My point is simple for all the players who have been here before Subscription mode was ended and Era of crown store and DLC began or those who have been here long enough to go thorough and complete 90-95% of ESO Content. I'm leaving 5-10% for PVP as there is nothing much to do but same thing everyday till you get the alliance rank to top and then you continue to do some more of what you've been doing (and with that also brings the point for PVP players, who are yet to see anything new after original Cyrrodil was given and since then....and don't even mention the crap imperial city pls..).
So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
SO, if I see this correctly, after SoTH, which gave us 2 dungeons, it's been almost or more than 6 months, we are yet to see a single piece of new content to do. Now in February, we'll get housing, which is nothing but a gold sink for players with absolutely 0 return in terms of game play experience, it'd be another 3 months before the next patch/DLC, for which we've no information. So far 9 months, we got nothing but either repeat the same old content or grind till you fingers hurt or you go brain-dead. Now i've been a ESO+ member for all this time, and i've paid them almost 100$ for WHAT?
As it has been pretty evident that ZOS has been making the effort to bring more new customers into the game and try to give them every possible handout to reach the End game as soon as possible so that they don't get bored of grinding and leveling and leave the game, but they don't realize is that in time, these new will become old and will be at the same standpoint where i/we are today. And they will be asking the same question. Hand holding for new players, i don't mind, but sidestepping the Old Players? That's a treatment I'll not accept.
In a recent comment from @ZOS_RichLambert , he mentioned that he is trying to bridge the gap between high and low DPS by whatever balancing they are doing, and also said specifically that to achieve that they are bringing the top ceiling DOWN. Now if that is not a insult to players who have given their time and money and efforts to practice and reach that Ceiling lvl, which ZOS is trying to pull down only so that new players don't feel bad as they are no where even close.
Now, don't make this thread abut new vs old player and their DPS capabilities or how easy it is to do everything even without max CP, this thread is not about that. It asks a very specific question- 9 MONTHS (incl upcoming housing patch) and nothing to do for old/ veteran players and for how long it is going to be like that.
So many ESO-you tubers have almost nothing to tube about, as all the challenging content is over and there is nothing further to do. People like @Alcast and some others are posting Motif videos on their channels, rather than posting some meaningful content, because they have nothing to do in this game and show on their channel. I ask all those you-tubers out there, what would they prefer to put on their channels, a new Hardcore trial/ dungeon run, a new interesting build or a new motif video or how to make furniture tutorial?
it's OK ZOS to comeout with all these new ideas that you are implementing in the game for the new players and in turn pushing the business, but Please do not side step old players and punish them by not giving them anything to do. I've no idea how long it takes you for new content creation, but a dungeon or 2 would be nice every patch and maybe a trial every 6 months at least. or else the vet crowd is simply going to disappear, which i'm sure you've already realized and have already put your plans in motion with the new generation.
For many, i'm sure Housing will be the 2nd last nail of coffin if nothing better comes out next patch.
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , @ZOS_MattFiror
Seraphayel wrote: »bowmanz607 wrote: »We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Content is "new stuff" to do. Motifs, equipment, costumes, crone store stuff, things to spend tv and ap on, new achievements or new crafting materials are no content. Duels are no content as well (to count that as a feature is pretty ridiculous, duels are some of the most basic things in MMORPGs).
Content is something that gives you more to do in PvE or PvP. Let it be new zones or new game modes for old content, new storylines, quests or whatever.
Yes, they're subscription based, so what? ESO has a subscription as well. Yeah, when this game was a sub model the only content they added in 1.5 years was Craglorn which players paid for over $100 in subscriptions... but we already had this discussion back then and don't need to repeat it.
It's an undeniable fact that this game lacks "new" content.
I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
As much as I do agree with you about going out, but unfortunately I can not because of the place I am. So that's out of question.bowmanz607 wrote: »Seraphayel wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
This is such a lame statement / excuse...
