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Houseing has no functionality!!!!!

  • Riejael
    Riejael
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    Why spend 1.3M on a house that has no functionality? sure you can place crafting stations....but that's it....if your not a maxed out master crafter it does more harm than good, I really hope ESO gets its stuff together....and adds other functions! like sleeping in a bed for the hell of it! Or small cabinets that are strictly for (idk cooking mats) I mean....who stores a banana in a bank instead of their house? These aren't must do's im just saying give us a reason to buy the house if we aren't master crafters!

    There's three types of players:

    PVE
    PVP
    RP

    This is RP content. It has functionality that PVE/PVP won't know how to utilize properly. Just move along, its a rare bone thrown to that playstyle. If it helps just act like it wasn't even created as it doesn't affect how you play ESO.
  • jarrod777
    jarrod777
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    Housing totally has a purpose.

    Houses are where you take your guy friends who are playing girl toons back to your pad for some rp love making.

    so sweet!
  • Ibage
    Ibage
    Personal Vendor, neighborhoods, and storage would be ideal. I see no reason why these things aren't included. As well as possible XP buffs for logging off in own property.

    That said, maybe they'll add these things. I personally came back to the game for the player housing. I hope they take a page out of other MMOs that used housing. Specifically LotRO, SWG, and DAOC.
  • EvilCroc
    EvilCroc
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    I'm planning to completely ignore this housing nonsense. It was fun on test server with free mats and free crown items, but even there it was fun for a day or maybe two. I'll better spend my money on motif pages and bank upgrades and my time on dungeons, trials and leveling my alts.
  • Fudly_budly
    Fudly_budly
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    ElliottXO wrote: »
    There is a more structured thread in the pts forum with more suggestions and less hate.

    Very true and players really should post there and be as specific as possible. Either way though, seems pretty obvious that most of the feedback is not supporting housing as it currently is implemented on PTS. Hope someone is listening.
    Rule #1: RL trumps gaming.
    Rule #2: True immersion is RL.
    Rule #3: RL lag is wonderful.
    Rule #4: People matter. Pixels do not.
  • AhPook_Is_Here
    AhPook_Is_Here
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    My sexy dunmer will be role-playing his "plumber" job at all the ladies homes of Tamriel who need their plumbing looked at. That is functionality. Please await the firm *** on your "doors", as it might take me some time to get to you (STA sustain build) but it will be worth the wait to have a bonafide "plumber" take care of your plumbing needs.
    “Whatever.”
    -Unknown American
  • LrdRahvin
    LrdRahvin
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    ERP is a function .

    ^ Burn the witch!!! ^
  • LrdRahvin
    LrdRahvin
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    Tandor wrote: »
    Welcome to housing in every other MMO?

    Not every other MMO, SWTOR allows you to store your items in a bank at your house, and it also is a quick travel option that is faster for you to travel to and jump back to your ship rather than going to the space port each time..

    In ESO it is... A LOT of money... what you can use it for I would guess is RPing?? I honestly have no idea what the good point of housing is hahaha!

    It provides a whole new element of the game for those who enjoy immersing themselves in the design and fitting out of their housing. It's a complete playstyle for some people, just as playing the markets is for some others.

    @Tandor

    I absolutely agree with you. I have spent many, many hours fitting out my Yavin 4 Temple in SWTOR. When I was playing SWTOR last I was pretty much doing just two things: 1) grinding credits to buy stuff for my Stronghold, 2) Targeting content based on known decoration drops. So even when I wasn't actively in my Stronghold doing things, what I was doing was facilitating and funding that.

    But @katiesmith12341 is also correct in that SWTOR housing allows you to do ALL of that and so much more.

    I can place three types of Vendors / Traders in my SWTOR that allow me to trade crafted "tokens" for specific Decorations.
    I can access my Personal Storage.
    I can access my Shard Account Storage.
    I can access the Galactic Trade Network (AH) via a GTN Terminal.
    I can have a Modifcation Station for adding/removing Mods to my gear.
    There are several types of NPC trader I can add, all of which can repair my gear or purchase "vendor trash".

