WalksonGraves wrote: »Bone Pirate != Pirate Skeleton. I agree with you that from the description that NB build is not a viable vet trials build, though, because of the lack of group support.WalksonGraves wrote: »WalksonGraves wrote: »Giles.floydub17_ESO wrote: »WalksonGraves wrote: »OP just doesn't realize yoKoshkaMurka wrote: »IronCrystal wrote: »Specifically for Vet Hel Ra, I haven't done this before but I heard the exploit is something like when you have evasion and the welwas get stuck on a vase or something and can't attack you
Never heard about that.But anyway, welwas arent the hardest part of the trial... Boss on the left side is pretty easy and its certainly not the reason why Tava is the meta set for tanks.
Tavas is meta for dks, dks are not meta for tanks though. Tavas is to fill out one of dks many weaknesses compared to nbs that have the best resource management and ult generation.
@WalksonGraves really? Then why are most trial tanks DKs? Why do I never have to do not have an issue with resource management on a DKs. Every NB I have seen tanking axes in vAA has needed one or the other in abundance.
Don't get me wrong, NB tanking is fun and know some good NB tanks. Me thinks meta is used inappropriately in this case.
Were they the "tank" class zos designed, sure. Are they ideal? no.
Nb's just have better survivability, tri stats on melee, better ultimates for group utility(bolstering darkness), cheaper access to major ward/resolve, better ult generation... the list goes on. That and any DK core skills are mostly outshone by vampire (dragon blood is essentially 1/3 the heal of invigorating drain with no ult gen and no stun for higher cost). The people who think dk is the best clearly haven't tried anything else or they tried a nb "sap tank" which is a terrible build not worthy of endgame.
Dks make better dps than tanks.
Please come back when your nightblade tank has completed vmol hard mode. You know why no top groups run nightblade tanks? Because they suck, no matter what you make yourself believe.
Your argument about group ultimates of a nightblade when warhorn is by far the best support ultimate in the game shows you have no clue at all.
Besides that nighbladr survivability is terrible. Have you even tanked some difficult trials? And please don't say ""yes on normal".
I have no problems in vet trials, duh @ warhorn you do have two bars you know. Just because sap tank is the only build you know doesn't mean it's the only one.
leki/reactive/bone pirate
piecing strike, invigorating drain, guard, leeching strikes, bolstering darkness
inner rage, mirage,shades, leeching strikes, warhorn
Can clear anything while taking the minimum possible amount of damage possible with more ult gen than a dk in tavas and has the ability to refill tristat with attacks (far better than regen vs draining).
So where are you on the leaderboards then with your build? I don't see you on there. Neither do I know of any guild at all that has cleared all content in the game that even thinks of using nightblade tank. where is your group support? Shield? Nope. Strong heals? Nope. You can manage your resources? Wow great! So can anyone else. Where is your set support ebon alkosh blood spawn? Nada, nothing. You're just standing there caring for yourself contributing absolutely zero to your group, and yes, that is a terrible build.
you will not clear all content with that build, and I'm pretty sure you haven't. No decent trail group wants a tank that only cares for himself. Besides, you'll be eating dirt at Rakkhat hm anyways with a nightblade.
And bone pirate, for real? And you also have bolstering darkness? Which is the exact same buff and it does not stack. Lol so you are literaly wearing a set that is doing nothing but giving you a heal debuff. I'm sorry friend but you literally have zero clue at all.
The worst thing about your posts is that new people might read it and take it seriously, resulting in even more groupfinderkicks because people are encouraging preposterous and idiotic builds.
This is cute, I have to explain how to tank now.
1. "no strong heals" invigorating drain heals me to 100% in 3 sec, if im low thats up to 20k a sec with vitality pots. Compared to that dragon blood is a fart in the wind.
2. Tavas and BS are only good because dks have terrible ult generation. Other than their ult utility those sets do nothing for tanking. I have anywhere from 25-80% more damage mitigation than a dk wearing that ***.
3. Bolstering darkness is for group saves and passives, yes it stacks but if you knew your *** you'd realize I get double the effect from that morph so there is still a major benefit.
4. Ebon is laughably bad, it only benefits bad dps players
5. group support: Not dying is a pretty big one, playing your role etc. Crushing and piercing handles the armor debuff, shades apply maim, after homes ill probably run circle now that it lasts long enough. So what buffs am I missing that a dk dps in the party won't already be using?