The game is over 2.5 years old. Even as a normal, casual player you can finish most of the stuff within less than 6 months. So that's still 24 months and more to do it again etc.
Fact is, this game has gotten pretty small bits of content since it went P2P, especially in 2016. 2015 was okay due to Orsinium and Imperial City (but it still took them pretty long from Craglorn to IC / Orsinium) but 2016 wasn't. Two small new zones, two rather boring passive skill lines, an unfinished justice system, a trial and two dungeons - that's something like WoW or Final Fantasy XIV brings with one major content patch (for free).
We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Features do not make up for the content. 1trial/2 dungeons can last as much as 3-6 months. And do not forget the PVP, where they have seen nothing new for almost 3 years now and as well all the claims made by ZOS to make PVP experience better have died up with time. With 1T, yes they revamped old gear/ trial/ dungeons/ craglorn etc to max level but that's the point - IT'S OLD CONTEMT WHICH SHOULD HAVE ALREADY BEEN SCALED WHEN CP WERE INTRODUCED. Since imperial city, we got 4 dungeons/ 1 trial in 18 month time. Do the math. Exp events were nothing but a lolly pop for new players and a bit of time pass fun for the old players but as its a tradition here, it was nothing my but a huge grind fiesta, which ofc is a part of MMO, but here it seems that Grind is the MMO of the game which we have done for last 2 quarters and will continue to do so in next one as well.
Regarding farming gold- ITS AGAIN GRIND FFS. We don't mind grind as long as there is some direction, but just grinding the gear or exp to do the same stuff again is nonsense. People who have done vMSA or other vet trials, for argument sake let's say, new gear makes it easier but it does not give the content any more value that it already had. People farmed endlessly for those vMSA weapons to improve performance but WHERE DO THEY PERFORM? And that is not even considering all the nerf they brought.
New players or even who have been around here for almost a year will have plenty to do. Or even some of the old players as well. But the whole point of discussion was- as we were TOLD that every quarter there would be a new DLC for us to explore, that was not kept up and the focus changed from providing the content switched to increase the business from new customer because for them they already have *** of stuff to do.
And as I've already stated, I don't mind the housing patch coming next quarter as many here would love to explore that aspect of game, but those who don't will get ***.
bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
As much as I do agree with you about going out, but unfortunately I can not because of the place I am. So that's out of question.bowmanz607 wrote: »Seraphayel wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
This is such a lame statement / excuse...
The game is over 2.5 years old. Even as a normal, casual player you can finish most of the stuff within less than 6 months. So that's still 24 months and more to do it again etc.
Fact is, this game has gotten pretty small bits of content since it went P2P, especially in 2016. 2015 was okay due to Orsinium and Imperial City (but it still took them pretty long from Craglorn to IC / Orsinium) but 2016 wasn't. Two small new zones, two rather boring passive skill lines, an unfinished justice system, a trial and two dungeons - that's something like WoW or Final Fantasy XIV brings with one major content patch (for free).
We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Features do not make up for the content. 1trial/2 dungeons can last as much as 3-6 months. And do not forget the PVP, where they have seen nothing new for almost 3 years now and as well all the claims made by ZOS to make PVP experience better have died up with time. With 1T, yes they revamped old gear/ trial/ dungeons/ craglorn etc to max level but that's the point - IT'S OLD CONTEMT WHICH SHOULD HAVE ALREADY BEEN SCALED WHEN CP WERE INTRODUCED. Since imperial city, we got 4 dungeons/ 1 trial in 18 month time. Do the math. Exp events were nothing but a lolly pop for new players and a bit of time pass fun for the old players but as its a tradition here, it was nothing my but a huge grind fiesta, which ofc is a part of MMO, but here it seems that Grind is the MMO of the game which we have done for last 2 quarters and will continue to do so in next one as well.