    Now, I know from before I took a break from ESO, and since I have returned, that you have concerns about the Trade Kiosk system, and how it denies some players access to "the market". Housing could theoretically be used to resolve that by allowing is a "personal kiosk" in our Homesteads. Even the urban based homes could have stall/kiosk attached to them.

    I like where Homesteads are as a starting point for housing in ESO; I would be bitterly disappointed if how they are now is as good as they ever get.

    All The Best

    I agree wholeheartedly (especially the part about personal trade kiosks).

    I don't think the devs have thought beyond: Dev 1- "Housing can be a great source of cash shop income for us!"; Dev 2- "Yeah! You know what, it can also be made into a really good gold sink for in game money."
  • Callous2208
    Callous2208
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    I wouldn't mind a bit more functionality, but it would seem that some of you are asking for WoW garrisons. Mines, forests, gardens, all the writ boards? Let's not get carried away.
  • VeriusNox
    VeriusNox
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    What if I just want a house for fun?
  • Tandor
    Tandor
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    Riejael wrote: »
    Why spend 1.3M on a house that has no functionality? sure you can place crafting stations....but that's it....if your not a maxed out master crafter it does more harm than good, I really hope ESO gets its stuff together....and adds other functions! like sleeping in a bed for the hell of it! Or small cabinets that are strictly for (idk cooking mats) I mean....who stores a banana in a bank instead of their house? These aren't must do's im just saying give us a reason to buy the house if we aren't master crafters!

    There's three types of players:

    PVE
    PVP
    RP

    This is RP content. It has functionality that PVE/PVP won't know how to utilize properly. Just move along, its a rare bone thrown to that playstyle. If it helps just act like it wasn't even created as it doesn't affect how you play ESO.

    I don't agree that it's just a bone being thrown to role-players.

    First, don't under-estimate the appeal of housing to PvEers and PvPers in general. It's hugely popular in all the MMOs that have it as a substantial feature, and has been from SWG onwards. Rift, LoTRO, EQ2 and SWTOR are just some of the current games in which housing is a significant factor across the player spectrum.

    Second, you omit a very important category of player - housing fanatics. Every game with housing has them. They're not role-players, they're simply devoted to designing and furnishing their houses and they make a massive undertaking of it. EQ2, for example, has a whole section of the official forum devoted to the subject:-

    https://forums.daybreakgames.com/eq2/index.php?forums/norrathian-homeshow.29/

    Be in no doubt that player housing is always a massively popular feature - way beyond the role-players - and I've no doubt that, properly implemented and priced, it will be here too.
  • Bouldercleave
    Bouldercleave
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    VeriusNox wrote: »
    What if I just want a house for fun?

    Then it would all boil down to your definition of "fun".

    A lot of people are going to enjoy it, a lot of people are going to hate it, and a lot of people are going to be like me and are sort of - meh.

    There are a few things that I like that they are bringing to the table here, but there are several areas that I think they dropped the ball somewhat and missed a HUGE target area for playability and enjoyment.

  • nimander99
    nimander99
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    I don't know about y'all but I'm gonna be functioning the heck outta my houses.
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • CapnPhoton
    CapnPhoton
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    Welcome to housing in every other MMO?

    Actually no. Housing in EQ2 has amazing perks, including a huge amount of storage, fast travel options, crafting, and showing off all your crap.

    Hopefully things will be added to ESO in the future.
    Xbox One NA Aldmeri Dominion
  • nordsavage
    nordsavage
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    Of course it doesn't. It is a simple cash grab and an opportunity introduce more grinds to the game. The grinds keep you playing to keep you paying. This also distracts from the terrible combat changes and substitutes having to introduce any fighting content.
    I didn't choose tank life, tank life chose me.
  • clocksstoppe
    clocksstoppe
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    Welcome to housing in every other MMO?

