Doctordarkspawn wrote: »CromulentForumID wrote: »Not necessary at all. Every MMO I've ever played that had an auction house, eventually saw every item dropping to just over vendor price, so no, don't want it at all.
Why is this bad? I don't see that explained too often. Are traders/AH just there to make players maximum profit? Is it bad if a lot of good are a lot more available and fairly cheap to buy?
This economy is harder to manipulate.
Undercutting and such can happen but it's more organic with better prices the more your willing to go looking.
To put it bluntly: Guild Vendor suck and they dont work. Not only because its hard to find a guild with the items you want - forcing to go all around Tamriel looking for that extra Jazbay Grape. It sucks if you are part of a guild with no Guild Merchant. I have several legendary and useful items in my bank. No way to share with the world. Plus all those crazy taxes and guilding asking money. Like many console players I can spend a lot of time without playing the game, wich means guilds will kick me off.
Why not simply have Auction Houses where every one in Tamriel can freely exchange stuff. If one is too much, you can have one for each faction.
Right now if I cant find what I need from the GV near Elder Wood, [snip] it. I wont go around like an old lady in a giant shopping mall.
[Edit for censor bypassing]
IcyDeadPeople wrote: »If the guild trader system was replaced with a single auction house, I imagine many casual players like me would have no reason to join guilds.
In my case, I don't participate in any group dungeons, trials or group PvP, so the only direct benefit of being in any guild is the trading system.
CromulentForumID wrote: »Uriel_Nocturne wrote: »I've played WoW. I've played SWtOR, LotRO, Eberon, etc. All of those MMO's have Auction Houses, and in every single one of them, the market is either controlled by a single massive Trade Guild, or a conglomeration of Trade Guilds working together to make sure the entire game economy works to their favor.
The in-game economy on those games sucks, newer Trade Guilds cannot break into the market in any way worth noting, and those Guild Conglomerations use their massive wealth, plus agreements between the Guilds, to fix the Auction house market directly in their favor.
If you think finding an item for a good price (albeit with a bit of hunting for a good deal) is difficult with the Trader System in place now, you have no idea of the frustration and heartbreak you're going to face with an Auction House.
The "Elite Trader Guilds" that you and your ilk keep referencing now, would simply pool their efforts and use their already significant wealth to buy up say... all the Kuta runes or Tempering Alloy's, then would gouge the prices. But then players would HAVE TO pay their exorbitant prices, because those Guild Conglomerations are the only places that have them, even if offered in a centrally located Auction House.
They'd be able to (once again) set extremely high prices, because they've bought up all the available stock, and resell it at a price that gets them the highest "bids".
"But Uriel; I could simply put a Kuta or Tempering Alloy up for sale, and I'd just undercut them! That would fix the market!"
How naive.
They'd simply buy your low-price Kuta or Tempering Alloy (and they'd have the wealth already to make sure that they are the highest "bid"), add it to their own stock, and resell it at a highly marked-up price.
You and your ilk whine and complain about pricing and finding items now. An Auction House would make it much easier to find items, sure; but they'd be controlled by those aforementioned conglomerations of Trading Guilds, and the initial asking prices would be far, far out of your ability to pay for. But, you'd still need those items, so you'd have to find a way to get the money, because there is nowhere else to buy them from.
As I said at the top of this post; I've seen this very thing happen (and it's still going on) in WoW, SWtOR, LotRO, Eberon, and any host of other MMO's with an Auction House.
Frankly, I'd LOVE to keep that sort of price-fixing/gouging out of the ESO game economy.
And an Auction House would do just that, kill the in-game economy.
I played on multiple servers in WoW and never experienced anything like what you're describing. There was never "a trade guild" that controlled everything, and there was always an easy method for an individual, casual player to sell his goods. I never had a problem selling my unique items no matter how large/small the server was. Some servers had lower prices and some had higher prices, but since anyone could access the system no one was ever shut out of it. Did you actually play some of these games you said you did?