Regarding farming gold- ITS AGAIN GRIND FFS. We don't mind grind as long as there is some direction, but just grinding the gear or exp to do the same stuff again is nonsense. People who have done vMSA or other vet trials, for argument sake let's say, new gear makes it easier but it does not give the content any more value that it already had. People farmed endlessly for those vMSA weapons to improve performance but WHERE DO THEY PERFORM? And that is not even considering all the nerf they brought.
New players or even who have been around here for almost a year will have plenty to do. Or even some of the old players as well. But the whole point of discussion was- as we were TOLD that every quarter there would be a new DLC for us to explore, that was not kept up and the focus changed from providing the content switched to increase the business from new customer because for them they already have *** of stuff to do.
And as I've already stated, I don't mind the housing patch coming next quarter as many here would love to explore that aspect of game, but those who don't will get ***.
You say that for people who don't like housing they get nothing. Well people who don't like dungeons get nothing from shadow of hist.
And really? They have g9ven quarterly dlc. Q1 thieves guild. Q2 dark brotherhood. Q3 shadow. Q4 one tamriel. Promise kept.
I just want to point out, that I started this game in beta and played right at launch. I did take a break right after the free to play update pre 1T. But I digress.So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
I have literally not completed a single thing on your list. I'm close to number 4 but they keep adding motiffs, and I have not finished anything for Clothier.
I wonder how many people, vet or not actually fit your description.
bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
for real. all it sounds like is OP does nothing but play this game. Sorry the game is not filled with 1million hours of content. jeez.
BlazingDynamo wrote: »Prof_Bawbag wrote: »BlazingDynamo wrote: »Who said craglorn sucked? And why did they feel the need to change it to a solo zone? That was by far the beefiest content release to date. We need another one of those and I would gladly wait 9 months in between.
I'm afraid zos already killed their own success. And now as they dig the grave that ESO will soon lay in they are trying to milk every last penny from us via crown store...
I suspect no one needed to say anything. ZoS will have access to how many people were doing any given quest and if next to no one were doing them, then it was completely wasted. The only reason for many to visit that zone pre update was to farm nodes or to drop off writs. Next to no one also wanted to help those who wanted to do the group content. I remember asking in my guilds (2 of the largest guilds on PS4 EU) and no one ever wanted to venture out there. you'd randomly see people advertising for a group for the arena, but that was it and not very often at that. No one in major cities or Craglorn itself wanted to go questing there. Most people just wanted to stand around spamming abilities, trash talk or do end game content.
When i go to Craglorn now, it's actually populated in places. I can stand almost anywhere and I'm guaranteed to see others ride by every minute or two. Before, I could go over an hour without seeing someone if I ventured outside of Upper Craglorn. Craglorn was just a tedious zone for the vast majority of players and ZoS obviously realised this.
Like I said to the last guy. Yeah it's populated now because it's been updated with current leveled gear and has far more rewards for completing activities. Has nothing to do with it being grpup content. There was just no reward for doing anything out there till now.
bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
As much as I do agree with you about going out, but unfortunately I can not because of the place I am. So that's out of question.bowmanz607 wrote: »Seraphayel wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
This is such a lame statement / excuse...
The game is over 2.5 years old. Even as a normal, casual player you can finish most of the stuff within less than 6 months. So that's still 24 months and more to do it again etc.
Fact is, this game has gotten pretty small bits of content since it went P2P, especially in 2016. 2015 was okay due to Orsinium and Imperial City (but it still took them pretty long from Craglorn to IC / Orsinium) but 2016 wasn't. Two small new zones, two rather boring passive skill lines, an unfinished justice system, a trial and two dungeons - that's something like WoW or Final Fantasy XIV brings with one major content patch (for free).