    Is this supposed to be an apologist excuse comment for ZOS releasing useless garbage updates?
  • skiptomyluau
    skiptomyluau
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    Functionality would really help the lag in towns too
  • Dawnblade
    Dawnblade
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    I've played a number of games with some form of housing or instanced player space, and ESO so far seems to have the least functionality even after looking at what all can be added with cash store items.

    Heck even WoW with their crappy one size fits all garrisons (probably the worst 'housing' I'd seen thus far) had an instanced player space that allowed players to craft, vendor / repair / buy basics and reagents, collect some materials, bank, AH, get quests, and access other map points (portals and flights).

    Basically if I can't take care of the housekeeping functions of ESO in my home, it might as well not exist.

    For me this includes being able to teleport to the home and return from where I started, vendors to sell junk / repair gear / buy basics, bank access, guild bank / trader access, crafting stations, stables.

    If I have to travel to a city to do most of my housekeeping chores, then the appeal of a home in ESO becomes quite low.

    I will give them a gold star for putting in a lot of different homes (even if most are copy / paste of existing game assets), but without functionality they just seem pointless.
  • Savos_Saren
    Savos_Saren
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    Training dummy, attuned crafting tables, not all useless, but with no kind of storage or way to display armor sets, all they are is a little fun decorating and getting patterns to craft furniture.

    My thoughts exactly @kevlarto_ESO !

    The training dummy, alone, is worth the house. It effectively gives EVERYONE a standard for DPS. The attuned tables are also incredibly convenient.

    CURRENTLY, there is no storage... but it doesn't mean that there will never be any. ZoS does have to save up more stuff to reveal with housing in later updates...

    -they could implement small garden patches that give random alchemy plants (think hireling 2.0)
    -they could implement storage chests- or perhaps mannequins to hold some of your commonly used armor
    -they could implement "housecarls" (think Skyrim) that would give you random supplies as part of their duties
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Sinthrax
    Sinthrax
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    Lukums1 wrote: »
    Welcome to housing in every other MMO?

    Wrong...

    Other housing MMO's have the following:

    Battle Arena (inside their house)
    Phased instances (inside their house)
    MINI Games (actual developer mini games) where you can WIN cosmetic items which can be placed on your land
    Rest XP when sleeping in your bed (or logging out inside your home)
    Growing your own fruit and veg - crops on your land which you can harvest every 3-5 days depending on rarity


    I'd go on... but yeah you are very very mis-informed matey

    Just for your info you can already duel. Not sure what you mean by arena...if you mean fight..then its already there.
    Rest XP is already in the game without housing.

    So 2 of the 5 you mention are in the game...so how are you informing him exactly.
    Edited by Sinthrax on January 14, 2017 2:54AM
  • Sinthrax
    Sinthrax
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    Hookgrin wrote: »
    Tandor wrote: »
    However, I'm also concerned that housing doesn't become the place to do everything in the game otherwise the cities will become dead and new players will get the wrong impression about the game's popularity when they log into what will appear to them to be an empty world.

    I think that was a big reason they went with One Tamriel, people were saying the game was dead when in reality everyone was divided into so many instances that we never saw each other. With what some people are suggesting we will all be in our houses with no reason to leave, making the effect even greater than it was before One Tamriel.

    I seriously doubt that ZOS would do anything to further enable that any more than they already have.

    There is a solution to that I think, but one that ZOS seems to have half used. In almost all of the major towns and cities there are "empty houses". If the "front door" to those houses was used as a gateway to instanced personal housing New Players would see lots of people going in and out of building in existing areas of activity. Allow the fronts of these houses to be dynamic, so that those properties with "useable assets" (Craft Stations, Trade Stalls etc) have appropriate Signs and Banners and every major settlement will be busier, and have a more competitive trade market. If possible let people using those assets do so without having to enter the instanced part of the house. Buyers and Sellers both win, New Players see busy quest and social hubs, and players have more reason to invest Gold and Crowns into Homesteads.

