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ZOS - What is wrong with the servers?

  • twev
    twev
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    Betheny wrote: »
    I have no idea what server you are on

    Assume I'm concerned and reporting with PC NA, the MEGA SERVER.

    That's the one that keeps booting people all at the same time and in large numbers, though quite oddly a few people have been booted from their xbox server at same time as well.

    Got it, thanks. I don't really remember what server everyone uses. I wish our forum profile included all the servers we play on.

    In any case, I have not been booted from PC NA since the start of New Life.

    Just curious:
    How many times have you had a 14K ping?

    I've had many since New Life, and just as many in the 5K to 9K range.

    'Many' has been several/night, for days at a time.
    And then I'm OK again.
    But the last two nights were bad again, for periods of time.

    ETA: I mention it because I usually end up looking at a log-in screen.
    And then when I try to log back in it tells me that I'm already logged in.
    Edited by twev on January 21, 2017 7:47PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Sneaky-Snurr
    Sneaky-Snurr
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    I'm sorry for the rather off-topic rambling but I think that's the wrong meme you're using, OP. -end-
    Edited by Sneaky-Snurr on January 21, 2017 8:10PM
    The Order of the Shadows: Nightmare
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  • Betheny
    Betheny
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    I'm sorry for the rather off-topic rambling but I think that's the wrong meme you're using, OP. -end-

    Nope the meme is on point.

    And we're still waiting for ZOS to tell us why the servers are still broken.
  • Elsonso
    Elsonso
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    twev wrote: »
    Just curious:
    How many times have you had a 14K ping?

    I've had many since New Life, and just as many in the 5K to 9K range.

    'Many' has been several/night, for days at a time.
    And then I'm OK again.
    But the last two nights were bad again, for periods of time.

    ETA: I mention it because I usually end up looking at a log-in screen.
    And then when I try to log back in it tells me that I'm already logged in.

    This month, the highest I have seen is 726 ms on January 16.

    I have no recorded latency of 14,000 ms or greater in the last year.


    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • LegacyDM
    LegacyDM
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    twev wrote: »
    Just curious:
    How many times have you had a 14K ping?

    I've had many since New Life, and just as many in the 5K to 9K range.

    'Many' has been several/night, for days at a time.
    And then I'm OK again.
    But the last two nights were bad again, for periods of time.

    ETA: I mention it because I usually end up looking at a log-in screen.
    And then when I try to log back in it tells me that I'm already logged in.

    This month, the highest I have seen is 726 ms on January 16.

    I have no recorded latency of 14,000 ms or greater in the last year.


    Never got a red 999+ in your latency in the last year? Hard not to believe. Regardless if it's 14k, 999+, or not, 726ms is still unplayable.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Dusty0414
    Dusty0414
    Soul Shriven
    Ever since they took the servers down to discount the things in the crown store, Xbox one servers are terrible. Everyone gets kicked from chat at the same time randomly. Everyone also gets kicked to dashboard at the same time. It's hard and unbearable to play. Majority of my friends have refused to play because of these issues. They went to other games such as bf and war frame. I hope these issues can get fixed so I don't have to put eso on the shelf.
  • Sigtric
    Sigtric
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    Sigtric wrote: »
    Delgent wrote: »
    .
    Betheny wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .

    No no no obviously its ZOS fault even though when the lag happens certain geographical regions are completely unaffected and remain logged in and lag free. /snark

    Most people in this thread have no clue how the Internet works, but you get points for trying to explain to them. B)

    It's more likely that those certain people were just on one of the servers that didn't go down. We connect through many servers, two at a time (one "hosts" us and remains constant during that login session, and the other is a variable and changes all the time as we pass onto various areas).


    Betheny wrote: »
    Anyone else feel the need to snark in here and tell us all the servers have been perfectly stable all week and we're just making stuff up, and have no idea how the interwebz really work?

    The servers have been getting hit, no one is saying you're making stuff up.
    The majority of people making threads about the disconnects though, time and time again, have shown they have no clue what they are talking about in regards to networking, how game servers work, DDoS attack effects, etc.

    It's fine to make a thread about your connection problems, but the trouble is, MOST of the people pointing fingers at ZOS are the ones making things up simply because they aren't comprehending what is actually happening.

    Last time I checked Zeni is the company I give money to every month. Who gives a crap why, just fix it.