We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Features do not make up for the content. 1trial/2 dungeons can last as much as 3-6 months. And do not forget the PVP, where they have seen nothing new for almost 3 years now and as well all the claims made by ZOS to make PVP experience better have died up with time. With 1T, yes they revamped old gear/ trial/ dungeons/ craglorn etc to max level but that's the point - IT'S OLD CONTEMT WHICH SHOULD HAVE ALREADY BEEN SCALED WHEN CP WERE INTRODUCED. Since imperial city, we got 4 dungeons/ 1 trial in 18 month time. Do the math. Exp events were nothing but a lolly pop for new players and a bit of time pass fun for the old players but as its a tradition here, it was nothing my but a huge grind fiesta, which ofc is a part of MMO, but here it seems that Grind is the MMO of the game which we have done for last 2 quarters and will continue to do so in next one as well.
Regarding farming gold- ITS AGAIN GRIND FFS. We don't mind grind as long as there is some direction, but just grinding the gear or exp to do the same stuff again is nonsense. People who have done vMSA or other vet trials, for argument sake let's say, new gear makes it easier but it does not give the content any more value that it already had. People farmed endlessly for those vMSA weapons to improve performance but WHERE DO THEY PERFORM? And that is not even considering all the nerf they brought.
New players or even who have been around here for almost a year will have plenty to do. Or even some of the old players as well. But the whole point of discussion was- as we were TOLD that every quarter there would be a new DLC for us to explore, that was not kept up and the focus changed from providing the content switched to increase the business from new customer because for them they already have *** of stuff to do.
And as I've already stated, I don't mind the housing patch coming next quarter as many here would love to explore that aspect of game, but those who don't will get ***.
Ya pvp has been lacking. Difference is though that pvp is a living breathing animal. That said, like it or hate it we have seen captureable towns, IC, new sets, golden vendor, new skills, and the like.
As for grinding, it is an mmo. Get used to it.
You say that for people who don't like housing they get nothing. Well people who don't like dungeons get nothing from shadow of hist.
And really? They have g9ven quarterly dlc. Q1 thieves guild. Q2 dark brotherhood. Q3 shadow. Q4 one tamriel. Promise kept.
I would also enjoy our age you to read the comment I made just before this as the point applies to you also.
OrphanHelgen wrote: »I just want to point out, that I started this game in beta and played right at launch. I did take a break right after the free to play update pre 1T. But I digress.So, as a veteran ESO player,
1. I and you, we've done almost every dungeons more times than we'd like to admit.
2. Trials-done, HM achievements-Done (well, vMOL-HM is still in progress but that's only for less than 1% player base so doesn't count),
3. all main and zone story lines, quests done.
4. Crafting maxed out with all achievements all motifs (for most)- Done.
5. Craglorn (the original and last ESO adventure Zone)- Done twice now (tx for resetting it for me ZOS and making me waste my time redoing it.).
6. DLC- Imperial city, Wrothgar, TG, DB, SoTH- Done.
7. 1T- was there anything to do? can't remember.
I have literally not completed a single thing on your list. I'm close to number 4 but they keep adding motiffs, and I have not finished anything for Clothier.
I wonder how many people, vet or not actually fit your description.bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
for real. all it sounds like is OP does nothing but play this game. Sorry the game is not filled with 1million hours of content. jeez.
a simple few skill reworks for the case of theorycrafting and group compositions, would make many players and guilds busy for months.
Instead they just nerf some skills and buffs, and move on to housing.
I'm sure even add morphs to the morphs, would be less time consuming then making the housing, and would make us busy for far more then 3 month.
Prof_Bawbag wrote: »bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
As much as I do agree with you about going out, but unfortunately I can not because of the place I am. So that's out of question.bowmanz607 wrote: »Seraphayel wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
This is such a lame statement / excuse...
The game is over 2.5 years old. Even as a normal, casual player you can finish most of the stuff within less than 6 months. So that's still 24 months and more to do it again etc.
Fact is, this game has gotten pretty small bits of content since it went P2P, especially in 2016. 2015 was okay due to Orsinium and Imperial City (but it still took them pretty long from Craglorn to IC / Orsinium) but 2016 wasn't. Two small new zones, two rather boring passive skill lines, an unfinished justice system, a trial and two dungeons - that's something like WoW or Final Fantasy XIV brings with one major content patch (for free).
