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This game DESPERATELY needs an Auction House of sort!

  • Imryll
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    Still haven't found the recipes I need for cooking dailies on any trader, and I've visited LOTS in the last few days. I could pay the NPC prices or assume I'm not supposed to do provisioning dailies until the recipes happen to drop, but the trader system has failed me so far.

    Perhaps I'm doing something wrong, but even at an individual kiosk I can't search for a recipe by name, and I seem only to be able to sort by time left and price. I've tried clicking on Name but nothing happens. Scanning green recipes in kiosk after kiosk has my eyes bleeding without being productive.

    I think a trading system needs to serve the larger populace, not just those who want to play an economic mini-game. Everyone should have a way to place their goods for sale, whether or not they belong to a guild, and you should be able to determine whether an item is available for sale (and at what prices) with only moderate effort. If a system other than an AH can achieve these goals, great. I'm not wedded to an auction house (although back when I played WoW I didn't encounter the horrors others suggest), but the current system is totally frustrating.
    Edited by Imryll on January 25, 2017 8:54PM
  • CromulentForumID
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    Avidspark wrote: »
    Not necessary at all. Every MMO I've ever played that had an auction house, eventually saw every item dropping to just over vendor price, so no, don't want it at all.

    Why is this bad? I don't see that explained too often. Are traders/AH just there to make players maximum profit? Is it bad if a lot of good are a lot more available and fairly cheap to buy?

    This economy is harder to manipulate.

    Undercutting and such can happen but it's more organic with better prices the more your willing to go looking.

    I wasn't asking about which system is better. I was asking why the result of lower prices and less money for sellers is bad. If you think it is bad, I can see why you would prefer the trader system. I am asking why that result is bad.

    If you did answer that, I don't see how the lower prices would make the economy easier to manipulate.
  • DragonBound
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    Moonfish wrote: »
    To put it bluntly: Guild Vendor suck and they dont work. Not only because its hard to find a guild with the items you want - forcing to go all around Tamriel looking for that extra Jazbay Grape. It sucks if you are part of a guild with no Guild Merchant. I have several legendary and useful items in my bank. No way to share with the world. Plus all those crazy taxes and guilding asking money. Like many console players I can spend a lot of time without playing the game, wich means guilds will kick me off.

    Why not simply have Auction Houses where every one in Tamriel can freely exchange stuff. If one is too much, you can have one for each faction.
    Right now if I cant find what I need from the GV near Elder Wood, [snip] it. I wont go around like an old lady in a giant shopping mall.

    [Edit for censor bypassing]

    I disagree and let me explain why,in every mmorpg with a mega server like eso the economy gets ruined and monopolized and we do not want that trust me.
  • Imryll
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    If the guild trader system was replaced with a single auction house, I imagine many casual players like me would have no reason to join guilds.

    In my case, I don't participate in any group dungeons, trials or group PvP, so the only direct benefit of being in any guild is the trading system.

    Which suggests that your trading guild isn't really serving a social purpose in-game. If it were, you'd want to remain a member even if larger guilds didn't serve as doorkeepers to the trading system.
  • NewBlacksmurf
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    Molydeus wrote: »
    I've played WoW. I've played SWtOR, LotRO, Eberon, etc. All of those MMO's have Auction Houses, and in every single one of them, the market is either controlled by a single massive Trade Guild, or a conglomeration of Trade Guilds working together to make sure the entire game economy works to their favor.

    The in-game economy on those games sucks, newer Trade Guilds cannot break into the market in any way worth noting, and those Guild Conglomerations use their massive wealth, plus agreements between the Guilds, to fix the Auction house market directly in their favor.

    If you think finding an item for a good price (albeit with a bit of hunting for a good deal) is difficult with the Trader System in place now, you have no idea of the frustration and heartbreak you're going to face with an Auction House.

    The "Elite Trader Guilds" that you and your ilk keep referencing now, would simply pool their efforts and use their already significant wealth to buy up say... all the Kuta runes or Tempering Alloy's, then would gouge the prices. But then players would HAVE TO pay their exorbitant prices, because those Guild Conglomerations are the only places that have them, even if offered in a centrally located Auction House.

