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Deconstructing enchanted gear should give us enchanting mats :)

itehache
itehache
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Hi all!

First of all, sorry if this has been posted before, I used the searching engine and I couldn't find anything related.

I was deconstructing some gear and I thought to myself that it would be nice to get enchanting mats while doing so. Correct me if I am wrong, but now when we deconstruct gear we get the raw mat it was used to craft the item, the stone that defines its style, the stone related to its trait and, if we're lucky, a green / blue / purple / gold tannin (it's called tannin isn't it?) if the gear is improved. Would it be a good idea to get as well enchanting mats? Not guaranteed, but having the same chance to drop as a tannin.

Green gear would give Jejota, blue would give Denata, purple would give Rekuta and gold would give Kuta. (Check edit). The enchanting material you get from gear should be related to its enchant, not its "improved" quality.

Do you think this would be a good idea? What are your thoughts?

Edit: Adding other people's ideas that make more sense than mine :smile:

- I disagree that the rune outcome should be based on the item quality. It has to be based on the enchant quality which then requires a new indicator on all gear cause you can have differing enchant and item qualities.

- I agree here but they have to address inventory space issues. (I honestly did not think about this one since I have the crafting bag, but I agree it's about time Zos expands the inventory and bank space)

- I would love to get some Hakeijos from those otherwise worthless Maelstrom shields. - I did not consider to get other than Aspect Runes, I agree we could also get the Essence & Potency ones.

(Will keep editing as I get more insights and we can improve this idea all together)
Edited by itehache on January 19, 2017 10:38PM
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