We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Features do not make up for the content. 1trial/2 dungeons can last as much as 3-6 months. And do not forget the PVP, where they have seen nothing new for almost 3 years now and as well all the claims made by ZOS to make PVP experience better have died up with time. With 1T, yes they revamped old gear/ trial/ dungeons/ craglorn etc to max level but that's the point - IT'S OLD CONTEMT WHICH SHOULD HAVE ALREADY BEEN SCALED WHEN CP WERE INTRODUCED. Since imperial city, we got 4 dungeons/ 1 trial in 18 month time. Do the math. Exp events were nothing but a lolly pop for new players and a bit of time pass fun for the old players but as its a tradition here, it was nothing my but a huge grind fiesta, which ofc is a part of MMO, but here it seems that Grind is the MMO of the game which we have done for last 2 quarters and will continue to do so in next one as well.
Regarding farming gold- ITS AGAIN GRIND FFS. We don't mind grind as long as there is some direction, but just grinding the gear or exp to do the same stuff again is nonsense. People who have done vMSA or other vet trials, for argument sake let's say, new gear makes it easier but it does not give the content any more value that it already had. People farmed endlessly for those vMSA weapons to improve performance but WHERE DO THEY PERFORM? And that is not even considering all the nerf they brought.
New players or even who have been around here for almost a year will have plenty to do. Or even some of the old players as well. But the whole point of discussion was- as we were TOLD that every quarter there would be a new DLC for us to explore, that was not kept up and the focus changed from providing the content switched to increase the business from new customer because for them they already have *** of stuff to do.
And as I've already stated, I don't mind the housing patch coming next quarter as many here would love to explore that aspect of game, but those who don't will get ***.
Ya pvp has been lacking. Difference is though that pvp is a living breathing animal. That said, like it or hate it we have seen captureable towns, IC, new sets, golden vendor, new skills, and the like.
As for grinding, it is an mmo. Get used to it.
You say that for people who don't like housing they get nothing. Well people who don't like dungeons get nothing from shadow of hist.
And really? They have g9ven quarterly dlc. Q1 thieves guild. Q2 dark brotherhood. Q3 shadow. Q4 one tamriel. Promise kept.
I would also enjoy our age you to read the comment I made just before this as the point applies to you also.
Other than 1T, niche dungeons, next to useless housing in a practical sense and 2 very short pieces of dlc aren't exactly a very good offering. Easily impressed if you think the above has kept this game fresh over the last 12 months.
vyndral13preub18_ESO wrote: »bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
As much as I do agree with you about going out, but unfortunately I can not because of the place I am. So that's out of question.bowmanz607 wrote: »Seraphayel wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
This is such a lame statement / excuse...
The game is over 2.5 years old. Even as a normal, casual player you can finish most of the stuff within less than 6 months. So that's still 24 months and more to do it again etc.
Fact is, this game has gotten pretty small bits of content since it went P2P, especially in 2016. 2015 was okay due to Orsinium and Imperial City (but it still took them pretty long from Craglorn to IC / Orsinium) but 2016 wasn't. Two small new zones, two rather boring passive skill lines, an unfinished justice system, a trial and two dungeons - that's something like WoW or Final Fantasy XIV brings with one major content patch (for free).
We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Features do not make up for the content. 1trial/2 dungeons can last as much as 3-6 months. And do not forget the PVP, where they have seen nothing new for almost 3 years now and as well all the claims made by ZOS to make PVP experience better have died up with time. With 1T, yes they revamped old gear/ trial/ dungeons/ craglorn etc to max level but that's the point - IT'S OLD CONTEMT WHICH SHOULD HAVE ALREADY BEEN SCALED WHEN CP WERE INTRODUCED. Since imperial city, we got 4 dungeons/ 1 trial in 18 month time. Do the math. Exp events were nothing but a lolly pop for new players and a bit of time pass fun for the old players but as its a tradition here, it was nothing my but a huge grind fiesta, which ofc is a part of MMO, but here it seems that Grind is the MMO of the game which we have done for last 2 quarters and will continue to do so in next one as well.
