't have.

    It's really tricky talking about account wide achievements, because of the way things are now. Ie your cp carries over, your dyes carry over, costumes mount and pets. But by the same token titles and such do not. I wouldn't run around with Stormproof on a toon that hadn't completed it. Had they started with one way or the other I don't think we would be having the same discussion.

    Like I stated I'm neither for or against a token change system. When it comes out I will play through the main story again. And if I like the character I will continue to level it. This also makes me wonder, what happens if they do offer a change token and you find out you don't like playing that class? Will we be having another discussion about being able to change back?
  • dday3six
    dday3six
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    dday3six wrote: »
    dday3six wrote: »
    CarbonX wrote: »
    Mwnci wrote: »
    CarbonX wrote: »
    LordGavus wrote: »
    You have to do that with all alt classes. Why should warden be different?

    Because when I selected the character I have now there was no Warden to select. Now there is, but I can't replace my current character with it.

    When I bought my Renault Megane IV at the end of last year, there was no Megane IV RS. In 2018 there will be but I can't freely replace my car with it. :'(

    You read my whole comment? I didn't say "freely", I even mentioned paying for it. Yes, same as you can pay to replace your car in your comment.

    You and I know ESO WILL have a change class token................its just going to be SUPER expensive.........it's nice to talk about though so when it does happen its already out of their system.......like DLC NOW becoming chapters.........I just hope the class change tokens isn't like 10k crowns.....

    Why would they? For the demographic that ESO aims for it's a better marketing strategy to get several players to make several smaller purchases overtime, than it is to get a few players to make large ones once. Giving players something to do to play more feeds into that. Class changes do not because it lets players shortcut too much play time, and too many potential convenience transactions like mount and storage upgrades.

    We don't have the numbers on our end............for all we know NO BODY could be buying upgrades for mount or storage........

    guess we will see....

    Then ZOS would have removed the options from the store. It's also an example of convenience based transactions, not the only ones.

    You're free to use that methodology in order to keep hope alive while you wait. However financially speaking it does not make sense for ZOS to add a class change option.

    Edit - The "what if nobody" type arguments are typically rather weak because they're easily refuted by finding some who did. For instance when ESO was released on PS4 I maxed the Speed and Stamina of my mount to make grinding in Cyrodiil for Caltrops easier.

    YOU can't even explain HALF the things this company does.....no one can........so please stop acting like YOU sit at that table. Neither of us do.

    "IF" they decide to do a change class token system who gone get mad? Who gonna check them!?!?! No one....just like the inflation of crown store items.......introductions of crates AND NOW CHAPTERS.........there were only 50% xp scolls.....NOW there is 100% and 150%.....and you really sitting up here and thinking they wont make a class change token?

    I don't have the numbers but where there is smoke there is fire.....like I said bookmark this post so I can do a "clap back" to it later. I have called WAY TOO much stuff coming in this game.

    Maybe I'm just lucky.......but like you said this is "Convenience." Neither of us know exactly how many different characters people play.....ESO has those metrics.......not me and certainly not you.

    like I said again we shall see.

    Take care.

    Do you know what market analysis is? Just because you are ignorant of a subject doesn't mean that everyone else is.

    Learn to present facts and supporting evidence or you'll forever have to rely on poor argument tactics that are based on fleeting emotional appeal. You can tell me I wrong and threaten to brag about the prospect of you being right in the future all you want. My self confidence is such that I am willing to accept that I might in fact make mistakes, but that I will never accomplish anything if fear of potential failure dissuades me.

    A person doesn't need insider info to understand market trends and the impact they have on a business' revenue. Particularly when there are several other similar models running. In other words it's widely known that cosmetic and convenience items sell the best, and the longer the average playtime of players is the more money they spent.

    Thus in games with a revenue system like that of ESO the plan is to keep players playing first and foremost.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    dday3six wrote: »
    A person doesn't need insider info to understand market trends and the impact they have on a business' revenue. Particularly when there are several other similar models running. In other words it's widely known that cosmetic and convenience items sell the best, and the longer the average playtime of players is the more money they spent.

    Thus in games with a revenue system like that of ESO the plan is to keep players playing first and foremost.

    Are consumers really this easily duped?

    If I feel a game has bee made deliberately grindy just so they can sell XP boosts in the store then a) I NEVER buy such a boost, and b) if I feel the game is too grindy I stop paying for it and move on.

    When did consumers en masse lose the ability to think critically?

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • dday3six
    dday3six
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    dday3six wrote: »
    A person doesn't need insider info to understand market trends and the impact they have on a business' revenue. Particularly when there are several other similar models running. In other words it's widely known that cosmetic and convenience items sell the best, and the longer the average playtime of players is the more money they spent.