Jimbullbee85 wrote: »You're entitled to your opinion and you might be right but id like the opportunity to find out for myself if my build will work or not in VET trials.
The biggest hurdle for you then will be to convince 11 other people to accommodate you with their time. Sometimes it's just not worth the trouble. With as demanding as those trials are you'll be hard pressed to find just one that won't say 'nah I got better things to do with my time'. And rightly so. It is their time after all.
WalksonGraves wrote: »Bone Pirate != Pirate Skeleton. I agree with you that from the description that NB build is not a viable vet trials build, though, because of the lack of group support.WalksonGraves wrote: »WalksonGraves wrote: »Giles.floydub17_ESO wrote: »WalksonGraves wrote: »OP just doesn't realize yoKoshkaMurka wrote: »IronCrystal wrote: »Specifically for Vet Hel Ra, I haven't done this before but I heard the exploit is something like when you have evasion and the welwas get stuck on a vase or something and can't attack you
Never heard about that.But anyway, welwas arent the hardest part of the trial... Boss on the left side is pretty easy and its certainly not the reason why Tava is the meta set for tanks.
Tavas is meta for dks, dks are not meta for tanks though. Tavas is to fill out one of dks many weaknesses compared to nbs that have the best resource management and ult generation.
@WalksonGraves really? Then why are most trial tanks DKs? Why do I never have to do not have an issue with resource management on a DKs. Every NB I have seen tanking axes in vAA has needed one or the other in abundance.
Don't get me wrong, NB tanking is fun and know some good NB tanks. Me thinks meta is used inappropriately in this case.
Were they the "tank" class zos designed, sure. Are they ideal? no.
Nb's just have better survivability, tri stats on melee, better ultimates for group utility(bolstering darkness), cheaper access to major ward/resolve, better ult generation... the list goes on. That and any DK core skills are mostly outshone by vampire (dragon blood is essentially 1/3 the heal of invigorating drain with no ult gen and no stun for higher cost). The people who think dk is the best clearly haven't tried anything else or they tried a nb "sap tank" which is a terrible build not worthy of endgame.
Dks make better dps than tanks.
Please come back when your nightblade tank has completed vmol hard mode. You know why no top groups run nightblade tanks? Because they suck, no matter what you make yourself believe.
Your argument about group ultimates of a nightblade when warhorn is by far the best support ultimate in the game shows you have no clue at all.
Besides that nighbladr survivability is terrible. Have you even tanked some difficult trials? And please don't say ""yes on normal".
I have no problems in vet trials, duh @ warhorn you do have two bars you know. Just because sap tank is the only build you know doesn't mean it's the only one.
leki/reactive/bone pirate
piecing strike, invigorating drain, guard, leeching strikes, bolstering darkness
inner rage, mirage,shades, leeching strikes, warhorn
Can clear anything while taking the minimum possible amount of damage possible with more ult gen than a dk in tavas and has the ability to refill tristat with attacks (far better than regen vs draining).
So where are you on the leaderboards then with your build? I don't see you on there. Neither do I know of any guild at all that has cleared all content in the game that even thinks of using nightblade tank. where is your group support? Shield? Nope. Strong heals? Nope. You can manage your resources? Wow great! So can anyone else. Where is your set support ebon alkosh blood spawn? Nada, nothing. You're just standing there caring for yourself contributing absolutely zero to your group, and yes, that is a terrible build.
you will not clear all content with that build, and I'm pretty sure you haven't. No decent trail group wants a tank that only cares for himself. Besides, you'll be eating dirt at Rakkhat hm anyways with a nightblade.
And bone pirate, for real? And you also have bolstering darkness? Which is the exact same buff and it does not stack. Lol so you are literaly wearing a set that is doing nothing but giving you a heal debuff. I'm sorry friend but you literally have zero clue at all.
The worst thing about your posts is that new people might read it and take it seriously, resulting in even more groupfinderkicks because people are encouraging preposterous and idiotic builds.
This is cute, I have to explain how to tank now.
1. "no strong heals" invigorating drain heals me to 100% in 3 sec, if im low thats up to 20k a sec with vitality pots. Compared to that dragon blood is a fart in the wind.
2. Tavas and BS are only good because dks have terrible ult generation. Other than their ult utility those sets do nothing for tanking. I have anywhere from 25-80% more damage mitigation than a dk wearing that ***.
