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How much DPS?

Jitterbug
Jitterbug
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I know its dependant on a lot of things, but I am just starting out in veteran dungeons and I would like to know a sort of rule of thumb ob this...
How much is respectable without being carried nd me doing my job.
I'm managing 10k right now but can definitely improve on this, not only through gear, but mostly through personal skill.
And im on my magblade btw.

And please dont just /flex and say how you pulled 40k on blood spawn. Im in need of some noob guidance :-)

Best Answer

  • souravami
    souravami
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    15-20k dps if you want to do the dungeon properly, i.e. follow the mechanics etc.
    25k+ if you want to faceroll through everything. Mechanics don't matter at this point.
    Veteran dlc dungeons are exceptions. You need more dps there.
    PC NA
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    "A game should be fun to play. Balance always comes second."
    Answer ✓
  • Xerton
    Xerton
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    If you pull at least 20k+ you will be able to complete most of the dungeons
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
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  • Humatiel
    Humatiel
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    15k+ and outstanding mechanical mastery will in theory complete the content(math and such), but it will be a long fight and your support will hate you. I would steer clear of any dlc vet dungeon with less then 25k and 20k for the rest.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
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  • LordGavus
    LordGavus
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    I agree with the above comments.
    15K will see you through most vet dungeons if you understand the mechanics.
    20-25K is needed for DLC dungeons.

    This is assuming the other dps is doing the same.
  • AzuraKin
    AzuraKin
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    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)
    v160 spellsword (nightblade)
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    v160 spellsword (nightblade)
  • IronCrystal
    IronCrystal
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    Eh, you can technically complete vet dungeons with 10k dps, pugs just may get frustrated with you for having low dps and taking a while.

    15k I think is like, you aren't carrying anyone but you aren't exactly a burden either.

    20-25k is more than enough for the vet dungeons. At that point you can carry someone doing 10k.
    Make PC NA raiding great again!

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  • Wollust
    Wollust
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    stop spreading stupid bs
    Susano'o

    Zerg Squad
  • Asmael
    Asmael
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)
    5108e331d0.png

    I like driving people mad. How cruel of me.

    And to answer OP's question: 20k is a nice target and will allow you to complete everything, if you time your ultimates properly for those few mechanics that require a burn (like the totem in mazzatun HM).
    Edited by Asmael on January 29, 2017 12:47PM
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  • Shad0wfire99
    Shad0wfire99
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    And you, sir, are full of it.


    XBox NA
  • Jitterbug
    Jitterbug
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    Thanks for the replies.
    I have a lot of work to do it seems :-)
    Luckily the vet dungeons I have completed were with skilled and nice players.

    How come, though, you can disagree so much on this? There's a far cry between 12k and 25k, no?
  • Mic1007
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    The guy who said 12k is still trying to fight a mechanic long accepted by the developers. Without animation canceling, you can still hit over 20k with no issues. Aim for that number, and when you reach it, then try for 25k. Then keep going until you see your DPS never increasing, meaning you've reach the peak of how high you can go.
    @Mic1007
    Champion Rank 900+
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  • LiquidSchwartz
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
    May the Schwartz be with you.
    EP/XB1/NA

  • visionality
    visionality
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    @Jitterbug Assuming the other DD is exactly on your level, 10-12k single target DPS are enough for most non-dlc vet dungeons. Big exception is CoA2 where you need to pull close to 20k DPS on Valkyn Scoria. For DLC dungeons I would recommend close to 20k single-target DPS for a minimum. Notice that this is single-target DPS over the whole fight, not for one single hit or a short-time peak.

    Some dungeons - Fungal Grotto 2 specifically - also demand high AOE dps. There is no fixed number on the minimum AOE dps because it depends greatly on the number of enemies stacked, but your sustain has to be high enough to constantly AOE for 2-3 minutes without having to fall back to heavy attacks.

    Keep in mind that your DPS varies greatly with your group members, tank and healer specifically. If you have a good pair there, your DPS will increase for 25% minimum. Unskilled group members will destroy much of your potential (dispersing mobs, pulling bosses out of static damage, neither buffing you nor debuffing enemies etc etc.)

    With such DPS, your vet dungeons will be doable, but not easy as pie.


    EDIT: I'm writing all this assuming you are indeed just starting into vet dungeons, not having maxed out your CPs and not having any special set, specifically no monster sets. More CP and more specialized gear will boost your dps greatly.
    Edited by visionality on January 29, 2017 1:46PM
  • Drdeath20
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    Jitterbug wrote: »
    I know its dependant on a lot of things, but I am just starting out in veteran dungeons and I would like to know a sort of rule of thumb ob this...
    How much is respectable without being carried nd me doing my job.
    I'm managing 10k right now but can definitely improve on this, not only through gear, but mostly through personal skill.
    And im on my magblade btw.

    And please dont just /flex and say how you pulled 40k on blood spawn. Im in need of some noob guidance :-)

    Your weapon or spell damage should be over 3k if your a dd.
  • Enslaved
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    I don't want to sound like an elitist prick, but anything below 20k will make group struggle.
  • Berenhir
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    Drdeath20 wrote: »
    Jitterbug wrote: »
    I know its dependant on a lot of things, but I am just starting out in veteran dungeons and I would like to know a sort of rule of thumb ob this...
    How much is respectable without being carried nd me doing my job.
    I'm managing 10k right now but can definitely improve on this, not only through gear, but mostly through personal skill.
    And im on my magblade btw.

    And please dont just /flex and say how you pulled 40k on blood spawn. Im in need of some noob guidance :-)

    Your weapon or spell damage should be over 3k if your a dd.

