willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
If you don't think the gap closer snare, at the very least, is a horrendously broken mechanics then you're obviously blind
KramUzibra wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
If you don't think the gap closer snare, at the very least, is a horrendously broken mechanics then you're obviously blind
Kites are already annoying, and most players can kite multiple targets at a time by utilizing stuns, roll dodge and line of site. Kiting is fine.
willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
KramUzibra wrote: »Destro knock back, the bow knock back I think it's called draining shot. Throw down a trap beast right behind you and when the player hits it Dawn breaker of smiting. Utilizing line of site properly would prevent the constant crit rush spam. I'm just saying there are many ways to effectively kite and survive. Class utility helps, nightblades just stealth and relocate, dks have wings and if you run bow you can pop wings while roll dodging get that major expedition and take off running. Also there is no root immunity.
willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
KramUzibra wrote: »Destro knock back, the bow knock back I think it's called draining shot. Throw down a trap beast right behind you and when the player hits it Dawn breaker of smiting. Utilizing line of site properly would prevent the constant crit rush spam. I'm just saying there are many ways to effectively kite and survive. Class utility helps, nightblades just stealth and relocate, dks have wings and if you run bow you can pop wings while roll dodging get that major expedition and take off running. Also there is no root immunity.
Reach is slow moving projectile, reflectable and dodgeable. That's not reliable
Everything else you said is strictly stam based.
So go on, tell me how a non-nb mag build kites?
thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
KramUzibra wrote: »thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
How about you not engage 6 enemies. Try a little situational awareness, try not to put yourself in a situation that would get you ganked by multiple targets. Even if your able to get off a burst doesn't mean your going to 1vx the lot of them.
KramUzibra wrote: »thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
How about you not engage 6 enemies. Try a little situational awareness, try not to put yourself in a situation that would get you ganked by multiple targets. Even if your able to get off a burst doesn't mean your going to 1vx the lot of them.
I should have a chance to kite them even after he uses his GCD on a gap closer.
If you want a snare on a gap closer, take a morph that applies a snare and have some kind of brain to ensure you can make use of said snare.
All we're doing now is rewarding mindless gameplay.
KramUzibra wrote: »thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
How about you not engage 6 enemies. Try a little situational awareness, try not to put yourself in a situation that would get you ganked by multiple targets. Even if your able to get off a burst doesn't mean your going to 1vx the lot of them.
Idc about dying at all bud or about getting some 1vX clip. I care about having a fighting chance, when I'm positioned correctly, to be able to deal ranged damage, without getting locked down by one person pressing 1 button that allows them to hit me with an excessive snare and close the gap. Snares and gap closers should be separate, or work like lotus fan or stampede where a snare is applied upon contact.
If I have los on 5 people in a group of 6 for example and unload on the 1 person who can see me/that I can see, I should have a chance to kite them even after he uses his GCD on a gap closer.
If you want a snare on a gap closer, take a morph that applies a snare and have some kind of brain to ensure you can make use of said snare.
All we're doing now is rewarding mindless gameplay.
Edit: STILL WAITING TO HEAR ABOUT THAT RELIABLE RANGED STUN
KramUzibra wrote: »thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
How about you not engage 6 enemies. Try a little situational awareness, try not to put yourself in a situation that would get you ganked by multiple targets. Even if your able to get off a burst doesn't mean your going to 1vx the lot of them.
I should have a chance to kite them even after he uses his GCD on a gap closer.
If you want a snare on a gap closer, take a morph that applies a snare and have some kind of brain to ensure you can make use of said snare.
All we're doing now is rewarding mindless gameplay.
@thankyourat and @Lexxypwns in close running for thread MVP!
Why do you dislike the increasing cost penalty mechanics @Lexxypwns? They are a little heavy-handed at present, but I actually love the general mechanic - it punishes mindless button mashing and promotes thoughtful gameplay while reigning in potentially abusive gameplay like what Streak used to be capable of. They also bring an element of realism - you ever try dodge rolling over and over IRL? You can't.
Not only No hell No.
In fact I support an idea from a while back that if streak is used offensively (i.e. Causes damage or stuns a target) the cost scaling should not happen.
If you streak off into the distance six times a row the cost penalty should apply.
The gap closer snare and the cost penalty are band aid solutions and need real fixes not more band aids.
Anti_Virus wrote: »KramUzibra wrote: »thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
How about you not engage 6 enemies. Try a little situational awareness, try not to put yourself in a situation that would get you ganked by multiple targets. Even if your able to get off a burst doesn't mean your going to 1vx the lot of them.
Idc about dying at all bud or about getting some 1vX clip. I care about having a fighting chance, when I'm positioned correctly, to be able to deal ranged damage, without getting locked down by one person pressing 1 button that allows them to hit me with an excessive snare and close the gap. Snares and gap closers should be separate, or work like lotus fan or stampede where a snare is applied upon contact.
