lolo_01b16_ESO wrote: »Obviously depends on the testing conditions. In a raid environment with alkosh, potl and >50% Major Force uptime precise+divines would win. In a pug where you maybe don't even have the major spell resist debuff on your target and don't get a single warhorn, I guess sharpend would be better.
Easy question.
If you have two exact builds;Twice Born Star with Thief and Shadow:
one wearing full light full divines gear + Precise Destro weapon,
one wearing full light full prosperous gear + Sharpened Destro weapon,
which do you think would have better DPS?
You've got more than one variable there. You're changing the armor and the weapon, while trying to make a point about the weapon.
Look at what you did again. In the first build, you wear twice born. In the second build, you change what you're wearing.
If you want to compare a sharpened weapon to a precise weapon, then you do not change the armor at all. Yet here, you are doing that.
I see what you are trying to do - illustrate how dominant the sharpened trait is - but you screwed up the impact of the message by starting out with crit armor for the precise weapon and an indifferent armor for the sharpened. You should have saved that for later, to be able to say something like 'even changing to twice born so you can get a mundus to buff both crit chance and damage does not match sharpened'.
It's the exact same armor.
Just swap Divines trait for anything else.
The point is... everybody knows that Sharpened will outperform Precise.
It's common knowledge.
But people usually can't grasp just how much more powerful Sharpened is.
This test was "rigged" to favor Precise.
- You have 7 extra BiS gear traits to help Precise.
- You have TBS: a BiS set that favors Critical, and benefits most from those BiS traits.
- You have the maximum number of CPs allocated into Elfborn for more Critical.
- You have Minor and Major Force to boost Critical even more
Yet still Sharpened outperforms.
I don't know what @Wrobel or @ZOS_RichLambert were thinking when they named this a "balancing" update.
I don't see much balance.
No, it's not the same base upon which to compare sharpened weapon to a precise weapon.
Twice born means 2 mundus. Switching the trait of the armor from divine to something else means you are changing the size of the effect of the mundus.
Twice born with something else means the basic mundus buff is applied to weapon X. Twice born with divines means a much larger mundus buff is being applied.
Changing the trait of the armor has an effect here.
Don't believe me? Try this - go kill something with twice born divines thief shadow and any weapon you want. Then change to twice born prosperous thief shadow and kill the same mob with the same weapon. You will find that the size of your mundus buffs has gotten smaller because the trait of the armor has an impact in this experiment.
That's how you do a factual comparison, change ONE element at a time.
Want to know the sad part? This was an easy decision.
Sharpened > Precise > Nirnhoned
The margins between them are quite large. Next patch Sharpened actually becomes more powerful since Critical hit builds (Precise) are getting nerfs.
Also, some people say Precise is better if you get a bosses resistance to zero. Understand that in order to get a boss to zero resistance, it is both inconvenient and requires either the Sharpened trait or many weak stacked sets that do not have 100% uptime. You lose lots of damage before the boss even gets there. Running all your DPS with Sharpened and BiS DPS sets is still better.
Sharpened is just too strong.
Easy question.
If you have two exact builds;Twice Born Star with Thief and Shadow:
one wearing full light full divines gear + Precise Destro weapon,
one wearing full light full prosperous gear + Sharpened Destro weapon,
which do you think would have better DPS?
You've got more than one variable there. You're changing the armor and the weapon, while trying to make a point about the weapon.
Look at what you did again. In the first build, you wear twice born. In the second build, you change what you're wearing.
If you want to compare a sharpened weapon to a precise weapon, then you do not change the armor at all. Yet here, you are doing that.
I see what you are trying to do - illustrate how dominant the sharpened trait is - but you screwed up the impact of the message by starting out with crit armor for the precise weapon and an indifferent armor for the sharpened. You should have saved that for later, to be able to say something like 'even changing to twice born so you can get a mundus to buff both crit chance and damage does not match sharpened'.
