Maintenance for the week of January 12:
• PC/Mac: No maintenance – January 12

Welcome to ESO, where cp 160s must choose stats over style...

  • rxhymn
    rxhymn
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    Agree to disagree
  • LadyNalcarya
    LadyNalcarya
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    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    Oh yeah, cause the old daedric style with blurry textures looks so nice... Oh wait, it doesnt, it looks exactly the same as that linen robe of health I looted in low level dungeon.
    And wearing the same spc set for more than a year is super exciting, right?
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • rxhymn
    rxhymn
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    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    Oh yeah, cause the old daedric style with blurry textures looks so nice... Oh wait, it doesnt, it looks exactly the same as that linen robe of health I looted in low level dungeon.
    And wearing the same spc set for more than a year is super exciting, right?

    Make crafted sets better... problem solved. As long as u use one crafted set u can motif to ur hearts content.
    Edited by rxhymn on January 15, 2017 1:33PM
  • LadyNalcarya
    LadyNalcarya
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    rxhymn wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    Oh yeah, cause the old daedric style with blurry textures looks so nice... Oh wait, it doesnt, it looks exactly the same as that linen robe of health I looted in low level dungeon.
    And wearing the same spc set for more than a year is super exciting, right?

    Make crafted sets better... problem solved. As long as u use one crafted set ur can motif to ur hearts content.

    Then what about the reward part?
    If all BiS sets would be crafted, then there's no incentive to farm (and thats what ZOS wants us to do it seems).
    Also, even if they buff crafted sets in terms of dps, it wont affect healers, because spc is still a must.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • rxhymn
    rxhymn
    ✭✭✭
    rxhymn wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    Oh yeah, cause the old daedric style with blurry textures looks so nice... Oh wait, it doesnt, it looks exactly the same as that linen robe of health I looted in low level dungeon.
    And wearing the same spc set for more than a year is super exciting, right?

    Make crafted sets better... problem solved. As long as u use one crafted set ur can motif to ur hearts content.

    Then what about the reward part?
    If all BiS sets would be crafted, then there's no incentive to farm (and thats what ZOS wants us to do it seems).
    Also, even if they buff crafted sets in terms of dps, it wont affect healers, because spc is still a must.

    You can wear 3 sets dude it's totally possible to make it so 1 crafted set is useful. I already do that.. but if they have to, buff other sets to make that configuration more popular ur problem would be solved
    Edited by rxhymn on January 15, 2017 1:41PM
  • Franieck
    Franieck
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    I choose style over stats every time, anytime! (unfrotunate me) I'd rather get yelled at for not being an optimal DPS or Healer than having to look like a moron with the ugly powerful sets . Wearing ugly armor really destroys the RPG part for me - which is, at least to me, the most important part. :)
  • Dantonian_Rarstiana
    I will never choose stats over appearance.

    I stopped reading at this line.

    There are so many ways this could work.
    -A separate wardrobe character sheet that has a higher visual priority over the equipped gear.
    -The ability to "reforge" the gear into a different style
    -Give us a new item when deconstructing a set piece that allows us to craft that set with our own motifs.
  • Elrond87
    Elrond87
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    It would be a good idea, to be able to convert your current gear to any known style, just like imperial can be on some
    PC|EU
    cp2807
    20 characters
  • LadyNalcarya
    LadyNalcarya
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    rxhymn wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    Oh yeah, cause the old daedric style with blurry textures looks so nice... Oh wait, it doesnt, it looks exactly the same as that linen robe of health I looted in low level dungeon.
    And wearing the same spc set for more than a year is super exciting, right?

    Make crafted sets better... problem solved. As long as u use one crafted set ur can motif to ur hearts content.

    Then what about the reward part?
    If all BiS sets would be crafted, then there's no incentive to farm (and thats what ZOS wants us to do it seems).
    Also, even if they buff crafted sets in terms of dps, it wont affect healers, because spc is still a must.