I think their argument isn't really wrong, but incomplete. I am sure with a global AH there would be certain items that are controlled. Kutas and Tempering Alloys are good examples. So, if your buying interest is only on those kinds of items, you are going to be looking at a "controlled market" because you are targeting those high-level materials and items that have a small enough supply and large enough demand to make it worth the effort to corner that item.
If you aren't focusing on those items, you would not see a controlled market. You'd probably just see all of the additional supply and cheaper prices for the items you're buying.
I think the "AH would be controlled by Guilds" crowd uses way too broad of languages/arguments. The whole market wouldn't be controlled, but certain things would be. Sometimes it seems like the end-game people forget what the game looks like for the many players who are not at that end game or play competitively. There are, I am sure, large numbers of players who don't give a **** if their items are never gold, let alone even purple.
Likewise, the "It could never be controlled" people need to realize that it would happen for some items.
What players would need to decide is if they think the increased access for sellers and increased supply, with mostly lower prices, is worth the higher prices for high-demand items. And also making less money from selling your stuff because of the increased competition.
Still haven't found the recipes I need for cooking dailies on any trader, and I've visited LOTS in the last few days. I could pay the NPC prices or assume I'm not supposed to do provisioning dailies until the recipes happen to drop, but the trader system has failed me so far.
Perhaps I'm doing something wrong, but even at an individual kiosk I can't search for a recipe by name, and I seem only to be able to sort by time left and price. I've tried clicking on Name but nothing happens. Scanning green recipes in kiosk after kiosk has my eyes bleeding without being productive.
I think a trading system needs to serve the larger populace, not just those who want to play an economic mini-game. Everyone should have a way to place their goods for sale, whether or not they belong to a guild, and you should be able to determine whether an item is available for sale (and at what prices) with only moderate effort. If a system other than an AH can achieve these goals, great. I'm not wedded to an auction house (although back when I played WoW I didn't encounter the horrors others suggest), but the current system is totally frustrating.
Gandrhulf_Harbard wrote: »Giles.floydub17_ESO wrote: »Zos received feedback via forums, metrics from the game and from regular groups they talk with. From this they see the guild trader system works. It's why it's not changing.
The problem with internal metrics is that they tend to be self reinforcing unless subject to extreme scrutiny.
The metrics you allude to would, I assume, include the fact that most kiosks are bid on. And that many players are in one or more trade guilds. This in and of itself does NOT show people are satisfied with those systems. It shows the are using them because there is no alternative.
SWTOR suffered from the same myopic use of metrics when they showed that most players were playing the KotFE and KotET chapters, so that must mean players want solo content. Well those chapters were the only new content for 2 years, and they HAD to be played solo. D'uh!
From the very beginning there have been constant calls for either significant improvements to the Guild Trade system (my preferred option) or the introduction of an AH (not my preferred option).
Way back then there were several polls that had huge numbers of players involved. I know @Tandor will remember them because he and I were both very vocal about our opinions in those threads.
The upshot of those polls was this: if given the option to have a much reformed Guild Trade Kiosk system including a method for non guild players to list items for sale the majority of players chose that option. However, if the option was a simple choice of what we have now, or an Auction House the majority of players opted for an Auction House.
Across all of the many threads that discussed this issue 18 months and more ago the ONLY group that favoured the "do nothing, its working fine" option were members of established and wealthy trading guilds.
The Guild Trader System makes it harder for buyers to buy (though some of that has been mitigated by one tamriel) and it make it cumbersome and costly for sellers to sell.
That is almost a perfect description for a trade system the doesn't work.
All The Best
Doctordarkspawn wrote: »Simply put.
I've got better deals with this system.
I've sold reasonibly fast with this system.
ZOS has said you will not get a auction house.
GG. No RE.
NewBlacksmurf wrote: »
This thread has proved to be a nontroversy. The people claiming they want a AH are pretty much being dishonest. They don't actually want it. They've proved that to this community and proved it to the devs they don't want it.