    :trollface:
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • AzuraKin
    AzuraKin
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.

    actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • DoccEff
    DoccEff
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    AzuraKin wrote: »
    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.

    actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.

    This is about PvE, not PvP. Damage in PvP is cut in half, so if you do 12k dps in PvP, yes, it's quite good. But in PvE you will always do more.
  • visionality
    visionality
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    AzuraKin wrote: »
    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.

    actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.

    Is it possible you struggle with animation canceling?
  • Loc2262
    Loc2262
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    Could you guys please stop turning every other thread into a pro/contra AC discussion? It's getting tedious.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Xerton
    Xerton
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    @AzuraKin, as Bloodspawn DPS tests don't really show that much, as they don't show if you can sustain your rotation here's an other one for you:
    UaozGkO.jpg

    Oh and on the topic of AC:
    https://youtube.com/watch?v=ThZtwhYkKSs
    CP 810+
    PC - EU - DC

    Officer of DRUCKWELLE (druckwelle-hq.de)
    Proud Member of Aquila Raiders - Raidgroup Hydra

    ~ Dro-m'Athra Destroyer ~
    ~ Flaweless Conqueror ~

    vMoL HM (Nuke); vSO HM; vHRC HM; vAA HM; vDSA - cleared
    vMSA - cleared on all classes mag+stam
  • dday3six
    dday3six
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    AzuraKin wrote: »
    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.

    actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.

    Sounds like you're confusing lag in PVP with AC/weaving in all facets of the game. AC doesn't let allow for anything you've described. Lag however is notorious in many, many games for doing just what you've described.

    Edit - Just for a bit more context. Ever seen someone click on a web browser over and over? Then suddenly boom, 10 windows open up at once. Yeah that is what lag is like. The actions were input, the server hangs up, and during catch up all the stored actions are flushed and seem to happen at once. The server cannot get to a normal state without executing all the stored commands. Yes, there is a great deal of technical aspects to it, but that is the short and layman version of it.
    Edited by dday3six on January 29, 2017 6:52PM
  • LadyNalcarya
    LadyNalcarya
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    AzuraKin wrote: »
    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.

    actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.

    Have you ever pressed block, bar swap or dodge while attacking/healing/whatever? If so, you're a cheater. Like any other person who bashes weaving without even trying to understand how it works and how it utilizes the most fundamental functions of ESO combat.
    Also, your opinion contradicts with what the devs said:
    https://www.youtube.com/watch?v=ThZtwhYkKSs
    And in all those patches when they were adjusting animation prioritization, they specifically said they werent going to change dps output.


    Edited by LadyNalcarya on January 29, 2017 6:57PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    AzuraKin wrote: »
    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    oh hush
    first, you can pull 30k easy without animation canceling
    second, animation canceling isnt cheating lol
    you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.

    actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.

    Have you ever pressed block, bar swap or dodge while attacking/healing/whatever? If so, you're a cheater. Like any other person who bashes weaving without even trying to understand how it works and how it utilizes the most fundamental functions of ESO combat.
    Also, your opinion contradicts with what the devs said:
    https://www.youtube.com/watch?v=ThZtwhYkKSs
    And in all those patches when they were adjusting animation prioritization, they specifically said they werent going to change dps output.


    It's useless to try and argue with them. They are gonna keep saying it is cheating because they can't learn it themselves and keep getting killed by others who can.
  • idk
    idk
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    @AzuraKin your funny.

    Also, 30k+ can be obtained without animation canceling. This is besides the fact, solid hard fact, that animation caneling is not cheating, so funny you continue with this, LOL
  • akl77
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    20k with 40k crit often
    Pc na
  • Saturn
    Saturn
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    20k and above is usually nice if you want to feel like you carry your own weight. For most vet dungeons there are no DPS check bosses, so DPS really doesn't matter, if you just want to clear something. Usually it is more of a "How long do I want a run to take" kind of thing. If you are in a dungeon and both dpses are pulling 25k it'll usually go pretty quick. If both people are doing 35k+ you tend to reach a point where mechanics are made trivial, which is honestly quite boring, unless you are doing some of the harder ones where you can't avoid certain mechanics.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • CavalryPK
    CavalryPK
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    Can some one please give me a rotation for mag blade?
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

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  • HatchetHaro
    HatchetHaro
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    AzuraKin wrote: »
    Xerton wrote: »
    If you pull at least 20k+ you will be able to complete most of the dungeons

    lol 12k is bare minimum. 20k is near top end for non cheating toons. (yes, you know what i talking about, animation cancelling is not skill at the game, its skilled at cheating.)

    10k is pretty much the minimum for normal dungeons. For vet, you're going to want at least 15k, but that's considered super low already.

    Animation canceling is part of every game, mate. In fact, in ESO, the devs have talked about it and in one patch even made the transition between canceled animations smoother. It was never a bug or an exploit; it's part of the game, and makes combat feel much less clunky. In combat, realistically you're not going to swing your sword and wait for it to slow down at the end of the swing and return to your stance before you throw out another slow swing; you chain several swings together as quick as you can. It just makes sense. Animation canceling (weaving, in particular) takes a lot of skill and muscle memory to pull off.
    Edited by HatchetHaro on January 30, 2017 2:44AM
    Best Argonian NA and I will fight anyone for it

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  • Savos_Saren
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    @Jitterbug

    Personally, I'd say 15k is baseline DPS. That being said- I tank dungeons on my stamsorc khajiit (wearing 5 seventh legion, 5 alkosh, and 2 stormfist) and I pull 12k on a boss. Granted, my aggressive warhorn pushes my tank's dps to the limit while still taunting, debuffing the enemy, and buffing the group. The dedicated DPS should be doing better than me.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
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