    You can wear 3 sets dude it's totally possible to make it so 1 crafted set is useful. I already do that.. but if they have to, buff other sets to make that configuration more popular ur problem would be solved

    No it wont be, as long as BiS helmets and shoulders look like this:
    Grothdarr-Female-Front.jpg
    Look at that helmet and levitating shoulder that you cant even dye properly.
    Also, dyes are another issue with what you're proposing. A lot of sets look weird with dyes, not to mention that dyes tend to look different on different motifs.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • rxhymn
    rxhymn
    ✭✭✭
    rxhymn wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    Oh yeah, cause the old daedric style with blurry textures looks so nice... Oh wait, it doesnt, it looks exactly the same as that linen robe of health I looted in low level dungeon.
    And wearing the same spc set for more than a year is super exciting, right?

    Make crafted sets better... problem solved. As long as u use one crafted set ur can motif to ur hearts content.

    Then what about the reward part?
    If all BiS sets would be crafted, then there's no incentive to farm (and thats what ZOS wants us to do it seems).
    Also, even if they buff crafted sets in terms of dps, it wont affect healers, because spc is still a must.

    You can wear 3 sets dude it's totally possible to make it so 1 crafted set is useful. I already do that.. but if they have to, buff other sets to make that configuration more popular ur problem would be solved

    No it wont be, as long as BiS helmets and shoulders look like this:
    Grothdarr-Female-Front.jpg
    Look at that helmet and levitating shoulder that you cant even dye properly.
    Also, dyes are another issue with what you're proposing. A lot of sets look weird with dyes, not to mention that dyes tend to look different on different motifs.

    lmao.

    Edited by rxhymn on January 15, 2017 2:22PM
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    I will never choose stats over appearance.

    I stopped reading at this line.

    There are so many ways this could work.
    -A separate wardrobe character sheet that has a higher visual priority over the equipped gear.
    -The ability to "reforge" the gear into a different style
    -Give us a new item when deconstructing a set piece that allows us to craft that set with our own motifs.

    @Dantonian_Rarstiana

    Well as all my gear is CP160, crafted sets and Gold or Purple (jewelry is all Purple Spinners), with Gold enchants the chances of me getting a drop that is so significant an improvement that I would be a fool to overlook it is pretty slim. Especially as I have not really started looking at end-game group content yet. When I do I may need to reconsider - but it would have to be a major improvement if it is going to ruin the aesthetic I have settled on for that character.

    As to your three suggestions, I have been advocating some form of those almost since the game went live.

    They could even monetise this. Give us all a Wardrobe Tab for free (allowing us to set a cosmetic outfit) and then sell additional Tabs via the Crown Store. Go one further, add in a Wardrobe (where we can store Items so they can ONLY be equipped cosmetically) give is all 10 Wardrobe Slots, and then sell additional slots in the Crown Store. LOTRO made a lot of money that way.

    A Reforge/Transmog system could also work; but if the mechanism for that is only accessible via the Crown Store it will be seen for what it is - gouging. But then ZOS have form on that - the appearance change tokens for example - every other MMORPG I can think of allows that via in-game currency.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • J2JMC
    J2JMC
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    bg22 wrote: »
    It's a shame that there aren't superior craftable sets that are equally as difficult to produce as they are now to gain from drops... you know, to make crafting worth it. You know... like they said it would be.

    Julianos...
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • kongkim
    kongkim
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    Its been said before. They need to make us able to craft oure own constumes out of mortifs.
  • JKorr
    JKorr
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    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    @rxhymn I don't quite get the reason it would be "boring" and reduce the incentive and reward.

    Seeing many players with the *exact same monster helm and shoulder* no matter what other style of armor they have ISN'T boring? If this "reduces the incentive and reward", why are so many players going after the gear in the first place? The look would change, not the stats.