    Thanks for making an example of my claim that people don't know what they are taking about. ZOS has stated it is DDoS. The activity and lag/discos we are seeing is consistent of this. If you had any clue, you'd know the truth behind your just fix it statement.

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  • Seraphayel
    Seraphayel
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    The lags on Xbox EU right now are horrible.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • MissBizz
    MissBizz
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    I have plans to have absolutely no plans tomorrow so I could spend 12 hours in arena 9 of VMA tomorrow....

    It's not a good idea is it?
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Elsonso
    Elsonso
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    LegacyDM wrote: »
    twev wrote: »
    Just curious:
    How many times have you had a 14K ping?

    I've had many since New Life, and just as many in the 5K to 9K range.

    'Many' has been several/night, for days at a time.
    And then I'm OK again.
    But the last two nights were bad again, for periods of time.

    ETA: I mention it because I usually end up looking at a log-in screen.
    And then when I try to log back in it tells me that I'm already logged in.

    This month, the highest I have seen is 726 ms on January 16.

    I have no recorded latency of 14,000 ms or greater in the last year.


    Never got a red 999+ in your latency in the last year? Hard not to believe. Regardless if it's 14k, 999+, or not, 726ms is still unplayable.

    I had a max latency of 9071 ms on November 19. I have had a latency of more than 1 second on eleven days since October 9, 2016, most of them in November and December, none of them this month. (Edit: want to note that I only care what the max latency was for the day, not how many times it got above a certain number)

    Playable depends on how long the high latency lasts. In the case of the 726 ms last week, it was not that long and only an inconvenience.
    Edited by Elsonso on January 21, 2017 11:45PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • dreddurius
    dreddurius
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    CAN I HAZ UR STUFF?
  • Father_X_Zombie
    Father_X_Zombie
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    The Russians hacked ZOS
    GT: AK x Zombie

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  • EnemyOfDaState
    EnemyOfDaState
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    Sigtric wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .
    Betheny wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .

    No no no obviously its ZOS fault even though when the lag happens certain geographical regions are completely unaffected and remain logged in and lag free. /snark

    Most people in this thread have no clue how the Internet works, but you get points for trying to explain to them. B)

    It's more likely that those certain people were just on one of the servers that didn't go down. We connect through many servers, two at a time (one "hosts" us and remains constant during that login session, and the other is a variable and changes all the time as we pass onto various areas).


    Betheny wrote: »
    Anyone else feel the need to snark in here and tell us all the servers have been perfectly stable all week and we're just making stuff up, and have no idea how the interwebz really work?

    The servers have been getting hit, no one is saying you're making stuff up.
    The majority of people making threads about the disconnects though, time and time again, have shown they have no clue what they are talking about in regards to networking, how game servers work, DDoS attack effects, etc.

    It's fine to make a thread about your connection problems, but the trouble is, MOST of the people pointing fingers at ZOS are the ones making things up simply because they aren't comprehending what is actually happening.

    Last time I checked Zeni is the company I give money to every month. Who gives a crap why, just fix it.

    Thanks for making an example of my claim that people don't know what they are taking about. ZOS has stated it is DDoS. The activity and lag/discos we are seeing is consistent of this. If you had any clue, you'd know the truth behind your just fix it statement.

    Yes because ZOS is the first company ever to deal with DDoS attacks from script kiddies. If you had basic common sense you would realize that not being able to protect your own server isn't justification for giving paying customers a crap product.
  • Elsonso
    Elsonso
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    The Russians hacked ZOS

    Yes, the first clue was when all of the matze was replaced with vodka.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • MLGProPlayer
    MLGProPlayer
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    davey1107 wrote: »
    Then Bethesda and investors will realize they made a huge mistake in hiring zenimax to design and implement their elder scrolls online game.

    ZOS and Bethesda are the same company, both wholly owned by Zenimax Studios.

    It amazes me how many people don't know this. I hear people all the time talk about how Bethesda hired some bush league developer to make their MMO.
  • Glurin
    Glurin
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    Sigtric wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .
    Betheny wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .

    No no no obviously its ZOS fault even though when the lag happens certain geographical regions are completely unaffected and remain logged in and lag free. /snark

    Most people in this thread have no clue how the Internet works, but you get points for trying to explain to them. B)

    It's more likely that those certain people were just on one of the servers that didn't go down. We connect through many servers, two at a time (one "hosts" us and remains constant during that login session, and the other is a variable and changes all the time as we pass onto various areas).


