If you pull at least 20k+ you will be able to complete most of the dungeons

I know its dependant on a lot of things, but I am just starting out in veteran dungeons and I would like to know a sort of rule of thumb ob this...
How much is respectable without being carried nd me doing my job.
I'm managing 10k right now but can definitely improve on this, not only through gear, but mostly through personal skill.
And im on my magblade btw.
And please dont just /flex and say how you pulled 40k on blood spawn. Im in need of some noob guidance :-)
I know its dependant on a lot of things, but I am just starting out in veteran dungeons and I would like to know a sort of rule of thumb ob this...
How much is respectable without being carried nd me doing my job.
I'm managing 10k right now but can definitely improve on this, not only through gear, but mostly through personal skill.
And im on my magblade btw.
And please dont just /flex and say how you pulled 40k on blood spawn. Im in need of some noob guidance :-)
Your weapon or spell damage should be over 3k if your a dd.
LiquidSchwartz wrote: »
oh hush
first, you can pull 30k easy without animation canceling
second, animation canceling isnt cheating lol
you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
LiquidSchwartz wrote: »
oh hush
first, you can pull 30k easy without animation canceling
second, animation canceling isnt cheating lol
you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.
LiquidSchwartz wrote: »
oh hush
first, you can pull 30k easy without animation canceling
second, animation canceling isnt cheating lol
you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.

https://youtube.com/watch?v=ThZtwhYkKSsLiquidSchwartz wrote: »
oh hush
first, you can pull 30k easy without animation canceling
second, animation canceling isnt cheating lol
you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.
LiquidSchwartz wrote: »
oh hush
first, you can pull 30k easy without animation canceling
second, animation canceling isnt cheating lol
you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.
https://www.youtube.com/watch?v=ThZtwhYkKSsKoshkaMurka wrote: »LiquidSchwartz wrote: »
oh hush
first, you can pull 30k easy without animation canceling
second, animation canceling isnt cheating lol
you can limit yourself and complete content slower and less efficient if you want, but some of us are actually competitive.
actually it is, cheating is bypassing limitations and mechanics intended for fair play. for example animation cancelling 2nd heavy attack + 2nd skill uppercut so that they 1. go off simultaneously and 2. do not show an animation results in unfair play. animation on heavy attacks and skills like uppercut are designed so players could identify the hardest hitting skills in the game and have a chance to block. when you animation cancel these, you remove that balance to the game. this is why every stam user you see in pvp does 1 of 2 things, 2nd or bow both utilizing animation cancelling for an unfair advantage of hardest hitting damage without chance of opponent to identify and block attack. any one who says i am wrong on this, does not dispute what i say, they are merely acknowledging they are cheats who do not want to admit they are cheating.
Have you ever pressed block, bar swap or dodge while attacking/healing/whatever? If so, you're a cheater. Like any other person who bashes weaving without even trying to understand how it works and how it utilizes the most fundamental functions of ESO combat.
Also, your opinion contradicts with what the devs said:https://www.youtube.com/watch?v=ThZtwhYkKSs
And in all those patches when they were adjusting animation prioritization, they specifically said they werent going to change dps output.