    They'd be able to (once again) set extremely high prices, because they've bought up all the available stock, and resell it at a price that gets them the highest "bids".

    "But Uriel; I could simply put a Kuta or Tempering Alloy up for sale, and I'd just undercut them! That would fix the market!"

    How naive.

    They'd simply buy your low-price Kuta or Tempering Alloy (and they'd have the wealth already to make sure that they are the highest "bid"), add it to their own stock, and resell it at a highly marked-up price.

    You and your ilk whine and complain about pricing and finding items now. An Auction House would make it much easier to find items, sure; but they'd be controlled by those aforementioned conglomerations of Trading Guilds, and the initial asking prices would be far, far out of your ability to pay for. But, you'd still need those items, so you'd have to find a way to get the money, because there is nowhere else to buy them from.

    As I said at the top of this post; I've seen this very thing happen (and it's still going on) in WoW, SWtOR, LotRO, Eberon, and any host of other MMO's with an Auction House.

    Frankly, I'd LOVE to keep that sort of price-fixing/gouging out of the ESO game economy.

    And an Auction House would do just that, kill the in-game economy.

    I played on multiple servers in WoW and never experienced anything like what you're describing. There was never "a trade guild" that controlled everything, and there was always an easy method for an individual, casual player to sell his goods. I never had a problem selling my unique items no matter how large/small the server was. Some servers had lower prices and some had higher prices, but since anyone could access the system no one was ever shut out of it. Did you actually play some of these games you said you did?

    I think their argument isn't really wrong, but incomplete. I am sure with a global AH there would be certain items that are controlled. Kutas and Tempering Alloys are good examples. So, if your buying interest is only on those kinds of items, you are going to be looking at a "controlled market" because you are targeting those high-level materials and items that have a small enough supply and large enough demand to make it worth the effort to corner that item.

    If you aren't focusing on those items, you would not see a controlled market. You'd probably just see all of the additional supply and cheaper prices for the items you're buying.

    I think the "AH would be controlled by Guilds" crowd uses way too broad of languages/arguments. The whole market wouldn't be controlled, but certain things would be. Sometimes it seems like the end-game people forget what the game looks like for the many players who are not at that end game or play competitively. There are, I am sure, large numbers of players who don't give a **** if their items are never gold, let alone even purple.

    Likewise, the "It could never be controlled" people need to realize that it would happen for some items.

    What players would need to decide is if they think the increased access for sellers and increased supply, with mostly lower prices, is worth the higher prices for high-demand items. And also making less money from selling your stuff because of the increased competition.



    @CromulentForumID

    First off, well made comment

    My question tho....why is a global auction house a better option if knowingly the most desired items will/can become controlled?

    From my perspective, people are in one breath saying NOOOO, it can't be controlled and then in another saying...well yeah but its not as extreme as some make it out to be.

    To me and again this is just in my head from being around a while....something I wrote earlier seems more logical

    1. allow up to 5 guilds to hold one NPC trader at a time under the same rules
    2. allow up to X number of guild stores to be linked to guild who don't have active traders (this wouldn't reset unless a guild gets a trader)

    The current design is really solid, but the limits seem to be more of the area of opportunity and not the actual system in place. Thoughts?
    Edited by NewBlacksmurf on January 25, 2017 9:40PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    Imryll wrote: »
    Still haven't found the recipes I need for cooking dailies on any trader, and I've visited LOTS in the last few days. I could pay the NPC prices or assume I'm not supposed to do provisioning dailies until the recipes happen to drop, but the trader system has failed me so far.

    Perhaps I'm doing something wrong, but even at an individual kiosk I can't search for a recipe by name, and I seem only to be able to sort by time left and price. I've tried clicking on Name but nothing happens. Scanning green recipes in kiosk after kiosk has my eyes bleeding without being productive.

    I think a trading system needs to serve the larger populace, not just those who want to play an economic mini-game. Everyone should have a way to place their goods for sale, whether or not they belong to a guild, and you should be able to determine whether an item is available for sale (and at what prices) with only moderate effort. If a system other than an AH can achieve these goals, great. I'm not wedded to an auction house (although back when I played WoW I didn't encounter the horrors others suggest), but the current system is totally frustrating.

