What would you do?
Ever since this game has been announced, there have been as many conflicting ideals for what ESO could look like as there are people playing the game. The game's original vision was another staple MMO drawn a lot from WoW (which was then gutted in lieu of a much more TES-style approach to worldbuilding, ui, quests, and skills). From the start, many fans were expecting something like Skyrim Online or the like. The design of ESO seems to be derived from the dual approach that ZOS had taken, from the framework of a basic MMO which was given a TES design more to fulfill the fan base's expectations.
Everything from the art style, the world layout, skill choice, animations, and the basics of progression in the game have been as a result of this multi-faceted approach to creating this game. But now, after having nearly three years to play and experience the game, how would you redesign ESO if you could? Would you try to find a more realistic combat system, or perhaps implement more staple MMO features? Perhaps you might think the art style is too cartoonish and could be given some more detailed textures and added grime. Perhaps you'd want to overhaul the whole game itself. I'll post my own vision in the comments below, but I'd like to hear from others as well