    ZOS needs to hire you.


    Storage space on the other hand is a benefit that does not cause you to spend much more time in your house but would certainly make home ownership worthwhile. But, there are many things people do for storage now that makes ZOS money, such as buying additional character slots or additional accounts. I doubt they will want to impact that. If they did introduce storage, I could see them putting that behind a pay wall of some type.

    If they add storage to the house I will cancel my sub and just use the extra space in housing. I imagine most people would. I don't see storage benefiting them as a company to much. I could stand to save $15 a month tho.
  • ArnoTerranova
    ArnoTerranova
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    +1 for the Lair and the many good ideas up there, not only about storage and other functionalities!

    Fatty White-Claw (lvl 50+) heal trial pve
    Koros Bone-Shield (lvl 50+) tank trial pve
    Koros Lust (lvl 50+) dps pve, pvp
    Seiri (lvl 50+) dps pve
    Wildfire (lvl 50+) dps pvp
    EU-PC - Playing since April 2014. (beta)
  • Ibage
    Ibage
    Sinthrax wrote: »
    Hookgrin wrote: »
    Tandor wrote: »
    However, I'm also concerned that housing doesn't become the place to do everything in the game otherwise the cities will become dead and new players will get the wrong impression about the game's popularity when they log into what will appear to them to be an empty world.

    I think that was a big reason they went with One Tamriel, people were saying the game was dead when in reality everyone was divided into so many instances that we never saw each other. With what some people are suggesting we will all be in our houses with no reason to leave, making the effect even greater than it was before One Tamriel.

    I seriously doubt that ZOS would do anything to further enable that any more than they already have.

    There is a solution to that I think, but one that ZOS seems to have half used. In almost all of the major towns and cities there are "empty houses". If the "front door" to those houses was used as a gateway to instanced personal housing New Players would see lots of people going in and out of building in existing areas of activity. Allow the fronts of these houses to be dynamic, so that those properties with "useable assets" (Craft Stations, Trade Stalls etc) have appropriate Signs and Banners and every major settlement will be busier, and have a more competitive trade market. If possible let people using those assets do so without having to enter the instanced part of the house. Buyers and Sellers both win, New Players see busy quest and social hubs, and players have more reason to invest Gold and Crowns into Homesteads.

    ZOS needs to hire you.


    Storage space on the other hand is a benefit that does not cause you to spend much more time in your house but would certainly make home ownership worthwhile. But, there are many things people do for storage now that makes ZOS money, such as buying additional character slots or additional accounts. I doubt they will want to impact that. If they did introduce storage, I could see them putting that behind a pay wall of some type.

    If they add storage to the house I will cancel my sub and just use the extra space in housing. I imagine most people would. I don't see storage benefiting them as a company to much. I could stand to save $15 a month tho.

    I mean, there's little reason to do more than normal bank storage. I'm not asking for extra storage personally, but access to the bank would be nice. Having played WoW and lived through the Garrison system, I can say there are a lot of good ideas that could be used. But using all of them will kill the game's populace. I dont think asking for access to the account storage is much to ask. I know some want more, but this is simple.
  • O_LYKOS
    O_LYKOS
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    all I want from housing is for me to go chill in my house for half an hour while a take a nice long *** so I can come back and not have to log back in again because ive been booted for being idle!
    PC NA - GreggsSausageRoll
  • Taternater
    Taternater
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    PVPers can create elaborate dueling arenas with their houses. That has a world of potential. Like if different PVP guilds each had an arena in their guild house, there could be tournaments, or even a tournament circuit.

    PVEers benefit immensely because of the training dummy. As someone pointed out it will create a standard for measuring dps. Even more, a dps player can practice and test new rotations on the dummy, seeing the different numbers of damage reached. And when a PVE guild has a raid group for raid newbies, the group can go through the motions of raid fighting on the dummy before doing their first raid together.