3. Bolstering darkness is for group saves and passives, yes it stacks but if you knew your *** you'd realize I get double the effect from that morph so there is still a major benefit.
4. Ebon is laughably bad, it only benefits bad dps players
5. group support: Not dying is a pretty big one, playing your role etc. Crushing and piercing handles the armor debuff, shades apply maim, after homes ill probably run circle now that it lasts long enough. So what buffs am I missing that a dk dps in the party won't already be using?
1. Nobody uses dragonblood. The fact that you even mention it proves you have no clue how dk works. A HOT from my healer and I'm basically fine for the rest of the fight. I don't even need to waste resources on self heals. And the heals a DK does use actually support the group, like echoing vigor.
2. Nobody serious about raid tanking uses those sets, refer to point 1 as to you having no clue, but that's already been said ten times, but you can't read. Also, that 25%-80% you just pulled straigh out of your ass. Not to mention that surviving with less mitigation and more support is way better.
3. If A) you need it to survive you are a bad tank and B.) your group needs it to survive you have a bad group. Every ultimate that's not a warhorn is wasted and useless. It's funny how you talk all about ulti regen and then waste it because you can't survive. But you have 25% to 80% more damage mitigation than me according to you? So what's the problem? You're contradicting your own playstyle in one and the same post.
4. Yep, that's why they are all pulling 50k plus while you still haven't showed anything at all on the vet trials level. I'm quite sure you have not even completed any. Why not answer this question? It's been asked at least three times now.
5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
1. Alkosh debuf
2. Ebon buff
3. Igneous shield
4. A constant supply of major mending buffed vigor
5. Lord Warden or Rkugamz buff, whatever you prefer to run
6. A decent reflect
But hey, I mean, just show me your Rakkhat kill with that setup of yours, or your warrior hardmode kill, or you tanking 6 axes at the mage. Why so dodgy? Did you activate verbal major evasion? Don't worry, that's a rhetorical question.

WalksonGraves wrote: »Bone Pirate != Pirate Skeleton. I agree with you that from the description that NB build is not a viable vet trials build, though, because of the lack of group support.WalksonGraves wrote: »WalksonGraves wrote: »Giles.floydub17_ESO wrote: »WalksonGraves wrote: »OP just doesn't realize yoKoshkaMurka wrote: »IronCrystal wrote: »Specifically for Vet Hel Ra, I haven't done this before but I heard the exploit is something like when you have evasion and the welwas get stuck on a vase or something and can't attack you
Never heard about that.But anyway, welwas arent the hardest part of the trial... Boss on the left side is pretty easy and its certainly not the reason why Tava is the meta set for tanks.
Tavas is meta for dks, dks are not meta for tanks though. Tavas is to fill out one of dks many weaknesses compared to nbs that have the best resource management and ult generation.
@WalksonGraves really? Then why are most trial tanks DKs? Why do I never have to do not have an issue with resource management on a DKs. Every NB I have seen tanking axes in vAA has needed one or the other in abundance.
Don't get me wrong, NB tanking is fun and know some good NB tanks. Me thinks meta is used inappropriately in this case.
Were they the "tank" class zos designed, sure. Are they ideal? no.
Nb's just have better survivability, tri stats on melee, better ultimates for group utility(bolstering darkness), cheaper access to major ward/resolve, better ult generation... the list goes on. That and any DK core skills are mostly outshone by vampire (dragon blood is essentially 1/3 the heal of invigorating drain with no ult gen and no stun for higher cost). The people who think dk is the best clearly haven't tried anything else or they tried a nb "sap tank" which is a terrible build not worthy of endgame.
Dks make better dps than tanks.
Please come back when your nightblade tank has completed vmol hard mode. You know why no top groups run nightblade tanks? Because they suck, no matter what you make yourself believe.
Your argument about group ultimates of a nightblade when warhorn is by far the best support ultimate in the game shows you have no clue at all.
Besides that nighbladr survivability is terrible. Have you even tanked some difficult trials? And please don't say ""yes on normal".
I have no problems in vet trials, duh @ warhorn you do have two bars you know. Just because sap tank is the only build you know doesn't mean it's the only one.
leki/reactive/bone pirate
piecing strike, invigorating drain, guard, leeching strikes, bolstering darkness
inner rage, mirage,shades, leeching strikes, warhorn
Can clear anything while taking the minimum possible amount of damage possible with more ult gen than a dk in tavas and has the ability to refill tristat with attacks (far better than regen vs draining).