    Allowing crafters to change the monster sets players ALREADY HAVE to change the look but not the stats is going to make everything "boring" and keep players from trying to get the monster sets? Hate to break the news to you, but allowing me to change the look of the dropped gear would actually INCREASE the incentive to get the gear for me. If I have to run around looking like a strangler vine, mutant crocodile, or Leatherface from Texas Chainsaw Massacre I am SO not going to bother with even attempting to get the gear. While helping out guildmates I've actually gotten a purple velidreth divines shoulder. Its sitting in my bank to decon. I'm not going to use it, so I might as well get the mats and hopefully a temper from it. My current active character is using skinchanger right now. Looks pretty nice.
    Edited by JKorr on January 15, 2017 4:57PM
  • Artemiisia
    Artemiisia
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    this makes me depressed as well, I have a dream to have my tank wear order of the hour from head to toe, but because there isnt any vanity slots to put crafted non stat gear in, this is a faded dream,

    we have so many amazing, beautiful armor styles ingame, and most people hide their ugly BiS gear with costumes
  • Taleof2Cities
    Taleof2Cities
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    My main character is a healer who feels doomed to wear Xivkyn-style robes (SPC) that don't even dye that well. I have given up getting motifs because they have no use as it is. :/

    My dedicated healer runs Spell Power Cure (SPC) as well ... but has the purple jewelry so that she only has to wear Xivkyn on gloves and belt (pictured below). The other 5-piece is Kagrenac's Order of the Hour heavy crafted for PvP (though it works fine for hard mode pledges).

    All that said, I still support the posts in this thread.

    Designed right, and available to master crafters in each of the crafting disciplines, a transmog system would make the game more enjoyable for players including myself.

    QaOoDRs.jpg
    Edited by Taleof2Cities on January 15, 2017 5:30PM
  • STEVIL
    STEVIL
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    Unique to drops - 2pc sets, 3pc sets, jewelry for any set.
    Unique to crafted - choose motif.


    Against any new "let crafting support drop sets more" giveaways until crafting gets its own unique and potent capabilities.

    Right now control over appearance is all equip crafting has uniquely its own... will not give that away.

    See sig for needed chgs but definitely we need crafted 4pc sets.




    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • LadyNalcarya
    LadyNalcarya
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    JKorr wrote: »

    Seeing many players with the *exact same monster helm and shoulder* no matter what other style of armor they have ISN'T boring? If this "reduces the incentive and reward", why are so many players going after the gear in the first place? The look would change, not the stats.

    Its not just boring... There's nothing really "epic" about those endgame sets, they look bland at best,especially the ones that use old motifs, like Mother's Sorrow or Burning Spellweave. Some pieces are outright ugly (especially Grothdarr and Ilambris).
    Behold, a max cp trial conqueror in full golden BiS gear! Looks cool, isnt it?
    vI8vJna.png
    And yeah, I see an armor set and want to paint it blaaack... Because all other colors look like *** on these outdated textures. :#
    Not to mention they all look dirty and tattered for some reason... I understand that low level dropped gear might look this way, but max level legendary items?

    Edited by LadyNalcarya on January 15, 2017 6:05PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • rxhymn
    rxhymn
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    STEVIL wrote: »
    Unique to drops - 2pc sets, 3pc sets, jewelry for any set.
    Unique to crafted - choose motif.


    Against any new "let crafting support drop sets more" giveaways until crafting gets its own unique and potent capabilities.

    Right now control over appearance is all equip crafting has uniquely its own... will not give that away.

    See sig for needed chgs but definitely we need crafted 4pc sets.




    This..they are two different kinds of gear to connect them I think is stupid. It's my opinion.


    The solution is to modify crafted sets so there are ones that are comparable to helms and shoulders with different benefits and drawbacks. Maybe instead of a proc you have a nice 2 set stat bonus that is a nice alternative to the monster helms...