    @Imryll
    what specific recipes and have you searched ESO Academy, etc.?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Tandor
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    Zos received feedback via forums, metrics from the game and from regular groups they talk with. From this they see the guild trader system works. It's why it's not changing.

    The problem with internal metrics is that they tend to be self reinforcing unless subject to extreme scrutiny.

    The metrics you allude to would, I assume, include the fact that most kiosks are bid on. And that many players are in one or more trade guilds. This in and of itself does NOT show people are satisfied with those systems. It shows the are using them because there is no alternative.

    SWTOR suffered from the same myopic use of metrics when they showed that most players were playing the KotFE and KotET chapters, so that must mean players want solo content. Well those chapters were the only new content for 2 years, and they HAD to be played solo. D'uh!

    From the very beginning there have been constant calls for either significant improvements to the Guild Trade system (my preferred option) or the introduction of an AH (not my preferred option).

    Way back then there were several polls that had huge numbers of players involved. I know @Tandor will remember them because he and I were both very vocal about our opinions in those threads.

    The upshot of those polls was this: if given the option to have a much reformed Guild Trade Kiosk system including a method for non guild players to list items for sale the majority of players chose that option. However, if the option was a simple choice of what we have now, or an Auction House the majority of players opted for an Auction House.

    Across all of the many threads that discussed this issue 18 months and more ago the ONLY group that favoured the "do nothing, its working fine" option were members of established and wealthy trading guilds.

    The Guild Trader System makes it harder for buyers to buy (though some of that has been mitigated by one tamriel) and it make it cumbersome and costly for sellers to sell.

    That is almost a perfect description for a trade system the doesn't work.

    All The Best

    I do indeed remember those polls and the associated discussions. Very few players wanted the present system in its existing form, half wanted an auction house and the rest wanted a suitably reformed version of the present system.

    Each time this has been discussed it's seemed to me that more players have become disillusioned with the present Guild Trader system, not least because of the way they are treated by their guilds. I think as the game has been out for longer so there's been an increase in the number of people playing it casually, and the present trading system excludes them from selling other than by spamming shouts in zone chat which people just don't see as an effective option.

    I don't particularly want an auction house, I want a public trading system open to all and free of artificial barriers such as guild membership. That can easily be achieved by opening up the existing system rather than by dropping it in favour of something else.
  • Cpt_Teemo
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    Simply put.

    I've got better deals with this system.

    I've sold reasonibly fast with this system.

    ZOS has said you will not get a auction house.

    GG. No RE.

    They may have said that, but the ToS also points out the fact that gameplay may change at any time whether we like it or not. If they find this guild trader system causing massive problems recently, and in the past they might resort to other means as to what all other MMO's currently have which is a centralized server auction house / market place.
    Edited by Cpt_Teemo on January 25, 2017 10:00PM
  • Imryll
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    @Imryll
    what specific recipes and have you searched ESO Academy, etc.?

    Argonian Saddle-Cured Rabbit and Khenarthi's Wings Chai, so far.

    I'm not familiar with ESO Academy, so no. Is it a trading guild? And thanks for asking. :)
  • Riejael
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    This thread has proved to be a nontroversy. The people claiming they want a AH are pretty much being dishonest. They don't actually want it. They've proved that to this community and proved it to the devs they don't want it.

    You all simply don't want a AH. You say you do, but you won't even use alternatives. What makes us think you would even us a AH if that added it?

    People like the OP and those that 'agree' with him have proven this is a waste of effort and time.
  • Cpt_Teemo
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    Riejael wrote: »
    This thread has proved to be a nontroversy. The people claiming they want a AH are pretty much being dishonest. They don't actually want it. They've proved that to this community and proved it to the devs they don't want it.

    You all simply don't want a AH. You say you do, but you won't even use alternatives. What makes us think you would even us a AH if that added it?

    People like the OP and those that 'agree' with him have proven this is a waste of effort and time.