So where are you on the leaderboards then with your build? I don't see you on there. Neither do I know of any guild at all that has cleared all content in the game that even thinks of using nightblade tank. where is your group support? Shield? Nope. Strong heals? Nope. You can manage your resources? Wow great! So can anyone else. Where is your set support ebon alkosh blood spawn? Nada, nothing. You're just standing there caring for yourself contributing absolutely zero to your group, and yes, that is a terrible build.
you will not clear all content with that build, and I'm pretty sure you haven't. No decent trail group wants a tank that only cares for himself. Besides, you'll be eating dirt at Rakkhat hm anyways with a nightblade.
And bone pirate, for real? And you also have bolstering darkness? Which is the exact same buff and it does not stack. Lol so you are literaly wearing a set that is doing nothing but giving you a heal debuff. I'm sorry friend but you literally have zero clue at all.
The worst thing about your posts is that new people might read it and take it seriously, resulting in even more groupfinderkicks because people are encouraging preposterous and idiotic builds.
This is cute, I have to explain how to tank now.
1. "no strong heals" invigorating drain heals me to 100% in 3 sec, if im low thats up to 20k a sec with vitality pots. Compared to that dragon blood is a fart in the wind.
2. Tavas and BS are only good because dks have terrible ult generation. Other than their ult utility those sets do nothing for tanking. I have anywhere from 25-80% more damage mitigation than a dk wearing that ***.
3. Bolstering darkness is for group saves and passives, yes it stacks but if you knew your *** you'd realize I get double the effect from that morph so there is still a major benefit.
4. Ebon is laughably bad, it only benefits bad dps players
5. group support: Not dying is a pretty big one, playing your role etc. Crushing and piercing handles the armor debuff, shades apply maim, after homes ill probably run circle now that it lasts long enough. So what buffs am I missing that a dk dps in the party won't already be using?
1. Nobody uses dragonblood. The fact that you even mention it proves you have no clue how dk works. A HOT from my healer and I'm basically fine for the rest of the fight. I don't even need to waste resources on self heals. And the heals a DK does use actually support the group, like echoing vigor.
2. Nobody serious about raid tanking uses those sets, refer to point 1 as to you having no clue, but that's already been said ten times, but you can't read. Also, that 25%-80% you just pulled straigh out of your ass. Not to mention that surviving with less mitigation and more support is way better.
3. If A) you need it to survive you are a bad tank and B.) your group needs it to survive you have a bad group. Every ultimate that's not a warhorn is wasted and useless. It's funny how you talk all about ulti regen and then waste it because you can't survive. But you have 25% to 80% more damage mitigation than me according to you? So what's the problem? You're contradicting your own playstyle in one and the same post.
4. Yep, that's why they are all pulling 50k plus while you still haven't showed anything at all on the vet trials level. I'm quite sure you have not even completed any. Why not answer this question? It's been asked at least three times now.
5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
1. Alkosh debuf
2. Ebon buff
3. Igneous shield
4. A constant supply of major mending buffed vigor
5. Lord Warden or Rkugamz buff, whatever you prefer to run
6. A decent reflect
But hey, I mean, just show me your Rakkhat kill with that setup of yours, or your warrior hardmode kill, or you tanking 6 axes at the mage. Why so dodgy? Did you activate verbal major evasion? Don't worry, that's a rhetorical question.
MEBengalsFan2001 wrote: »To the OP, many end game players are worried more about completing content in the fastest time possible than working with a second support role such as an off tank.
I am lost for words with the MMO community and stacking DD. I see no POINT in running an extra DD over an extra support role. Time and time again I have seen the groups that run with an extra DD fail, but the groups that like to run with an extra support role complete the content.
IMO anything that is greater than 5/6 man content should require a minimum of 2 of the each support roles to get into the content.
OP, in another MMO I play a high damaging Tank and I was running one of the hardest pieces of content with a group. I was kicked by the group after our first wipe. I had most damage out, highest healing out and also had most damage in, but I also maintain the aggro better than our other tank as I was able to hold my own and keep adds off the group. The other tank had no clue what he or she was doing. I got voted kicked by the DDs as I was beating them all as a tank. IMO, if that happens the DDs need to go back to the drawing board and work on improving their game.