It's the exact same armor.
Just swap Divines trait for anything else.
The point is... everybody knows that Sharpened will outperform Precise.
It's common knowledge.
But people usually can't grasp just how much more powerful Sharpened is.
This test was "rigged" to favor Precise.
- You have 7 extra BiS gear traits to help Precise.
- You have TBS: a BiS set that favors Critical, and benefits most from those BiS traits.
- You have the maximum number of CPs allocated into Elfborn for more Critical.
- You have Minor and Major Force to boost Critical even more
Yet still Sharpened outperforms.
I don't know what @Wrobel or @ZOS_RichLambert were thinking when they named this a "balancing" update.
I don't see much balance.
No, it's not the same base upon which to compare sharpened weapon to a precise weapon.
Twice born means 2 mundus. Switching the trait of the armor from divine to something else means you are changing the size of the effect of the mundus.
Twice born with something else means the basic mundus buff is applied to weapon X. Twice born with divines means a much larger mundus buff is being applied.
Changing the trait of the armor has an effect here.
Don't believe me? Try this - go kill something with twice born divines thief shadow and any weapon you want. Then change to twice born prosperous thief shadow and kill the same mob with the same weapon. You will find that the size of your mundus buffs has gotten smaller because the trait of the armor has an impact in this experiment.
That's how you do a factual comparison, change ONE element at a time.
Did you even go through this thread @Cryptical ?
There is a graph with Sharpened + Divines comparison
Want to know the sad part? This was an easy decision.
Sharpened > Precise > Nirnhoned
The margins between them are quite large. Next patch Sharpened actually becomes more powerful since Critical hit builds (Precise) are getting nerfs.
Also, some people say Precise is better if you get a bosses resistance to zero. Understand that in order to get a boss to zero resistance, it is both inconvenient and requires either the Sharpened trait or many weak stacked sets that do not have 100% uptime. You lose lots of damage before the boss even gets there. Running all your DPS with Sharpened and BiS DPS sets is still better.
Sharpened is just too strong.
actually not factual. it has been stated and my personal tests as well have backed up the fact that in pve bosses have ~18k resist.
mages:
armor 4000 pene
weapon 5280 pene
major breach (s/b taunt) 5280 pene
minor breach (multiple sources) 1720 pene
totals: 16280 penetration.
stamina:
weapon 5280 pene
major breach 5280 pene
minor breach 1720 pene
sunderflame (heavy weapon attack) 3440 pene
nmg (crit) 2580 pene
totals 18300 penetration.
and that is with just 1 person applying the external penetrations.
Seems 75% of you were wrong.
And a part of the 25% might just be trolling, but they are correct.
Don't get me wrong, I don't advertise the use of Prosperous. Divines is most definitely the BiS armor trait.
But this should get you a nice idea of just how overpowered Sharpened really is.
And now you just might realize why I advocate for a nerf.
mr_wazzabi wrote: »@Dubhliam instead of nerfing sharpened, I would rather they buff precise and nirnhoned.
Buff precise to something like 10% crit and nirnhoned to 15-20% extra damage.
Right now precise is 7% crit and nirnhoned is 11% damage, which are not enough to match sharpened.

mr_wazzabi wrote: »@Dubhliam instead of nerfing sharpened, I would rather they buff precise and nirnhoned.
Buff precise to something like 10% crit and nirnhoned to 15-20% extra damage.
Right now precise is 7% crit and nirnhoned is 11% damage, which are not enough to match sharpened.
Easy question.
If you have two exact builds;Twice Born Star with Thief and Shadow:
one wearing full light full divines gear + Precise Destro weapon,
one wearing full light full prosperous gear + Sharpened Destro weapon,
which do you think would have better DPS?
You've got more than one variable there. You're changing the armor and the weapon, while trying to make a point about the weapon.
Look at what you did again. In the first build, you wear twice born. In the second build, you change what you're wearing.