Regarding farming gold- ITS AGAIN GRIND FFS. We don't mind grind as long as there is some direction, but just grinding the gear or exp to do the same stuff again is nonsense. People who have done vMSA or other vet trials, for argument sake let's say, new gear makes it easier but it does not give the content any more value that it already had. People farmed endlessly for those vMSA weapons to improve performance but WHERE DO THEY PERFORM? And that is not even considering all the nerf they brought.
New players or even who have been around here for almost a year will have plenty to do. Or even some of the old players as well. But the whole point of discussion was- as we were TOLD that every quarter there would be a new DLC for us to explore, that was not kept up and the focus changed from providing the content switched to increase the business from new customer because for them they already have *** of stuff to do.
And as I've already stated, I don't mind the housing patch coming next quarter as many here would love to explore that aspect of game, but those who don't will get ***.
You say that for people who don't like housing they get nothing. Well people who don't like dungeons get nothing from shadow of hist.
And really? They have g9ven quarterly dlc. Q1 thieves guild. Q2 dark brotherhood. Q3 shadow. Q4 one tamriel. Promise kept.
Which is why those dlc are poor and bad mouthed by people. Woo a dlc that did one or two things for a specific part of the player base. Well done. Good job keeping the promise with minimal effort.
bowmanz607 wrote: »vyndral13preub18_ESO wrote: »bowmanz607 wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
As much as I do agree with you about going out, but unfortunately I can not because of the place I am. So that's out of question.bowmanz607 wrote: »Seraphayel wrote: »I get where you're coming from, but I see it as an incentive to actually find the motivation to do previous content
Like fishing for the unique decorations, or the map quests etc
But yeah if you've already done all that stuff then it could be a bit boring
That's the whole point. I've 2 accounts with 750+ CP and atleast one chr in both accounts with 19500+ Achiements points.
I recently started playing on NA server, in 2 weeks now i've 210+ CP, with 10k fish, 1lmsot 1 mil in acc, and my own 350+ stong trading guild. BUT i've nothing to do in the game as far as any meaning full content is concerned. and i'm sure it's a case qith many players around here.
Dude... go outside.
This is such a lame statement / excuse...
The game is over 2.5 years old. Even as a normal, casual player you can finish most of the stuff within less than 6 months. So that's still 24 months and more to do it again etc.
Fact is, this game has gotten pretty small bits of content since it went P2P, especially in 2016. 2015 was okay due to Orsinium and Imperial City (but it still took them pretty long from Craglorn to IC / Orsinium) but 2016 wasn't. Two small new zones, two rather boring passive skill lines, an unfinished justice system, a trial and two dungeons - that's something like WoW or Final Fantasy XIV brings with one major content patch (for free).
We got dark brotherhood, the thieves guild, 2 new 4 man dungeons, 1 new trial, new gear, revamped old gear, revamped old dungeons, revamped trials, revamped craglorn, weapon ults, combat changes, 2 seasonal events, anniversary event (if not mistaken), dueling, no alliance restrictions, motifs, costumes, crown store stuff, increased economy, captureable towns, more things to spend tv and ap on, golden vendor, vet removal (I belive was 2016), new achievements, poisons, and muc more.
Not necessarily everything listed may be considered "content" but certainly need to be listed as changes that have come to the game that have made it better and increased play time for many people. Such as people who like trading with the economy getting a boost. Or people who will go play IC for tv. Or grind play pvp for the new purchases etc.
Content is not necessarily having a new space to run around in. It is not necessarily new quests and storyline. Whether you personally like or dislike what was added does not mean content is not coming out. Just content you want to see is not coming out. A clear distinction.