You all simply don't want a AH. You say you do, but you won't even use alternatives. What makes us think you would even us a AH if that added it?
People like the OP and those that 'agree' with him have proven this is a waste of effort and time.
Kyle1983b14_ESO wrote: »Server wide market places work for all MMO's or else they wouldn't have them, its worked for WoW for 13 years how exactly are they still using it when its a bad idea?
NewBlacksmurf wrote: »
Argonian Saddle-Cured Rabbit and Khenarthi's Wings Chai, so far.
I'm not familiar with ESO Academy, so no. Is it a trading guild? And thanks for asking.
Argonian Saddle-Cured Rabbit and Khenarthi's Wings Chai, so far.
I'm not familiar with ESO Academy, so no. Is it a trading guild? And thanks for asking.
I thought the dailies could be bought off a chef now? Or something like that.
Recipes , motifs both massive issues on guild traders. It's ez to post for sell , but good luck finding what you need. Massive time suck
Gandrhulf_Harbard wrote: »More like everyone in town. If the nearest Walmart is 100 miles away, they drive 100 miles to shop at Walmart.
Except the real history of commerce and trade shows the exact opposite.
Trade invariably moves to where the customers are, and only very rarely do customers significantly move to where the trade is.
People may well travel some reasonable distance to a "trade hub" (distances for that will vary based on the settlement distribution of the country in question - in the US people may travel 100 miles to a favourite trade hub, here in the UK most people wouldn't regularly travel more than 20 or so miles) if that Trade Hub is a) well established, b) known to stock the specific items they want, c) has a reputation for value for money.
Still haven't found the recipes I need for cooking dailies on any trader, and I've visited LOTS in the last few days. I could pay the NPC prices or assume I'm not supposed to do provisioning dailies until the recipes happen to drop, but the trader system has failed me so far.
Perhaps I'm doing something wrong, but even at an individual kiosk I can't search for a recipe by name, and I seem only to be able to sort by time left and price. I've tried clicking on Name but nothing happens. Scanning green recipes in kiosk after kiosk has my eyes bleeding without being productive.
Kyle1983b14_ESO wrote: »You do realise you can't read right? Everyone that wants it wants it, everyone that doesn't doesn't, Server wide market places work for all MMO's or else they wouldn't have them, its worked for WoW for 13 years how exactly are they still using it when its a bad idea?
[I never said the AH would be bad for the game. I said it would be a waste of time. You won't use it. You say you will but you won't.
Gandrhulf_Harbard wrote: »What makes you think that if there were an AH people wouldn't use it? What evidence do you have to support such a claim?
Gandrhulf_Harbard wrote: »What makes you think that if there were an AH people wouldn't use it? What evidence do you have to support such a claim?
In the absence of such, 18 years ago players did this:
They aren't doing it now. And refuse to. What that proves is they either don't care enough. Or another poster is correct and there is not enough of a market to make it worth the while of an AH addition.
IcyDeadPeople wrote: »If the guild trader system was replaced with a single auction house, I imagine many casual players like me would have no reason to join guilds.
In my case, I don't participate in any group dungeons, trials or group PvP, so the only direct benefit of being in any guild is the trading system.
Which suggests that your trading guild isn't really serving a social purpose in-game. If it were, you'd want to remain a member even if larger guilds didn't serve as doorkeepers to the trading system.
Sounds like you are in the wrong guilds.
Honestly, alot of us are very happy with the system as it is. Effort = rewards. Old ladies get the deals by looking round and finding deals. AH is way too open to market manipulation too.
join 5 good guilds with no fee, and you can search all their goods from one bank, sell your gear and profit. All problems fixed. Inform the GM you have breaks from the game, it list high value gold items when you do and they will be fine.
Why on earth would you trawl for day to day items like grapes?
Adapt and overcome. I, any many others I know, who like the effort / reward of current system, 100% do not want a AH. It would break a system that works well if you work it right. And put some effort in.