If you want to run Trials and be the off tank, form your own group.
MEBengalsFan2001 wrote: »To the OP, many end game players are worried more about completing content in the fastest time possible than working with a second support role such as an off tank.
I am lost for words with the MMO community and stacking DD. I see no POINT in running an extra DD over an extra support role. Time and time again I have seen the groups that run with an extra DD fail, but the groups that like to run with an extra support role complete the content.
IMO anything that is greater than 5/6 man content should require a minimum of 2 of the each support roles to get into the content.
So you can hold aggro, deal damage and survive with your blazing tank. Right?
What do you bring in form of group support with your 78k health tank? Nothing. In end game pve tank's main role is to hold taunt and bring huge amount of group utility. Templar or Nb tanks lack that group utility, that's why 99% of end game tanks are dk.
ScottishTornado85 wrote: »Even with all that health, you would have had an awful time on vet. Nothing in vet dungeons hits as hard as some of the bosses in vet trials.
Also holding agro isn't enough, you are there to give support to your team. Your dps, although higher than other tanks would not make up for the overall dps lost.
CosmicSoul wrote: »So you can hold aggro, deal damage and survive with your blazing tank. Right?
What do you bring in form of group support with your 78k health tank? Nothing. In end game pve tank's main role is to hold taunt and bring huge amount of group utility. Templar or Nb tanks lack that group utility, that's why 99% of end game tanks are dk.
No its not, the problem is the attitude, other classes can dps and bring utility at the same time, and what the hek are you even talking about? What cc do templars have that you think they cannot put in there bar? They can easily put shards in and a few off heals they offer tons of utility.
CosmicSoul wrote: »ScottishTornado85 wrote: »Even with all that health, you would have had an awful time on vet. Nothing in vet dungeons hits as hard as some of the bosses in vet trials.
Also holding agro isn't enough, you are there to give support to your team. Your dps, although higher than other tanks would not make up for the overall dps lost.
Dps increases agro to.
I would love to see one of these "tanks" go against HM Rakkhat and get absolutely obliterated. Like this may be you know, a shot in the dark, but maybe (just maybe) these people that have completed the hardest end game PVE content multiple times know what they're talking about.
You dont babysit the DDs. You helping them, and they helping you by pulling higher DPS which make trial easier to everyone.kendellking_chaosb14_ESO wrote: »I would love to see one of these "tanks" go against HM Rakkhat and get absolutely obliterated. Like this may be you know, a shot in the dark, but maybe (just maybe) these people that have completed the hardest end game PVE content multiple times know what they're talking about.
It's not that simple most if not all of the people that play the hardest content are babies and need to be feed everything. They learn one way of doing everything and unless you can spoon feed then they die.
80% of what my DK tank's job is buffing the damage of everyone else. DPS are babyed in this game. Ask any good Tank or healer DPS seemingly can't do much of anything for themselves.
I don't run ebon and a raid was mad cause they don't have enough health. TF I'm buffing your crit damage, max resources, giving you two shields igneous and bone shield, circle of protection and I'm the only running Warhorn but sure not getting you 1k health is mission critical not like you can change one enchant to get that. Can't have DPS not go full glass.
5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. A respectable nightblade tank would at least use heroic slash. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
usmcjdking wrote: »5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. A respectable nightblade tank would at least use heroic slash. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
I think you are doing your reputation a better service by leaving this thread more than anything else.
usmcjdking wrote: »5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. A respectable nightblade tank would at least use heroic slash. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
I think you are doing your reputation a better service by leaving this thread more than anything else.
Dark shade:
The shades' attacks deal 3 Magic Damage and cause Minor Maim, reducing the target's damage by 15% for 4 seconds
He's not wrong
IronCrystal wrote: »MEBengalsFan2001 wrote: »To the OP, many end game players are worried more about completing content in the fastest time possible than working with a second support role such as an off tank.
I am lost for words with the MMO community and stacking DD. I see no POINT in running an extra DD over an extra support role. Time and time again I have seen the groups that run with an extra DD fail, but the groups that like to run with an extra support role complete the content.
IMO anything that is greater than 5/6 man content should require a minimum of 2 of the each support roles to get into the content.
