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If You Could Redesign ESO...

  • Doctordarkspawn
    Doctordarkspawn
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    Given half the chance, I'd take the games balance and class design in one of two directions.

    A guildwars 2 style system with classes either utilizing weapon classes in a different way, and having more utility in the class lines.

    A rigid class system with Templar, Dragonknight, Sorccerer, and Nightblade having roll offshoots you could choose in the character menu to take on the tank, healer, or DPS roll with skills to match.
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