    Betheny wrote: »
    Anyone else feel the need to snark in here and tell us all the servers have been perfectly stable all week and we're just making stuff up, and have no idea how the interwebz really work?

    The servers have been getting hit, no one is saying you're making stuff up.
    The majority of people making threads about the disconnects though, time and time again, have shown they have no clue what they are talking about in regards to networking, how game servers work, DDoS attack effects, etc.

    It's fine to make a thread about your connection problems, but the trouble is, MOST of the people pointing fingers at ZOS are the ones making things up simply because they aren't comprehending what is actually happening.

    Last time I checked Zeni is the company I give money to every month. Who gives a crap why, just fix it.

    Thanks for making an example of my claim that people don't know what they are taking about. ZOS has stated it is DDoS. The activity and lag/discos we are seeing is consistent of this. If you had any clue, you'd know the truth behind your just fix it statement.

    Yes because ZOS is the first company ever to deal with DDoS attacks from script kiddies. If you had basic common sense you would realize that not being able to protect your own server isn't justification for giving paying customers a crap product.

    And if we turned that around, perhaps you would realize that dealing with DDoS attacks isn't as simple as flipping a switch, making a phone call, or writing a GUI interface using Visual Basic to track their IP. ;)
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    davey1107 wrote: »
    Then Bethesda and investors will realize they made a huge mistake in hiring zenimax to design and implement their elder scrolls online game.

    ZOS and Bethesda are the same company, both wholly owned by Zenimax Studios.

    It amazes me how many people don't know this. I hear people all the time talk about how Bethesda hired some bush league developer to make their MMO.

    Forgive me I'm still living in 1999. My bad. Substitute Bethesda with zenimax studios. See what I did there?


    Glurin wrote: »
    Sigtric wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .
    Betheny wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .

    No no no obviously its ZOS fault even though when the lag happens certain geographical regions are completely unaffected and remain logged in and lag free. /snark

    Most people in this thread have no clue how the Internet works, but you get points for trying to explain to them. B)

    It's more likely that those certain people were just on one of the servers that didn't go down. We connect through many servers, two at a time (one "hosts" us and remains constant during that login session, and the other is a variable and changes all the time as we pass onto various areas).


    Betheny wrote: »
    Anyone else feel the need to snark in here and tell us all the servers have been perfectly stable all week and we're just making stuff up, and have no idea how the interwebz really work?

    The servers have been getting hit, no one is saying you're making stuff up.
    The majority of people making threads about the disconnects though, time and time again, have shown they have no clue what they are talking about in regards to networking, how game servers work, DDoS attack effects, etc.

    It's fine to make a thread about your connection problems, but the trouble is, MOST of the people pointing fingers at ZOS are the ones making things up simply because they aren't comprehending what is actually happening.

    Last time I checked Zeni is the company I give money to every month. Who gives a crap why, just fix it.

    Thanks for making an example of my claim that people don't know what they are taking about. ZOS has stated it is DDoS. The activity and lag/discos we are seeing is consistent of this. If you had any clue, you'd know the truth behind your just fix it statement.

    Yes because ZOS is the first company ever to deal with DDoS attacks from script kiddies. If you had basic common sense you would realize that not being able to protect your own server isn't justification for giving paying customers a crap product.

    And if we turned that around, perhaps you would realize that dealing with DDoS attacks isn't as simple as flipping a switch, making a phone call, or writing a GUI interface using Visual Basic to track their IP. ;)

    Spare us the lecture. Eso is a AAA 150 million dollar game. they don't get a free pass. This isn't beta and it's not a science experiment. If history is any indication on their competence I'm not impressed. If they didn't have the foresight initially to implement security mechanisms to stop bots and CE what makes you think they had any foresight to implement extra security to mitigate Ddos? Security is not an after thought And we know ZOS waits until there is a problem before taking action. Having an aha moment and waking up to the smell the coffee and Implementing mitigation while your servers are going to crap and losing customers is too late.

    Now I get it. Large scale Ddos are hard to mitigate. Even blizzard has had its challenges. I also get that the service provider maybe the issue. However, there are things companies can do to mitigate attacks and I somehow don't believe ZOS is a continual target of a large scale Ddos and certsinly for not as long as their servers have been going to crap. Eventually, they will have to come up with a better security plan. Playing the victim card will only work so long before business dries up and people are out of s job and investors get up set. As evident in that guys post, Customers are already demanding improvements.

