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The Balanced Patch?

bikerangelo
bikerangelo
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Well, we made it folks. We survived the proc meta, the stammeta, the tumorplar, malubleh, gangrene ganking, #MagDKisBack, #wrobellion, and everyone and their grandmother wearing heavy armor to the patch that would bring balance to the force. YAY.

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Frost staff tanking? Really?
Heavy attacks from destros as a taunt? You've given every magicka dps a taunt within their normal rotation... that makes sense.
Dragon's Blood buff is the dumbest change I've ever seen. It's like you want everyone to wear heavy armor with low regen.
Haunting Curse? Sounds like the horrendously accurate name for this patch.
Radiant nerf? Thought you guys said it was fine a few months ago, and I'm still hitting players for 24k ticks under 20% hp, so I'm ok with it I guess.
Oh hey, Light Armor has a universal cost reduction! Nope, it's a bug.
Nightblade get skill cost increases? That wasn't even warranted.
And zero armor passive changes. What have we been talking about ever since Dark Brotherhood? Everyone wearing heavy armor because everything else is sub par.

To be fair, the housing update is awesome. There's a few bugs, but the gold price is spot on, the editor isn't clunky and actually works surprisingly well while giving the player lots of freedom, and the grouping/editing/arrangment permissions settings are great. But while the housing team was working on content that will extend the life of the game for a few years, what was the balance team doing? Throwing darts at random idea boards? Who suggested these changes and where did they come from? Between feeling either excited for changes or angry at nerfs, this patch has just left me confused.
  • Birdovic
    Birdovic
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    The haunting curse, some call it Wrobel.
    Haunting the playerbase every update or patch with questionable ideas.
  • Brrrofski
    Brrrofski
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    No real big change to proc sets in PvP

    Heavy armor still dominant

    Stam NBs can still instakill from stealth

    Dragonblood went from being pretty bad to just unreliable.

    Nerfed radiant... But didn't listen to people that range was the option. Zerglings will still spam so ultimately nothing was changed.

    Magica NBs sucked... Nerf them.

    Stamplar sucked.... Ignore them.

    Destro staff ultimate way too strong. People just want it to be blockable. Take 5% off, that's it. Still gonna wipe groups.

    People bored of block builds.... Add more blocking options!

    Balance... What different is PvP going to be? Except next patch ice staff block builds into op elemental storm. Awesome. What game are YOU playing? It isn't the same one as us, that's for sure.
    Edited by Brrrofski on January 6, 2017 4:21PM
  • Birdovic
    Birdovic
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    Brrrofski wrote: »
    No real big change to proc sets in PvP

    Heavy armor still dominant

    Stam NBs can still instakill from stealth

    Dragonblood went from being pretty bad to just unreliable.

    Nerfed radiant... But didn't listen to people that range was the option. Zerglings will still spam so ultimately nothing was changed.

    Magica NBs sucked... Nerf them.

    Stamplar sucked.... Ignore them.

    Destro staff way too strong. People just want it to be blockable. Take 5% off, that's it. Still gonna wipe groups.

    People bored of block builds.... Add more blocking options!

    Balance... What different is PvP going to be? Except next patch ice staff block builds into op elemental storm. Awesome. What game are YOU playing? It isn't the same one as us, that's for sure.

    That sums it up.
    But for Destro, you should say you mean the Ultimate, I got confused for a second there :smiley:
    And also it's overall buffed if you use a Shock Staff (8% boost on AoE)
  • Brrrofski
    Brrrofski
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    Birdovic wrote: »
    Brrrofski wrote: »
    No real big change to proc sets in PvP

    Heavy armor still dominant

    Stam NBs can still instakill from stealth

    Dragonblood went from being pretty bad to just unreliable.

    Nerfed radiant... But didn't listen to people that range was the option. Zerglings will still spam so ultimately nothing was changed.

    Magica NBs sucked... Nerf them.

    Stamplar sucked.... Ignore them.

    Destro staff way too strong. People just want it to be blockable. Take 5% off, that's it. Still gonna wipe groups.

    People bored of block builds.... Add more blocking options!

    Balance... What different is PvP going to be? Except next patch ice staff block builds into op elemental storm. Awesome. What game are YOU playing? It isn't the same one as us, that's for sure.

    That sums it up.
    But for Destro, you should say you mean the Ultimate, I got confused for a second there :smiley:
    And also it's overall buffed if you use a Shock Staff (8% boost on AoE)

    True, changed it.
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