Just one advice.
Roll a Templar.
Advice from DK-Heal
- Use Healing-Springs as main-heal. I for myself run a complete Resto-Skill-Bar. Works great. As Ult I like to use Meteor or Warhorn.
- Your "Oh ***" ability is the healing ward. Make good use of it.
- On your backbar you have 2 choices: 1) would be dual wield for additional mdmg, 2) would be destro staff (esp. for wgt for example). Must have on backbar is igneous shield since it boosts your healings. I really love the chocking talons also since they take tons of damage of the group in groupfights. Be sure to use igneous weapons to buff your and your allies damage.
- Whoever tells you to use magma shell: ignore them. It's absolutly not worth it. Instead play a bit PvP and slot barrier. The shield is around 200% stronger!
- Do NOT run obsidian shard unless you REALLY know what you do, since: the heal is damn unreliable and has travel time --> actually a pretty bad skill. Cauterize on the other hand is a great tool you click every 20 secs. I have that one on my backbar also.
- Since you want to support your group you want to have necrotic orb on your bar and slot a set that restores stamina to your group like sentinel of rkugamz.
- Don't let anyone talk you into a dd/tank role/playstyle. You are a healer and should play like one.You really don't have to deal damage at all.
- As DKs have a problem with range you most likely will fight close to the enemies. Think about sloting heavy armor for that. It works great actually as long as you combine it correctly (something like 3heavy/4light for example). It will also boost your sustain in trash fights!
- Try to use ults when your ressources are low AND the group needs them. That for, try to use ignous shield/weapons every 6 seconds to maxime the effect of your mountains blessing passive.
- As Dk sustain is low and depends on ults you may want to be a vamp to get improved regen. As dunmer that should be no problem.
Example build like I play it:(sidenote: As you see I only have SPC on backbar. That's no problem since mutagen can proc it and you can do things like weapon swap midst combat prayer to gain the bonus. Maybe needs a bit practice)
- Seducer 5 piece (heavy torso, heavy legs, light hands, boots and belt)
- 2 piece sentinel of rkugamz(head heavy, shoulder light)
- jewels of SPC
- dual wield SPC
- normal resto (still waiting for master resto for more stam recovery).
Mainbar (Resto):
Mutagen, Illustrious healing, Combat prayer, healing ward, Siphon spirit; Warhorn/Meteor
Backbar1(Dual Wield):
Igneous Shield, Necrotic Orb, Chocking Talons (Trashfights)/Bone Surge(Bone SHield Morph for Bossfights), Cauterize, Igneous Weapons; Barrier
Backbar2(Destro)
Igneous Shield, Necrotic Orb, Crushing Shock, Cauterize, Igneous Weapons; Barrier
If in any doubt feel free to PM me with further questions. I heal Vet-Content with this build without any problems.
Seraphayel wrote: »And I don't think that it's unreliable. After using it in the last 3, 4 dungeon runs I always had the feeling the heal is targetting the ally with the lowest health as long as it's in range of the mob you casted that spell on (15m, 20m? I don't know what's the exact range).