Additionally, WoW and ffxiv are subscriptions are they not? So ya, ofcourse the content is free so to speak. Although it really is not free. When this game was sub only it was all "free." In fact, you can sub and get it all for "free"
Features do not make up for the content. 1trial/2 dungeons can last as much as 3-6 months. And do not forget the PVP, where they have seen nothing new for almost 3 years now and as well all the claims made by ZOS to make PVP experience better have died up with time. With 1T, yes they revamped old gear/ trial/ dungeons/ craglorn etc to max level but that's the point - IT'S OLD CONTEMT WHICH SHOULD HAVE ALREADY BEEN SCALED WHEN CP WERE INTRODUCED. Since imperial city, we got 4 dungeons/ 1 trial in 18 month time. Do the math. Exp events were nothing but a lolly pop for new players and a bit of time pass fun for the old players but as its a tradition here, it was nothing my but a huge grind fiesta, which ofc is a part of MMO, but here it seems that Grind is the MMO of the game which we have done for last 2 quarters and will continue to do so in next one as well.
Regarding farming gold- ITS AGAIN GRIND FFS. We don't mind grind as long as there is some direction, but just grinding the gear or exp to do the same stuff again is nonsense. People who have done vMSA or other vet trials, for argument sake let's say, new gear makes it easier but it does not give the content any more value that it already had. People farmed endlessly for those vMSA weapons to improve performance but WHERE DO THEY PERFORM? And that is not even considering all the nerf they brought.
New players or even who have been around here for almost a year will have plenty to do. Or even some of the old players as well. But the whole point of discussion was- as we were TOLD that every quarter there would be a new DLC for us to explore, that was not kept up and the focus changed from providing the content switched to increase the business from new customer because for them they already have *** of stuff to do.
And as I've already stated, I don't mind the housing patch coming next quarter as many here would love to explore that aspect of game, but those who don't will get ***.
You say that for people who don't like housing they get nothing. Well people who don't like dungeons get nothing from shadow of hist.
And really? They have g9ven quarterly dlc. Q1 thieves guild. Q2 dark brotherhood. Q3 shadow. Q4 one tamriel. Promise kept.
Which is why those dlc are poor and bad mouthed by people. Woo a dlc that did one or two things for a specific part of the player base. Well done. Good job keeping the promise with minimal effort.
The updates did far more then one or two things. That said, go ahead and disagree with the type of content they push out because you would like to see more of what you want. No problem with that. But to say nothing has come out in the last year is ludacris.
Seraphayel wrote: »This game needs content. I don't understand how there are really people that deny this simple fact.
We are not talking about new players. As a new player you have plenty to do. We are talking about people that are playing this game for more than 6 months now.
This game has great content until you reach maximum level. After that there is a huge lack of diversity in content. This problem exists since 2 years and only has gotten worse.
And sorry, I can't take people for serious that claim that new Motifs are content. If I would go by this logic counting leaves on trees they added to the game with a recent patch would be content as well.
Tan9oSuccka wrote: »Roll an alt?
Marketeer items? Writs? Dailies?
Maybe Santie Claws can get you started with some good cat RP'ing?
While I take my time and find there is plenty in ESO to keep me busy, were I to get to a point where there was "Nothing to do" I would play something else for a while till there was something to do. I have all the NES and PS systems and between them and PC I LITERALLY have thousands of games(Im in my 50s and have been collecting for a while).
It is NOT ZOS' job to entertain you. It's your job to find your own entertainment. And I would rather they take their time and make GOOD content than to satisfy some one like yourself with rushed content.
vyndral13preub18_ESO wrote: »While I take my time and find there is plenty in ESO to keep me busy, were I to get to a point where there was "Nothing to do" I would play something else for a while till there was something to do. I have all the NES and PS systems and between them and PC I LITERALLY have thousands of games(Im in my 50s and have been collecting for a while).