If you want to compare a sharpened weapon to a precise weapon, then you do not change the armor at all. Yet here, you are doing that.
I see what you are trying to do - illustrate how dominant the sharpened trait is - but you screwed up the impact of the message by starting out with crit armor for the precise weapon and an indifferent armor for the sharpened. You should have saved that for later, to be able to say something like 'even changing to twice born so you can get a mundus to buff both crit chance and damage does not match sharpened'.
It's the exact same armor.
Just swap Divines trait for anything else.
The point is... everybody knows that Sharpened will outperform Precise.
It's common knowledge.
But people usually can't grasp just how much more powerful Sharpened is.
This test was "rigged" to favor Precise.
- You have 7 extra BiS gear traits to help Precise.
- You have TBS: a BiS set that favors Critical, and benefits most from those BiS traits.
- You have the maximum number of CPs allocated into Elfborn for more Critical.
- You have Minor and Major Force to boost Critical even more
Yet still Sharpened outperforms.
I don't know what @Wrobel or @ZOS_RichLambert were thinking when they named this a "balancing" update.
I don't see much balance.
No, it's not the same base upon which to compare sharpened weapon to a precise weapon.
Twice born means 2 mundus. Switching the trait of the armor from divine to something else means you are changing the size of the effect of the mundus.
Twice born with something else means the basic mundus buff is applied to weapon X. Twice born with divines means a much larger mundus buff is being applied.
Changing the trait of the armor has an effect here.
Don't believe me? Try this - go kill something with twice born divines thief shadow and any weapon you want. Then change to twice born prosperous thief shadow and kill the same mob with the same weapon. You will find that the size of your mundus buffs has gotten smaller because the trait of the armor has an impact in this experiment.
That's how you do a factual comparison, change ONE element at a time.
Did you even go through this thread @Cryptical ?
There is a graph with Sharpened + Divines comparison
Look at that graph again. The blue and purple columns are comparing the effect of divines, because that's the change between them. That surge is the size of the divines ARMOR buff which had nothing to do with the weapon.
If you are wanting to compare weapon traits, then pull that blue column out of there comepletely, so that the armor actually is the same in all three cases and the ONLY thing you are swapping is the weapon bit.
• The extra damage from Sharpened alone is more powerful than Precise + 7/7 Divines even when using the Twice-Born Star set on live. Next patch the gap grows larger.
Want to know the sad part? This was an easy decision.
Sharpened > Precise > Nirnhoned
The margins between them are quite large. Next patch Sharpened actually becomes more powerful since Critical hit builds (Precise) are getting nerfs.
Also, some people say Precise is better if you get a bosses resistance to zero. Understand that in order to get a boss to zero resistance, it is both inconvenient and requires either the Sharpened trait or many weak stacked sets that do not have 100% uptime. You lose lots of damage before the boss even gets there. Running all your DPS with Sharpened and BiS DPS sets is still better.
Sharpened is just too strong.
actually not factual. it has been stated and my personal tests as well have backed up the fact that in pve bosses have ~18k resist.
mages:
armor 4000 pene
weapon 5280 pene
major breach (s/b taunt) 5280 pene
minor breach (multiple sources) 1720 pene
totals: 16280 penetration.
stamina:
weapon 5280 pene
major breach 5280 pene
minor breach 1720 pene
sunderflame (heavy weapon attack) 3440 pene
nmg (crit) 2580 pene
totals 18300 penetration.
and that is with just 1 person applying the external penetrations.
Easy question.
If you have two exact builds;Twice Born Star with Thief and Shadow:
one wearing full light full divines gear + Precise Destro weapon,
one wearing full light full prosperous gear + Sharpened Destro weapon,
which do you think would have better DPS?
You've got more than one variable there. You're changing the armor and the weapon, while trying to make a point about the weapon.
Look at what you did again. In the first build, you wear twice born. In the second build, you change what you're wearing.