    You do realise you can't read right? Everyone that wants it wants it, everyone that doesn't doesn't, Server wide market places work for all MMO's or else they wouldn't have them, its worked for WoW for 13 years how exactly are they still using it when its a bad idea?
  • Elsonso
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    Server wide market places work for all MMO's or else they wouldn't have them, its worked for WoW for 13 years how exactly are they still using it when its a bad idea?

    I know you are not talking to me, but I want to interject that, just because a lot of MMO games do something, does not mean that every MMO game should do it. This is part of the problem with MMO games. They spend a lot of time peeking through the fence at other MMO games so they can copy what they do. It might be popular, but it is hardly creative.

    Guild traders work. They need some attention to make them better, but ZOS has demonstrated that they are viable for replacing auction houses. Now, if we could just get them to finish.

    They need to do this sort of stuff more often. Break away from the traditional MMO tropes and find new ways to do things. Ways that are not just tweaks to what others are doing. And finish them.

    Edit: wording
    Edited by Elsonso on January 26, 2017 12:23AM
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  • NewBlacksmurf
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    Imryll wrote: »

    @Imryll
    what specific recipes and have you searched ESO Academy, etc.?

    Argonian Saddle-Cured Rabbit and Khenarthi's Wings Chai, so far.

    I'm not familiar with ESO Academy, so no. Is it a trading guild? And thanks for asking. :)

    @Imryll

    Sorry it's a third party website that sometimes gives helpful info but this item it doesn't

    Link: http://esoacademy.com/recipes/argonian-saddle-cured-rabbit/

    I was hoping to tell you a quick way to find it. I did see this tho which basically says buy the food or have it made if I can't find the recipe

    http://tamrielfoundry.com/topic/provisions-quest-please-help/


    Seems these are very low drops maybe some Deb needs to look into the writs
    Edited by NewBlacksmurf on January 26, 2017 1:42AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • FuriousMonk313
    I've played many MMo's over the years, and I use to think that there wasn't a worst system when it came to trading than within the game Warframe until I came to ESO for the first time four months ago. The way the trading system is set up now is not fair at for the player base as a whole. Take the trade Vendors in Deshaan for example, you have a handful of trading guilds who literally have a "monopoly" in that area, and have been there consecutively for weeks.... plus most of them aren't recruiting new sellers.

    And the issue for someone looking to make a purchase is just as the person who created this post stated, and it's so F'n stupid that a player looking to buy something in particular has to possibly set aside an hour of their time to go from vendor to vendor, city to city, and from faction to faction to find what they are looking for.... and hopefully it's at a reasonable price.

    And lets not forget the poor guilds that are just starting out or are too small to out bid the minority of guilds that has a monopoly in major trade cities. These group if they want to sell their items have to try and get a stand in the swamp some damn where just to try and make some gold.

    There have been a lot of things I found frustrating about ESO since I've been playing, but the trading issue is definitely one of the things at the top of the list.
    Edited by FuriousMonk313 on January 26, 2017 2:16AM
  • Haydenmango
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    Please add a global auction house and just keep the guild traders around for all the elite trader peeps who love spending all their time with that system. This may sound crazy but sometimes I just want to buy something without searching through 20+ different traders for the item at a decent price. Crazy right?
    Haydenmango V16 Magicka Dragonknight Ebonheart Pact PC/NA

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  •  Panda_iMunch
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    I wouldn't mind if they made the global auction house have a 10% increase in sales tax to increase prices to keep guild vendors an option, but they gotta make something because this current system f's over the small guy.
    Yeetus that fetus

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  • Eleusian
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    I thought the dailies could be bought off a chef now? Or something like that.
    Recipes , motifs both massive issues on guild traders. It's ez to post for sell , but good luck finding what you need. Massive time suck
    PS4 NA
  • kamimark
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    Imryll wrote: »
    Argonian Saddle-Cured Rabbit and Khenarthi's Wings Chai, so far.
    I'm not familiar with ESO Academy, so no. Is it a trading guild? And thanks for asking. :)

    For the writ recipes, either ask a friend who's doing writs to save their extra junk recipes for you (are you on PC-NA? PM me your @name and I'll do it), or just buy pre-made food (usually on someone's trader) to do the writs until you get the recipes.