    The problem I have with zos now is the easy solutions that delute the content, instead of fixing pvp gear they let pvp give you the same drops as pve.. same thing here
    Edited by rxhymn on January 15, 2017 7:07PM
  • rxhymn
    rxhymn
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    JKorr wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    @rxhymn I don't quite get the reason it would be "boring" and reduce the incentive and reward.

    Seeing many players with the *exact same monster helm and shoulder* no matter what other style of armor they have ISN'T boring? If this "reduces the incentive and reward", why are so many players going after the gear in the first place? The look would change, not the stats.

    Allowing crafters to change the monster sets players ALREADY HAVE to change the look but not the stats is going to make everything "boring" and keep players from trying to get the monster sets? Hate to break the news to you, but allowing me to change the look of the dropped gear would actually INCREASE the incentive to get the gear for me. If I have to run around looking like a strangler vine, mutant crocodile, or Leatherface from Texas Chainsaw Massacre I am SO not going to bother with even attempting to get the gear. While helping out guildmates I've actually gotten a purple velidreth divines shoulder. Its sitting in my bank to decon. I'm not going to use it, so I might as well get the mats and hopefully a temper from it. My current active character is using skinchanger right now. Looks pretty nice.

    It is though.. monster sets aren't crafted sets and shouldn't be interchangeable. The problem is the crafted sets not monster helms
  • LadyNalcarya
    LadyNalcarya
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    rxhymn wrote: »
    STEVIL wrote: »
    Unique to drops - 2pc sets, 3pc sets, jewelry for any set.
    Unique to crafted - choose motif.


    Against any new "let crafting support drop sets more" giveaways until crafting gets its own unique and potent capabilities.

    Right now control over appearance is all equip crafting has uniquely its own... will not give that away.

    See sig for needed chgs but definitely we need crafted 4pc sets.




    This..they are two different kinds of gear to connect them I think is stupid. It's my opinion.


    The solution is to modify crafted sets so there are ones that are comparable to helms and shoulders with different benefits and drawbacks. Maybe instead of a proc you have a nice 2 set stat bonus that is a nice alternative to the monster helms...

    The problem I have with zos now is the easy solutions that delute the content, instead of fixing pvp gear they let pvp give you the same drops as pve.. same thing here

    The thing is... If we're talking about endgame setups, there will always be a set that is better than the rest. Doesnt matter if its just 1-2%, every little bit matters if you're pushing for highscores.
    So either crafted sets would be marginally superior (which would devalue all dropped gear and would remove the incentive to farm it and its reward value), or crafted sets would still be placeholders and people would only use them while farming for BiS. Unless they dont care for stats of course.
    rxhymn wrote: »
    JKorr wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    @rxhymn I don't quite get the reason it would be "boring" and reduce the incentive and reward.

    Seeing many players with the *exact same monster helm and shoulder* no matter what other style of armor they have ISN'T boring? If this "reduces the incentive and reward", why are so many players going after the gear in the first place? The look would change, not the stats.

    Allowing crafters to change the monster sets players ALREADY HAVE to change the look but not the stats is going to make everything "boring" and keep players from trying to get the monster sets? Hate to break the news to you, but allowing me to change the look of the dropped gear would actually INCREASE the incentive to get the gear for me. If I have to run around looking like a strangler vine, mutant crocodile, or Leatherface from Texas Chainsaw Massacre I am SO not going to bother with even attempting to get the gear. While helping out guildmates I've actually gotten a purple velidreth divines shoulder. Its sitting in my bank to decon. I'm not going to use it, so I might as well get the mats and hopefully a temper from it. My current active character is using skinchanger right now. Looks pretty nice.

    It is though.. monster sets aren't crafted sets and shouldn't be interchangeable. The problem is the crafted sets not monster helms

    *pokes these fugly Grothdarr and Ilambris sets*
    Edited by LadyNalcarya on January 15, 2017 7:15PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • rxhymn
    rxhymn
    ✭✭✭
    rxhymn wrote: »
    STEVIL wrote: »
    Unique to drops - 2pc sets, 3pc sets, jewelry for any set.
    Unique to crafted - choose motif.