It is NOT ZOS' job to entertain you. It's your job to find your own entertainment. And I would rather they take their time and make GOOD content than to satisfy some one like yourself with rushed content.
I wouldn't mind them taking there time for 'good' content. Although I would be happier if the 'good' content they released would last more then a couple days to a week.
And on a semi related note. It is basically ZOS job to entertain us. We pay them to make games we want to play. For... wait for it...entertainment. Now I get it there is a middleman in there in they are making the game they want and so on. But if they make a game that doest entertain people they won't be around long.
autumnsongbird wrote: »But this is 2017 and this game release in 2014. If this were an SP game, how many people do you think would be playing it 2.5 years later? If it was a SP with any plan to sustain (subs for new dlc) we would have some solid dlc at regular intervals.Rather a lot, judging by Skyrim and the other TES games which continue to be played in very significant numbers.
and Skyrim is the only game that has released significant DLC months after game launch in order to retain players. Morrowind and Oblivion retain players years after they were made without significant DLC and content patches.
Is it because Morrowind and Oblivion were THAT good? Maybe
-or-
Is it because those games were created during a time period when gamers did not "expect" significant DLC and content packs after full game release? More likely.
Funny how that is, eh? Kind of makes you wonder about the current majority gamer's mentality a bit, eh? Games don't cost "significantly" more than they did during Morrowind/Oblivion time, though gamers expect almost 1,000,000% more for their dollar in terms of graphics quality, polish, customer service, depth of content, replayability, and enjoyment factor. Weird, right?
Morrowind had 2 DLCs - Tribunal and Bloodmoon.
Oblivion had Knights of the Nine and Shivering Isles.
I would not agree that these were nothing.
autumnsongbird wrote: »But this is 2017 and this game release in 2014. If this were an SP game, how many people do you think would be playing it 2.5 years later? If it was a SP with any plan to sustain (subs for new dlc) we would have some solid dlc at regular intervals.Rather a lot, judging by Skyrim and the other TES games which continue to be played in very significant numbers.
and Skyrim is the only game that has released significant DLC months after game launch in order to retain players. Morrowind and Oblivion retain players years after they were made without significant DLC and content patches.
Is it because Morrowind and Oblivion were THAT good? Maybe
-or-
Is it because those games were created during a time period when gamers did not "expect" significant DLC and content packs after full game release? More likely.
Funny how that is, eh? Kind of makes you wonder about the current majority gamer's mentality a bit, eh? Games don't cost "significantly" more than they did during Morrowind/Oblivion time, though gamers expect almost 1,000,000% more for their dollar in terms of graphics quality, polish, customer service, depth of content, replayability, and enjoyment factor. Weird, right?
Morrowind had 2 DLCs - Tribunal and Bloodmoon.
Oblivion had Knights of the Nine and Shivering Isles.
I would not agree that these were nothing.
AH yeah, you are correct. I keep forgetting Morrowind and Oblivion had expansions. Maybe it's because those expansions were released only a few months after the full game launch, and no more new expansions a year later. Look at the dates:
Morrrowind release: May 2002
Tribunal release: Nov 2002
Bloodmoon release: Jun 2003
Morrowind Game of the Year release: Oct 2003
Oblivion release: Mar 2006
Knights of the Nine release: Nov 2006
Shivering Isles release: Mar 2007
Oblivion Game of the Year release: Sept 2007
SO yes, you are correct that both Morrowind and Oblivion had good expansions. I forgot they existed as I've been playing Game of the Year Editions for so long.
My original argument isn't really wrong with these new details though, I just need to alter it slightly. In OP's original post, he asked the question "If this were an SP game, how many people do you think would be playing it 2.5 years later?"
I agreed with another commenter that LOTS of people played, and still play, Oblivion and Morrowind more than 2.5 years later. I also used my own questions to argue that it had nothing to do with "continually new content releases." My argument still 100% holds true because all content was DONE, FINISHED, ENDED in Morrowind/Oblivion 1 year after original game release.