    The NPC's price is extortion, but the market's dropped out from oversupply so now they're worth < 30g, so nobody bothers to sell them (back to no supply). Thanks, ZOS.
    Kitty Rainbow Dash. pick, pick, stab.
  • Imryll
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    Eleusian wrote: »
    I thought the dailies could be bought off a chef now? Or something like that.
    Recipes , motifs both massive issues on guild traders. It's ez to post for sell , but good luck finding what you need. Massive time suck

    They can. I'm asked for foods at two different levels. For the lower level chefs charge 1350g, for the higher 1650g. They still only vend for 9g ...

    As I noted earlier, one of my choices is to pay vendor price for the recipes, which I may do, since the quartermaster pays well. Regardless, the trade system is dysfunctional for someone who needs a specific and uncommon item.

    @NewBlacksmurf @kamimark Thanks for the tips/help! My @ name is @Imryll and I'd be thrilled to buy a reasonably priced copy from an independent seller. I think they must be pretty rare drops because my character knows a lot of recipes, and there are a lot in our guild bank, but not these. Perhaps, when certifying a high level cook, the trainer might give them a couple recipes they'll actually need rather than a crumpled copy of the recipe for Mazte? Surely what's good enough to serve as a reward should be good enough to fulfill at writ, no?

    Edit: A kind person messaged me that they had used an addon to scan for my items and located copies, so I'm off to shop. :) Thanks, everyone.

    Edit2: Well, no, the reasonably priced copies are no longer available. And amazingly, traders are asking up to 6k, significantly more than the npc Chefs. I was rather appalled, particularly on my visit to Rawl'ka earlier this week as the quantity of high-priced noob bait on offer--e.g. numerous traitless white weapons for 2k. An in-game system that would give the ordinary player a better idea of what things are currently worth or at least of the range of prices at which they are available is really needed. Clearly at least some trading guilds are relying on the lack of readily available information to exploit potential customers and are not monitoring their members for out-of-line listings.
    Edited by Imryll on January 26, 2017 4:54AM
  • Glurin
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    Glurin wrote: »
    More like everyone in town. If the nearest Walmart is 100 miles away, they drive 100 miles to shop at Walmart.

    Except the real history of commerce and trade shows the exact opposite.

    Trade invariably moves to where the customers are, and only very rarely do customers significantly move to where the trade is.

    People may well travel some reasonable distance to a "trade hub" (distances for that will vary based on the settlement distribution of the country in question - in the US people may travel 100 miles to a favourite trade hub, here in the UK most people wouldn't regularly travel more than 20 or so miles) if that Trade Hub is a) well established, b) known to stock the specific items they want, c) has a reputation for value for money.

    The price of gas in the UK compared to the US probably has more to do with that than anything else. Right now we're floating at a little over $2 a gallon or so where as you're probably closer to what, $10?

    People throughout history have traveled great distances to get to "trade hubs". Which is quite the opposite of your assertion. But very, very few of them do so when it is completely impractical for them to do it. And unless I'm mistaken, you don't actually have to buy gasoline to travel anywhere in Tamriel. ;)
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Glurin
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    Imryll wrote: »
    Still haven't found the recipes I need for cooking dailies on any trader, and I've visited LOTS in the last few days. I could pay the NPC prices or assume I'm not supposed to do provisioning dailies until the recipes happen to drop, but the trader system has failed me so far.

    Or maybe nobody sells them because everybody knows you can buy them straight from NPCs so there's no money to be made on them.
    Imryll wrote: »
    Perhaps I'm doing something wrong, but even at an individual kiosk I can't search for a recipe by name, and I seem only to be able to sort by time left and price. I've tried clicking on Name but nothing happens. Scanning green recipes in kiosk after kiosk has my eyes bleeding without being productive.

    Yeah, you're not going to find very many people who disagree that the UI is rather clunky and has lots of room for improvement. But again, that is a problem with the UI, not the trader system itself.