    Against any new "let crafting support drop sets more" giveaways until crafting gets its own unique and potent capabilities.

    Right now control over appearance is all equip crafting has uniquely its own... will not give that away.

    See sig for needed chgs but definitely we need crafted 4pc sets.




    This..they are two different kinds of gear to connect them I think is stupid. It's my opinion.


    The solution is to modify crafted sets so there are ones that are comparable to helms and shoulders with different benefits and drawbacks. Maybe instead of a proc you have a nice 2 set stat bonus that is a nice alternative to the monster helms...

    The problem I have with zos now is the easy solutions that delute the content, instead of fixing pvp gear they let pvp give you the same drops as pve.. same thing here

    The thing is... If we're talking about endgame setups, there will always be a set that is better than the rest. Doesnt matter if its just 1-2%, every little bit matters if you're pushing for highscores.
    So either crafted sets would be marginally superior (which would devalue all dropped gear and would remove the incentive to farm it and its reward value), or crafted sets would still be placeholders and people would only use them while farming for BiS. Unless they dont care for stats of course.

    I See your point. But I don't think deluting content by stripping the uniqueness of items is the answer.

    I still think crafted items should be closer to dropped sets. That would at least help.

    Something I wouldn't be opposed to is achievement masks and hats... that looked cool and dont require the ability of turning every item into everything else.
  • JKorr
    JKorr
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    rxhymn wrote: »
    JKorr wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    @rxhymn I don't quite get the reason it would be "boring" and reduce the incentive and reward.

    Seeing many players with the *exact same monster helm and shoulder* no matter what other style of armor they have ISN'T boring? If this "reduces the incentive and reward", why are so many players going after the gear in the first place? The look would change, not the stats.

    Allowing crafters to change the monster sets players ALREADY HAVE to change the look but not the stats is going to make everything "boring" and keep players from trying to get the monster sets? Hate to break the news to you, but allowing me to change the look of the dropped gear would actually INCREASE the incentive to get the gear for me. If I have to run around looking like a strangler vine, mutant crocodile, or Leatherface from Texas Chainsaw Massacre I am SO not going to bother with even attempting to get the gear. While helping out guildmates I've actually gotten a purple velidreth divines shoulder. Its sitting in my bank to decon. I'm not going to use it, so I might as well get the mats and hopefully a temper from it. My current active character is using skinchanger right now. Looks pretty nice.

    It is though.. monster sets aren't crafted sets and shouldn't be interchangeable. The problem is the crafted sets not monster helms

    So instead of just a helm and shoulder, you want to have a full set of crafted gear that looks like a strangler vine?

    There is nothing "interchangeable" about it. Changing the LOOK of individual monster sets is what people are asking for. You are the one claiming everything would be "boring". Or do you simply want all the crafted sets to start the buff/nerf cycle? Or is there some other "problem" you see in the crafted sets? Other than you think people being able to control the look of their gear is boring and stops everyone from doing content to get special gear.
  • Aliniel
    Aliniel
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    One word solution "reforging".
  • rxhymn
    rxhymn
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    JKorr wrote: »
    rxhymn wrote: »
    JKorr wrote: »
    rxhymn wrote: »
    rxhymn wrote: »
    No diablo scrolls shibby!! Bad shibby! No!

    I don't know why you have an obsession with...
    Well, for one, you equate being able to change the visuals of items to being "Diablo"
    And for two, you seem to imply that sharing a feature with Diablo inherently bad :p

    We just want to make use of all the pretty motifs that ZOS hangs over our heads without gimping our effectiveness.

    If you played diablo you would know introducing the transmog system made the game boring as hell and further reduced the incentive and reward

    Introducing crafted gear that's more useful is a much better solution

    @rxhymn I don't quite get the reason it would be "boring" and reduce the incentive and reward.