If you want to compare a sharpened weapon to a precise weapon, then you do not change the armor at all. Yet here, you are doing that.
I see what you are trying to do - illustrate how dominant the sharpened trait is - but you screwed up the impact of the message by starting out with crit armor for the precise weapon and an indifferent armor for the sharpened. You should have saved that for later, to be able to say something like 'even changing to twice born so you can get a mundus to buff both crit chance and damage does not match sharpened'.
It's the exact same armor.
Just swap Divines trait for anything else.
The point is... everybody knows that Sharpened will outperform Precise.
It's common knowledge.
But people usually can't grasp just how much more powerful Sharpened is.
This test was "rigged" to favor Precise.
- You have 7 extra BiS gear traits to help Precise.
- You have TBS: a BiS set that favors Critical, and benefits most from those BiS traits.
- You have the maximum number of CPs allocated into Elfborn for more Critical.
- You have Minor and Major Force to boost Critical even more
Yet still Sharpened outperforms.
I don't know what @Wrobel or @ZOS_RichLambert were thinking when they named this a "balancing" update.
I don't see much balance.
No, it's not the same base upon which to compare sharpened weapon to a precise weapon.
Twice born means 2 mundus. Switching the trait of the armor from divine to something else means you are changing the size of the effect of the mundus.
Twice born with something else means the basic mundus buff is applied to weapon X. Twice born with divines means a much larger mundus buff is being applied.
Changing the trait of the armor has an effect here.
Don't believe me? Try this - go kill something with twice born divines thief shadow and any weapon you want. Then change to twice born prosperous thief shadow and kill the same mob with the same weapon. You will find that the size of your mundus buffs has gotten smaller because the trait of the armor has an impact in this experiment.
That's how you do a factual comparison, change ONE element at a time.
Did you even go through this thread @Cryptical ?
There is a graph with Sharpened + Divines comparison
Look at that graph again. The blue and purple columns are comparing the effect of divines, because that's the change between them. That surge is the size of the divines ARMOR buff which had nothing to do with the weapon.
If you are wanting to compare weapon traits, then pull that blue column out of there comepletely, so that the armor actually is the same in all three cases and the ONLY thing you are swapping is the weapon bit.
• The extra damage from Sharpened alone is more powerful than Precise + 7/7 Divines even when using the Twice-Born Star set on live. Next patch the gap grows larger.
Actually, this test was not done on the live server.
I am not that crazy to spend over 50 Resin on Prosperous TBS just to make a point.
However, the setup didn't include any proc monster sets, which are still considered BiS even if they don't crit.
Using a proc set further weakens Precise.
• The extra damage from Sharpened alone is more powerful than Precise + 7/7 Divines even when using the Twice-Born Star set on live. Next patch the gap grows larger.
Actually, this test was not done on the live server.
I am not that crazy to spend over 50 Resin on Prosperous TBS just to make a point.
However, the setup didn't include any proc monster sets, which are still considered BiS even if they don't crit.
Using a proc set further weakens Precise.
Yeah I know. You can still test it with Purple Prosperous TBS instead. Weaker than Gold Divines but you'll likely still pull more damage as the data showed (further proving the imbalance if anything).
Makes me sad how weak Precise is compared to Sharpened. I've farmed Moondancer staves for a long time now, and my best drop was a Precise inferno staff. Nornally I'd upgrade to gold but I know Sharpened >>> PreciseOnly one trait is suitable
Also proc sets having 0% crit chance negates any benefit they should gain from both you Crit Chance and Crit Damage modifiers. Plus his Major+Minor Force changes..... goodbye Crit-focused builds.
Hello BSW on all Mag DPS meta -_-
• The extra damage from Sharpened alone is more powerful than Precise + 7/7 Divines even when using the Twice-Born Star set on live. Next patch the gap grows larger.
Actually, this test was not done on the live server.
I am not that crazy to spend over 50 Resin on Prosperous TBS just to make a point.