If I have los on 5 people in a group of 6 for example and unload on the 1 person who can see me/that I can see, I should have a chance to kite them even after he uses his GCD on a gap closer.
If you want a snare on a gap closer, take a morph that applies a snare and have some kind of brain to ensure you can make use of said snare.
All we're doing now is rewarding mindless gameplay.
Edit: STILL WAITING TO HEAR ABOUT THAT RELIABLE RANGED STUN
Even stam builds don't have a ranged stun, Draining shot requires you to be in 10m range with a bow like WTF?
Removed the dodge and streak penalty, add a cost increase penalty for gap close, or remove the auto snare from it.
GreenSoup2HoT wrote: »Gap closer snare and range in my opinion is the problem. 22 meter gap closer's is ridiculous and the snare is already well discussed and terrible.
KramUzibra wrote: »thankyourat wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
There is so much wrong with what you said. If you play mostly solo PvP the gap closer and gap closer snare is probably the most harmful thing in the game. It allows groups to just pin you down and kill you. No one is trying to have people chase then for 20 minutes lol but if a group wants to chase me from the aleswell mine to bruma and die in the process because they don't know how to manage their resources that's their problem. No one is really building a "catch me if you can troll build" they may be just building for solo PvP, and are good at managing their resources. Shouldn't range builds be good at escaping and repositioning if not why not just play melee and do more damage. Gap closers should be a thing, but they shouldn't be so strong that they always make range builds fight in melee range. Range builds have a penalty that their spammable dps is lower than melee builds melee builds show there for have a penalty for SPAMMING gap closers. Which is completely different than using a gap closer skillfully. And then the snare from gap closers should've never existed. There is no counterplay to it
Right, tho?
All I'm asking is a chance to duck behind some los and set up a burst(or just stop their friends spamming me with ranged attacks) while 6 peoplelemmings blindly crit rush me.
How about you not engage 6 enemies. Try a little situational awareness, try not to put yourself in a situation that would get you ganked by multiple targets. Even if your able to get off a burst doesn't mean your going to 1vx the lot of them.
Idc about dying at all bud or about getting some 1vX clip. I care about having a fighting chance, when I'm positioned correctly, to be able to deal ranged damage, without getting locked down by one person pressing 1 button that allows them to hit me with an excessive snare and close the gap. Snares and gap closers should be separate, or work like lotus fan or stampede where a snare is applied upon contact.
If I have los on 5 people in a group of 6 for example and unload on the 1 person who can see me/that I can see, I should have a chance to kite them even after he uses his GCD on a gap closer.
If you want a snare on a gap closer, take a morph that applies a snare and have some kind of brain to ensure you can make use of said snare.
All we're doing now is rewarding mindless gameplay.
Edit: STILL WAITING TO HEAR ABOUT THAT RELIABLE RANGED STUN
KramUzibra wrote: »Also there is no root immunity.
KramUzibra wrote: »Also there is no root immunity.
Elusive Mist, Shuffle and Rapid Maneuvers all give root immunity EXCEPT if people are spamming gap closers on you.
KramUzibra wrote: »KramUzibra wrote: »Also there is no root immunity.
Elusive Mist, Shuffle and Rapid Maneuvers all give root immunity EXCEPT if people are spamming gap closers on you.
OK fair enough, just line of site them. I can't tell you how many times I'm trying to crit rush a player circling a tree and have it not fire. Maybe I'm just misunderstanding are players trying to kite an open field. Maybe I just don't know what kiting actually is.
People need to stop asking for nerfs instead of asking for broken things to be fixed.If you don't think the gap closer snare, at the very least, is a horrendously broken mechanics
KramUzibra wrote: »willlienellson wrote: »Where is the LOL button when you need it?
Gap closers aren't anywhere the most damaging skills in the game. If gap closer spam is your primary concern that tells me you are very likely running one of these "catch me if you can" troll builds that are designed to just make people chase you for 20 minutes until someone is actually dumb enough to run out literally 100% of their resources. Alternatively you're trying to just range people down. In that case, you are in no play to complain about it being hard to "get away" from people when you are just ranging them. :-/
Seriously, I'm not usually this harsh, but I would suggest getting a "balanced" build or start cheating like a lot of the "toggle on/off 100% dodge chance infinite resource" guys that are doing similar things.
TLDR: I haven't disagreed this hard with anything I've read on the forums in a long while. If the problems with dodge stacking/exploiting/toggling persist and they made gap closers cost more....I imagine that would be the last straw for a lot of people.
If you don't think the gap closer snare, at the very least, is a horrendously broken mechanics then you're obviously blind
Kites are already annoying, and most players can kite multiple targets at a time by utilizing stuns, roll dodge and line of site. Kiting is fine.
Name 1 reliable ranged stun?
Why, when I have snare, root, and CC immunity, should someone hitting a button stop me moving my character so that his 5 man small group can all catch and xv1 me then talk about how awesome they all are in TS or on stream