    What I do sometimes is just slide my cursor down the list of recipes and watch the corner of the tool tip. I don't pay attention to anything but "Known Recipe". As soon as that changes to "Recipe", I know it's one I don't have. Not the most efficient method, especially if you're looking for something in particular, but it gets the job done.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Riejael
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    You do realise you can't read right? Everyone that wants it wants it, everyone that doesn't doesn't, Server wide market places work for all MMO's or else they wouldn't have them, its worked for WoW for 13 years how exactly are they still using it when its a bad idea?

    I make sure to write everything I say meant for the public at no more than a sixth grade reading level to ensure there is no misunderstanding. That apparently still failed you. Not much I can do there.

    I never said the AH would be bad for the game. I said it would be a waste of time. You won't use it. You say you will but you won't. You've been unable to prove that fact. I even did half the work for you. I gave you an alternative. But like many others you threw a little tantrum. I even went a bit further, for YOU and people who agree with you and argued that adding such a mechanic wouldn't break the server like others had suggested. You couldn't make that argument for your own side of the debate yourself.

    Adding an AH is pointless because of people like you. You're a waste of time and you cannot prove otherwise. But I'll give you an out. Read the 9 pages here. Find the people who say they agree with you. Get them together with people in game who hate the guild trader system. Choose a city to be the new hub of free trading. And do like they did in East Commonlands in 1999 and do trading there independant of guild traders.

    If you can't do that. It means the following:

    1. You don't care enough for a AH. You lack conviction, which means your words mean nothing.
    2. You don't really have anything to trade or actual buyers for your items.
    3. You are in such a severe minority that its a waste of time.

    So prove that you're more than a waste of time to the devs, and get a piece of gall and gumption. As I've said, I've done more than half the work for your side of the argument. If you can't even meet an opponent halfway. How the hell are you going to convince a dev?

    So either step up with action, or concede this will never happen. Those are your choices.
  • Gandrhulf_Harbard
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    Riejael wrote: »
    [I never said the AH would be bad for the game. I said it would be a waste of time. You won't use it. You say you will but you won't.

    Utter rubbish.

    If there were an AH a majority of players would be using it every day. Just like in every other game with an AH.

    That said I don't want an AH, I like the basic premise of the Kiosk, I'd just like them much improved.

    What makes you think that if there were an AH people wouldn't use it? What evidence do you have to support such a claim?

    All The Best
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  • jircris11
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    i do not wish for an AH that is server wide but maybe a borker per main city that you can list your items at.
    IGN: Ki'rah
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  • Riejael
    Riejael
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    What makes you think that if there were an AH people wouldn't use it? What evidence do you have to support such a claim?

    In the absence of such, 18 years ago players did this:

    fBLU8kg.jpg

    They aren't doing it now. And refuse to. What that proves is they either don't care enough. Or another poster is correct and there is not enough of a market to make it worth the while of an AH addition.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Riejael wrote: »
    What makes you think that if there were an AH people wouldn't use it? What evidence do you have to support such a claim?

    In the absence of such, 18 years ago players did this:

    fBLU8kg.jpg

    They aren't doing it now. And refuse to. What that proves is they either don't care enough. Or another poster is correct and there is not enough of a market to make it worth the while of an AH addition.

    Oh please, this is the most spurious argument I have ever seen.

    18 Years ago an AH was NOT standard mechanics in MMORPGs.

    IT IS NOW.

    What you are saying is the same as saying "18 years ago game X never had player housing, and no one is building their own houses now in ESO so that means there is no market for such".

    Game technology has moved on A LOT in 18 years.
    Much of what is now considered "base line standard" mechanisms for MMORPGs wasn't even thought of within a gaming context 18 years ago.

    If that is the best argument you have for not having an AH then you really don't have an argument at all.

    And you know it.

    All The Best
    Edited by Gandrhulf_Harbard on January 26, 2017 1:23PM
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • FearlessOne_2014
    FearlessOne_2014
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    Imryll wrote: »
    If the guild trader system was replaced with a single auction house, I imagine many casual players like me would have no reason to join guilds.

    In my case, I don't participate in any group dungeons, trials or group PvP, so the only direct benefit of being in any guild is the trading system.