However, the setup didn't include any proc monster sets, which are still considered BiS even if they don't crit.
Using a proc set further weakens Precise.
Yeah I know. You can still test it with Purple Prosperous TBS instead. Weaker than Gold Divines but you'll likely still pull more damage as the data showed (further proving the imbalance if anything).
Makes me sad how weak Precise is compared to Sharpened. I've farmed Moondancer staves for a long time now, and my best drop was a Precise inferno staff. Nornally I'd upgrade to gold but I know Sharpened >>> PreciseOnly one trait is suitable
Also proc sets having 0% crit chance negates any benefit they should gain from both your Crit Chance and Crit Damage modifiers. Plus those Major+Minor Force changes..... goodbye Crit-focused builds.
Hello BSW on all Mag DPS meta -_-
Want to know the sad part? This was an easy decision.
Sharpened > Precise > Nirnhoned
The margins between them are quite large. Next patch Sharpened actually becomes more powerful since Critical hit builds (Precise) are getting nerfs.
Also, some people say Precise is better if you get a bosses resistance to zero. Understand that in order to get a boss to zero resistance, it is both inconvenient and requires either the Sharpened trait or many weak stacked sets that do not have 100% uptime. You lose lots of damage before the boss even gets there. Running all your DPS with Sharpened and BiS DPS sets is still better.
Sharpened is just too strong.
actually not factual. it has been stated and my personal tests as well have backed up the fact that in pve bosses have ~18k resist.
mages:
armor 4000 pene
weapon 5280 pene
major breach (s/b taunt) 5280 pene
minor breach (multiple sources) 1720 pene
totals: 16280 penetration.
stamina:
weapon 5280 pene
major breach 5280 pene
minor breach 1720 pene
sunderflame (heavy weapon attack) 3440 pene
nmg (crit) 2580 pene
totals 18300 penetration.
and that is with just 1 person applying the external penetrations.
You used Sharpened in your math.
You just agreed with me
Also where's your Alkosh!? You are doing this wrong.
but you ARE INCLUDING SHARPENED IN THIS MATH!!!!
Want to know the sad part? This was an easy decision.
Sharpened > Precise > Nirnhoned
The margins between them are quite large. Next patch Sharpened actually becomes more powerful since Critical hit builds (Precise) are getting nerfs.
Also, some people say Precise is better if you get a bosses resistance to zero. Understand that in order to get a boss to zero resistance, it is both inconvenient and requires either the Sharpened trait or many weak stacked sets that do not have 100% uptime. You lose lots of damage before the boss even gets there. Running all your DPS with Sharpened and BiS DPS sets is still better.
Sharpened is just too strong.
actually not factual. it has been stated and my personal tests as well have backed up the fact that in pve bosses have ~18k resist.
mages:
armor 4000 pene
weapon 5280 pene
major breach (s/b taunt) 5280 pene
minor breach (multiple sources) 1720 pene
totals: 16280 penetration.
stamina:
weapon 5280 pene
major breach 5280 pene
minor breach 1720 pene
sunderflame (heavy weapon attack) 3440 pene
nmg (crit) 2580 pene
totals 18300 penetration.
and that is with just 1 person applying the external penetrations.
You used Sharpened in your math.
You just agreed with me
Also where's your Alkosh!? You are doing this wrong.
dude you do realize i didnt post every little thing that plays into this, i posted literally, armor passive for mages, did not post cp penetration, and posted no penetration from gear passives. i showed literally the innate weapon, gear, and tank applied penetration. you make a *** choice, and to be frank, instead of sitting in a box saying this trait is too weak because it performs better on my set up without regards to other of the 1000s of set ups available shows a lack of a capacity to think in a way required to determine if something is overpowered or not. you cannot and will not have 1 trait that is best in all situations. just because 99% of the populace base thier builds off a handful of players builds and theorycrafting and thus 1 trait is in dominance does not automatically mean other traits are underpowered. you have to look at things from a broad perspective so decide if they op or not.