    Tired of people rushing to the defense of a 100 million dollar company giving them a free pass. There are things they can do to mitigate a Ddos. But because they don't communicate it's hard to believe what's going on and if they are actually seriously pursuing various security options.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    LegacyDM wrote: »
    davey1107 wrote: »
    Then Bethesda and investors will realize they made a huge mistake in hiring zenimax to design and implement their elder scrolls online game.

    ZOS and Bethesda are the same company, both wholly owned by Zenimax Studios.

    It amazes me how many people don't know this. I hear people all the time talk about how Bethesda hired some bush league developer to make their MMO.

    Forgive me I'm still living in 1999. My bad. Substitute Bethesda with zenimax studios. See what I did there?


    Glurin wrote: »
    Sigtric wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .
    Betheny wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .

    No no no obviously its ZOS fault even though when the lag happens certain geographical regions are completely unaffected and remain logged in and lag free. /snark

    Most people in this thread have no clue how the Internet works, but you get points for trying to explain to them. B)

    It's more likely that those certain people were just on one of the servers that didn't go down. We connect through many servers, two at a time (one "hosts" us and remains constant during that login session, and the other is a variable and changes all the time as we pass onto various areas).


    Betheny wrote: »
    Anyone else feel the need to snark in here and tell us all the servers have been perfectly stable all week and we're just making stuff up, and have no idea how the interwebz really work?

    The servers have been getting hit, no one is saying you're making stuff up.
    The majority of people making threads about the disconnects though, time and time again, have shown they have no clue what they are talking about in regards to networking, how game servers work, DDoS attack effects, etc.

    It's fine to make a thread about your connection problems, but the trouble is, MOST of the people pointing fingers at ZOS are the ones making things up simply because they aren't comprehending what is actually happening.

    Last time I checked Zeni is the company I give money to every month. Who gives a crap why, just fix it.

    Thanks for making an example of my claim that people don't know what they are taking about. ZOS has stated it is DDoS. The activity and lag/discos we are seeing is consistent of this. If you had any clue, you'd know the truth behind your just fix it statement.

    Yes because ZOS is the first company ever to deal with DDoS attacks from script kiddies. If you had basic common sense you would realize that not being able to protect your own server isn't justification for giving paying customers a crap product.

    And if we turned that around, perhaps you would realize that dealing with DDoS attacks isn't as simple as flipping a switch, making a phone call, or writing a GUI interface using Visual Basic to track their IP. ;)

    Spare us the lecture. Eso is a AAA 150 million dollar game. they don't get a free pass. This isn't beta and it's not a science experiment. If history is any indication on their competence I'm not impressed. If they didn't have the foresight initially to implement security mechanisms to stop bots and CE what makes you think they had any foresight to implement extra security to mitigate Ddos? Security is not an after thought And we know ZOS waits until there is a problem before taking action. Having an aha moment and waking up to the smell the coffee and Implementing mitigation while your servers are going to crap and losing customers is too late.

    Now I get it. Large scale Ddos are hard to mitigate. Even blizzard has had its challenges. I also get that the service provider maybe the issue. However, there are things companies can do to mitigate attacks and I somehow don't believe ZOS is a continual target of a large scale Ddos and certsinly for not as long as their servers have been going to crap. Eventually, they will have to come up with a better security plan. Playing the victim card will only work so long before business dries up and people are out of s job and investors get up set. As evident in that guys post, Customers are already demanding improvements.

    Tired of people rushing to the defense of a 100 million dollar company giving them a free pass. There are things they can do to mitigate a Ddos. But because they don't communicate it's hard to believe what's going on and if they are actually seriously pursuing various security options.

    Run with a Skelton crew and focus on your bread winner (crown crates) while ignoring any feedback but yet micromanage small things that weren't really an issue. Classic corporate mission statement.
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    Mojmir wrote: »
    LegacyDM wrote: »
    davey1107 wrote: »
    Then Bethesda and investors will realize they made a huge mistake in hiring zenimax to design and implement their elder scrolls online game.

    ZOS and Bethesda are the same company, both wholly owned by Zenimax Studios.

    It amazes me how many people don't know this. I hear people all the time talk about how Bethesda hired some bush league developer to make their MMO.

    Forgive me I'm still living in 1999. My bad. Substitute Bethesda with zenimax studios. See what I did there?