    Which suggests that your trading guild isn't really serving a social purpose in-game. If it were, you'd want to remain a member even if larger guilds didn't serve as doorkeepers to the trading system.

    But that's these people whole and only purpose for being in this game. Control over the way others play.[ How much grinding endgame players needs to do ] These people could care less about talking or playing with others. They just want to feel like others are being heavily impacted by them, mostly in a negitive way. The more salty people are the happier these guys are.

    Everyone knows as IRL that in ESO that if you have the gold and time. It just takes 3 to 4 dedicated people to corner the market on one or two high profile items. We've watch as gold mats tripled in price for no reason other then that fact that these Alliance of trade controllers deemed it so. For one of these people to just sit for 2 to 5 hours to running stall to stall buying all of the decent items, hording them, then listing them for double or triple the prices. A person who is not one of these people are actually playing the game, and socializing with others. Not trying to use their time in a MMO to make other people lives harder.

    The current system helps no one but those who just want to play market simulator in a MMO, beyond hardcore RPing, and nothing else. The rest who are dungeoneering, Trails, and PvP are SoL and must cater the the wills of the market simulators. There is a reason these people are not playing real hardcore Market Simulator MMOs like EvE. Because it's so much easier to corner and control the markets here in ESO then it is in Eve Online. Eve Online's version of the market system is not only the absolute best and competitive, but it also protects it's player base from the shark tactics that are being exploited in the ESO's market system.

    But ZOS only listens to the more prominent people of ESO. So they will remain in control over the fun level of the game to a certain extent. It's only a question if you don't care about endgame or grinding for beyond overpriced items. Then this is no issue for you. ZoS has cater to these people at ever turn. Thus hands them the crown to Overlord over the lives, of the up and coming competitive endgame players. People either have to deal with this or leave for another game. Simple as that only the market controllers have ZOSes ear. It is what it is. Gold is continuously being siphoned from the bottom and giving to the top to horde and control.
  • Wolfshead
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    Beardimus wrote: »
    Sounds like you are in the wrong guilds.

    Honestly, alot of us are very happy with the system as it is. Effort = rewards. Old ladies get the deals by looking round and finding deals. AH is way too open to market manipulation too.

    join 5 good guilds with no fee, and you can search all their goods from one bank, sell your gear and profit. All problems fixed. Inform the GM you have breaks from the game, it list high value gold items when you do and they will be fine.

    Why on earth would you trawl for day to day items like grapes?

    Adapt and overcome. I, any many others I know, who like the effort / reward of current system, 100% do not want a AH. It would break a system that works well if you work it right. And put some effort in.

    Whay system will it break the system that all Trader Guild take over price on item and if you not is active in the Trader guild but sell item so the leadership dont get any of you money you kick yeah that is wonderful system many trader guild have trun into more maffia then guild that you get bullit for not be active in traders and other force you pay them sum each month so you can use there guild trader yeah system work well.

    Fact is the way trader in this game work is not free trader at all this game dont have any economy fact is also that AH will benefit all at the end not only few.

    Also thanks to this trader system ESO have today ONLY trader guild get members for 9 out 10 people only look for trader guild so guild that is small and look for active member never get any member for people only want trader guild.

    Yeah this trader system we have today really work and it really benefit all yeah right ^^
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
    What we do in life, echoes in eternity
  • arakis99ub17_ESO
    To me it is about convenience. Having an easier way to buy and sell would be more convenient. The current guild seller system is annoying/frustrating/unfun and it impedes my unenjoyment of ESO.

    Remember, this is a game, it is supposed to be fun NOT frustrating.

    Also consider all the other features ZOS has put in the game for convenience. E.g., wayshrines and being able to port to friends, guildmates, and group members. This isn't immersive or as challenging as making everybody have to travel overland everywhere. However it is very convenient and allows players to experience the fun parts of game faster/easier. I would suggest that Selling/buying should be the same way.

    Tldr convenience/fun should trump everything else for ancillary tasks in a game
  • Lythandra
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    The current system is just awful. Any of my friends that may want to play the game, I make sure to let them know how bad the selling system here is. Its bad.
This discussion has been closed.