a 1000 damage skill against 18k resist oponent with all the buffs and only the buffs i mentioned would mean that without precise, critical, or sharpened being calculated in the skill will do 920 damage. lets use a non nb, using shadow mundus, precise weapons, shadow mundus, sharpened weapons, thief mundus precise weapons, and thief mundus sharpened weapons. we will assume 70% crit chance base, 77% with precise, 85 with thief, and 92 with both for critical. and base 75% crit damage boost and 93% with shadow.
thief + precise
noncrit 920 d
crit 1610 d
rms 1554.8 d
thief + sharpened
noncrit 1000 d
crit 1750 d
rms 1637
thus with thief mundus: ~5% difference in rms in favor of sharpened.
shadow + precise
noncrit 920 d
crit 1775 d
rms 1563 d
shadow + sharpened
noncrit 1000 d
crit 1930 d
rms 1651 d
thus with shadow mundus we see again ~5% rms in favor of sharpened with only about a 1% difference between thief/shadow in favor of shadow. but lets take this a step further, and suppose the other 5280 was garnered elsewhere
thus precise and sharpened face the same resist 0. which can be done. once that happens then precise takes sharpened spot. thus we see the traits are balanced, sharpened only rules off precise when you still facing resist. if resist is removed, the rms factor that crit gives pushes precise in lead, since we are at least 10 cp updates away from that, we can say that in probably 5 (when we reac750 cp cap, the traits will be in perfect harmony in pve. in pvp, there so many other factors that one cannot justify changing traits just to satisfy a few disatisfied players who rather complain and blame something other then themselves for thier inabilty to win on the pvp battlefield.
well off to bed i am 20m late to do so due to writing this.
Seems 75% of you were wrong.
And a part of the 25% might just be trolling, but they are correct.
Don't get me wrong, I don't advertise the use of Prosperous. Divines is most definitely the BiS armor trait.
But this should get you a nice idea of just how overpowered Sharpened really is.
And now you just might realize why I advocate for a nerf.
not true, precise has never really been a dps trait, its a healer trait.
lolo_01b16_ESO wrote: »Obviously depends on the testing conditions. In a raid environment with alkosh, potl and >50% Major Force uptime precise+divines would win. In a pug where you maybe don't even have the major spell resist debuff on your target and don't get a single warhorn, I guess sharpend would be better.
Bobby_V_Rockit wrote: »Sooooo, I should use sharpened swords with TBS divines? How is crit only 64% though? I run TBS plus precise and my crit is either 74% with vigour or 82% with evil hunter...
Bobby_V_Rockit wrote: »Sooooo, I should use sharpened swords with TBS divines? How is crit only 64% though? I run TBS plus precise and my crit is either 74% with vigour or 82% with evil hunter...
Bobby_V_Rockit wrote: »Sooooo, I should use sharpened swords with TBS divines? How is crit only 64% though? I run TBS plus precise and my crit is either 74% with vigour or 82% with evil hunter...
Divines and precise form an extra buff to crit that doesn't exist with precise alone or divines alone.
Since part of the topic is how precise performs, that means divines has an impact that gives a buff inconsistently.

Bobby_V_Rockit wrote: »Sooooo, I should use sharpened swords with TBS divines? How is crit only 64% though? I run TBS plus precise and my crit is either 74% with vigour or 82% with evil hunter...
Divines and precise form an extra buff to crit that doesn't exist with precise alone or divines alone.
Since part of the topic is how precise performs, that means divines has an impact that gives a buff inconsistently.
Is this what you wanted?
Will this finally make you shut up?
Go troll some other thread.
Bobby_V_Rockit wrote: »Sooooo, I should use sharpened swords with TBS divines? How is crit only 64% though? I run TBS plus precise and my crit is either 74% with vigour or 82% with evil hunter...