    Also, just getting the apartments and small houses will create a network of fast travel locations because you can port to any of your houses from anywhere except cyrodil and just walk out of the house.
  • willklippsteinb14_ESO
    Riejael wrote: »
    Why spend 1.3M on a house that has no functionality? sure you can place crafting stations....but that's it....if your not a maxed out master crafter it does more harm than good, I really hope ESO gets its stuff together....and adds other functions! like sleeping in a bed for the hell of it! Or small cabinets that are strictly for (idk cooking mats) I mean....who stores a banana in a bank instead of their house? These aren't must do's im just saying give us a reason to buy the house if we aren't master crafters!

    There's three types of players:

    PVE
    PVP
    RP

    This is RP content. It has functionality that PVE/PVP won't know how to utilize properly. Just move along, its a rare bone thrown to that playstyle. If it helps just act like it wasn't even created as it doesn't affect how you play ESO.
    I disagree, It is not a Rare Bone thrown for RP. TES games have always had player housing....something which offered functionalities for all types of players...rafting stations for crafters, the ability to marry and have children in you home (for RP), and storage for everyone.

    Not to mention that One Tamriel was implemented to fix two problems....One, so all players of all levels could party together and enjoy the game regardless of levels, and Two because all of the effort that the DEV team put into these low level zones was effectively unused. you would out level a zone, and if you wasn't an achievement hunter, these zones became useless, they granted no XP...because Most players probably leveled their first toon thru the mission lines...but after that they grind the rest of their toons up...I know I did, and so did my friends. so effectively, I used most zones once and never came back, making the zones (wasted) but with one tamriel it is no longer so...I can gain XP in any zone on any toon with anyone. so now all of their hard work is being used. The Devs aren't trying to make content for any one type of player, they are trying to make content that all can use.

    Look at it like this, If you making a special dinner for your family, but everyone likes something different your not going to put in a lot of effort for one person. your going to try and make something that everyone will enjoy. because it wouldn't make sense to cook steak, if 3/4 of your family members are vegetarians. because this is effectively what your saying.

    (not the best writer, hope this made sence XD)
    Edited by willklippsteinb14_ESO on January 19, 2017 8:01PM
  • KundaliniHero
    KundaliniHero
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    I would rather have new vet content, ie; trials, dungeons, armor sets, PVP battlegrounds over an instanced based home that's only innovative gameplay purpose is to finally incorporate a targeting dummy.

    Lets be honest: the entire homestead update besides being a considerable nerf to class functionality is a crown store fluff job. I dont have issue with ZOS trying to make money, but there are far better features IMO that can be implemented that would expand the player base and possibly bring people back, it wont be through some half-hearted "sims" clone.
  • NeKryXe
    NeKryXe
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    at this point i have all craft stations, bank and store at home, still, i can't find any reason to use it. usually i don't even remember that i got that house on the game.

    there's no storage space (this way too ridiculous), i can't access my guild bank or my guild store, i can't feed the horses, i have no way to access the writ boards, the smuggler is pretty useless, i couldn't find a wayshrine to buy or build for the house yet, and above all the loading is insanely slow, so we can't use the houses for fast transportation too.

    i was very excited with the housing update, but i never expected to find it so bad and so useless.
    Edited by NeKryXe on March 4, 2017 4:13PM
  • Eleusian
    Eleusian
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    I thought the function was to make me gold & ZOS cash . All the people playing with doll houses love trading me gold and paying ZOS cash for housing related stuff. It's a big win!
    PS4 NA
  • Cpt_Teemo
    Cpt_Teemo
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    Welcome to housing in every other MMO?

    Swg was an MMO and also had the best usage of houses even though technically yes it was a sandbox game so it has different rules than these kinds, but you had so many things you can place in it kind of like Swtor now.

    Vendors, Gtn/Kiosk (AH), Cosmetic change stations, crafting stations

    a bit more than what ESO can do now
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