    Glurin wrote: »
    Sigtric wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .
    Betheny wrote: »
    Sigtric wrote: »
    Delgent wrote: »
    .

    No no no obviously its ZOS fault even though when the lag happens certain geographical regions are completely unaffected and remain logged in and lag free. /snark

    Most people in this thread have no clue how the Internet works, but you get points for trying to explain to them. B)

    It's more likely that those certain people were just on one of the servers that didn't go down. We connect through many servers, two at a time (one "hosts" us and remains constant during that login session, and the other is a variable and changes all the time as we pass onto various areas).


    Betheny wrote: »
    Anyone else feel the need to snark in here and tell us all the servers have been perfectly stable all week and we're just making stuff up, and have no idea how the interwebz really work?

    The servers have been getting hit, no one is saying you're making stuff up.
    The majority of people making threads about the disconnects though, time and time again, have shown they have no clue what they are talking about in regards to networking, how game servers work, DDoS attack effects, etc.

    It's fine to make a thread about your connection problems, but the trouble is, MOST of the people pointing fingers at ZOS are the ones making things up simply because they aren't comprehending what is actually happening.

    Last time I checked Zeni is the company I give money to every month. Who gives a crap why, just fix it.

    Thanks for making an example of my claim that people don't know what they are taking about. ZOS has stated it is DDoS. The activity and lag/discos we are seeing is consistent of this. If you had any clue, you'd know the truth behind your just fix it statement.

    Yes because ZOS is the first company ever to deal with DDoS attacks from script kiddies. If you had basic common sense you would realize that not being able to protect your own server isn't justification for giving paying customers a crap product.

    And if we turned that around, perhaps you would realize that dealing with DDoS attacks isn't as simple as flipping a switch, making a phone call, or writing a GUI interface using Visual Basic to track their IP. ;)

    Spare us the lecture. Eso is a AAA 150 million dollar game. they don't get a free pass. This isn't beta and it's not a science experiment. If history is any indication on their competence I'm not impressed. If they didn't have the foresight initially to implement security mechanisms to stop bots and CE what makes you think they had any foresight to implement extra security to mitigate Ddos? Security is not an after thought And we know ZOS waits until there is a problem before taking action. Having an aha moment and waking up to the smell the coffee and Implementing mitigation while your servers are going to crap and losing customers is too late.

    Now I get it. Large scale Ddos are hard to mitigate. Even blizzard has had its challenges. I also get that the service provider maybe the issue. However, there are things companies can do to mitigate attacks and I somehow don't believe ZOS is a continual target of a large scale Ddos and certsinly for not as long as their servers have been going to crap. Eventually, they will have to come up with a better security plan. Playing the victim card will only work so long before business dries up and people are out of s job and investors get up set. As evident in that guys post, Customers are already demanding improvements.

    Tired of people rushing to the defense of a 100 million dollar company giving them a free pass. There are things they can do to mitigate a Ddos. But because they don't communicate it's hard to believe what's going on and if they are actually seriously pursuing various security options.

    Run with a Skelton crew and focus on your bread winner (crown crates) while ignoring any feedback but yet micromanage small things that weren't really an issue. Classic corporate mission statement.

    Well said.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Elsonso
    Elsonso
    ✭✭✭✭✭
    ✭✭✭✭✭
    davey1107 wrote: »
    Then Bethesda and investors will realize they made a huge mistake in hiring zenimax to design and implement their elder scrolls online game.

    ZOS and Bethesda are the same company, both wholly owned by Zenimax Studios.

    It amazes me how many people don't know this. I hear people all the time talk about how Bethesda hired some bush league developer to make their MMO.

    There is no such thing as "Zenimax Studios". People frequently get ZeniMax Online Studios and ZeniMax Media confused, and get really messed up when Bethesda Softworks get tossed into the mix.

    Think of it this way:
    • Bethesda Softworks has been tasked by ZeniMax Media to make single player Elder Scrolls games, to act as steward of The Elder Scrolls® property, and to act as publisher of titles related to that property.
    • ZeniMax Online Studios has been tasked by ZeniMax Media to make an Elder Scrolls massively multiplayer online game.
    • Dire Wolf Digital has been hired by ZeniMax Media, likely though Bethesda Softworks, to make an Elder Scrolls online collectible card game.
    LegacyDM wrote: »
    Spare us the lecture. Eso is a AAA 150 million dollar game. they don't get a free pass. This isn't beta and it's not a science experiment. If history is any indication on their competence I'm not impressed. If they didn't have the foresight initially to implement security mechanisms to stop bots and CE what makes you think they had any foresight to implement extra security to mitigate Ddos? Security is not an after thought And we know ZOS waits until there is a problem before taking action. Having an aha moment and waking up to the smell the coffee and Implementing mitigation while your servers are going to crap and losing customers is too late.