OP, in another MMO I play a high damaging Tank and I was running one of the hardest pieces of content with a group. I was kicked by the group after our first wipe. I had most damage out, highest healing out and also had most damage in, but I also maintain the aggro better than our other tank as I was able to hold my own and keep adds off the group. The other tank had no clue what he or she was doing. I got voted kicked by the DDs as I was beating them all as a tank. IMO, if that happens the DDs need to go back to the drawing board and work on improving their game.
If you want to run Trials and be the off tank, form your own group.
The issue is that in this game in this specific trial, a "support tank" does nothing unless the main tank dies. If you are expecting the main tank to die, and the support tank starts tanking, why isn't the other tank just be the main tank? You are useless if you depend on a second tank to take your place if you die.
usmcjdking wrote: »usmcjdking wrote: »5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. A respectable nightblade tank would at least use heroic slash. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
I think you are doing your reputation a better service by leaving this thread more than anything else.
Dark shade:
The shades' attacks deal 3 Magic Damage and cause Minor Maim, reducing the target's damage by 15% for 4 seconds
He's not wrong
4 seconds on each attack.
Shades has a 20.7 uptime and attacks once per second.
That's 24.7 seconds of minor maim.
how is this hard?
usmcjdking wrote: »usmcjdking wrote: »5. I don't die, so that's out of the way. Shades apply minor maim for what? 4 seconds? And they are terribly expensive. A complete waste. A respectable nightblade tank would at least use heroic slash. I'm not sure how you still don't see what you are missing. It's only been said like 5 times, but it's ok, I'll gladly list them again so that you can ignore it again and just post random nonsense without actually replying.
I think you are doing your reputation a better service by leaving this thread more than anything else.
Dark shade:
The shades' attacks deal 3 Magic Damage and cause Minor Maim, reducing the target's damage by 15% for 4 seconds
He's not wrong
4 seconds on each attack.
Shades has a 20.7 uptime and attacks once per second.
That's 24.7 seconds of minor maim.
how is this hard?
Not ad hard as those shades who stole the spc buff are hitting

MEBengalsFan2001 wrote: »IronCrystal wrote: »MEBengalsFan2001 wrote: »To the OP, many end game players are worried more about completing content in the fastest time possible than working with a second support role such as an off tank.
I am lost for words with the MMO community and stacking DD. I see no POINT in running an extra DD over an extra support role. Time and time again I have seen the groups that run with an extra DD fail, but the groups that like to run with an extra support role complete the content.
IMO anything that is greater than 5/6 man content should require a minimum of 2 of the each support roles to get into the content.
OP, in another MMO I play a high damaging Tank and I was running one of the hardest pieces of content with a group. I was kicked by the group after our first wipe. I had most damage out, highest healing out and also had most damage in, but I also maintain the aggro better than our other tank as I was able to hold my own and keep adds off the group. The other tank had no clue what he or she was doing. I got voted kicked by the DDs as I was beating them all as a tank. IMO, if that happens the DDs need to go back to the drawing board and work on improving their game.
If you want to run Trials and be the off tank, form your own group.
The issue is that in this game in this specific trial, a "support tank" does nothing unless the main tank dies. If you are expecting the main tank to die, and the support tank starts tanking, why isn't the other tank just be the main tank? You are useless if you depend on a second tank to take your place if you die.
I know other MMO games enjoy 1 shots mechanics on bosses, does ESO use this stupid mechanics? If so, having a 2nd tank can always help the group out and make what could be a wipe on the boss a successful run.
For Trials, how many healers are typically used?
My rule of thumb, for every healer, you should have 1 tank.
@Kagetenchu wrote: »So probably not the perfect place for this, but question building a tank for Trials, using my last free character slot. Already planning Class = DK, but what skills or race would you guys recommend. I am used to the game and have played different classes and races from Imperial Stamplar to Orc DK's. Any Help and suggestion would be appreciated.
Kagetenchu wrote: »So probably not the perfect place for this, but question building a tank for Trials, using my last free character slot. Already planning Class = DK, but what skills or race would you guys recommend. I am used to the game and have played different classes and races from Imperial Stamplar to Orc DK's. Any Help and suggestion would be appreciated.
Kagetenchu wrote: »So probably not the perfect place for this, but question building a tank for Trials, using my last free character slot. Already planning Class = DK, but what skills or race would you guys recommend. I am used to the game and have played different classes and races from Imperial Stamplar to Orc DK's. Any Help and suggestion would be appreciated.