    Seeing many players with the *exact same monster helm and shoulder* no matter what other style of armor they have ISN'T boring? If this "reduces the incentive and reward", why are so many players going after the gear in the first place? The look would change, not the stats.

    Allowing crafters to change the monster sets players ALREADY HAVE to change the look but not the stats is going to make everything "boring" and keep players from trying to get the monster sets? Hate to break the news to you, but allowing me to change the look of the dropped gear would actually INCREASE the incentive to get the gear for me. If I have to run around looking like a strangler vine, mutant crocodile, or Leatherface from Texas Chainsaw Massacre I am SO not going to bother with even attempting to get the gear. While helping out guildmates I've actually gotten a purple velidreth divines shoulder. Its sitting in my bank to decon. I'm not going to use it, so I might as well get the mats and hopefully a temper from it. My current active character is using skinchanger right now. Looks pretty nice.

    It is though.. monster sets aren't crafted sets and shouldn't be interchangeable. The problem is the crafted sets not monster helms

    So instead of just a helm and shoulder, you want to have a full set of crafted gear that looks like a strangler vine?

    There is nothing "interchangeable" about it. Changing the LOOK of individual monster sets is what people are asking for. You are the one claiming everything would be "boring". Or do you simply want all the crafted sets to start the buff/nerf cycle? Or is there some other "problem" you see in the crafted sets? Other than you think people being able to control the look of their gear is boring and stops everyone from doing content to get special gear.

    there is though you are interchanging crafted and dropped sets. Whats the point of making a monster helmet if you can change the look to something else... its a monster helmet.
    Edited by rxhymn on January 15, 2017 8:54PM
  • Sneaky-Snurr
    Sneaky-Snurr
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    I rock a Khajiiti-styled heavy armour set (Soulshine). That's my preference and I still get decent stats so I'm very happy with how I look and perform in PvP and PvE.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Nickernator
    Nickernator
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    Twizelbang wrote: »
    Its a shame we can't use our motif style armour as a transmog for any armour types in the game. Kinda like a costume.

    This, also known as "Restyling", has been suggested many times. Basically since the release of the game, and so far ZOS hasn't added it yet nor given a reply to this suggestion.
    ESO player since release
    EU - PC

    Meet the CP 350+ family:
    Nickernator, Imperial Dragonknight, EP
    Dar'Dur, Khajit Nightblade, AD
    Elidur, High Elf Sorcerer, DC
    Gagane, Breton Tempelar, EP
    Remos Hlaalu, Dark Elf Dragonknight, EP
    Bazugor gro-Mazgulub, Orc Tempelar, EP
    Halcan, Redguard Sorcerer, EP
    Entros Longshot, Bosmer Nightblade, EP
  • Tapio75
    Tapio75
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    Thankis to investors dream called "Costume slot" we will never see proper wardrobe system like in LOTRO or Transmog like in WOW.

    Why let people make their own "costumes" in cosmetic slot system when they can just fill the crown store with number of premade sets that they can just sell to.. Less financially aware people.

    I mean i would love to see a proper wardrobe system like in LOTRO but that will not happen i fear because some people really think that costume is better than a set you make with your own creativity.
    >>PC-EU Mostly PVE. Played since BETA<<
  • rxhymn
    rxhymn
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    Twizelbang wrote: »
    Its a shame we can't use our motif style armour as a transmog for any armour types in the game. Kinda like a costume.

    This, also known as "Restyling", has been suggested many times. Basically since the release of the game, and so far ZOS hasn't added it yet nor given a reply to this suggestion.

    Well that's a relief
  • WalksonGraves
    WalksonGraves
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    Good thing we have costumes. Diablo was hugrly improved by transmogs, I don't understand people's obsession with being denied visual customization. Are you that unimaginative that you would rather everyone be ugly?
    Edited by WalksonGraves on January 15, 2017 9:50PM
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