    Now I get it. Large scale Ddos are hard to mitigate. Even blizzard has had its challenges. I also get that the service provider maybe the issue. However, there are things companies can do to mitigate attacks and I somehow don't believe ZOS is a continual target of a large scale Ddos and certsinly for not as long as their servers have been going to crap. Eventually, they will have to come up with a better security plan. Playing the victim card will only work so long before business dries up and people are out of s job and investors get up set. As evident in that guys post, Customers are already demanding improvements.

    Tired of people rushing to the defense of a 100 million dollar company giving them a free pass. There are things they can do to mitigate a Ddos. But because they don't communicate it's hard to believe what's going on and if they are actually seriously pursuing various security options.

    The term AAA tends to be a self-declared title in this industry. I do not consider ESO to be a AAA game simply due to the fact that they do not treat it like one. Your statement in the first paragraph is why they are not a AAA game, no matter what anyone tells me that is different.

    Referring back to the top of my comment, the situation is a lot bigger than ESO and ZOS. I know that people think that ZOS is some little bumpkin studio, but it is not a "100 million Dollar company". It is part of a 2 BILLION Dollar company (estimated). ZOS is backed by all of the financial resources of ZeniMax Media, and ZeniMax Media can spend whatever they feel is prudent to make ESO a successful game, and ZOS a successful company.

    I find it unlikely that a company like ZeniMax Media is letting an investment go down the toilet, so I expect that they have a criteria by which they consider this investment concluded, and that criteria is being realized as quickly as possible.

    ZeniMax Media did not get to be this big by throwing away money. They act conservatively, and so does ZOS. That means that Firor has a conservative limit to what he can spend, and he seems to run the studio lean, with an emphasis on development first, operations second, and support last.

    So, yes, I expect that they are running the megaserver infrastructure lean, meaning that they do not spend money on excess infrastructure. I expect they have a peak capacity that they want to be able to handle that is not a lot higher than a normal average, and whenever reality exceeds that, performance will suffer. A DDoS is going to push that, as will a lot of players in a small area, or even a lot of players just deciding to play at the same time.

    As for the current DDoS, that is also a bigger picture, and it is probably being directed more at ZeniMax Media than ESO. I expect that the lean operating model ZOS is running figures that the DDoS will go away, eventually, and that there is no need to take expensive measures to prevent it, and future attacks.
    Edited by Elsonso on January 22, 2017 4:34PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • LegacyDM
    LegacyDM
    ✭✭✭✭✭
    davey1107 wrote: »
    Then Bethesda and investors will realize they made a huge mistake in hiring zenimax to design and implement their elder scrolls online game.

    ZOS and Bethesda are the same company, both wholly owned by Zenimax Studios.

    It amazes me how many people don't know this. I hear people all the time talk about how Bethesda hired some bush league developer to make their MMO.

    There is no such thing as "Zenimax Studios". People frequently get ZeniMax Online Studios and ZeniMax Media confused, and get really messed up when Bethesda Softworks get tossed into the mix.

    Think of it this way:
    • Bethesda Softworks has been tasked by ZeniMax Media to make single player Elder Scrolls games, to act as steward of The Elder Scrolls® property, and to act as publisher of titles related to that property.
    • ZeniMax Online Studios has been tasked by ZeniMax Media to make an Elder Scrolls massively multiplayer online game.
    • Dire Wolf Digital has been hired by ZeniMax Media, likely though Bethesda Softworks, to make an Elder Scrolls online collectible card game.
    LegacyDM wrote: »
    Spare us the lecture. Eso is a AAA 150 million dollar game. they don't get a free pass. This isn't beta and it's not a science experiment. If history is any indication on their competence I'm not impressed. If they didn't have the foresight initially to implement security mechanisms to stop bots and CE what makes you think they had any foresight to implement extra security to mitigate Ddos? Security is not an after thought And we know ZOS waits until there is a problem before taking action. Having an aha moment and waking up to the smell the coffee and Implementing mitigation while your servers are going to crap and losing customers is too late.

