Hand_Bacon wrote: »DMuehlhausen wrote: »Welcome to housing in every other MMO?
DAOC: Neighborhoods, vast area, many decorations and trophies, personal seller at each house, global search for those sellers, many kiosks from teleporter to crafter to merchants of every kind, vaults, personal + house vaults + guild vaults for guild houses.
If they could have taken that old mmo's housing and taken to the state where mmos are today it could have been glorious.
DMuehlhausen wrote: »Welcome to housing in every other MMO?
You can sleep in bed at the inn right now. I don't see how that's not going to work in your house?
Also, chairs will be interactable as well.
KochDerDamonen wrote: »As a master crafter, I'm only gonna buy a cheap house to stuff the IC crafting tables in and whatever else I have room for
It's a better deal for roleplayers, basically
AnnieBeGood wrote: »I doubt I will buy one. WHEN they have some use.... like STORAGE I might.
tbh they are fun on the pts because they cost nothing, but when it is my gold...... nah.
I dont see any reason to visit your house once you're done decorating it.
DMuehlhausen wrote: »Welcome to housing in every other MMO?
katiesmith12341 wrote: »DMuehlhausen wrote: »Welcome to housing in every other MMO?
Not every other MMO, SWTOR allows you to store your items in a bank at your house, and it also is a quick travel option that is faster for you to travel to and jump back to your ship rather than going to the space port each time..
In ESO it is... A LOT of money... what you can use it for I would guess is RPing?? I honestly have no idea what the good point of housing is hahaha!
katiesmith12341 wrote: »DMuehlhausen wrote: »Welcome to housing in every other MMO?
Not every other MMO, SWTOR allows you to store your items in a bank at your house, and it also is a quick travel option that is faster for you to travel to and jump back to your ship rather than going to the space port each time..
In ESO it is... A LOT of money... what you can use it for I would guess is RPing?? I honestly have no idea what the good point of housing is hahaha!
It provides a whole new element of the game for those who enjoy immersing themselves in the design and fitting out of their housing. It's a complete playstyle for some people, just as playing the markets is for some others.
DMuehlhausen wrote: »Welcome to housing in every other MMO?
Gandrhulf_Harbard wrote: »katiesmith12341 wrote: »DMuehlhausen wrote: »Welcome to housing in every other MMO?
Not every other MMO, SWTOR allows you to store your items in a bank at your house, and it also is a quick travel option that is faster for you to travel to and jump back to your ship rather than going to the space port each time..
In ESO it is... A LOT of money... what you can use it for I would guess is RPing?? I honestly have no idea what the good point of housing is hahaha!
It provides a whole new element of the game for those who enjoy immersing themselves in the design and fitting out of their housing. It's a complete playstyle for some people, just as playing the markets is for some others.
@Tandor
I absolutely agree with you. I have spent many, many hours fitting out my Yavin 4 Temple in SWTOR. When I was playing SWTOR last I was pretty much doing just two things: 1) grinding credits to buy stuff for my Stronghold, 2) Targeting content based on known decoration drops. So even when I wasn't actively in my Stronghold doing things, what I was doing was facilitating and funding that.
But @katiesmith12341 is also correct in that SWTOR housing allows you to do ALL of that and so much more.
I can place three types of Vendors / Traders in my SWTOR that allow me to trade crafted "tokens" for specific Decorations.
I can access my Personal Storage.
I can access my Shard Account Storage.
I can access the Galactic Trade Network (AH) via a GTN Terminal.
I can have a Modifcation Station for adding/removing Mods to my gear.
There are several types of NPC trader I can add, all of which can repair my gear or purchase "vendor trash".
Now, I know from before I took a break from ESO, and since I have returned, that you have concerns about the Trade Kiosk system, and how it denies some players access to "the market". Housing could theoretically be used to resolve that by allowing is a "personal kiosk" in our Homesteads. Even the urban based homes could have stall/kiosk attached to them.
I like where Homesteads are as a starting point for housing in ESO; I would be bitterly disappointed if how they are now is as good as they ever get.
All The Best
I'm happy sinking gold and time into a house with no functional benefits. It should be about the aesthetics rather than buffs, storage and convenience.
Welcome back!
I certainly have concerns about the present trading system, and would like it to be opened up to non-guild members if only in a limited way. It's certainly the case that housing could be used to that end.
However, I'm also concerned that housing doesn't become the place to do everything in the game otherwise the cities will become dead and new players will get the wrong impression about the game's popularity when they log into what will appear to them to be an empty world.
willklippsteinb14_ESO wrote: »Why spend 1.3M on a house that has no functionality?
willklippsteinb14_ESO wrote: »Why spend 1.3M on a house that has no functionality? sure you can place crafting stations....but that's it....if your not a maxed out master crafter it does more harm than good, I really hope ESO gets its stuff together....and adds other functions! like sleeping in a bed for the hell of it! Or small cabinets that are strictly for (idk cooking mats) I mean....who stores a banana in a bank instead of their house? These aren't must do's im just saying give us a reason to buy the house if we aren't master crafters!
luen79rwb17_ESO wrote: »It does have a functionality: sink your gold and/or your wallet.
However, I'm also concerned that housing doesn't become the place to do everything in the game otherwise the cities will become dead and new players will get the wrong impression about the game's popularity when they log into what will appear to them to be an empty world.
Gandrhulf_Harbard wrote: »There is a solution to that I think, but one that ZOS seems to have half used. In almost all of the major towns and cities there are "empty houses". If the "front door" to those houses was used as a gateway to instanced personal housing New Players would see lots of people going in and out of building in existing areas of activity. Allow the fronts of these houses to be dynamic, so that those properties with "useable assets" (Craft Stations, Trade Stalls etc) have appropriate Signs and Banners and every major settlement will be busier, and have a more competitive trade market. If possible let people using those assets do so without having to enter the instanced part of the house. Buyers and Sellers both win, New Players see busy quest and social hubs, and players have more reason to invest Gold and Crowns into Homesteads.