Taleof2Cities wrote: »people mention craft stations, but there is no actual craft stations in housing. the craft station you get is a mere cosmetic that looks like the ones from skyrim. all you can do is turn the coals on and off. cannot actually craft. on top of that even if you could be pointless, shornhelm has basic craft stations within short distance of the bank. no need for you to have a house to do what you can already do in towns like shornhelm.
This is a totally misleading statement, @AzuraKin ... have you been in PvP this whole month and not been reading any other forums besides PvP?
Crafting stations that you put in your house are totally usable. They can be generic ... such as a basic enchanting station or blacksmith craft station to make vanilla gear and weapons. They can also be attunable ... meaning you can copy any craftable 5-piece set table in Tamriel and place it in your house (to make the 5-piece or vanilla gear).
For example, below is a screenshot of an Armor Master attunable smithy I placed in my PTS Twin Arches house front yard near Hallin's Stand.
Note, there was a brief issue where you had to leave the instance one time before using the attunable station to craft gear ... but that was since fixed in PTS patch 2.7.1.
Here is another pic of a Twice Born Star clothing station:
willlienellson wrote: »People keep saying they make good guild halls, but I don't see how.
1) They have a player cap of 24 for the largest. So, 5% of your maxed membership guild can attend a function.
2) They have no way to access the guild bank, so any event that involves funds (like an auction) would be pointless and worse than doing it in a city/bank.
3) The item cap makes doing something creative (Like a giant arena) almost impossible or at the very least comes at the expense of any regular decorations and usefulness.
4) Each attunable crafting stations is only good for a single overworld table, 3 of which are needed for each set, so you would have to fill your property with over 100 crafting tables to give your members a reason to craft at the hall instead of out in the world.
There. Is. No. Value. Here.
Bigevilpeter wrote: »I really don't see a point of spending so much gold or crowns on houses, they have no use except you know the feeling of having a house. All the crafting stations can be found for free in every city and not many people are really gonna visit you in your house because there is just no point to it. The training skeleton is an ok bonus which was needed but it can made in the smallest house to the biggest.
If the houses are away from popular places there is no point to go there, just porting for no reason.
I guess Guilds can have their guild manor just as a luxury and then guild members will actually meet there, but for individuals it feels kind of useless.
Is there something I am not seeing about housing?
Taleof2Cities wrote: »people mention craft stations, but there is no actual craft stations in housing. the craft station you get is a mere cosmetic that looks like the ones from skyrim. all you can do is turn the coals on and off. cannot actually craft. on top of that even if you could be pointless, shornhelm has basic craft stations within short distance of the bank. no need for you to have a house to do what you can already do in towns like shornhelm.
This is a totally misleading statement, @AzuraKin ... have you been in PvP this whole month and not been reading any other forums besides PvP?
Crafting stations that you put in your house are totally usable. They can be generic ... such as a basic enchanting station or blacksmith craft station to make vanilla gear and weapons. They can also be attunable ... meaning you can copy any craftable 5-piece set table in Tamriel and place it in your house (to make the 5-piece or vanilla gear).
For example, below is a screenshot of an Armor Master attunable smithy I placed in my PTS Twin Arches house front yard near Hallin's Stand.
Note, there was a brief issue where you had to leave the instance one time before using the attunable station to craft gear ... but that was since fixed in PTS patch 2.7.1.
Here is another pic of a Twice Born Star clothing station:
I was about to say I had no interest in housing. Read this and it suddenly became very relevant for me.
Taleof2Cities wrote: »people mention craft stations, but there is no actual craft stations in housing. the craft station you get is a mere cosmetic that looks like the ones from skyrim. all you can do is turn the coals on and off. cannot actually craft. on top of that even if you could be pointless, shornhelm has basic craft stations within short distance of the bank. no need for you to have a house to do what you can already do in towns like shornhelm.
This is a totally misleading statement, @AzuraKin ... have you been in PvP this whole month and not been reading any other forums besides PvP?
Crafting stations that you put in your house are totally usable. They can be generic ... such as a basic enchanting station or blacksmith craft station to make vanilla gear and weapons. They can also be attunable ... meaning you can copy any craftable 5-piece set table in Tamriel and place it in your house (to make the 5-piece or vanilla gear).
For example, below is a screenshot of an Armor Master attunable smithy I placed in my PTS Twin Arches house front yard near Hallin's Stand.
Note, there was a brief issue where you had to leave the instance one time before using the attunable station to craft gear ... but that was since fixed in PTS patch 2.7.1.