    Now I get it. Large scale Ddos are hard to mitigate. Even blizzard has had its challenges. I also get that the service provider maybe the issue. However, there are things companies can do to mitigate attacks and I somehow don't believe ZOS is a continual target of a large scale Ddos and certsinly for not as long as their servers have been going to crap. Eventually, they will have to come up with a better security plan. Playing the victim card will only work so long before business dries up and people are out of s job and investors get up set. As evident in that guys post, Customers are already demanding improvements.

    Tired of people rushing to the defense of a 100 million dollar company giving them a free pass. There are things they can do to mitigate a Ddos. But because they don't communicate it's hard to believe what's going on and if they are actually seriously pursuing various security options.

    The term AAA tends to be a self-declared title in this industry. I do not consider ESO to be a AAA game simply due to the fact that they do not treat it like one. Your statement in the first paragraph is why they are not a AAA game, no matter what anyone tells me that is different.

    Referring back to the top of my comment, the situation is a lot bigger than ESO and ZOS. I know that people think that ZOS is some little bumpkin studio, but it is not a "100 million Dollar company". It is part of a 2 BILLION Dollar company (estimated). ZOS is backed by all of the financial resources of ZeniMax Media, and ZeniMax Media can spend whatever they feel is prudent to make ESO a successful game, and ZOS a successful company.

    I find it unlikely that a company like ZeniMax Media is letting an investment go down the toilet, so I expect that they have a criteria by which they consider this investment concluded, and that criteria is being realized as quickly as possible.

    ZeniMax Media did not get to be this big by throwing away money. They act conservatively, and so does ZOS. That means that Firor has a conservative limit to what he can spend, and he seems to run the studio lean, with an emphasis on development first, operations second, and support last.

    So, yes, I expect that they are running the megaserver infrastructure lean, meaning that they do not spend money on excess infrastructure. I expect they have a peak capacity that they want to be able to handle that is not a lot higher than a normal average, and whenever reality exceeds that, performance will suffer. A DDoS is going to push that, as will a lot of players in a small area, or even a lot of players just deciding to play at the same time.

    As for the current DDoS, that is also a bigger picture, and it is probably being directed more at ZeniMax Media than ESO. I expect that the lean operating model ZOS is running figures that the DDoS will go away, eventually, and that there is no need to take expensive measures to prevent it, and future attacks.

    You hit the nail on the head man and I think this is why people are frustrated. They know ZOS can do more but they simply choose not to because it's simply a business decision to save money rather than spend more and provide a better or even normal playing experience for its paying customers. Only when they start seeing profit loss and customers running for the hills will they do something.
    Edited by LegacyDM on January 22, 2017 6:16PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Willard
    Willard
    ✭✭✭
    I play most every day with other people from different parts of the US(real life friends): Central, East Coast and West Coast and we all have similar issues with lag spikes, rubber-banding, disconnects, and random loading screens. So I know I am not just imagining things--especially when we are all in PS Chat and that has no issues, but the game does.
  • Betheny
    Betheny
    ✭✭✭✭✭
    ✭✭
    This thread is just about the disconnects people have been having the past week, that kicked many people all at once....and how ZOS didn't bother updating us until after the first weekend of hell and not since then despite them saying the DDoS attacks were over at the weekend, yet mass disconnects were clearly still happening.

    Basically a protest about the lack of communication, and lack of general politeness and empathy regarding the crap time we've been facing, all while paying our damn subscription :angry:
  • StrawberryKitsune
    StrawberryKitsune
    ✭✭✭
    So I noticed a lot of issues with the NA PC server in this thread but I'm getting DC'd a heck of a lot in IC on the EU PC server too. Sorry if I have already missed this conversation. >.< I didn't want to spam the forum with another thread.

    Getting real cheesed off with this issue!
    Edited by StrawberryKitsune on January 22, 2017 9:20PM
  • Chaquinho89
    Chaquinho89
    ✭✭✭
    As I said in another topic...
    It's just a matter of replacing the rotten ones, servers will be back up soon!
    No ETA right now, though...

    potato.jpg

    PC / NA.

    "Each event is preceded by Prophecy. but without the Hero, there is no Event." -- Zurin Arctus, the Underking.
  • SolarCat02
    SolarCat02
    ✭✭✭✭✭
    Chat seems to take the brunt of the effects, too.

    Even if people aren't getting kicked offline like crazy, the in-game chat goes completely haywire.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
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