    Thus in games with a revenue system like that of ESO the plan is to keep players playing first and foremost.

    Are consumers really this easily duped?

    If I feel a game has bee made deliberately grindy just so they can sell XP boosts in the store then a) I NEVER buy such a boost, and b) if I feel the game is too grindy I stop paying for it and move on.

    When did consumers en masse lose the ability to think critically?

    All The Best

    Well you're forgetting that critical thinking is objective, what you're describing is subjective. What is grindy to you might not be to the next person.
  • MLGProPlayer
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    I wouldn't mind making a new character if the grind to max level on all skills wasn't so grueling. Getting to level 50 is the easy part. Then you have to:

    - Grind mount training (which is time gated, so no way to expedite it)
    - Grind mage's guild (one of the most boring grinds in the game)
    - Grind skyshards (see above)
    - Grind fighter's guild
    - Grind Undaunted levels

    That stuff should all be account-wide IMO due to how repetitive it is. It takes no skill to complete either.
    Edited by MLGProPlayer on February 2, 2017 11:59PM
  • Druwe
    Druwe
    Oh my - apart from sky shards it is sooooooooo easy to level an alt these days - get it to 50 presto! Compare it to old VR days...
    Druwe

    K P Ciranwe - Templar Heals - Aldmeri Dominion - 561+CP -NA/PC

    "The curse of much knowledge is often indecision."- Parthuurnax
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    I wouldn't mind making a new character if the grind to max level on all skills wasn't so grueling. Getting to level 50 is the easy part. Then you have to:

    - Grind mount training (which is time gated, so no way to expedite it)
    - Grind mage's guild (one of the most boring grinds in the game)
    - Grind skyshards (see above)
    - Grind fighter's guild
    - Grind Undaunted levels

    That stuff should all be account-wide IMO due to how repetitive it is. It takes no skill to complete either.

    Precisely.

    If these things were based on skill requirements the argument to keep them non-account would be fully merited, and I would agree with it.

    But they aren't - there really is no good reason for them not being account wide.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • DragonBound
    DragonBound
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    CarbonX wrote: »
    Everyone is "Wow! Warden! New class! OMG! So cool! Warden! Wow!"... ... ...

    I only use one character and I do everything with him in the game, from PvE, to PvP, to try go get all achievements in the game, etc.

    So, new content is coming, I have to pay for it if I want it, but I'm forced to put my current character aside and play all the game again if I want to use the Warden? Why? (I know Morrowind has a lot of stuff to do, but this thread points to the use of the new class only).

    Why I can't have an option to use the Warden with the character I have now (class change)?

    Why am I forced to start the game from scratch and repeat all I have been doing for +2 years if I want to play with the Warden?

    Or, am I also forced to create a Warden character, don't do any PvE (well, forcedly some to level it up) and use it for PvP only?

    Why this game forces people to have more than one character and so do all things over again?

    How I see things; ZOS doesn't think nor cares for players that play just one character.

    Class change please, even if with crowns.

    Is this guy for real? I suppose you want someone to play the game for you as well? Good god if you do not want to play an rpg then do not play one, your playing an entire new class from start, getting new things is fun, its the concept of rpgs, you learn your class as you level.


    a12584ec5aeff38b555a91bc5ec85d4f.jpg
  • johu31
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    I wouldn't mind making a new character if the grind to max level on all skills wasn't so grueling. Getting to level 50 is the easy part. Then you have to:

    - Grind mount training (which is time gated, so no way to expedite it)
    - Grind mage's guild (one of the most boring grinds in the game)
    - Grind skyshards (see above)
    - Grind fighter's guild
    - Grind Undaunted levels

    That stuff should all be account-wide IMO due to how repetitive it is. It takes no skill to complete either.

    It's only a grind if you don't like doing the content to get what you need. The skill points you get from 1-50 plus doing the dungeon quests from the undaunted dailys is close to make a build. You don't need every skill unlocked.

    You can also kill two birds with one stone by how you level up as far as fighters guild. Mages guild your just SOL like the rest of us.

  • BlackEar
    BlackEar
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    What? It is a new class. You are not forced to play it. You won't be handed it for free either. This is an MMORPG. We have progression. You either progress or you don't. You dont get to have the instant gratification for this one.
    Bjorn Blackbear - Master Angler - Collector - Black Market Mogul - Ebonheart Pact - Exterminatus - EU.

    Achievement hunter:

    Visit my profile page to find out about which achievement I am currently hunting.

    Check out Anemonean's thieving guide!
  • wildbear247
    wildbear247
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    Elloa wrote: »
    I'm sorry @CarbonX, but what you are saying make no sense. In every game (except FFXIV which has a system of multiclasses) if you want to play another class, you need to play another character.
    New class is added, you CAN, if you so WISH, to create a new character and enjoy it.