Here is another pic of a Twice Born Star clothing station:
I was about to say I had no interest in housing. Read this and it suddenly became very relevant for me.
dude i have been on the pts, and the only craft stations have no blacksmith, woodworking or clothign station. the only thing you can do is turn on a coal furnace on and off. i find it funny when people tell me i am wrong when i dont say something is or isnt based on another persons word of mouth, i say it based on actual real experience.
Taleof2Cities wrote: »people mention craft stations, but there is no actual craft stations in housing. the craft station you get is a mere cosmetic that looks like the ones from skyrim. all you can do is turn the coals on and off. cannot actually craft. on top of that even if you could be pointless, shornhelm has basic craft stations within short distance of the bank. no need for you to have a house to do what you can already do in towns like shornhelm.
This is a totally misleading statement, @AzuraKin ... have you been in PvP this whole month and not been reading any other forums besides PvP?
Crafting stations that you put in your house are totally usable. They can be generic ... such as a basic enchanting station or blacksmith craft station to make vanilla gear and weapons. They can also be attunable ... meaning you can copy any craftable 5-piece set table in Tamriel and place it in your house (to make the 5-piece or vanilla gear).
For example, below is a screenshot of an Armor Master attunable smithy I placed in my PTS Twin Arches house front yard near Hallin's Stand.
Note, there was a brief issue where you had to leave the instance one time before using the attunable station to craft gear ... but that was since fixed in PTS patch 2.7.1.
Here is another pic of a Twice Born Star clothing station:
I was about to say I had no interest in housing. Read this and it suddenly became very relevant for me.
dude i have been on the pts, and the only craft stations have no blacksmith, woodworking or clothign station. the only thing you can do is turn on a coal furnace on and off. i find it funny when people tell me i am wrong when i dont say something is or isnt based on another persons word of mouth, i say it based on actual real experience.
Totally agree with that. I'm glad ZoC didn't make houses like garrisons, and they will make them like garrisons later, sad but true.RavenSworn wrote: »One tamriel was an update that so many wanted prior to launch of the game. It was suppose to be like this at the start but the development decided that it wasn't to be that way and stuck with veteran zones. Then when it came, people complain about one t being wrong for the game and how it casualize the game.
You know what happened with garrisons in wow? People stopped playing the game and played house, without even stepping foot out to quest. Some zones went dead, even with all the population wow had. People then complained wow became this click game within a game with npcs even doing the farming for you.
It's one thing to have functionality in houses, it's another when housing takes over the game. Housing might need a few more tweaks but that's why you need statistics to decide which is better for housing. In time, we might even have dungeon or trial portals in housing itself.
Taleof2Cities wrote: »people mention craft stations, but there is no actual craft stations in housing. the craft station you get is a mere cosmetic that looks like the ones from skyrim. all you can do is turn the coals on and off. cannot actually craft. on top of that even if you could be pointless, shornhelm has basic craft stations within short distance of the bank. no need for you to have a house to do what you can already do in towns like shornhelm.
This is a totally misleading statement, @AzuraKin ... have you been in PvP this whole month and not been reading any other forums besides PvP?
Crafting stations that you put in your house are totally usable. They can be generic ... such as a basic enchanting station or blacksmith craft station to make vanilla gear and weapons. They can also be attunable ... meaning you can copy any craftable 5-piece set table in Tamriel and place it in your house (to make the 5-piece or vanilla gear).
For example, below is a screenshot of an Armor Master attunable smithy I placed in my PTS Twin Arches house front yard near Hallin's Stand.
Note, there was a brief issue where you had to leave the instance one time before using the attunable station to craft gear ... but that was since fixed in PTS patch 2.7.1.
Here is another pic of a Twice Born Star clothing station:
I was about to say I had no interest in housing. Read this and it suddenly became very relevant for me.
dude i have been on the pts, and the only craft stations have no blacksmith, woodworking or clothign station. the only thing you can do is turn on a coal furnace on and off. i find it funny when people tell me i am wrong when i dont say something is or isnt based on another persons word of mouth, i say it based on actual real experience.
let me just say, that perhaps what you think you saw was not exactly what you saw...
from the patch notes today we see this:
Removed the “Hammer, Forge” furnishing from the Housing Editor. It was not quite ready, but may return in a future update.
Removed two furnishings that appeared visually similar to Provisioning Stations, but were not actually Provisioning Stations.
So it is possible that some furnishing on the PTS look close enough to being craft stations that they are confused with the actual real crafting stations that make stuff by crafting.
The behavior you describe sounds exactly like what a furnishing" would do as opposed to what an actual crafting table would do.