    The game is supposed to be fun. You are supposed to enjoy to start the game again to level a new class. Playing ESO is not supposed to be a chore. And if you do not enjoy it, DO NOT DO IT! I'm pretty sure you have other stuff more important in your life to focus on than leveling or not leveling a new character in a video game.

    Take care of yourself! Peace!

    Please see point 1 in my signature block, which I feel is very important for players to consider. How would another player having the option to change their class negatively impact your ESO adventures? I don't see that it would. If you personally enjoy creating a new character from scratch and restarting with a new class, by all means have fun with it. Similarly, if another player has a favorite toon and would much rather change his class to try something new...then let that player have fun doing it. A class change option isn't going to wreck anyone's day, so it would really be cool if people would stop trying to push their outdated "this is the way MMO's have always done it" vision down everyone's throat.

    Life is about growth, positive change, and so on. As I hear from others, ESO isn't like other MMO's...and in many ways that's a good thing because it means ESO can unshackle itself from old MMO traditions that make a game less fun and more grindy.
    PC NA
    The Ironwood Clan (all DC): Karbal Ironwood (Stamblade, PvP); Galtan Ironwood (Magblade, crafter, PvE, some PvP)

    MY #1 ESO REQUEST: An overhauled way in which ZOS gathers, assesses, responds to, and incorporates player feedback on the current and future state of the game.
  • dday3six
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    Elloa wrote: »
    I'm sorry CarbonX, but what you are saying make no sense. In every game (except FFXIV which has a system of multiclasses) if you want to play another class, you need to play another character.
    New class is added, you CAN, if you so WISH, to create a new character and enjoy it.

    The game is supposed to be fun. You are supposed to enjoy to start the game again to level a new class. Playing ESO is not supposed to be a chore. And if you do not enjoy it, DO NOT DO IT! I'm pretty sure you have other stuff more important in your life to focus on than leveling or not leveling a new character in a video game.

    Take care of yourself! Peace!

    Please see point 1 in my signature block, which I feel is very important for players to consider. How would another player having the option to change their class negatively impact your ESO adventures? I don't see that it would. If you personally enjoy creating a new character from scratch and restarting with a new class, by all means have fun with it. Similarly, if another player has a favorite toon and would much rather change his class to try something new...then let that player have fun doing it. A class change option isn't going to wreck anyone's day, so it would really be cool if people would stop trying to push their outdated "this is the way MMO's have always done it" vision down everyone's throat.

    Life is about growth, positive change, and so on. As I hear from others, ESO isn't like other MMO's...and in many ways that's a good thing because it means ESO can unshackle itself from old MMO traditions that make a game less fun and more grindy.

    Well increased time spent playing has been shown to have positive effects on the revenue of business models similar to ESO. The more time players can spent with something to do in game the more apt they are to spend additional money on said game. So case could be made that letting players have too many short cuts will negatively impact other players because ZOS will have less money to spend on furure development and support.
  • Dragonnord
    Dragonnord
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    CosmicSoul wrote: »
    CarbonX wrote: »
    Everyone is "Wow! Warden! New class! OMG! So cool! Warden! Wow!"... ... ...

    I only use one character and I do everything with him in the game, from PvE, to PvP, to try go get all achievements in the game, etc.

    So, new content is coming, I have to pay for it if I want it, but I'm forced to put my current character aside and play all the game again if I want to use the Warden? Why? (I know Morrowind has a lot of stuff to do, but this thread points to the use of the new class only).

    Why I can't have an option to use the Warden with the character I have now (class change)?

    Why am I forced to start the game from scratch and repeat all I have been doing for +2 years if I want to play with the Warden?

    Or, am I also forced to create a Warden character, don't do any PvE (well, forcedly some to level it up) and use it for PvP only?

    Why this game forces people to have more than one character and so do all things over again?

    How I see things; ZOS doesn't think nor cares for players that play just one character.

    Class change please, even if with crowns.

    Is this guy for real? I suppose you want someone to play the game for you as well? Good god if you do not want to play an rpg then do not play one, your playing an entire new class from start, getting new things is fun, its the concept of rpgs, you learn your class as you level.


    a12584ec5aeff38b555a91bc5ec85d4f.jpg

    Yes, I'm real. No, I don't want someone else to play for me. Yes, I want to play this RPG. No, I don't want to play again from start, because I already did it. I want my current character to be able to change his class.

    You can reset your attribute points, right? You can reset your skills, right? You can change your race, right? However, you can't change your class. Ilogic! Same as your useless comment.
    Edited by Dragonnord on February 3, 2017 1:49AM
This discussion has been closed.